Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.
User reviews: Overwhelmingly Positive (4,164 reviews)
Release Date: Apr 29, 2014

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Buy Ubi Arcade Pack

Includes 3 items: Child of Light, Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™, Trials Fusion™

Buy Ubisoft Prime Pack

Includes 8 items: Assassin’s Creed® IV Black Flag™, Child of Light, Far Cry 3, South Park™: The Stick of Truth™, Tom Clancy’s Splinter Cell Blacklist, Trials Fusion™, Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™, Watch_Dogs™

 

Recommended By Curators

"With its gorgeous art, exemplary combat, and hand-crafted aesthetic, no RPG fan should miss Child of Light."
Read the full review here.

About This Game

Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.

Key Features



An Adventure Waits!
Created by a talented team at Ubisoft Montreal using the UbiArt Framework, Child of Light is an RPG inspired by fairy tales complemented with a story carefully crafted in verse and rhyme. Step into a living painting, the breathtaking scenery of Lemuria is an invitation to explore a long lost world.

Enter the World of Lemuria
Across your journey through Lemuria you will encounter many eccentric creatures, from spirits of the forest to talking mice to wicked witches and evil sea serpents. Discover a vast land with iconic locations and exciting dungeons that will evolve as Aurora regains the stolen lights.

Fight the Dark
Battle enemies using an Active-Time Battle System alongside the firefly Igniculus and other members of Aurora’s party on their quest to recover the sun, the moon and the stars. Beat your enemies using a deep party system and the varied skill trees of your party. Play with a friend as both Aurora and Igniculus using the seamless drop-in drop-out cooperative multiplayer.

System Requirements

    Minimum:
    • OS: Windows Vista, Windows 7 SP1, Windows 8/8.1 (32/64bit versions)
    • Processor: Intel Core2Duo E8200 @ 2.6 GHz or AMD Athlon II X2 240 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8800 GT or AMD Radeon HD2900 XT (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
    Recommended:
    • OS: Windows Vista, Windows 7 SP1, Windows 8/8.1 (32/64bit versions)
    • Processor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX260 or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
Helpful customer reviews
270 of 286 people (94%) found this review helpful
1 person found this review funny
18.8 hrs on record
Posted: December 5, 2014
Beautiful art with a hand painted look
like it was taken right from a children's book.

Fantastic music sets the tone
while our princess tries to regain her throne.

And while the story might be simple
its as cute as a childs dimple.

The battle system is quite well done
making every fight a lot of fun.

Attack, magic and even defense!
Using tactics just makes sense.

Though if you dislike my rhyming tone
then I would leave this game alone.
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114 of 144 people (79%) found this review helpful
1 person found this review funny
10.7 hrs on record
Posted: March 14
I loved this game, but Uplay took it away from me.

I had never used Uplay before this, so I didn't know what I was getting myself into.

The second time I loaded the game all my save files were lost, now I can't even play it anymore.

I can't seem to find a way to get it to work again, so I guess I cant play it anymore.

Be warned, you have to use Uplay to play this game.

And Uplay will ♥♥♥♥ you up.
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97 of 122 people (80%) found this review helpful
1 person found this review funny
5.4 hrs on record
Posted: December 7, 2014
First time I started up this game, it blew my mind, amazing artstyle, intense, fast paced battle sequences, and a great soundtrack. It really felt like I was living in a fairytale. Story could have a little more depth but hey, thats the only complaint I have about the game.

However, when I read all the negative reviews about it dogging on Uplay, I thought they were just overreacting. THEY ARE NOT. Second time I started up the game Uplay had DELETED ALL MY SAVE FILES AND WOULDNT LET ME SAVE ANYTHING MORE. I hear these problems are universal and it really pisses me off. Stop trying to spoonfeed us Uplay through steam, its not happening. The software problems ruin this absolutely amazing game.

Help me Gabe
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41 of 45 people (91%) found this review helpful
1 person found this review funny
7.7 hrs on record
Posted: January 10
+ Simple, intuitive controls (I used an XBOX 360 controller)
+ Narrator has a lovely voice and does a fantastic job with her lines
+ Stunning hand-painted visuals
+ All dialogue rhymes; very clever way to tell a story
+ There are some subtle attempts at comedy (some better than others); my favorite being a certain character that cannot rhyme, and other characters become frustrated and correct her wording to better fall into the rhyming structure
+ Beautiful, melodic and heartfelt soundtrack that really pulls you into the game's atmosphere
+ The addition of your firefly friend makes combat feel interactive in more than the usual sense, and adds depth to your encounters
+ Interruption mechanic makes timing very important; this does well to add another refreshing layer of challenge to encounters
+ It cannot be said enough that the story is both charming and engaging
+ Cut-scenes and injections of dialogue serve to complemet the pace of the game, rather than break it up unevenly

- This title requires uPlay
- This title requires uPlay
- This title requires uPlay
- 'Puzzles' are scarce, and are alarmingly easy; they may as well have not been included in the final product

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43 of 49 people (88%) found this review helpful
1 person found this review funny
25.1 hrs on record
Posted: January 5
A short but incredible game.

The only downside is that some of the fights are repetetive and UPLAY.
I wished the achievements were steam achievements and not uplay achievements :(
Was this review helpful? Yes No Funny
52 of 67 people (78%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: March 15
One word, Uplay. I can't say anything about the game itself since Uplay won't let me play.
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20 of 21 people (95%) found this review helpful
1 person found this review funny
10.0 hrs on record
Posted: May 18
Charming, elegant as well as heart-rending, Montreal brought to life a beautiful side-scroller RPG which will capture your hearts and take your breath away.

Child. Tuck yourself in bed
And let me tell a story
Of Lemuria, a long lost kingdom,
And a girl born for glory.

With the above narration, starts the adventure of Aurora, a princess "born for glory".
http://steamcommunity.com/sharedfiles/filedetails/?id=440556637
Having put his daughter to bed at night, Aurora's father finds himself in awe to see his daughter not wake up at bright sunlight and soon falls sick. Presumed dead, her father sick, Aurora wakes up in a mysterious place with no one of her knowing face. Isolated and afraid, Aurora must make her journey through the vast kingdom of Lemuria to save her father from his uncharted sickness.

Child of Light's excellent aspects ;
+An exhillarating and tranquilizing mix of music.
+A beautifully executed simple story.
+Hand drawn art which appeals and steals the eye's scrutiny.
http://steamcommunity.com/sharedfiles/filedetails/?id=443811063
+A classic blend of RPG elements in a side scroller.
+Turn-based combat which hardly gets boring.
+Lovely side-characters with their quirks diverse.
+A delightful main lead.
+An agape world of Lemuria with bellyful of quests.

Child of Light's not so excellent aspects :
-Rhyming feels forced at times.
-Uplay.

http://steamcommunity.com/sharedfiles/filedetails/?id=444860853
Almost every aspect of Child of Light appeals to you, enlightens you and charms you with its elegance. Child of Light is a adventure which is worth every dollar of the 15 it is asking for. Play it and all your warmth, care, feelings and affections will be content.
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41 of 59 people (69%) found this review helpful
1 person found this review funny
7.0 hrs on record
Posted: December 19, 2014
I bought this game like 2 weeks ago and it has not let me play it at all I haven't even gotten to the login screen, every time I try to register on their ♥♥♥♥♥♥ ubisoft thing that pops up it tells me the server is unavailable. Just don't bother buying the damn game because it's very likely you're paying to never play it.
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20 of 24 people (83%) found this review helpful
1 person found this review funny
11.3 hrs on record
Posted: January 16
Child of Light is so staggeringly beautiful that it’s not uncommon to find its presentation entirely overpowering that game underneath.

Pastel colors swirl lushly through the environments, soft details illuminating a world lost in darkness, as wondrously animated heroines fly onward curiously taking in places as foreign to them as the player. Elegant piano melodies accompany you in the background, often joined by your own flute before coming to crashing crescendos when a fight inevitably breaks out. It’s the sort of all encompassing grace and artistry that it’s easy to become so swept up in it that when the game itself comes into focus it almost feels unnecessary, maybe even somewhat annoying as it pulls you out of your marvelling as you're asked to take part in tasks rather a lot less captivating.

That game revealed itself to be a turn-based RPG, rather surprisingly large in scope yet scaled down so as to encompass a game far shorter than those it borrows elements from. There are quests to clear, huge skill trees to unlock, an ever growing party to manage, items to craft, and limitless enemies to take on. It’s ambitions are at once impressive, and a tad overwhelming, giving you so much to manage and consider that I was rather quickly lost in a sea of items and unlocks.

Child of Light is constantly giving you more stuff, but it doesn’t take long to see that much of it is superfluous, bogging the player down with perceived options while burying the ones you actually want. The intimidating skill tree quickly becomes much less so as the levels and skill points begin to roll in at a generous pace, but the reward you’re met with always feels intangible and minor. Points add upon points to stats that never feel important, informing you you’re apparently getting stronger but never feeling like you’ve actually grown.

The initially obscure crafting system spirals into inventory chaos, as you’re loaded down with materials that are more tedious to use than beneficial. Outfitting my party so as to broaden my elemental effect was only as useful as I was able to remember who was using what, in the continual swapping of materials as I attempted to build more useful items but inevitably ended up weakening someone in the process. The lack of any sort of guide as to the uses of different objects you can craft left me switching awkwardly between menus, testing loadouts before heading back in to actually make them. It’s convoluted and by the end I’d given up trying to make anything more from the system than I already had, hoping it was enough to get me through battles.

Combat is one of the few areas that’s more often than not actively engaging, utilizing an interesting turn system that’s more reliant on timing than just beating enemies down as hard as you can. The idea is if you position enemies on the timeline so as to attack them when they enter the last portion and are preparing to attack, you can beat them back and effectively skip their turn, which if done properly can see you continually attacking without the enemy ever getting a word in. It’s the sort of turn system that requires you always be engaging and anticipating the enemy, and when paired with the various moves of your different party members and differing enemy weaknesses can give you a lot to think about and be really satisfying to succeed with.

But as with all of Child of Light, you’re given far more than its systems can sustain, with enemies constantly pouncing you at every moment. After a point I began to run mostly on autopilot, so accustomed to an enemies patterns that they were no longer threats, but obstacles standing between me and what I hoped would be new things to fight if only I could get through to the next chapter. Even boss fights which are easily the most imaginative and interesting fights in the game, become agonizingly slow sets of attacks as you whittle away at an enormous invisible healthbar even as the boss becomes entirely helpless.

The only place Ubisoft shows an amount of restraint is in Child of Light’s simple, endearing narrative which blends its fairy tale bedtime story with that of a young girl’s coming of age and learning how to deal with the responsibilities newly put upon her. It’s intentionally cliche at times, though in a way that’s comfortingly familiar, while still subtly subverting its tropes to allow a refreshing portrayal of a story you already know before it’s even begun. The choice to writing it entirely in verse isn’t as consistently successful, changing stanzas so often that trying to follow its rhyming is a small challenge, and the necessity of rhyming causes lines to sometimes read sillily or feel forced.

Child of Light is an imperfect, exquisite creation, sometimes hard to love but yet difficult to pull yourself out of. I loved my time with it, even as I was becoming confused and annoyed at systems that often felt underdeveloped, finding trouble dismissing something so stunning and unexpectedly ambitious. It’s flaws are obvious and needing to be acknowledged, but I wanted so much not to, as my initial impression of unbelievably beauty continued to guide me through a game easily obscured by the creativity draped around it.

You can read more of my writing on Kritiqal.
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16 of 17 people (94%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: February 1
chill and relaxing game (: very nice graphic
and pretty nice background music too!
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13 of 13 people (100%) found this review helpful
1 person found this review funny
17.3 hrs on record
Posted: March 14
Child of Light follows a young girl named Aurora as she travels in the fantasy world of Lemuria. It's a 2D rpg/puzzle game and if only described with one word, BEAUTIFUL! Beautiful writing, visuals and music.

Child of Light has paintbrushed look and that fits really well with the story and especially the dialogue which is almost all done with rhyming. So as already stated the art in this game is wonderful on so many levels. For the most part there isn't any voice acting, only in few small narration parts.

You start the game alone, but some companions will pop up to join your journey. All of these followers have their own talent trees you can customize. Though these trees are quite restricted and you have to follow just a few branches. You can only have 2 characters active during battle, but you can swap them around freely.

Combat is done with Active Time Battle system, familiar from some of Final Fantasy games. You can buff your team to perform faster or debuff your enemies to be slower on the timeline which determines the turns of characters.

It's not very complex or deep RPG, but well worth the low price!

[Score: 86]
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15 of 20 people (75%) found this review helpful
1 person found this review funny
10.5 hrs on record
Posted: December 11, 2014
A jrpg, ten hours light
With Interesting combat (all too rare)
A protagonist gifted with flight
Exploring land, ocean, air

After completing the story, I've one complaint
Despite beautiful art, music as well
In the tapestry of the game, a flaw in the paint:
The writing is just ♥♥♥♥♥♥ as hell

Poetry isn't just rhyming words
And often, they don't even try
Rhythm and meter are just ignored
See what I did there? Annoying, right?

Ubisoft, this review took five minutes to write
But flows more naturally than your entire game
Tell me how it is that Child of Light
Prose-wise, is so stilted and lame?
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8 of 8 people (100%) found this review helpful
1 person found this review funny
24.8 hrs on record
Posted: February 16
Child of Light is an incredible game.

And to think I bought it for my little sister......
She didn't talk to me for 4 days -_-
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22 of 37 people (59%) found this review helpful
2 people found this review funny
0.2 hrs on record
Posted: January 9
Start -> Crash. Ubi/10 would play again
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5 of 5 people (100%) found this review helpful
12.5 hrs on record
Posted: April 28
Child of Light is one of my favorite games I have ever played. From the very beginning, it feels like a child being told a bedtime story. Every sentence rhymes and the amount of detail and attention paid to each written line is outstanding. The gameplay is simple yet intricate enough where it can create some fun challenges in battles. I enjoyed every second with this game and my only gripe is it feels short since you won’t want to put it down.

PROS
-Beautiful breathtaking world.
-Complex yet simple combat.
-Outstanding writing and story.
-Charming and fun characters.
-Good replay value.

CONS
-Feels short

Overall, this is one game you do not want to miss. Much is made of the UPlay restriction, but the game is launched right through Steam and you don’t even notice it. Please do not let you hold that back from experiencing this brilliant piece of art. I highly recommend it to gamers of all skill levels! Enjoy! :)
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5 of 5 people (100%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: March 21
With Beautiful Artwork along with wonder-like theme soundtrack.
Child of Light is one of the most Unique RPG I've ever played.
With a little to be known about this game. Child of Light Deserves
to be Recognition in everyway. If you love RPG games,you might not
want to miss out this Fantastic Game.

8.5/10 - I've just noticed that I never review a bad game haven't I ?
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9 of 13 people (69%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: March 16
0.7 hrs of playing is enough for me to say that this is truly amazing. It's a beautiful work of art that every "little gamer girl" must have. It's more than a fairytale book because it is truly magical ^_^

better than skyrim :P
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4 of 4 people (100%) found this review helpful
21.5 hrs on record
Posted: January 13
Awesome!
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5 of 6 people (83%) found this review helpful
19.2 hrs on record
Posted: May 1
The game is doing the most important thing they could do. They let me play as Princess which transforms into a Fairy-Princess. I collect glittery dreams. If they later in the game let me ride a crowned unicorn and change my dresses into "pink-glittery-stuff" im overly overdue into my fairytale girlie-world.

Apart from that it has a wonderful storyline, an amazing pretty world, beautiful drawn game, lovely animations, the world is huge and a bit of a labyrinth but not too complicated, it has many secrets you can discover and is a very well ballanced RPG. And a few riddles to solve along the way. U control very simple (with a controller) both characters to reach further parts of the worlds with different abilities.

This game is just a MUST-LOVE-Game for women. Probably not really for men.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
18.1 hrs on record
Posted: March 26
Hall of Fame

This is my favourite game. The best I have played by Ubisoft.

Gorgeous graphic. Gorgeous soundtracks. Amazing characters. Casually fun game-play. Wonderful story. Basically everything about this game is superb. Or what one might call a true gem.

The game-play is turn-based. It is simple and I really enjoy it. There is also 'weakness to certain elements' to exploit, which is very easy to get used to. Crafting is also simple. To call it crafting might be too far. It is more like combining stones to boost certain stats. The environment in this game is so lovable. The art itself is already astonishing. You can roam around enjoying different reaction of characters and various things while enjoying the soundtracks. To put it simply, again, this game is simply beautiful.

I won't write too much more. I always believe that, whether or not you will enjoy the game, it doesn't really depend on the reviews. You have to play it to know it yourself how you feel about that game. That doesn't mean the reviews aren't important. I know this game has a very positive review as it deserves. My point here is that just buy the freaking game already. You can still dislike it. But on the very chance, you should have a great experience.

Some more things I want to note before ending this review, the soundtracks are truly beautiful. You can buy the game soundtracks but it doesn't include all the sounds that really matter, especially Aurora's Theme (Flute). But it has many good ones. You can get the remaining elsewhere, depending on your method. Love the game's art. Lastly, I think this one is really worth mentioning, the game is told, or the conversations the characters have are told, in, more or less, POEM. YES!! Fantasy poetry! True gem.

★ ★ ★ ★ ★ ★ ★

7 stars (7 out of 5) - I want to give more stars. 100 stars would too much. I guess 7 stars should do since it's out of 5...
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