Entre no universo lendário de Might & Magic com este incrível jogo de cartas de estratégia online. Com mais de 770 cartas, escolha seu herói, construa um exército com criaturas, feitiços, construções e sortes e derrote adversários astutos em batalhas de proporções épicas.
Análises de usuários: Muito positivas (3,352 análises)
Data de lançamento: 7/nov/2013

Inicie a sessão para adicionar este item à sua lista de desejos, segui-lo ou dispensá-lo

 

Recomendado por curadores

"Well developed and highly fleshed out card game, similar to that of magic: the gathering or hearthstone. Loads of fun and a great time killer."

Atualizações recentes Ver todos (16)

22 de abril

Time of Renewal wrong amount in DLC

Hey Champions!

On Friday players purchasing the Time of Renewal DLC on Steam identified an issue where they received only two ToR boosters instead of the two boxes that should have been received.

This issue has since been addressed and is now fixed.

What can I do if I received the wrong amount of packs in the game?
We would like to ask all players who were affected by this to contact our support .


What information do I need in the support ticket?

First please make sure that you log in with the same account you made the purchase with and use the following options in your ticket:

Platform: PC
Product: Might and Magic Duel of Champions
Category: Billing
Subject: Steam DLC Issue

Please provide with your ticket a copy of the receipt of purchase that Steam provides by email!

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16 de abril

Time of Renewal is finally here!

Time of Renewal is a brand new expansion to the Might & Magic: Duel of Champions universe!

This new set contains 170 cards comprising of 24 new cards and 146 rebalanced cards.
As well as the ToR set we are bringing balance passes on a variety of cards from existing sets. Also included in this update are new achievements, animations and effects, as well as client stability improvements.

To help you get started new additional DLC has been shipped in Steam.

You can read more about Time of Renewal in our fourms:
http://ubi.li/b3gg6

The complete patchnotes for Time of Renewal are available here:
http://ubi.li/2akjh

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Atualizado recentemente



The Might & Magic: Duel of Champions Development Team is proud to release Time of Renewal, an exciting new expansion with cards, features, and fixes!

Contains 170 Cards
24 new cards and 146 cards from the open format, reborn and ready to fight in standard.

New features


We added new card sleeve themes
  • Haven Theme
  • Inferno Theme
  • Necropolis Theme
  • Sanctuary Theme
  • Academy Theme
  • Stronghold Theme
  • Neutral Theme

New Cards:


  • AKADEMY
    • Surging Golem
    • Manastorm Titan
    • Power Blast Titan
    • Crimson Wizard
  • HAVEN
    • Griffin Captain
    • Falcon Holy Priest
    • Falcon Praetorian
    • Blind Justicar
  • INFERNO
    • Shadow Lilim
    • Shadow Breeder
    • Abyssal Lilim
    • Breeder Progenitor
  • NECROPOLIS
    • Skeleton Master
    • Necromancer Reinforcer
    • Ichor Spinner
    • Ichor Weaver
  • SANCTUARY
    • Ushio Naga
    • Shinobi Thief
    • Shinobi Gunshi
    • Shinobi Whisperer
  • STRONGHOLD
    • Sahaar Archer
    • Harpy Shaman
    • Bone Ancestor
    • Sahaar Raging Chieftain


As well as the ToR set we are bringing balance passes on a variety of cards from existing sets. Also included in this update are new achievements, animations and effects, as well as client stability improvements.

You can read more about Time of Renewal in our fourms:
http://ubi.li/b3gg6

The complete patchnotes for Time of Renewal are available here:
http://ubi.li/2akjh

Sobre este jogo

Entre no universo lendário de Might & Magic com este incrível jogo de cartas de estratégia online. Com mais de 770 cartas, escolha seu herói, construa um exército com criaturas, feitiços, construções e sortes e derrote adversários astutos em batalhas de proporções épicas.


UM UNIVERSO DE FANTASIA E IMERSÃO

Encontre as facções clássicas do universo de Might & Magic em um formato totalmente novo. Descubra uma infinidade de cartas ricamente ilustradas, com os já conhecidos personagens, feitiços e heróis da série de jogos Might & Magic.


TORNE-SE UM CAMPEÃO

Objetivo do jogo:
• Derrotar o herói de seu adversário posicionando criaturas, lançando feitiços e fazendo uso de construções, sortes e eventos.

Escolha uma facção:
• Há 6 diferentes facções, cada qual com sua própria história e modo de jogar: Refúgio, Inferno, Necrópole, Fortaleza, Santuário e Academia. Descubra todas e domine suas estratégias.

Selecione seu herói:
• Há mais de 46 heróis para escolher. O herói escolhido determinará a facção a que pertence seu exército, seus níveis iniciais e sua vida. Cada herói tem também acesso a determinadas escolas de magia.

Construa seu exército para a batalha:
• Use o criador de baralhos para criar e gerenciar seus baralhos. As possibilidades são infinitas e você pode criar quantos quiser.

Domine o campo de batalha:
• Traga seu baralho para a batalha! Há 16 posições no campo de batalha onde suas cartas podem ser colocadas e reposicionadas, oferecendo uma vasta gama de abordagens e possibilidades para uma profunda estratégia.

Jogue modos diferentes:
• Enfrente diversos oponentes online em duelos 1x1 com ou sem classificação. Participe de torneios diários ou crie seu próprio. Ganhe recompensas e desbloqueie conquistas desafiadoras enquanto sobe nos placares.


SOCIALIZE E DISPUTE ONLINE

• Converse com amigos no chat enquanto joga e visite os fóruns oficiais para ficar em contato com a comunidade de Duel of Champions.
• Busque as últimas novidades e atualizações seguindo Duel of Champions no Facebook, Twitter, Youtube e Twitch.
• Desafie seus amigos diretamente ou deixe o sistema Matchmaking encontrar um adversário digno para você.
• Participe de vários torneios e placares online. 


AMPLIE SUA COLEÇÃO

o Jogue e aumente seu nível para desbloquear recompensas grátis, incluindo cartas, baralhos, potenciadores, moedas, bilhetes para torneios e cartas curinga.
o Obtenha cartas exclusivas grátis ao completar conquistas e vencer torneios.
o Visite a loja de Emilio e aproveite ofertas especiais para compor sua coleção de cartas.
Esteja sempre em vantagem! Tenha as últimas novidades, ofertas e mais em...

FACEBOOK: http://www.facebook.com/MightMagicDuelofChampions
TWITTER: http://twitter.com/duelofchampions
YOUTUBE: http://youtube.com/user/MMDuelofChampions
TWITCH: twitch.tv/duelofchampions

Requisitos de sistema

    Minimum:
    • OS: Windows XP SP3
    • Processor: 2 GHz
    • Memory: 512 MB RAM
    • Graphics: 256 VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
Análises úteis de usuários
20 de 22 pessoas (91%) acharam esta análise útil
1 pessoa achou esta análise engraçada
20.5 hrs registradas
Publicada: 7 de janeiro
Esse jogo eu recomendo muito
Você pode passar horas jogando
Você não se estressa


Eu aprovo 100% esse jogo espero que alguns leitores deem o mesmo apoio.
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10 de 12 pessoas (83%) acharam esta análise útil
2.3 hrs registradas
Publicada: 20 de janeiro
Motivos por ser um jogo muito bom:

Tem vários idiomas, inclusive português.
Um tutorial extremamente útil e explicativo, fácil de entender.
Inúmeras cartas para se obter.
Jogue com amigos.
Jogue modo campanha.
O jogo não é pay to win.
Jogo leve!
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6 de 7 pessoas (86%) acharam esta análise útil
310.3 hrs registradas
Publicada: 29 de janeiro
Bom jogo, e pelo valor vale a pena!!!! Muito parecido com o Magic!!!!!
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3 de 4 pessoas (75%) acharam esta análise útil
1,396.9 hrs registradas
Publicada: 14 de março
Esse jogo é muito bom !
Um jogo de estratégia online de cartas, ao estilo Yu-Gi-Oh! só que muito mais ♥♥♥♥, exige raciocínio, táticas, e é o tipo de jogo que um erro é o suficiente para que o adversário ganhe de você.. se no caso for um jogador experiente.
Esse foi o primeiro jogo que me fez ficar aqui no Steam jogando, o primeiro jogo que mereceu uma análise minha..
Eu só jogava jogos de consoles, até que eu joguei Duel of Champions e TF2..
E este é terceiro jogo que eu mais joguei na minha vida, e ainda acho que pode ultrapassar o primeiro da lista.
O primeiro que mais joguei foi: Resident Evil 4, de Playstation 2. O segundo foi: Yu-Gi-Oh! The Duelists of the Roses, de PS2. E o terceiro foi esse.
Não preciso falar mais nada sobre esse jogo..
Pra quem gosta desse tipo de jogo é indispensável, e pra quem quer jogar uma coisa diferente vale a pena testar..
É isso, não é uma analise profissional, mas é a minha opinião sobre o jogo.
Até o momento de hoje, o Might and Magic: Duel of Champions vale muito a pena.

NOTA: 10/10.
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2 de 3 pessoas (67%) acharam esta análise útil
2.3 hrs registradas
Publicada: 2 de fevereiro
Ótimo jogo de cartas muito viciante muitas possibilidades de combinaçoes de cartas que faz com que o jogo não fique enjoativo.
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2 de 3 pessoas (67%) acharam esta análise útil
10.5 hrs registradas
Publicada: 25 de abril
Muto bom o jogo.
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2 de 3 pessoas (67%) acharam esta análise útil
316.6 hrs registradas
Publicada: 23 de maio
Um dos melhores CCG's realmente gratuitos disponíveis, no qual é possível se obter qualquer carta no jogo sem gastar nada. Já é um bom começo.

  • A ambientação é baseada na de Heroes of Might and Magic 6 (Perdão se engano), a qual (apesar das críticas em relação às versões anteriores), é mais limpa e bem estruturada, o que se reflete dentro do lore do jogo.

  • Mesmo com esse background, nenhum conhecimento prévio do mesmo é requerido, chamando a atenção então para um segundo ponto: a arte, sendo esta de muitíssima qualidade, fluindo perfeitamente entre os temas (facções) com personagens bem estruturadas do ponto de vista estético. Totalmente agradável sem se tornar apelativo.

  • A mecânica do jogo é o que o torna realmente interessante. Se pode sentir a cada turno a gama de possibilidades que se tem para se desenvolver a estratégia, tendo em mãos (como de costume) variadas cartas nas quais se apoiar (monstros, feitiços e encantamentos, sortes e construções), as quais são limitadas de acordo com o herói escolhido, que norteia toda a construção do baralho (que aliás, permite ter até mais de 200 cartas) de acordo com sua facção e seus elementos mágicos afins (que variam em combinação, de herói para herói) para o uso dos feitiços/encantamentos comuns a todas as facções.

  • Cada gameplay dura em média 10min, permitindo aos jogadores casuais uma experiência vibrante e curta, ao mesmo tempo que impede uma repetição exaustiva ao longo das horas. Existem variados tipos de jogo, desde a campanha solo (a qual premia o jogador com mais cartas, se tornando perfeita para os iniciantes), variados modos de treino, PvP ranqueado ou não... Tudo isso regado a missões diárias, permitindo comprar um pacote de cartas a cada dois ou três dias, dando sempre um ar de novidade toda vez que se entra (e ainda com a possibilidade de se vender as indesejadas para se obter outras).

Interface limpa e disponível em PT-BR, nada o que reclamar, comunidade interessante e updates de certa forma constantes

Enfim, dentro de todos estes pontos positivos, ainda dá cartas da Steam (lembrando que é um jogo FREEE), destinado a quem curte dobrar o oponente com a maior classe de uma bailarina enxadrista russa.

Feijoada/10²+5
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4 de 7 pessoas (57%) acharam esta análise útil
1 pessoa achou esta análise engraçada
13.7 hrs registradas
Publicada: 4 de abril
Aquém do que um jogo de Magic, mesmo free, merecia.
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1 de 2 pessoas (50%) acharam esta análise útil
85.6 hrs registradas
Publicada: 18 de fevereiro
Muito divertido e envolvente!

Para quem é fã da série de longa data, vai gostar muito mais de ver como as criaturas e facções foram bem aproveitadas =)
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67 de 82 pessoas (82%) acharam esta análise útil
1 pessoa achou esta análise engraçada
142.4 hrs registradas
Publicada: 23 de dezembro de 2014
It was good once, now it is just a pay to win.

Once you could buy all cards for ingame currency, now you just can buy the "new" packs. All my old decks became worthless, because i couldn't complete them (except i pay real money). Well done Ubi. I really regret spending real money in the early days. I will never ever pay anything to Ubisoft again. Ripoff company.
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48 de 58 pessoas (83%) acharam esta análise útil
4.1 hrs registradas
Publicada: 6 de fevereiro
I've used to play the non-steam version before, so my playtime here is inaccurate.
MM: DoC struggles with several issues that make it hard to enjoy in the long run.

Firstly, progression is very slow. Rewards for a single match are negligible and you're only rewarded with a reasonable amount of gold (basic currency) when you level up. The problem is, after the first few levels it will take you around ten hours of playtime to get another one. Some mechanics are in place to make the grind less monotone, but they have their own share of issues.

There's a PvE mode available in the form of campaigns. Each campaign consists of 5 missions that, upon being completed with one of the six available factions for the first time grant a significant amount of gold plus some experience points. Clearing the entire campaign with a faction also grants a free booster pack. The problem is, those free boosters are largely useless, since following an overhaul in 2014 most cards from older sets can no longer be used in ranked play. The gold rewards for campaigns also happen to have a nasty incident in their early history. Two weeks after being introduced those rewards were increased by a factor of five and this increase was not retroactively applied to players who already cleared the campaigns. Since the increased rewards were ridiculous - clearing 2 missions took next to no time and granted as much as a single level up normally does - pretty much all the players who weren't already veterans found themselves in a situation where it would simply be easier for them to start the game anew (which isn't allowed), even if they already spent money on it.
The previously mentioned overhaul also made it impossible to gain seals (premium currency) without paying money for the game, even though previously they were received upon leveling up and as a reward for 6 consecutive days of playing. Since every new card pack is only available for seals for the first few weeks, this also means that paying players now have an actual advantage over non paying ones.

There's also a lot of balance issues. Unless you manage to build a decent deck, which involves lots of grinding or spending several AAA titles worth in money on card packs then you'll struggle even against mediocre necropolis players, mostly because dark magic school is broken to the point where it enforces the meta (not worth it to use any creature costing more than 4, because otherwise casting Soulreaver or Death Seal will remove it for a lower cost, while casting Wither will make it useless). Necropolis isn't exactly overpowered though: it just isn't really possible to counter if you lack cards, so for the first ~40 levels or something around ten times that amount in dollars/euros.

If you bothered to read this wall of text, you might've noticed that most problems are nailed down to the controversial overhaul, that:
1. added PvE campaigns and then screwed over everyone who finished them
2. made over half of the cards in the game useless by excluding them from ranked play or the so-called 'standard format'
3. removed all the free ways of gaining premium currency, except for some achievements that are mostly hard or even impossible to get without paying for the now obsolete card sets in the first place.

Point #2 effectively negatively affected paying players by making some neat decks that require a select pool of cards useless and wasting their money in the process, point #3 made the game feel like a 'pay to win' for free players, while point #1 was a bad decision that screwed over everyone. What all of those points have in common is that the combination of these things irrecoverably ruined the trust in the developer that many players had at that time.

Even with those problems playing MM: DoC can be enjoyable from time to time, but as far as I'm concerned, major updates tend to create more problems than they solve, not to mention that removing what used to be half of the cards available in game from ranked play instead of actually bothering to balance them (and not even managing to tweak the remaining half properly) was probably the most lazy development decision I've ever witnessed.
If you're looking for a more complex alternative to Hearthstone, you might want to check out Infinity Wars instead.
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29 de 34 pessoas (85%) acharam esta análise útil
1 pessoa achou esta análise engraçada
462.3 hrs registradas
Publicada: 3 de janeiro
I came back after a year, had good memories of the game. Now it has become just another P2W piece of junk....

Literally the ONLY way to get the vast majority of cards is with real money. Even other card games that are P2W give you the option to grind for ridiulous amounts of time to get cards, but this one doesn't even do that anymore......

I don't know what happened but I am sad to have seen this game so ruined....
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25 de 31 pessoas (81%) acharam esta análise útil
1 pessoa achou esta análise engraçada
168.3 hrs registradas
Publicada: 18 de abril
See how all the positive reviews are really old? The game is way too expensive and then they reshuffled things and made a ton of stuff no longer usable and it's just not worth your time. It's a shame because it was a good, fun game

If you aren't willing to spend a decent amount of money on a regular basis to buy cards in a game no one plays, then this game is not for you.

Edit: some people would like to point out that there are now various formats of play some of which will let you use (modified versions of) your old cards. I didn't mention this because it doesn't matter. The only way to get old cards is if you already have them, and so if you play the old style you will be playing pretty exclusively against people who already spent a ton of money on their cards.
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18 de 23 pessoas (78%) acharam esta análise útil
1 pessoa achou esta análise engraçada
40.8 hrs registradas
Publicada: 9 de dezembro de 2014
While I had a lot of fun initially with learning the game, getting new cards and building different decks, I quickly realized this game was dead before I got here. It is in need of some serious rebalancing. At least 4/5ths of the online games I play are against Necropolis decks relying on Crippling. There are a few ways to minimize the effect of these (Enrage, Honor, repeatedly returning your creature to your hand, etc) but it is to the extent now that very few people even bother to play one of the other 6 Factions. I just can't get used to the idea that a game with so many options and gameplay styles can boil down to one factor.
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14 de 16 pessoas (88%) acharam esta análise útil
1 pessoa achou esta análise engraçada
75.0 hrs registradas
Publicada: 3 de janeiro
The game is great, but is currently unplayable. Basically, this: http://forums.ubi.com/showthread.php/972494-Hearthstone-or-why-DoC-is-a-superior-game-and-why-UBI-should-fix-the-bug-ASAP?s=29112eda0515cb20d2680656f9690960

For the love of God, Ubisoft, please fix this game! I would not recommend investing any money or time into this game until they do so.
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19 de 27 pessoas (70%) acharam esta análise útil
1 pessoa achou esta análise engraçada
914.6 hrs registradas
Publicada: 24 de janeiro
One thing to say. As time passes this game is more and more "Pay to win" ;( At the begining you had a chance even without buing at the shop = just play a lot and after some work you could play- now before you get any decent set - and manage to do sth with players that had cards from addon X before you ( cause they could buy it for gems not gold ) There is already new addon Y and.. oh most of your cards SUCKS again,,,
I played this long time and by any means i would not say i was good player... well i would say i was decent player untill there was standard mode intoduced and 80 % of my cards was banned.. ( playing open was nosense as all 'old' card packs have price in gems now ...) after that was just like above. This my personal opinion but right now playing without paying is huge waste of time.. and i have much better way to spend my money.
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27 de 42 pessoas (64%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1,960.2 hrs registradas
Publicada: 8 de janeiro
Horrible card balance, typical Ubisoft incompetence.
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8 de 10 pessoas (80%) acharam esta análise útil
1 pessoa achou esta análise engraçada
155.6 hrs registradas
Publicada: 23 de dezembro de 2014
I’m having strong mixed feelings giving this digital card game a thumbs down. The actual gameplay of DoC is excellent. I love the multiple-lane game board and making decisions such as “Hmm, should I sacrifice this lane in order to fully control that lane?”. Wrestling board control away from my opponent is very dynamic - much more so than in Hearthstone. DoC has many layers of strategic depth, not only because of the multiple-lane game board but also due to the many varied play styles available.

Each faction has a certain way of approaching battle, and within each faction, heroes have unique abilities (spells, and spell school access) which can facilitate very different play styles within one faction. For example, consider two heroes within one faction. As they’re from the same faction, the creatures they get access to are the same, but their spells may greatly differ. The hero with Light spell access is going to have a distinctly different approach to board control than the hero that casts Dark (Death) spells, as the former focuses on buffs while the latter focuses on direct creature removal. I truly loved this dynamic element of deck-building and gameplay, and I also loved that the game didn’t feel pay2win at all. I’ve never spent money on DoC and I felt like I had a competitive Haven deck at Champion II while playing fairly casually (i.e. not grinding for hours and hours each day). Of course, if you want many different competitive decks, prepare to grind or hasten the process of collecting by paying.

So – the gameplay itself is awesome. The lack of pay2win (in my opinion) is equally awesome. Then why am I giving DoC a negative review? Because I think the customer service level of Ubisoft is awful, and as a result, I can’t trust them. I think it’s a bad idea to put your trust and time behind a developer for a digital card game that is not transparent in its communication to its player base.

Many weeks ago, a high number of players (including myself) reported an infinity loading bug in which you could not load into a regular “Standard” game -- the most popular game mode (the other game mode, “Open”, allows the use of very old cards which are not readily available without spending money, so of course Standard mode is what interests me and most other newer players). Obviously, this is a pretty critical bug, and the initial response from Ubisoft was extremely weak (“We’re aware of the issue but there’s not much we can do about it”). There has been no follow-up response nor has the bug been fixed, which is pretty dodgy in my opinion. I can accept that servers act wonky (for a short period), but I expect the communication level to be better.

If I was playing a single player game, I wouldn’t care so much about how transparent its developer was. But if I’m going to be playing an ever-evolving digital card game competitively against others, I want to feel like I can trust the developer.

I don’t trust Ubisoft, and in terms of digital card games, I suggest checking out Shadow Era or Infinity Wars instead.
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8 de 10 pessoas (80%) acharam esta análise útil
4.1 hrs registradas
Publicada: 22 de março
I would recommend it earlier when it was good old Duel of Champions... But since all those new editions, additions and "enhancements" have been released, the game started to become worse and worse. Now it's a cheap p2w, Stronghold and Temple become pretty useless, with magic you can beat anyone regardless of his tactic, etc. etc. It still has tons of various cards, strategies and styles of playing but if you don't spent real money (or play A LOT), you'll eventually be overran. That's why I decided to quit.

5/10
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8 de 10 pessoas (80%) acharam esta análise útil
8.3 hrs registradas
Publicada: 26 de março
I really, REALLY want to like this game, but man this is a p2w game all over the place, i was lvl 3 and decide hey ill play a couple of quick games to see how it is.... 2 of the 3 QG i play people have like all premium cards and just on turn 3 i died, i mean this guy had a hero that isnt on starter deck it was a rare one, it could boast his cards like crazy...

i like might and magic but this is insane p2w... u are warned!
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