Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.
User reviews:
Recent:
Very Positive (111 reviews) - 91% of the 111 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,720 reviews) - 92% of the 7,720 user reviews for this game are positive.
Release Date: Apr 29, 2014

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About This Game

Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.

Key Features



An Adventure Waits!
Created by a talented team at Ubisoft Montreal using the UbiArt Framework, Child of Light is an RPG inspired by fairy tales complemented with a story carefully crafted in verse and rhyme. Step into a living painting, the breathtaking scenery of Lemuria is an invitation to explore a long lost world.

Enter the World of Lemuria
Across your journey through Lemuria you will encounter many eccentric creatures, from spirits of the forest to talking mice to wicked witches and evil sea serpents. Discover a vast land with iconic locations and exciting dungeons that will evolve as Aurora regains the stolen lights.

Fight the Dark
Battle enemies using an Active-Time Battle System alongside the firefly Igniculus and other members of Aurora’s party on their quest to recover the sun, the moon and the stars. Beat your enemies using a deep party system and the varied skill trees of your party. Play with a friend as both Aurora and Igniculus using the seamless drop-in drop-out cooperative multiplayer.

System Requirements

    Minimum:
    • OS: Windows Vista, Windows 7 SP1, Windows 8/8.1 (32/64bit versions)
    • Processor: Intel Core2Duo E8200 @ 2.6 GHz or AMD Athlon II X2 240 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8800 GT or AMD Radeon HD2900 XT (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
    Recommended:
    • OS: Windows Vista, Windows 7 SP1, Windows 8/8.1 (32/64bit versions)
    • Processor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX260 or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (111 reviews)
Overall:
Very Positive (7,720 reviews)
Recently Posted
Kaded de Par
8.8 hrs on record
Posted: August 24
So Ubisoft can make good games?!
Helpful? Yes No Funny
antoinette22
5.9 hrs on record
Posted: August 22
i like this game a lot. Originaly only purchased it because i liked the art work style bnut i like it ;)
Helpful? Yes No Funny
Mightiev
23.0 hrs on record
Posted: August 22
The Good: The Game.
The Bad: Ubisoft
Helpful? Yes No Funny
skylarmaykis
3.7 hrs on record
Posted: August 21
Beautiful art style, fun, timing based combat. The music is really nice, and I enjoy how mostly everyone speaks in rhymes.
Helpful? Yes No Funny
pisumnux
23.9 hrs on record
Posted: August 20
The games is beautiful and a lot of fun.
Helpful? Yes No Funny
Alfred Korzybski
4.0 hrs on record
Posted: August 18
WOW. Beautiful art, lovely music, great sound-effects, excellent writing, detailed animation, awesome spell-effects, and... mechanics?! Yes! This game's combat actually has MECHANICS. If you don't know what I mean by 'mechanics', think Starcraft 2, or any other game that requires more than choice-selection-at-your-own-pace. (I'm playing "expert" and not "casual", so "casual" may exhibit different behavior.)

I knew... I had a feeling when I first saw the trailer for this game over a year ago, that I was going to like it. Circumstances arose, and even though I bought it almost 10 months ago I couldn't play it until now. And honestly, I think there was a reason for that. This game's overall aesthetic, tone, etc., are hitting me hard right now (in all the best ways).

Should you buy it? I can't answer that, but if you like the combat style of Final Fantasy 3/6, and are keen on the art, music, prose you see in the trailer, then I'd feel comfortable recommending it.

TL;DR: Buy it. Play it. Experience it.
Helpful? Yes No Funny
plushdemon
11.3 hrs on record
Posted: August 18
Such a beautiful game. The artwork is stunning! Masterpiece!
Helpful? Yes No Funny
Muro
11.4 hrs on record
Posted: August 17
Bought the game a little after it came out and finally got around to playing it. A game made for all ages and truely moving story.0
Helpful? Yes No Funny
Potato Bear
3.4 hrs on record
Posted: August 15
Its fun game. like the game style and graphics, they are different like no other. kinda sucks i cant run this directly from steam, needs to open up my ubisoft account.
Helpful? Yes No Funny
Vengeance is mine.
3.5 hrs on record
Posted: August 12
Lol. This game runs better than No Mans Sky.
Meh, I was just looking around. Saw the No Mans Sky Total FAIL, and a multi-multi-million dollar game (that took many years to develop) and that runs worse than this title.

At least this game did not Permaban me for suggesting another month would improve NMS (where No Mans Sky permabanned me for saying that about ir [Even though the DESTRUCTIVE REVIEWS PROVE ME COMPLETELY RIGHT YET AGAIN]).
Damn Chimps.

No disapointments with Child of Light.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 10 people (80%) found this review helpful
Recommended
3.9 hrs on record
Posted: July 27
It's like an RPG game, which I REALLY like. :) The only problem I have with it is the Ubisoft account thing, gets pretty annoying when trying to play this game. :/
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
35.6 hrs on record
Posted: August 9
I liked Child of Light a whole lot, especially because it's made through independent means. Loved the painterly art style of the game, but not a whole lot of replay value. Bought it because it was on sale, and the experience is definitely worth the price. Before you play it, though, make sure your computer can handle the graphics, because my old one sure lagged while playing it.
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1 of 1 people (100%) found this review helpful
Recommended
25.3 hrs on record
Posted: July 27
Child of Light is a beautiful children's story book brought to life with an exquisite hand-painted world. You play as a child princess, exploring and fight your way to the truth in a dream which turns proves to be more than a figment of imagination.

You move around in the game by literally flying across the world from very early in the game. There is not much of gameplay outside combat other than avoiding traps and trying to hit the enemies from behind to trigger a ‘sneak attack’. Most of the enemies are optional but you’d want to fight them as frequently as possible to gain valuable experience which will come in real handy during the game’s much tougher boss fights.

The combat is Turned-interruption-based. There is a timeline bar on the bottom of the screen and every action takes a fixed amount of time to perform. The bar is towards the right is split into ‘casting region’, which is the envelopes the time it takes for player as well as the enemies to perform their move. The idea here is to hit your enemies while they are casting so you ‘interrupted’ them. Meaning they not only be able to perform their action, but they are also sent back a few notches behind the timeline, opening the window of opportunity for you to attack.

I was not very familiar with this type of combat mechanics as a result I died quite a few times during boss fights. I asked around and to many people they found the game very easy on the ‘advanced or normal’ difficulty I played on. I had to grind to level up in order to defeat the final boss, so again I suggest to engage in all encounters. There is no drawback to losing to an encounter, you simply start with a full health and mana at the beginning of the section or whenever there was a checkpoint. So the difficulty really depends on how familiar you are with this type of game.

There are certain things I didn’t like about the game though. I feel the combat system doesn’t relay a lot of the vital information to the player. For example, you do not know the health of the enemies nor do you know which type of elemental stuff you have your team equipped. This means you are forced to memorize how you distributed your equipment and cannot make a well-timed final blows with no stats to look after. This especially hurts in the boss fights where the margin of error is very thin. Also the crafting is also not very well explained. You basically equip elemental attacks and defenses by equipping specific colored gems. You can also combine gems to create a different colored one. The game does not really explain which colors are possible to craft. So it is possible for a lot of players to go through half the game without knowing a certain gem color exists. I suggest you look into a guide just to make sure you get caught up with all the colors so you can equip your team with more organized attacks and defenses.

I am not a fan of Ubisoft as a whole, but this is a side of Ubisoft I really admire. In the end I feel the game could have been a more rounded experience if they had more time and budget. A lot of effort had gone into making this game visually spectacular, unfortunately it meant the core mechanics of the game suffered and stretched a bit too thin for my taste. In the end these drawbacks can be frustrating, but does not detract much from the beautiful experience this game delivers.

7/10 = Good!
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1 of 1 people (100%) found this review helpful
Recommended
5.9 hrs on record
Posted: August 22
i like this game a lot. Originaly only purchased it because i liked the art work style bnut i like it ;)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
11.4 hrs on record
Posted: August 1
A really good experience, we become attached to the characters and we want more ! and really good OST !
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1 of 1 people (100%) found this review helpful
Recommended
40.8 hrs on record
Posted: August 7
Every aspect of the game was excellent.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
21.4 hrs on record
Posted: August 7
Child of Light is a really fantastic Turn-Based RPG.

The gameplay is fairly easy to grasp, with a very friendly learning curve and moderate difficulty. Its level design is good - using a standard, classic 2D side-scrolling affair. The paintings for its scenery are really quite beautiful, keeping your eyes interested in what's on screen and always curious to see what's next.

If you like 2D Turn Based RPGs, there's a lot to appreciate in Child of Light.
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1 of 1 people (100%) found this review helpful
Recommended
14.4 hrs on record
Posted: August 7
I think Child of Light is a wonderful game for everyone.The scenes are really beautiful,and the music is very gentle.I love it.
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2 of 3 people (67%) found this review helpful
Recommended
4.2 hrs on record
Posted: July 25
I absolutely love this game. The graphics are amazing.
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1 of 2 people (50%) found this review helpful
Recommended
14.2 hrs on record
Posted: August 12
Really nothing bad to say about this game, maaaybe they difficulty dropped off as the game progressed? Really have to search for complaints. Downloading Uplay was inconvenient but whatever. Awesome game.
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