Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.
User reviews:
Recent:
Very Positive (336 reviews) - 92% of the 336 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,631 reviews) - 92% of the 7,631 user reviews for this game are positive.
Release Date: Apr 29, 2014

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About This Game

Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.

Key Features



An Adventure Waits!
Created by a talented team at Ubisoft Montreal using the UbiArt Framework, Child of Light is an RPG inspired by fairy tales complemented with a story carefully crafted in verse and rhyme. Step into a living painting, the breathtaking scenery of Lemuria is an invitation to explore a long lost world.

Enter the World of Lemuria
Across your journey through Lemuria you will encounter many eccentric creatures, from spirits of the forest to talking mice to wicked witches and evil sea serpents. Discover a vast land with iconic locations and exciting dungeons that will evolve as Aurora regains the stolen lights.

Fight the Dark
Battle enemies using an Active-Time Battle System alongside the firefly Igniculus and other members of Aurora’s party on their quest to recover the sun, the moon and the stars. Beat your enemies using a deep party system and the varied skill trees of your party. Play with a friend as both Aurora and Igniculus using the seamless drop-in drop-out cooperative multiplayer.

System Requirements

    Minimum:
    • OS: Windows Vista, Windows 7 SP1, Windows 8/8.1 (32/64bit versions)
    • Processor: Intel Core2Duo E8200 @ 2.6 GHz or AMD Athlon II X2 240 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8800 GT or AMD Radeon HD2900 XT (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
    Recommended:
    • OS: Windows Vista, Windows 7 SP1, Windows 8/8.1 (32/64bit versions)
    • Processor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX260 or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
Customer reviews
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Recent:
Very Positive (336 reviews)
Overall:
Very Positive (7,631 reviews)
Recently Posted
aramilsianontel
( 9.3 hrs on record )
Posted: July 25
AVOID LIKE THE PLAGUE.
Liked the game so far Uplay won't let me play anymore. Do you see this ubisoft?
I have to have the game on steam to write this.
Fix this, or Everyone AVOID THIS GAME
....and anything with Uplay.
Helpful? Yes No Funny
βĹỖỖĎ ŜƤĮĹĹẸŘ
( 5.8 hrs on record )
Posted: July 23
Surprisingly good looking game with awesome graphics game play and story. Recommend for everyone who enjoy arcade style games and ost is great too. Game leaves you with fell like closing a great fairy tale story book after u finish it! Art work is superb too!-9/10
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*****
( 16.2 hrs on record )
Posted: July 22
This title is basically an art project mixed with simple RPG game. The graphics are very unique, soundtrack is great and the general feel is very athmospheric and dreamlike. It's definetly has slight case of style over substance going on. If you strip away all the "artsy" stuff the actual game isn't too amazing. Basically you have side-scrolling RPG platformer with turn-based battles. It has nice little story, some witty dialog and interesting characters.

As whole I think it's very compelling game and I enjoyed playing it. If you don't care about the graphics and soundtrack, this probably isn't right game for you.
Helpful? Yes No Funny
Jade Mew ღ
( 1.9 hrs on record )
Posted: July 22
Child of Light is such an adorable game.

It has a fairytale, storybook-like feel, which is very unique to the game.
Helpful? Yes No Funny
draketremere
( 27.2 hrs on record )
Posted: July 21
Beautiful game, lots of characters, if you play it in hard ( like it should be!!) the game has a good challange without been super hard to pass.

The replay value is only if you want to find everything.
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Grospoliner
( 4.3 hrs on record )
Posted: July 20
Nice game. Uses UPlay though.
Helpful? Yes No Funny
Matetrix
( 18.1 hrs on record )
Posted: July 20
A gorgeous, charming and difficult (on the higher difficulty) game that drew me in immedietly.
It has a beautiful artstyle, looking very much like a fairy tale combines with beautiful, mostly relaxing, music.
The combat is your typical turn-based rpg with a twist; a timeline showing who's up next which you in different ways can manipulate depending on your attacks and abilities.

If you want an RPG with a twist and an amazing style and sound I highly reccomend this. And please play on the higher difficulty.
Helpful? Yes No Funny
PeriKitten
( 278.3 hrs on record )
Posted: July 20
Beautiful art, beautiful story, very easy game play, recommended for new gamers or people who don't play often.
Helpful? Yes No Funny
Fapmaster
( 15.7 hrs on record )
Posted: July 19
finally found the time to play this, amazing visuals and a sweet little story. the gameplay can get a bit repetitive but overall it's pretty fun, grab it during a sale.
Helpful? Yes No Funny
Chronos
( 13.7 hrs on record )
Posted: July 19
Loved it. The art style, combined with the great soundtrack and good storytelling made for a really memorable experience. When the credits came up, I was sad the game was done, much like when you finish a really good book or movie. Mechanically, the game is good but not great. The combat system is fun but the out of combat menus leave something to be desired. I played through the game on Hard difficulty and found the overall balance of the game to be good (not too easy, not too hard).

Good:
Amazing visual style
Nearly perfect soundtrack (some of the music got a bit repetitive by the end)
Dialog (where it worked)
Hidden areas to be discovered
Engaging combat
Great story that fits with the art and music to create a really great overall experience

Bad:
Out of combat menu system lacking in some basic functionality
Dialog sometimes felt forced
Wasn't a fan of having to install UPlay
Game ended too soon!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
24 of 25 people (96%) found this review helpful
Recommended
26.5 hrs on record
Posted: June 26
Worth the asking price. the hand drawn art is amazing, the music is amazing, the characters are pretty good also. This game was worth the run through. This is a true throwback to turnbase RPG's. I really enjoyed the character development in this game and i also enjoyed the skill tree. There was a couple of time i had to grind a bit to take on a boss but it was worth it.

This is one of those games that make you long for old traditional turnbase JRPG's with a new twist to it.
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5 of 5 people (100%) found this review helpful
Recommended
13.5 hrs on record
Posted: July 1
A fairy tale of a game with wistful music and dreamlike environments, and an incredibly open feeling world due to being allowed to fly freeform through the entire thing.

The game tells the story of an Austrian Princess, Aurora, who ends up in a mystical fantasy world called Lemuria, told that she must save the world from the evil Queen and recover the Sun and Moon, with the help of her magical crown, magical sword, and her friends. From there begins a rhyming journey across Lemuria, meeting jesters, gnomes, beasts, and more that join your party. The game is set up in JRPG fashion, with turn based battles that are reminiscient of Grandia with the use of the timeline, and interruption skills that let you halt and delay enemy attacks, and let them do the same to you. Your party levels up constantly, and while individual levels don't offer too much, over time you accure new skills, upgrade old ones, and get a steady feed of progress across your entire party (as even inactive party members get full XP!) Equipment is handled through the use of "Oculi", colored gems that can be combined with themselves to make bigger versions with new effects, or with other colors, entirely new versions with new powers.

Party members are all useful in their own way, and I found myself using all of them except the final party member you get, a great deal. They tend to be split along usual lines, physical attackers, healers, tanks, magical attackers, and etc, along with a party member who specializes in manipulating the timelines. Each character has three separate skill trees they can go down that emphasizes particular skills and stats, and Stardust, found through the game, can be used to permanently increase acharacter's stats, allowing you to customize them further (or just feed them all to Aurora because the main character should obviously be the best at everything.)

The game feels just long enough to tell the story it wants to tell, and the world helps it every chance it gets. The music is immersive, the art and world are watercolored and move you across lots of different environments. Honestly the only thing I felt really detracted from the game was the forced rhyming scheme. It doesn't follow any real rhythm and just focuses on trying to rhyme lines regardless of length. One party member has recurring issues finishing rhymes and it's lampshaded by another party member constantly, which might actually be the best part of the whole rhyming gimmick.

There's two major downsides to this game though:
1: It's an Ubisoft game so it comes bundled with uPlay. This is your own thing to deal with, unfortunately. It didn't bother me.
2: The DLC is straight cashgrab stuff. The Golem character's quest takes about two minutes and he is ultimately forgettable, but useful. The rest is complete cashgrab items that aren't even good - you can acquire them from the first few treasure chests to come across. To provide context: It takes dozens of lower gems to make the higher ones, in a 3 -> 1 ratio. Don't buy the DLCs unles you really want the other dresses for Aurora.... or the Heal skill unlocked for Aurora that comes from the Light Aurora pack. The healer you get in the game works perfectly fine though, and she's the first party member you meet.

Wonderful game and absolutely worth the price of admission.
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5 of 6 people (83%) found this review helpful
Recommended
13.8 hrs on record
Posted: June 29
I adore this game.
It's really beautiful and the music is soothing. I generally find it a very relaxing but rewarding game to play.
The battles can get a bit repetitive, but I didn't find it too much of an issue.
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4 of 5 people (80%) found this review helpful
Recommended
15.8 hrs on record
Posted: July 2
I'm pretty sure I had a dream about this game last night.

pros:
- amazing artwork (seriously)
- interesting plot
- fun turn based battles
- quests
- amazing soundtrack
- basically everything

cons:
- can feel slow or repetitive sometimes but everything else makes up for it
- no health bar on enemies
- thats it
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2 of 2 people (100%) found this review helpful
Recommended
19.7 hrs on record
Posted: July 14
Clearly a game worthy of its price, reduction or not.

Pros :

- The game is surprisingly long. With that kind of game you would usually expect about 5 hours of lifetime. This one will take you approximately 15-20 hours to reach the end, unless you rush it like an idiot. If you like to complete games to 100%, you can add another 10 hours to that already long lifetime.

- The combat system is nice. It's strongly inspired from the one from Final Fantasy but with some extra mechanisms like the possibility to interrupt or be interupting during the casting time of an action, the possibility to slow down a specific opponent using your mouse, etc.

- The graphics are really sweet, colorful and yet sober.

- There are plenty of little things hidden here and there that will push you to explore every place in order to find them. These hidden things can be gemstones or various bonuses, poems or even new hidden characters that can join your group. This is something that we used to see a lot a decade ago in games like Zelda OoT and that we see less and less in nowadays videos games where exploration is not rewarding you.

Cons :

- Sometimes you have to solve enigmas by doing some specific actions to advance in the level. These enigmas are not bad, but they are very simple to solve and are rather redundant. Must of the time it's pushing/pulling a box to the right place or using your mouse to create a shadow on a wall and aim it at something.

- The gem combination system itself is nice, but the game doesn't provide enough information about it. You can hardly know what are the possible combinations unless you look them up on wikis or find them by luck.

- You're forced to install and use Uplay to play the game. I already have enough crap on my computer, I don't really like being forced to install another privacy invading game client that sucks extra RAM on my PC just to play a game. Steam is already enough.
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2 of 2 people (100%) found this review helpful
Recommended
1.2 hrs on record
Posted: June 28
This game is a pleasure to play.

Pros:
-Amazing art
-Outstanding soundtrack
-Awesome fresh RPG combat

Cons:
GOD DAMN MOTHER ♥♥♥♥ING UPLAY ♥♥♥♥♥♥♥T! JUST LEAVE ME THE ♥♥♥♥ ALONE AND STOP FORCING YOUR SHITY SERVICE DOWN MY THROAT
______________________________________________________________
Thanks for your time
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1 of 1 people (100%) found this review helpful
Recommended
10.5 hrs on record
Posted: June 26
My girlfriend and I just finished Child of Light, and it was quite well done! Here are my thoughts.

The visual presentation is stunning. We were both consistently blown away by how beautiful landscapes and characters were. Same goes for the soundtrack - as a pianist with a love of piano music, it resonated with me. Powerful yet serene, sorrowful and joyous.

Gameplay was a nice mix between exploration / environment absorption and challenging combat. We played on Casual and felt it was suitable.

The characters were each well-developed enough, memorable and provided enough variety combat-wise to make me care! This is often difficult.

I absolutely loved the Oculi system - it provided both meaningful upgrades and creativity in crafting. Loads of room to experiment, too! I spent a lot of time wondering about gem combinations, which tier was the highest, can you combine diamond + onyx (yes = spinel!), etc.

The co-op play was outstanding, too! GF does not like complicated systems and Igniculus let her help in both exploration and combat. Really reminds me of Wind Waker's Tingle Tuner asymmetric co-op gameplay. I'd love to see more of this approach to co-op.

In short, Child of Light was an outstandingly strong game - cohesive, enticing and thoroughly enjoyable. 10/10, would recommend to everyone!
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1 of 1 people (100%) found this review helpful
Recommended
0.4 hrs on record
Posted: June 28
It's amazing. I haven't encountered any issues with UPLAY either, so you have to get it, and it's well worth your money. Amazing story, amazing art style, interesting fight style, interesting character dynamics, really everything you could want.
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1 of 1 people (100%) found this review helpful
Recommended
23.8 hrs on record
Posted: June 29
While this is on sale, definitely snag this one if you've ever been into turn-based RPGs. It's an enchanting journey, albeit somewhat repetitive with combat. Still, the combat system is easy to learn but difficult to master, but above all, it's innovative. In this review I'm gonna talk strictly about how the combat system is fun, and bear in mind of course I played on the hard difficulty.

First of all, combat consists of 2 party members, and up to 3 enemies, and the flow of combat is both real-time and turn-based. There's a bar at the bottom that shows whose turn is coming up next, and towards the end of that bar is where they choose their action, and the speed changes accordingly. However, if someone is in that red zone and takes damage, their action is interrupted and they're knocked about halfway down the meter to act again (though they do get to reselect what they do).

Next thing is, the fairie that you control with your mouse. This little guy has a mana bar that regenerates slowly over time, or by using a potion, or by hovering over the blue plants and collecting the little mana bubbles they create. He has two functions: he can slowly heal a party member (even while paused), though this expends a lot of his mana. He can also, at a much lesser cost, slow down an enemy's active time bar heavily. That's where the tricky play comes in: timing your party member's action right after your enemy's so you can land an interrupt. That's pretty fun. That is, until you fight a boss that counters interrupts with something you really don't want, but that's another story.

Last thing to note is, even though you can only have two party members on the field at a time, you can, when one's turn is up, swap them out for another member, and they take their turn immediately (if said party member was up next). So, to compensate for this, as you go through the game and collect your party members, the game seems to swiftly ramp up in difficulty, forcing you to make tactical choices in your playstyle, your oculi (gems that change elemental damage, resistance, or otherwise improve your characters), and what skill tree to go down for each character.

All in all, this game's a blast for anyone who grew up with games like Pokemon or Final Fantasy. Most battles will feel like a triumph when you've won. There's nothing more satisfying than a boss fight where you win just by the skin of your teeth after having to use most of your consumables.

Beyond the combat, the game's presentation is enchanting. The OST is great, art style is enjoyable, all the dialog rhymes, everything's just plain fun. The ONLY demerits I can give this game are the repetitive combat and wonky difficulty spikes. But on the whole, I recommend it, especially at the price it's at now.
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1 of 1 people (100%) found this review helpful
Recommended
13.4 hrs on record
Posted: June 29
If videogames can be considered works of art, this one certainly fits the criteria. Gorgeous music, a beautiful world, and an Austrian folk-tale for a story. The game is, by all means, an excellent RPG as well. The story has decent and engaging progression, though at its core it is very simplistic. It has a very engaging combat system, and bosses which can actually be quite challenging (though i only played on the harder difficulty).

This is easily one of my favorite RPG's.
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