ENEMY FRONT is the first truly modern WW2 FPS, featuring stunning visuals, open-ended levels and a richly interactive combat experience that breaks out of the standard model of highly linear scripted FPS experiences, giving the player full freedom to own their playing style.
User reviews: Mixed (685 reviews)
Release Date: Jun 10, 2014

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About This Game

ENEMY FRONT is the first truly modern WW2 FPS, featuring stunning visuals, open-ended levels and a richly interactive combat experience that breaks out of the standard model of highly linear scripted FPS experiences, giving the player full freedom to own their playing style. Intense Combat, Sniping, Stealth and Sabotage – all are viable approaches for the player, maximizing player engagement and replayability. Against the visceral backdrop of breathtaking European locales, the player takes on the role of American Robert Hawkins, as he fights hand in hand with Resistance Fighters opposing the Nazi juggernaut in France, Germany, Norway, and during the Warsaw Uprising.

  • Choose your own fight: gameplay blends fast-paced FPS action with precision sniping thrilling stealth, and deadly sabotage in the first open-ended WW2 game.
  • Deal death from afar: use sniper rifles to decimate enemy ranks and pick off officers, enemy snipers and heavy weapons gunners with deadly precision.
  • Breathtaking visuals, interactive environments and spectacular action across many iconic Resistance operations of WW2.
  • Choose your own weapon: full arsenal of WW2 weaponry across all categories of hand-guns, SMGs, assault rifles, sniper rifles, as well as signature Resistance weapons including the Sten gun, Welrod Silenced Pistol, and Lightning SMG.
  • Own the battlefield: combine reconnaissance, explosives and marksmanship to prepare, misdirect and ambush numerically superior Nazi troops.
  • Engaging, destructible environments and advanced tactical AI means combat is always a rewarding and dynamic experience.
  • Highly replayable 10 hour Single-Player Campaign and 12-player Online Multiplayer, all powered by CRYENGINE technology.

System Requirements

    Minimum:
    • OS: Windows XP, Vista or Windows 7, with the latest Service Pack
    • Processor: Intel Core 2 Duo at 2Ghz, or AMD Athlon 64 x2 2Ghz, or better
    • Memory: 3 GB RAM
    • Graphics: NVidia 8800GT with 512Mb RAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
Helpful customer reviews
13 of 15 people (87%) found this review helpful
9.7 hrs on record
Posted: November 7
I bought this game off the sales bin.That was the best move, considering that the game is good but at the same time, rather rough around the edges.

The graphichs are great, with nice & colorful outdoor scenery predominenlty.Sound effects were generally okay,with the note that some of them are recycled from older CI titles.

The problem lies with the gameplay, rather uneven at some points, making the game progress a chore, not an enjoyful experience.While you get some interesting weapons, and levels, the game never gives you or itself, the chance to fully utilise them.The problem is that the entire game world is based on the engine of Crysis (CI made everything to advertise that) which by itself is a free-roaming, sandbox type of game.

EF is more scripted and moves in rails, and that contradicts with the mechanics of the engine.This in turn creates some weird outcomes, such as the enemy spotting your position accurately (even on open areas), when you use silenced weapons on one occasion, but hardly taking notice that their fellow soldier was killed, even if they stand next to them on other.

On other cases, the game might require you to do a specific task, -such as destroying a tank- but gives you just one antitank weapon to use, with one shot.If you miss, well, reload the level.

It's like writing a program in perfectly good code (which compiles great), but the programs' logic has flaws. Would I recommend this game?Yes, but not at full price.
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19 of 32 people (59%) found this review helpful
56.3 hrs on record
Posted: October 31
Its a WWII FPS game what else do you need to know?
Graphics are similar to Medal of Honor
Its the type of game you just want to finish.
We need a game that is on the German side.
8/10
i recommend because i like history
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8 of 12 people (67%) found this review helpful
10.4 hrs on record
Posted: November 5
It was good after the 2nd mission. Took a while to get into it. The enemy AI is very bad but there are enough of them to make it interesting. Worth about $19.99. It ended kinf of abruptly. Could have used another mission or two. Good, not great.
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3 of 5 people (60%) found this review helpful
13.6 hrs on record
Posted: November 15
No a bad game, Some good levels. Decent graphics.
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2 of 4 people (50%) found this review helpful
8.4 hrs on record
Posted: November 19
Graphics.excellent
gameplay and gun mechanics.excellent
story.ok
enemy A.I.special needs not good
over all If you can pick this game up for £10.00 or under I would recommend it.7/10
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6 of 12 people (50%) found this review helpful
1.9 hrs on record
Posted: November 2
fun game for stealth and run and gun gameplay
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4 of 9 people (44%) found this review helpful
12.5 hrs on record
Posted: November 8
Its a good shooter with nice grafics, but the storyline sucks really bad and you are going too jump back and forward in the storyline, and you have no clue whats going on. but i would lie if i didnt say i enjoyed it. but it wasnt that great i thought it would be. if you like shooting stuff and dont give a damn about the storyline this is a game for you.
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0 of 3 people (0%) found this review helpful
1.8 hrs on record
Posted: November 26
It runs terribly, game-breaking glitches everywhere, and killing nazis just isn't as fun here as it should be.
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4 of 13 people (31%) found this review helpful
0.5 hrs on record
Posted: November 21
This game really has nothing going for it. A very simple, LOW budget, repetative, "B" movie type game. If it was the only game I had left on earth to play, I would go outside instead and stare at the sun untill I went blind.
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5 of 16 people (31%) found this review helpful
13.5 hrs on record
Posted: November 8
have to give it a no and a yes so like a 5/10 but since its in its current state that even pro gaming PCs cant handle it i have to say no. but it has a great story great graphics and the lag is a easy fix. but still in a horrable state right now
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5 of 16 people (31%) found this review helpful
0.9 hrs on record
Posted: November 6
Poor PC controls, too much lense flare, buggy/missing textures on sli machines. Feels like a poor quality port.
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6 of 19 people (32%) found this review helpful
1.0 hrs on record
Posted: November 5
the game has a lot of problems. bad IA, bad performance and the worst, the game crashes every few minutes, this game is a trap, in 7 years is the first game that i cant play for crashes.
dont buy this game
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1 of 12 people (8%) found this review helpful
23.6 hrs on record
Posted: November 15
This game is a total waist of money. not wort buying. game full of glitchest. Before you know it game is over even playing on Hardest mode
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1,268 of 1,398 people (91%) found this review helpful
17.6 hrs on record
Posted: June 16
Have you ever thought to yourself "You know what would be really cool? A game where you play as a reistance fighter, stealing supplies and ammunition from the enemy, using sabotage and hit and run tactice to strike back at the Nazi war machine." Well then good news! Enemy Front does not let you do this.
In Enemy Front, you too can go on (now famous, but at the time top secret!) British SOE/Norwegian commando raids as an American journalist for some reason, or sink famous German ships that never actually sank until after the war.

In exchange for the ability you have unfortunately lost the power to leap over even small fences, thus making it impossible to go anywhere the devs don't want you to go, but at least you can freeroam inside the nice little linear road they've set out for you. Plus, there's those convenient little infinite ammo boxes every twenty seconds, which is good, because otherwise you'd be at risk of running out occasionally and would have to conserve your ammunition, since you only carry four reloads for any given weapon (regardless of whether this is 20 KAR98 sniper rifle bullets, 20 KAR98 bullets (which are somehow different) or like 400 PPSH rounds) at a time.

Thrill at the nonscripted pleasure of running away from an exploding building down a fixed, linear path, then being knocked down by an explosion and helped back up in a cutscene! Not once, but twice! It's like no FPS you've ever played before, and definitely not one that came out in 2007 and starred a man with an enormous moustache!

Marvel at the time-travelling French resistance member who inexplicably gives you an STG-44 during a flashback to 1940, two years before that weapon's design was finished, and three years before the first one was built!

Chuckle warmly as the game provides you with a demolition objective, which is coincidentally the only destructible object in its "Engaging, destructible environment"! Clap appreciatively as you find the explosives you need literally right next to the objective - again! Wonder aloud why you can't place those charges on any of the other nearby things, even though you've done so before, then realise it's because the devs didn't think far enough ahead to provide an alternate route in their 'open-ended levels' in case you used up all your explosives!

Sigh indulgently as you breach through yet another door and go into slow motion to shoot all the nazis inside, not forgetting the guy who gets knocked onto his rear by the exploding door basically every single time.

Whoop with joy as you destroy the Nazi war machine's vaunted Panzers by shooting their frontal armour once, with a single shot antitank weapon! Gleefully call that weapon a Panzerschreck, even though it is clearly a Panzerfaust!

Get really mad because this game's devs clearly put no effort into their research and have no idea what actually happened in World War 2!

Post sarcastic reviews about it instead of doing something productive with your life!
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756 of 1,053 people (72%) found this review helpful
7.6 hrs on record
Posted: June 10
Remember the first time you parachuted into occupied (virtual) Normandy, France in the dead of night? Took out those German patrols stealthy-like? Created a distraction so your comrades-in-arms could take the beachhead and secure a landing site? Or remember being packed in an LCU (VIRTUAL), sea water and vomit sloshing beneath you; the Atlantic tossing you about like a plaything before your ship slammed into the beach? The ramp lowered, bullets chewed your men up around you; imposing, gray, gloomy skies contrasted that red, roiling surf? I sure as ♥♥♥♥ do. The developers of “Enemy Front” also remember. They remember and they want you to TOO.

It's been years since we've gotten a great WWII shooter. DAMN OUR HUBRIS. “Developers, we are SICK of killing Nazis. Come on, let's see something new,” we cried. “Okay, how about Nazi zombies?” they replied. And we were content for a time. But we wanted more. So they decided to drown the market in Tom Clancy Russian/Arab/Chinese right-wing wet dream masturbatory aid for the last SEVEN years. It's gotten more boring than WWII ever was. Because history is tangible. It happened. It happened to our grandparents. We can read books and watch documentaries and visit sites. It's real. It's powerful. Pretend future conflicts just aren't the same. They aren't bad, no! Just different. They don't have the same staying power. Remember my first paragraph? Bet you all remembered each of those moments vividly as I described them. Okay, now reflect on some of the latest modern shooter moments. OH ♥♥♥♥, REMEMBER THAT TIME YOU GOT NUKED? Yep. That was pretty heavy. WHAT ABOUT THE GHILLIE SUIT CHERNOBYL LEVEL?!? Oh yeah, that was excellent! Got anything else? No? Okay.

So I hope I've made my position in this debate clear. Now this WWII shooter might not be the savior we're looking for, but it's a fine first effort. The story is interesting, but Citizen Kane this is not. The characters are interesting but one note, underdeveloped, and underutilized. But this is to be expected from the genre. This isn't why we play WWII shooters though, is it? No. We play them to kick Nazi butt. So what little suffers from the weaker story elements the gameplay salvages.

You can approach a level in one of two ways: either come in Captain America style, rocking Nazi faces with your raw and unrelenting patriotism, or you can hit them Sam Fisher stealth style. This duality is very rewarding. The gunplay is great. I can feel the jolts up my arm; I feel the impact of each bullet, whether it's striking flesh or cover. I feel totally immersed. I'm a grimy, grizzled, Nazi-blood-hungry warrior – I'm not playing a video game in my underwear, hungry for day old pizza. The AI is serviceable. I'm playing on expert difficulty. They tend to rush in, unfortunately. Sometimes they display tactics, but on at least a few occasions I've taken a shot in an open area and fallen back, watching them funnel one by one into my death corridor. But otherwise they're competent – just don't expect “Brothers in Arms” tactics. The graphics are excellent, especially considering this is also a PS3 and Xbox 360 release. The ruined cities feel alive, buzzing and burning. The countryside is verdent and beautiful, still scarred by the brutality of war. And the sounds, last but not least, the sounds. Bullets whiz and ping, Germans shriek and shout orders, bombardments are heavy. The score is a little repetitive but it certainly is soaring and epic, fitting for the setting. If the gameplay makes this immersive, then the sound design is the icing on the cake.

A few gripes worth mentioning. I'm a resistance fighter. Thank God the Germans just left open ammo crates lying around everywhere otherwise, I don't know, I might have had to drop my weapon, change things up! And I'm tired of every European out of WWII speaking near perfect English. I wouldn't have minded subtitles; French speaking French, Polish speaking Polish. Finally, the game touts open worldness as a feature and pressures you to explore. I wish there were some collectables... propoganda leaflets and art, love notes and correspondence. History. An unfortunate missed opportunity.

So for my fellow history buffs and historical war enthusiasts AND EVEN A FEW OF YOU MODERN FANATICS, I think you'll have a good time with this game. It has serious nostalgia potential. You will likely smile and reflect on your time with this game when you're finally finished playing. For thirty bucks this is well worth your time. This is almost AAA quality. You owe it to yourself to give it a try.

Now go liberate (VIRTUAL) Europe.
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317 of 466 people (68%) found this review helpful
3.8 hrs on record
Posted: June 10
Not bad, not by any means good. I mean, if you played sniper ghost warrior, its more or less that, just with ww2 smgs instead of a modern sniper rifle. Buggy as ♥♥♥♥, and there is only like 4 mp maps. But it does look rather good, and the single player is decent. But just dont bother for $25. Wait for it to go on sale.
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424 of 660 people (64%) found this review helpful
12.0 hrs on record
Posted: June 10
I was really hoping for a great WW2 MP game to replace some games no longer popular. Even with only 12 players for a server, I had hoped this game would fit the bill. However, in its current condition it is plagued with problems.

• No anti-cheat
• No dedicated public servers like I was told - https://twitter.com/thekillingcrew/status/474795733992751104
• No FOV slider - though you can edit the config file and change your FOV
• Difficulty connecting to servers - They almost always time out
• No rcon support
• POORLY optimized
• Customer support is non-existant
• MP will be completely dead in less than a week
• Constant game crashes

I could go on, but you get the idea. I strongly suggest you avoid buying this game. In a couple of weeks, it will be on sale for $5. You might want to pick it up then for the single player. MP will long since be dead by then.

Buyer beware...


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287 of 446 people (64%) found this review helpful
1.5 hrs on record
Posted: June 10
I truly want to enjoy this game, I do. The problem with Enemy Front is that the controls are relic-like. When walking you feel like you are part trudging through muck and part floating through the air on a rubbery cloud. The aiming is not precise either and thankfully the AI rounds are not very lethal. You can quite literally stand up from behind cover with a Kar 98k and plink away until your heart is content. The controls make for some aggravating multiplayer as well.
I wish that I could give Enemy Front my blessing, but unless a major overhaul occurs, it looks as though this will not be a happy return to the old WW2 clandestine days of old that Medal of Honor ushered in. I hope that one day I can edit this review and place a thumbs up.
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54 of 71 people (76%) found this review helpful
9.4 hrs on record
Posted: October 15
Overall Enemy Front does not live up to its hype, and falls short when compared to other modern shooters. It is great that CI Games chose to centre their story around the Warsaw Uprising, a conflict that has previously been untouched by games and film, but the story fails to engage the player, and the characters are not developed well. The terrible enemy AI further damages the single player campaign, making many of the missions more tedious then fun to complete. All this coupled with dated graphics, and a multiplayer system that doesn't bring much to the table, and lacks dedicated servers, means that the high price tag Enemy Front demands is not worth it for console gamers. I recommend buying this game through a digital distributor, when it's on sale, as a player should not expect to get more than eight to ten hours of game play out of it. Even when taking into consideration the decent gun play, sometimes beautiful environments and great loading screens, I can only score Enemy Front as 4 out of 10.

GAMEPLAY
The structure of the campaign missions is good on the whole. Players are regularlygiven the choice as to what order they complete certain missions and once in the mission are free to approach the objectives how they wish. Enemy Front has a decent stealth mechanic which offers a sneaky route to victory through backstabing and hiding bodies, but this is let down by the lack of a defined cover system. Rather than have the player press a button that would draw them into cover they instead just move behind the various objects in the levels. This run behind something and hope for the best cover system often results in the player being discovered by the enemy and having to shoot their way out. By the second mission in I was so frustrated by the lack of cover system that I stopped trying to stealth kill characters and instead went in guns a blazin'.

Combat in Enemy Front is a mixed bag, with a good variety of detailed weapons that are consistent with the World War II timeframe,but some of the worst AI I have seen in a long time. All of the guns on offer look great, and react as expeted, with differing accuracy, damage and recoil depending on the gun. The game offers a good sniping system with the player able to scope their target, hold their breath causing the rifle to steady and time to slow, before firing off an amazing shot killing their opponent. The sniper rifle is an extremely powerful option, which motivated me to use it in most situations, but by the end of the game I was so damn sick and tired of seeing the slow motion bullet vision of my shots.

Enemy Front AI is terrible, and enemies often struggle to hide behind cover, and are all too prepared to come running head strong through doorways where a pile of dead bodies is already present. I found the most effective way to win missions was to snipe one or two guards then wait around a corner or through a doorway for the rest of the guards to come running through in single file. During other missions I would find guards looking in the wrong direction during fire fights or staying behind cover without firing until I moseyed on passed their defences and killed them point blank. The AI of your companions is also atrocious, with them being unable to kill enemies who are standing in the open, and with them often pushing you out from behind cover as they try to follow their own scripted path. All of these AI issues are further compounded by game play and graphical glitches. These glitches didn't happen too often but I find it extremely annoying when a game crashes during loading due to poor programming.

MULTIPLAYER
Enemy Front offers a couple of standard online multiplayer match options with one new match type for players to try their hand at. Players can choose between deathmatch, radio transmission and team deathmatch. Deathmatch and team deathmatch are the standard game types for FPS multiplayer, but radio transmission offers a slight tweak to the map point capturing game type. Radio transmission matches see two opposing teams of up to 6 players fight it out to control varying map points in an effort to bounce a radio transmission through a level. I struggled to find many people online and due to a lack of dedicated servers suffered from massive pings unless I made my own server. This issue of high pings along with a lack of community support made the Enemy Front multiplayer a tedious endeavour.

VISUALS
As a whole the game looks dated with many of the enemy models being repeated, textures looking flat, and draw distances fluctuating, with objects sometimes appearing out of thin air. This game would have been far more competitive visually at the start of the last console generation, but seems out of place in today's market. Having said this it is refreshing to be able to run a new game at full tilt graphically on my old rig and even with these graphical short comings some of the European environments did look beautiful. Also Enemy Front does have some of the best looking loading screens I have seen in a long while.

For my full review and heaps of other delicious content see Glitch
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115 of 183 people (63%) found this review helpful
1.1 hrs on record
Posted: June 11
This game doesn't feel new at all. The graphics are OK, although the art direction is really good, but the AI is so horrendous as to be gamebreaking.
If you are camped on some stairs and have shot someone at the top of them, 1 by 1 the enemy will come charging down the stairs at you as you easily shoot up into them. Hiding behind a box? The enemy will just come stand next to you and shoot you from 1m away. It's bizarre and terrible.
It's a shame as this game had potential, but If I could have my time back I'd wait 6 months until its £5
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