Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.
User reviews:
Recent:
Overwhelmingly Positive (111 reviews) - 95% of the 111 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,675 reviews) - 92% of the 7,675 user reviews for this game are positive.
Release Date: 29 Apr, 2014

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About This Game

Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.

Key Features



An Adventure Waits!
Created by a talented team at Ubisoft Montreal using the UbiArt Framework, Child of Light is an RPG inspired by fairy tales complemented with a story carefully crafted in verse and rhyme. Step into a living painting, the breathtaking scenery of Lemuria is an invitation to explore a long lost world.

Enter the World of Lemuria
Across your journey through Lemuria you will encounter many eccentric creatures, from spirits of the forest to talking mice to wicked witches and evil sea serpents. Discover a vast land with iconic locations and exciting dungeons that will evolve as Aurora regains the stolen lights.

Fight the Dark
Battle enemies using an Active-Time Battle System alongside the firefly Igniculus and other members of Aurora’s party on their quest to recover the sun, the moon and the stars. Beat your enemies using a deep party system and the varied skill trees of your party. Play with a friend as both Aurora and Igniculus using the seamless drop-in drop-out cooperative multiplayer.

System Requirements

    Minimum:
    • OS: Windows Vista, Windows 7 SP1, Windows 8/8.1 (32/64bit versions)
    • Processor: Intel Core2Duo E8200 @ 2.6 GHz or AMD Athlon II X2 240 @ 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8800 GT or AMD Radeon HD2900 XT (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
    Recommended:
    • OS: Windows Vista, Windows 7 SP1, Windows 8/8.1 (32/64bit versions)
    • Processor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX260 or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
Overwhelmingly Positive (111 reviews)
Overall:
Very Positive (7,675 reviews)
Recently Posted
BolaTheBall
( 10.4 hrs on record )
Posted: 11 August
Like RPG's and artstyle this is your game.
Helpful? Yes No Funny
- Antares of the light -
( 32.4 hrs on record )
Posted: 10 August
No words... a masterpiece in every aspect.

10/10
Helpful? Yes No Funny
pwn3d
( 35.6 hrs on record )
Posted: 9 August
I liked Child of Light a whole lot, especially because it's made through independent means. Loved the painterly art style of the game, but not a whole lot of replay value. Bought it because it was on sale, and the experience is definitely worth the price. Before you play it, though, make sure your computer can handle the graphics, because my old one sure lagged while playing it.
Helpful? Yes No Funny
MGarceau
( 21.4 hrs on record )
Posted: 7 August
Child of Light is a really fantastic Turn-Based RPG.

The gameplay is fairly easy to grasp, with a very friendly learning curve and moderate difficulty. Its level design is good - using a standard, classic 2D side-scrolling affair. The paintings for its scenery are really quite beautiful, keeping your eyes interested in what's on screen and always curious to see what's next.

If you like 2D Turn Based RPGs, there's a lot to appreciate in Child of Light.
Helpful? Yes No Funny
Scorpias
( 40.8 hrs on record )
Posted: 7 August
Every aspect of the game was excellent.
Helpful? Yes No Funny
Maple
( 13.0 hrs on record )
Posted: 7 August
I think Child of Light is a wonderful game for everyone.The scenes are really beautiful,and the music is very gentle.I love it.
Helpful? Yes No Funny
Nate Bauer
( 23.9 hrs on record )
Posted: 6 August
This is a lovely game! The music is phenomenal and the visuals are gorgeous. The RPG aspects are well done, as well, and the battle system is well done.
Helpful? Yes No Funny
MoeC7
( 15.6 hrs on record )
Posted: 4 August
Beautiful game, the story is so moving, so great( maternal) love and justice.
Helpful? Yes No Funny
Domar
( 11.5 hrs on record )
Posted: 4 August
This game was seriously great, beautiful artwork, fun gameplay, a nice story, I have absolutely nothing bad to say about it.
Helpful? Yes No Funny
Lerude
( 12.5 hrs on record )
Posted: 4 August
Really nice relaxing immerive game
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
Recommended
3.5 hrs on record
Posted: 27 July
It's like an RPG game, which I REALLY like. :) The only problem I have with it is the Ubisoft account thing, gets pretty annoying when trying to play this game. :/
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
2 people found this review funny
Recommended
19.7 hrs on record
Posted: 14 July
Clearly a game worthy of its price, reduction or not.

Pros :

- The game is surprisingly long. With that kind of game you would usually expect about 5 hours of lifetime. This one will take you approximately 15-20 hours to reach the end, unless you rush it like an idiot. If you like to complete games to 100%, you can add another 10 hours to that already long lifetime.

- The combat system is nice. It's strongly inspired from the one from Final Fantasy but with some extra mechanisms like the possibility to interrupt or be interupting during the casting time of an action, the possibility to slow down a specific opponent using your mouse, etc.

- The graphics are really sweet, colorful and yet sober.

- There are plenty of little things hidden here and there that will push you to explore every place in order to find them. These hidden things can be gemstones or various bonuses, poems or even new hidden characters that can join your group. This is something that we used to see a lot a decade ago in games like Zelda OoT and that we see less and less in nowadays videos games where exploration is not rewarding you.

Cons :

- Sometimes you have to solve enigmas by doing some specific actions to advance in the level. These enigmas are not bad, but they are very simple to solve and are rather redundant. Must of the time it's pushing/pulling a box to the right place or using your mouse to create a shadow on a wall and aim it at something.

- The gem combination system itself is nice, but the game doesn't provide enough information about it. You can hardly know what are the possible combinations unless you look them up on wikis or find them by luck.

- You're forced to install and use Uplay to play the game. I already have enough crap on my computer, I don't really like being forced to install another privacy invading game client that sucks extra RAM on my PC just to play a game. Steam is already enough.
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2 of 2 people (100%) found this review helpful
Recommended
13.7 hrs on record
Posted: 19 July
Loved it. The art style, combined with the great soundtrack and good storytelling made for a really memorable experience. When the credits came up, I was sad the game was done, much like when you finish a really good book or movie. Mechanically, the game is good but not great. The combat system is fun but the out of combat menus leave something to be desired. I played through the game on Hard difficulty and found the overall balance of the game to be good (not too easy, not too hard).

Good:
Amazing visual style
Nearly perfect soundtrack (some of the music got a bit repetitive by the end)
Dialog (where it worked)
Hidden areas to be discovered
Engaging combat
Great story that fits with the art and music to create a really great overall experience

Bad:
Out of combat menu system lacking in some basic functionality
Dialog sometimes felt forced
Wasn't a fan of having to install UPlay
Game ended too soon!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
26.3 hrs on record
Posted: 18 July
If you love videogames and fairytales then you should play Child of Light with no doubt.

This is an AMAZING game. It's a classic RPG style with an awsome story, design and music. I love this game, it has everything I like and I could feel a lot of emotions through the gameplay, the battle style by turns and the choice of changing your partner it's pretty cool. The characters development it's sweet and the main story it's sad and beautiful at the same time.

You should give it a try, I think anyone can enjoy playing Child of Light!
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1 of 1 people (100%) found this review helpful
Recommended
15.7 hrs on record
Posted: 19 July
finally found the time to play this, amazing visuals and a sweet little story. the gameplay can get a bit repetitive but overall it's pretty fun, grab it during a sale.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.9 hrs on record
Posted: 22 July
Child of Light is such an adorable game.

It has a fairytale, storybook-like feel, which is very unique to the game.
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1 of 1 people (100%) found this review helpful
Recommended
16.2 hrs on record
Posted: 22 July
This title is basically an art project mixed with simple RPG game. The graphics are very unique, soundtrack is great and the general feel is very athmospheric and dreamlike. It's definetly has slight case of style over substance going on. If you strip away all the "artsy" stuff the actual game isn't too amazing. Basically you have side-scrolling RPG platformer with turn-based battles. It has nice little story, some witty dialog and interesting characters.

As whole I think it's very compelling game and I enjoyed playing it. If you don't care about the graphics and soundtrack, this probably isn't right game for you.
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1 of 1 people (100%) found this review helpful
Recommended
15.5 hrs on record
Posted: 15 July
Pleasently suprised by Child of Light!

I had this game in my library ever since its release but never got around to give it a shot.

The art direction is really superb. Great visual style with an outstanding soundtrack (piano by Béatrice Martin, aka Coeur de Pirate). My only wish would have been if the soundtrack been possible to buy as DLC since it is not. (if interested, you can acquire it on either iTunes or here: Website link)

The combat gameplay is all turn-based so it is not "so simple" as it may seems. As for non-combats, you have some quests to do, which can unlock some more companions that follows you in your adventure. All companions offer a different set of skills and abilities for the turn-based combat. Enemies all have weakness to some type of attack/damage type whether magical or melee. Experimenting with different combos is another strong suite of this game!

Story is pretty much your "already seen, already played out" but I'm still fine with it.

Overall, this is a game that I wholeheartedly recommend for either adults and even for kids... or ever better, parents playing this with their kid!
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1 of 1 people (100%) found this review helpful
Recommended
15.9 hrs on record
Posted: 16 July
Simply put, if you're a fan of RPGs and enjoy quality platforming elements in games, this is a must buy. Absolutely gorgeous in multiple facets, Child of Light is a prime example of video games being works of art. It contains a coming of age story with a old "storybook/picture book" feel that adds a ton of charm. It's well worth the purchase price and if you can get it on sale, don't hesitate to pick this up!

+ Gorgeous graphics
+ Beautiful soundtrack
+ Charming characters
+ Pleasing storytelling
+ Enjoyable turn based combat
+ Entertaining platforming
- Combat system isn't incredibly deep
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
25.3 hrs on record
Posted: 27 July
Child of Light is a beautiful children's story book brought to life with an exquisite hand-painted world. You play as a child princess, exploring and fight your way to the truth in a dream which turns proves to be more than a figment of imagination.

You move around in the game by literally flying across the world from very early in the game. There is not much of gameplay outside combat other than avoiding traps and trying to hit the enemies from behind to trigger a ‘sneak attack’. Most of the enemies are optional but you’d want to fight them as frequently as possible to gain valuable experience which will come in real handy during the game’s much tougher boss fights.

The combat is Turned-interruption-based. There is a timeline bar on the bottom of the screen and every action takes a fixed amount of time to perform. The bar is towards the right is split into ‘casting region’, which is the envelopes the time it takes for player as well as the enemies to perform their move. The idea here is to hit your enemies while they are casting so you ‘interrupted’ them. Meaning they not only be able to perform their action, but they are also sent back a few notches behind the timeline, opening the window of opportunity for you to attack.

I was not very familiar with this type of combat mechanics as a result I died quite a few times during boss fights. I asked around and to many people they found the game very easy on the ‘advanced or normal’ difficulty I played on. I had to grind to level up in order to defeat the final boss, so again I suggest to engage in all encounters. There is no drawback to losing to an encounter, you simply start with a full health and mana at the beginning of the section or whenever there was a checkpoint. So the difficulty really depends on how familiar you are with this type of game.

There are certain things I didn’t like about the game though. I feel the combat system doesn’t relay a lot of the vital information to the player. For example, you do not know the health of the enemies nor do you know which type of elemental stuff you have your team equipped. This means you are forced to memorize how you distributed your equipment and cannot make a well-timed final blows with no stats to look after. This especially hurts in the boss fights where the margin of error is very thin. Also the crafting is also not very well explained. You basically equip elemental attacks and defenses by equipping specific colored gems. You can also combine gems to create a different colored one. The game does not really explain which colors are possible to craft. So it is possible for a lot of players to go through half the game without knowing a certain gem color exists. I suggest you look into a guide just to make sure you get caught up with all the colors so you can equip your team with more organized attacks and defenses.

I am not a fan of Ubisoft as a whole, but this is a side of Ubisoft I really admire. In the end I feel the game could have been a more rounded experience if they had more time and budget. A lot of effort had gone into making this game visually spectacular, unfortunately it meant the core mechanics of the game suffered and stretched a bit too thin for my taste. In the end these drawbacks can be frustrating, but does not detract much from the beautiful experience this game delivers.

7/10 = Good!
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