Погрузитесь в легендарную вселенную Might & Magic с этой фантастической сетевой карточной игрой. Выберите героя, соберите из более чем 770 карт армию из существ, усильте ее заклинаниями и картами Фортуны, а затем победите соперников в грандиозных сражениях.
Дата выхода: 7 ноября 2013
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A new Competitive Season is coming - Road to Paris 2014 Announcement

16 апреля 2014

The next Duel of Champions competitive season is approaching! Who will be traveling to the city of lights to become the World Champion? Stay tuned to http://www.road2paris.com/ for a countdown clock and more details. The official announcement trailer can be found below:

http://youtu.be/HplOZRfRJ1U

Комментариев: 0 Подробнее

Heart of Nightmares Expansion Released!

9 апреля 2014

The latest expansion for Duel of Champions is now available!

The Heart of Nightmares update features 100 new cards, the all new Base Set 2, a completely revamped UI, new game formats, and much more!

Watch the new trailer here: https://www.youtube.com/watch?v=X9Bo7CtEyJs

Комментариев: 0 Подробнее

Вышло обновление




Команда разработчиков Might & Magic: Duel of Champions с радостью объявляет о выходе обновления «Сердце Кошмара», включающем в себя новые карты, особенности и исправления!

Сердце Кошмара :
100 новых карт 6 Героев, существ, заклинаний, фортун, событий и построек.

Обновлены система меню и интерфейс

Обновлена система подсчета рейтинга и подбора партнера для поединка

Изменена система сбора колоды. Добавлены фильтры и поле поиска, усовершенствован интерфейс

Магазин и предметы:
- Теперь в магазине две категории: «Стандарт» и «Классика» («Стандарт» = Базовый Выпуск 2 и выше; «Классика» = Базовый выпуск 1, Вестник Пустоты, Восхождение Пустоты, Забытые войны, Пять башен).
- Добавлены Супер-бустеры, которые теперь продаются в магазине в категории «Стандарт» (гарантируются 2 карты, редкие или лучше, а также джокеры)
- Наборы из магазина категории «Стандарт» теперь содержат Супер-бустеры
- Действие бустеров теперь ограничивается по времени, а не по количеству дуэлей
- Удалены: Героические бустеры, Премиум-бустеры, Бустер Эмилио, Маленькие бустеры

Кампании:
- Изменен порядок награждения за прохождение кампаний

Алтарь желаний:
- Изменены параметры всех карт

Турниры по швейц. системе:
- Награды: 1-е место (супер-бустер из последней серии) / 2-е место (бустер из последней серии + бустер из Базового выпуска 2) / 3-е место (билет на турнир + бустер из Базового выпуска 2)
На знаменах игроков теперь можно размещать специальные значки для обозначения особых достижений (принадлежность к команде, победы на чемпионатах и т. п.)

Бустеры теперь открываются на отдельном экране, который доступен из меню «Карты и колоды»

Теперь на карте в виде иконок представлены все способности существа, а не только способности, взятые у других карт.

Изменены кампании для одного игрока. Прохождение кампании разблокирует соответствующую головоломку

Рейтинговые дуэли теперь проходят в двух разных форматах:
Стандартный формат: Только карты из Базового выпуска 2, «Сердца кошмаров» и серии из будущих сезонов
Открытый формат: Все карты

Добавлены редактируемые еженедельные форматы турниров по швейцарской системе

Новая функция: ежедневные задания Ежедневные задания — это специальные достижения, которые можно проходить повторно

Изменен баланс ряда карт

Об игре

Погрузитесь в легендарную вселенную Might & Magic с этой фантастической сетевой карточной игрой. Выберите героя, соберите из более чем 770 карт армию из существ, усильте ее заклинаниями и картами Фортуны, а затем победите соперников в грандиозных сражениях. 


ЗАХВАТЫВАЮЩАЯ ФЭНТЕЗИ-ВСЕЛЕННАЯ

Взгляните на знакомых обитателей мира Might & Magic в совершенно новом формате. Откройте для себя множество игровых карт с прекрасными иллюстрациями, на которых вы найдете хорошо известных вам персонажей, заклинания и героев из серии игр Might & Magic. 


СТАНЬТЕ ЛУЧШИМ 

Цели игры:
  • Победите героя соперника, выводя на поле битвы существ, разыгрывая заклинания и карты Фортуны, а также используя события.

Выберите фракцию:
  • В игре есть шесть различных фракций, у каждой из которых есть своя история, а также свои плюсы и минусы, от которых будет зависеть ваш стиль игры: Альянс Света, Некрополь, Инферно, Непокорные Племена, Святилище и Академия. Откройте их все и научитесь сражаться за каждую.

Выберите героя:
  • Вы сможете выбрать из более чем 48 различных героев. От выбора героя будет зависеть фракция ваших существ, начальные уровни и количество жизней. Каждый герой может использовать заклинания какой-либо школы магии.

Соберите армию и отправляйтесь в бой:
  • При помощи функции сбора колод создавайте и изменяйте свои колоды. Количество вариантов здесь практически бесконечно, а колод вы сможете собрать сколько угодно. В каждую колоду входит 1 карта героя, 8 карт событий, а также от 50 до 200 построек, существ, заклинаний и карт Фортуны.

Покорите поле битвы:
  • Ведите свою колоду в бой! На поле боя есть 16 позиций, на которых вы сможете разместить или переместить карты, что гарантирует множество вариантов и возможность использовать различные стратегии.

Играйте в различных режимах:
  • Сражайтесь с различными соперниками в рейтинговых или безрейтинговых дуэлях один на один. Принимайте участие в ежедневных турнирах или создайте свой собственный турнир. Получайте награды и открывайте достижения, поднимаясь вверх в списках лидеров.


ОБЩАЙТЕСЬ И СОРЕВНУЙТЕСЬ ПО СЕТИ

  • Общайтесь с друзьями и соперниками во время игры, посещайте официальные форумы, чтобы не терять связи с сообществом Duel of Champions.
  • Следите за последними новостями и обновлениями в Duel of Champions при помощи Facebook, Twitter, Youtube и Twitch.
  • Соревнуйтесь с друзьями или воспользуйтесь системой подбора игроков, которая найдет вам соперника по силам. 
  • Принимайте участие в различных онлайн-турнирах и списках лидеров. 


РАСШИРЯЙТЕ СВОЮ КОЛЛЕКЦИЮ

  • Играйте и повышайте свой уровень, чтобы открыть различные бесплатные награды: карты, колоды, усилители, внутриигровую валюту, билеты на турнир и джокеров. 
  • Получайте бесплатно эксклюзивные карты за достижения или победу в турнирах
  • Загляните в магазин Эмилио и воспользуйтесь его специальными предложениями, чтобы пополнить свою коллекцию карт.

Системные требования

    Minimum:
    • OS: Windows XP SP3
    • Processor: 2 GHz
    • Memory: 512 MB RAM
    • Graphics: 256 VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
Полезные обзоры покупателей
1 из 1 пользователей (100%) посчитали этот обзор полезным
Товаров на аккаунте: 4
Обзоры: 2
2.9 ч. в игре
Игра очень интересная.Очень много вариаций колод.Рекомендую играть))
Опубликовано: 3 апреля 2014
Был ли этот обзор полезен? Да Нет
1 из 3 пользователей (33%) посчитали этот обзор полезным
Товаров на аккаунте: 9
Обзоры: 3
1.0 ч. в игре
время убить можно
Опубликовано: 8 декабря 2013
Был ли этот обзор полезен? Да Нет
607 из 880 пользователей (69%) посчитали этот обзор полезным
Товаров на аккаунте: 135
Обзоры: 8
34.7 ч. в игре
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WARNING : Since I was requested to do so , I will check the game again due to the new patch . A new edit might be applied to this review in the next week .
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This game is absolutely worth your time . It has depth , quite a few cards to choose from (around 600) and one of the best F2P models I have experienced . I hope the community will keep growing now that it is on Steam.

EDIT : I am taking back what I said . The game does look very promising but it only gets worse as you level up . Your dependency on packs is not visible when you are a beginner , but when you try to face an opponent with 500+ elo , you WILL find a guy that has emptied his wallet on this game . More specifically :

- The lack of a trading system is killing MaM . It does not matter if you want THAT card .You have to buy a pack every time and expect to find it there . Most packs contain 10-12 cards . There are all in all 600 cards. You do the math.
And it gets even better . Most of the epic monsters can only be found in 2 card packs , which sometimes DO contain duplicate cards . So if you want one of those cards you are pretty much screwed.An alternative to praying to the godess of luck , is to purchase it directly with wildcards , a currency that you get with packs.

However the only sure way to have them is to buy packs with seals . You get 100 seals per level up (roughly 20 matches if you haven't bought cards with real money , as you will lose most of the time ).There are two packs ( essentially one ) that you can buy with seals.The ''normal pack'' costs 175 seals and gives 3 wildcards , along with 12 other game cards . The second one costs 225 seals gives 4 wildcards and has the same card pool with the previous pack , with the onl difference being that they are ...shiny.
So after 4 level ups (400 seals) you can get 7 wildcards , 48 random cards and all the gold you will have gathered by then. Well done ! An epic card costs 8 wildcards.After so many matches , you can not have the epic card you want.Now imagine what happens if you want to fit 10 or more epic cards in your deck , which i assure you is the minimum to have a chance at higher elos.
If you do not want to pay for seals , and do not want to spend the ones you get by leveling up , you can use your gold ( the in-game currency ) to get packs. Sadly those packs have a mediocre 40 % chance ( at best ) to have ONE wildcard .And they most likely fill your card collection with dozens of duplicates. I believe you see my point.
And that concludes the bad moneytary system .

- Another probem of MoM is the matchmaking . The tournament mm that is . Are you a low level player that want to participate in a tournament ? Forget it. You will get matched with guys that have spent an eternity in this game , and more often than not have far better decks than yours .

-Finally any help you get on the game stops at the tutorial . There is no library , catalogue , list ,whatever you want to call it that can inform you of the cards each faction has . You must either visti the ( poor) wiki of the game , or suffer again and again as you are bombarded with effects you didn't know they existed , even after 200 games after you started.

To conclude this game is good for a while , but transforms into a cash sink later on.
Опубликовано: 10 ноября 2013
Был ли этот обзор полезен? Да Нет
135 из 203 пользователей (67%) посчитали этот обзор полезным
Товаров на аккаунте: 151
Обзоры: 17
6.2 ч. в игре
If you are into collectible card games, this one is pretty good. It is also quite possible to have fun with it without spending a dime, which is always a bonus.

The game play of this CCG is slightly different from others I have played. The battlefield has a 2x4 grid you place your creatures on. Melee creatures can only be placed on the front line, and archers on the back line, flying creatures can be placed anywhere. Most creatures cannot attack outside of their row, nor can they attack the enemy hero if enemy creatures are in the way. To me, it helps add a bit of the Heroes of Might and Magic feel to the game.

As far as spells go, you have the usual assortment of nukes, removals, buffs and various other deck manipulation tools. Spells are broken up into their respective element, and each Hero only has access to certain elements. This combined with the fact that Heroes only have access to neutral troops and the ones from their faction leads to a wide variety in the strategies you can deploy.

If you play through the short single-player campaign, you should get enough seals to buy 'The Box' which has 10 packs of cards to help get you started. You can also look around on the net for some codes you can redeem for additional packs and rewards.

It should be noted though that this game is almost exclusively PvP once you have completed the campaign. So if you are not into PvP at all, you might want to skip over this one.
Опубликовано: 7 ноября 2013
Был ли этот обзор полезен? Да Нет
24 из 28 пользователей (86%) посчитали этот обзор полезным
Товаров на аккаунте: 2
Обзоры: 1
477.9 ч. в игре
If you are thinking to begin to play this game I suggest read what I wrote.
_______________________________________________________________________________________
>>>Before the recent update (heart of nightmares)

<Short Game Review>
Card game evaluation from 1 to 5

Mechanics 4/5
It has a grid on the field that is quite distinctive it has melee lane and shooter lane, gives 3 main types of creatures (shooters, melee and flyers along with hybrids) other than creatures there are fortunes and spells each have the ability to change the flow of the game. There are factions that all heroes of might and magic fans should be familiar with. Each faction has distinctive characteristics. There are also differnet spell schools which do determine your limits and openents battlefield tactics for example if you know they have fire spells you can assume they have fireball so you would avoid have any creatures near eachother. Mana is produced constantly by +1 each turn. It has heroes what is expected from might and magic. Life points that each hero has differs which makes it more ineteresting as it represents the idea that everything has a cost and to master the game you need to master your ability of making your deck efficient, which limits you in way since all decks will have a weakness, so you have to decide whether you want to invest more in rushing to victory or playing a steady slow game. Another thing that was intresting is that you can redraw your cards at the beginning, with consiquence which is weird to me, but I am staying neutral with it. I gave it a four because I feel like they could of added another lane, made it at least 5x5 instead of 4x4, so then it would five enough space to make it more strategic. What I mean by that there would be a middle row on both sides which would be harder to dominate since the center would be the most dangerious spot on the field. By making a small difference such as that it would increase the variaty of formations possible, not sticking to them would bring additional dangers to the player.

Flow/Economics 4.25/5
I was really happy with this game. Economics of it was most appreciated, since there was a daily reward that grows for 7 days and then is collected on the 7th day along with being awarded 10000 gold and 100 seals per level. There were also some achievements that rewarded in seals. Prices seemed reasonable to me except the fact that five towers set packs were not available for gold, which didn't make sense to me. If you look pass that then everything else is accessible each level as you go on (except the fice towers they are only accesible later when you have enough seals) cards in the game at a reasonable pace. I liked the fact that they have a sacrafice pit to recycle cards in a way but you need a lot to do that. Another thing that it makes it flow more is that there are such things as wild cards which you can use for getting specific cards in the altar of wishes, but first you hace to unlock them though by buying packs. It's a 4.25 because I think each set of cards should be accessible with gold and only the boxes should be priced with seals as they are now. Only when the set is really new it should be priced with seals for a month and then it should change to the ordinary price as the other packs.

Aestetics 4.25/5
It's organized each faction has it's own field look, quality pictures on the cards, nice log in menu background. There are also alternate art for some cards. The flying creatures move up and down, there is some other animation. I cannot give it a five though, because that would mean there is no room for improovements to be made. The aim of each card game should be to become more lively and more animated, so there would be movement and with it comes character of each creature. Everyone wants to see their creatures come to life and all spells become animated. I think even basic animations would be a start like one for each type of spell I guess. When thinking about makes you think about the ability to change the whole field and that change gives certain effects.

Story 1/5
I think there is something written on those 13 quests. I think it needs some story each hero at least to add more depth to the game. More quests some short animations or at least pcitures with writing on it or descriptions on cards.

Total: 14/20 I would recomment this game to all people that like card games and strategy.
_______________________________________________________________________________________
<<<After the update

Mechanics 4/5
Nothing changed that would have a huge impact.

Flow/Economics 1/5
There seems to be no more daily rewards just some daily quests and no award for leveling, it almost seems that they don't want to reward their players really for playing the game. All prices changed to seals which disguisted me. I think it is also not fair as other people that are further ahead get the advantage as they had the ability to earn more seals. If you start just now you will never go ahead of other people. I was really disappointed by their choices that they made in this area as they also removed the achievements that awarded seals. I mean how will you feel knowing that there is no way to catch up with people unless you empty your wallets. Before it was player friendly now it's not. From play to win to pay to win.

Aestetics 4.5/5
They added some spell animation for each type and menu looks cool. Event animaiton different.

Story 1.5/5
They added more quests. There were description on every one of them.

Total: 12/20 I would not recommend this game anymore after the update.

Final remark: They ruined the game after the update. Changed it from play to win into pay to win. If you want to play you will have to pay. Before the update I liked the game so much that I chose to support it by buying some seals as a sign of my appreciation, but now I began to regret doing so. I am very disappointed.

-Thank you for taking the time to read.
Опубликовано: 9 апреля 2014
Был ли этот обзор полезен? Да Нет