ENEMY FRONT is the first truly modern WW2 FPS, featuring stunning visuals, open-ended levels and a richly interactive combat experience that breaks out of the standard model of highly linear scripted FPS experiences, giving the player full freedom to own their playing style.
User reviews:
Mixed (17 reviews) - 47% of the 17 user reviews in the last 30 days are positive.
Mixed (1,487 reviews) - 57% of the 1,487 user reviews for this game are positive.
Release Date: Jun 10, 2014

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About This Game

ENEMY FRONT is the first truly modern WW2 FPS, featuring stunning visuals, open-ended levels and a richly interactive combat experience that breaks out of the standard model of highly linear scripted FPS experiences, giving the player full freedom to own their playing style. Intense Combat, Sniping, Stealth and Sabotage – all are viable approaches for the player, maximizing player engagement and replayability. Against the visceral backdrop of breathtaking European locales, the player takes on the role of American Robert Hawkins, as he fights hand in hand with Resistance Fighters opposing the Nazi juggernaut in France, Germany, Norway, and during the Warsaw Uprising.

  • Choose your own fight: gameplay blends fast-paced FPS action with precision sniping thrilling stealth, and deadly sabotage in the first open-ended WW2 game.
  • Deal death from afar: use sniper rifles to decimate enemy ranks and pick off officers, enemy snipers and heavy weapons gunners with deadly precision.
  • Breathtaking visuals, interactive environments and spectacular action across many iconic Resistance operations of WW2.
  • Choose your own weapon: full arsenal of WW2 weaponry across all categories of hand-guns, SMGs, assault rifles, sniper rifles, as well as signature Resistance weapons including the Sten gun, Welrod Silenced Pistol, and Lightning SMG.
  • Own the battlefield: combine reconnaissance, explosives and marksmanship to prepare, misdirect and ambush numerically superior Nazi troops.
  • Engaging, destructible environments and advanced tactical AI means combat is always a rewarding and dynamic experience.
  • Highly replayable 10 hour Single-Player Campaign and 12-player Online Multiplayer, all powered by CRYENGINE technology.

System Requirements

    • OS: Windows XP, Vista or Windows 7, with the latest Service Pack
    • Processor: Intel Core 2 Duo at 2Ghz, or AMD Athlon 64 x2 2Ghz, or better
    • Memory: 3 GB RAM
    • Graphics: NVidia 8800GT with 512Mb RAM or better
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
Customer reviews
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Mixed (17 reviews)
Mixed (1,487 reviews)
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722 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Not Recommended
19.3 hrs on record
Posted: October 2
Had potential but failed in so many ways!

Bad storyline and writing, so many glitches and historical inaccuracies to handle! Especially with the price tag it's just not worth it. You will just find yourself trying to rush through to finish it simply because you paid money for it, not because you enjoy it.
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3 of 4 people (75%) found this review helpful
10.7 hrs on record
Posted: October 11
The game is for:
1.Game reviewers
2.Players that need random games to aid their demands of playing
3.Super Ultra FPS fans
4.Video game collectors
5.WW2 shooter fans who have not seen a WW2 game in years
6.Random man who think this game is cheap
7.People who want to buy this and then refund so they can write a negative review(really hate)
8.nice people who want to show players how bad this game is
9.People who are addicated to games and need to play non-stop

Wish there is a moderate button..
This game is weird, but I can guarentee you that you would experience something that you would not in CODWAW, MOWA and even Battlefield One.
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Most Helpful Reviews  Overall
1,598 of 1,756 people (91%) found this review helpful
145 people found this review funny
Not Recommended
17.6 hrs on record
Posted: June 16, 2014
Have you ever thought to yourself "You know what would be really cool? A game where you play as a reistance fighter, stealing supplies and ammunition from the enemy, using sabotage and hit and run tactice to strike back at the Nazi war machine." Well then good news! Enemy Front does not let you do this.
In Enemy Front, you too can go on (now famous, but at the time top secret!) British SOE/Norwegian commando raids as an American journalist for some reason, or sink famous German ships that never actually sank until after the war.

In exchange for the ability you have unfortunately lost the power to leap over even small fences, thus making it impossible to go anywhere the devs don't want you to go, but at least you can freeroam inside the nice little linear road they've set out for you. Plus, there's those convenient little infinite ammo boxes every twenty seconds, which is good, because otherwise you'd be at risk of running out occasionally and would have to conserve your ammunition, since you only carry four reloads for any given weapon (regardless of whether this is 20 KAR98 sniper rifle bullets, 20 KAR98 bullets (which are somehow different) or like 400 PPSH rounds) at a time.

Thrill at the nonscripted pleasure of running away from an exploding building down a fixed, linear path, then being knocked down by an explosion and helped back up in a cutscene! Not once, but twice! It's like no FPS you've ever played before, and definitely not one that came out in 2007 and starred a man with an enormous moustache!

Marvel at the time-travelling French resistance member who inexplicably gives you an STG-44 during a flashback to 1940, two years before that weapon's design was finished, and three years before the first one was built!

Chuckle warmly as the game provides you with a demolition objective, which is coincidentally the only destructible object in its "Engaging, destructible environment"! Clap appreciatively as you find the explosives you need literally right next to the objective - again! Wonder aloud why you can't place those charges on any of the other nearby things, even though you've done so before, then realise it's because the devs didn't think far enough ahead to provide an alternate route in their 'open-ended levels' in case you used up all your explosives!

Sigh indulgently as you breach through yet another door and go into slow motion to shoot all the nazis inside, not forgetting the guy who gets knocked onto his rear by the exploding door basically every single time.

Whoop with joy as you destroy the Nazi war machine's vaunted Panzers by shooting their frontal armour once, with a single shot antitank weapon! Gleefully call that weapon a Panzerschreck, even though it is clearly a Panzerfaust!

Get really mad because this game's devs clearly put no effort into their research and have no idea what actually happened in World War 2!

Post sarcastic reviews about it instead of doing something productive with your life!
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244 of 319 people (76%) found this review helpful
18 people found this review funny
Not Recommended
9.4 hrs on record
Posted: October 15, 2014
Overall Enemy Front does not live up to its hype, and falls short when compared to other modern shooters. It is great that CI Games chose to centre their story around the Warsaw Uprising, a conflict that has previously been untouched by games and film, but the story fails to engage the player, and the characters are not developed well. The terrible enemy AI further damages the single player campaign, making many of the missions more tedious then fun to complete. All this coupled with dated graphics, and a multiplayer system that doesn't bring much to the table, and lacks dedicated servers, means that the high price tag Enemy Front demands is not worth it. I recommend buying this game when it's on sale, as a player should not expect to get more than eight to ten hours of game play out of it. Even when taking into consideration the decent gun play, sometimes beautiful environments and great loading screens, I can only score Enemy Front as 4 out of 10.

The structure of the campaign missions is good on the whole. Players are regularlygiven the choice as to what order they complete certain missions and once in the mission are free to approach the objectives how they wish. Enemy Front has a decent stealth mechanic which offers a sneaky route to victory through backstabing and hiding bodies, but this is let down by the lack of a defined cover system. Rather than have the player press a button that would draw them into cover they instead just move behind the various objects in the levels. This run behind something and hope for the best cover system often results in the player being discovered by the enemy and having to shoot their way out. By the second mission in I was so frustrated by the lack of cover system that I stopped trying to stealth kill characters and instead went in guns a blazin'.

Combat in Enemy Front is a mixed bag, with a good variety of detailed weapons that are consistent with the World War II timeframe,but some of the worst AI I have seen in a long time. All of the guns on offer look great, and react as expeted, with differing accuracy, damage and recoil depending on the gun. The game offers a good sniping system with the player able to scope their target, hold their breath causing the rifle to steady and time to slow, before firing off an amazing shot killing their opponent. The sniper rifle is an extremely powerful option, which motivated me to use it in most situations, but by the end of the game I was so damn sick and tired of seeing the slow motion bullet vision of my shots.

Enemy Front AI is terrible, and enemies often struggle to hide behind cover, and are all too prepared to come running head strong through doorways where a pile of dead bodies is already present. I found the most effective way to win missions was to snipe one or two guards then wait around a corner or through a doorway for the rest of the guards to come running through in single file. During other missions I would find guards looking in the wrong direction during fire fights or staying behind cover without firing until I moseyed on passed their defences and killed them point blank. The AI of your companions is also atrocious, with them being unable to kill enemies who are standing in the open, and with them often pushing you out from behind cover as they try to follow their own scripted path. All of these AI issues are further compounded by game play and graphical glitches. These glitches didn't happen too often but I find it extremely annoying when a game crashes during loading due to poor programming.

Enemy Front offers a couple of standard online multiplayer match options with one new match type for players to try their hand at. Players can choose between deathmatch, radio transmission and team deathmatch. Deathmatch and team deathmatch are the standard game types for FPS multiplayer, but radio transmission offers a slight tweak to the map point capturing game type. Radio transmission matches see two opposing teams of up to 6 players fight it out to control varying map points in an effort to bounce a radio transmission through a level. I struggled to find many people online and due to a lack of dedicated servers suffered from massive pings unless I made my own server. This issue of high pings along with a lack of community support made the Enemy Front multiplayer a tedious endeavour.

As a whole the game looks dated with many of the enemy models being repeated, textures looking flat, and draw distances fluctuating, with objects sometimes appearing out of thin air. This game would have been far more competitive visually at the start of the last console generation, but seems out of place in today's market. Having said this it is refreshing to be able to run a new game at full tilt graphically on my old rig and even with these graphical short comings some of the European environments did look beautiful. Also Enemy Front does have some of the best looking loading screens I have seen in a long while.

For my full review and heaps of other delicious content see Glitch
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770 of 1,084 people (71%) found this review helpful
3 people found this review funny
7.6 hrs on record
Posted: June 10, 2014
Remember the first time you parachuted into occupied (virtual) Normandy, France in the dead of night? Took out those German patrols stealthy-like? Created a distraction so your comrades-in-arms could take the beachhead and secure a landing site? Or remember being packed in an LCU (VIRTUAL), sea water and vomit sloshing beneath you; the Atlantic tossing you about like a plaything before your ship slammed into the beach? The ramp lowered, bullets chewed your men up around you; imposing, gray, gloomy skies contrasted that red, roiling surf? I sure as ♥♥♥♥ do. The developers of “Enemy Front” also remember. They remember and they want you to TOO.

It's been years since we've gotten a great WWII shooter. DAMN OUR HUBRIS. “Developers, we are SICK of killing Nazis. Come on, let's see something new,” we cried. “Okay, how about Nazi zombies?” they replied. And we were content for a time. But we wanted more. So they decided to drown the market in Tom Clancy Russian/Arab/Chinese right-wing wet dream masturbatory aid for the last SEVEN years. It's gotten more boring than WWII ever was. Because history is tangible. It happened. It happened to our grandparents. We can read books and watch documentaries and visit sites. It's real. It's powerful. Pretend future conflicts just aren't the same. They aren't bad, no! Just different. They don't have the same staying power. Remember my first paragraph? Bet you all remembered each of those moments vividly as I described them. Okay, now reflect on some of the latest modern shooter moments. OH ♥♥♥♥, REMEMBER THAT TIME YOU GOT NUKED? Yep. That was pretty heavy. WHAT ABOUT THE GHILLIE SUIT CHERNOBYL LEVEL?!? Oh yeah, that was excellent! Got anything else? No? Okay.

So I hope I've made my position in this debate clear. Now this WWII shooter might not be the savior we're looking for, but it's a fine first effort. The story is interesting, but Citizen Kane this is not. The characters are interesting but one note, underdeveloped, and underutilized. But this is to be expected from the genre. This isn't why we play WWII shooters though, is it? No. We play them to kick Nazi butt. So what little suffers from the weaker story elements the gameplay salvages.

You can approach a level in one of two ways: either come in Captain America style, rocking Nazi faces with your raw and unrelenting patriotism, or you can hit them Sam Fisher stealth style. This duality is very rewarding. The gunplay is great. I can feel the jolts up my arm; I feel the impact of each bullet, whether it's striking flesh or cover. I feel totally immersed. I'm a grimy, grizzled, Nazi-blood-hungry warrior – I'm not playing a video game in my underwear, hungry for day old pizza. The AI is serviceable. I'm playing on expert difficulty. They tend to rush in, unfortunately. Sometimes they display tactics, but on at least a few occasions I've taken a shot in an open area and fallen back, watching them funnel one by one into my death corridor. But otherwise they're competent – just don't expect “Brothers in Arms” tactics. The graphics are excellent, especially considering this is also a PS3 and Xbox 360 release. The ruined cities feel alive, buzzing and burning. The countryside is verdent and beautiful, still scarred by the brutality of war. And the sounds, last but not least, the sounds. Bullets whiz and ping, Germans shriek and shout orders, bombardments are heavy. The score is a little repetitive but it certainly is soaring and epic, fitting for the setting. If the gameplay makes this immersive, then the sound design is the icing on the cake.

A few gripes worth mentioning. I'm a resistance fighter. Thank God the Germans just left open ammo crates lying around everywhere otherwise, I don't know, I might have had to drop my weapon, change things up! And I'm tired of every European out of WWII speaking near perfect English. I wouldn't have minded subtitles; French speaking French, Polish speaking Polish. Finally, the game touts open worldness as a feature and pressures you to explore. I wish there were some collectables... propoganda leaflets and art, love notes and correspondence. History. An unfortunate missed opportunity.

So for my fellow history buffs and historical war enthusiasts AND EVEN A FEW OF YOU MODERN FANATICS, I think you'll have a good time with this game. It has serious nostalgia potential. You will likely smile and reflect on your time with this game when you're finally finished playing. For thirty bucks this is well worth your time. This is almost AAA quality. You owe it to yourself to give it a try.

Now go liberate (VIRTUAL) Europe.
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89 of 103 people (86%) found this review helpful
9 people found this review funny
12.5 hrs on record
Posted: September 13, 2015
This game is just good enough.

It is not ugly but not beautiful, it's in the average.
The gameplay is good too, nothing to don't like.
The main story is not addictive, but missions are differents.
Sadly, the game is very short. You can finish it with all the achievements in only 10 hours..
And the multiplayer is over (nobody playing).

So if you like world war 2 games, take it, if not, walk away.
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128 of 164 people (78%) found this review helpful
593 people found this review funny
Not Recommended
4.8 hrs on record
Posted: January 2
Seems it had potential to be a decent World War 2 shooter but much like my trust the game is broken- and much like my lovelife, multiplayer is empty which leaves me no other option but to play with myself.
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107 of 134 people (80%) found this review helpful
11 people found this review funny
Not Recommended
9.5 hrs on record
Posted: April 5, 2015
This game really needs a "meh" review option.

The game reminds me of the old "Medal of Honor" games. A lot of that vibe has stuck with this game, just with updated graphics. Honestly, not terrible.

The problems however:

Bugs galore: texture issues, models that clearly were not finished, dodgy hit detection, etc.
Crap "AAA" features: tried to make the game "next gen" and succeeded in taking only the worst stuff. On full graphics, the game is simply painful to play, as you walk around in a motion-blur-lens-flare-reflecting-light fest.
Characters: terrible voice acting, terrible characters, unbeliveable story. I liked the setting, but it was simply to wild to believe, and the game took itself too seriously. (or at least tried to)

Worth it if you remember old WWII FPS's and can pick it up for $2.50-$5.00 as I did. It will give 7-8 hours of gameplay, it's worth a playthrough. Not worth a dime more though.
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115 of 146 people (79%) found this review helpful
4 people found this review funny
9.9 hrs on record
Posted: November 7, 2014
I bought this game off the sales bin.That was the best move, considering that the game is good but at the same time, rather rough around the edges.

The graphichs are great, with nice & colorful outdoor scenery predominenlty.Sound effects were generally okay,with the note that some of them are recycled from older CI titles.

The problem lies with the gameplay, rather uneven at some points, making the game progress a chore, not an enjoyful experience.While you get some interesting weapons, and levels, the game never gives you or itself, the chance to fully utilise them.The problem is that the entire game world is based on the engine of Crysis (CI made everything to advertise that) which by itself is a free-roaming, sandbox type of game.

EF is more scripted and moves in rails, and that contradicts with the mechanics of the engine.This in turn creates some weird outcomes, such as the enemy spotting your position accurately (even on open areas), when you use silenced weapons on one occasion, but hardly taking notice that their fellow soldier was killed, even if they stand next to them on other.

On other cases, the game might require you to do a specific task, -such as destroying a tank- but gives you just one antitank weapon to use, with one shot.If you miss, well, reload the level.

It's like writing a program in perfectly good code (which compiles great), but the programs' logic has flaws. Would I recommend this game?Yes, but not at full price.
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124 of 161 people (77%) found this review helpful
103 people found this review funny
Not Recommended
4.5 hrs on record
Posted: November 27, 2015
In short:

Day 1 playing: Really nice graphics, combat fairly fun, story seems okay should be fine

Day 2: things going wel... crash, close game, crash, computer frozen, restart.

Day 3: crash, crash, crash, try fix, crash, try fix crash, try fix crash, got it working again don't feel like playing

Day 4: getting though the story again glitch can't progress, reatrt checkpoint, nope, restart chapter, nope, restart chapter again, nope, restart again, nope. Processed to write sarcasticly angry feedback.

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Recently Posted
2.3 hrs
Posted: October 25
-looks pretty
-modern WW2 game

-substandard plot
-gunplay feels weak and pathetic, essentially no recoil or challenge
-audio to match the gunplay
-repetitive music
-you're a photographer and not really a badass soldier or resistance fighter
Helpful? Yes No Funny
13.6 hrs
Posted: October 23
This WWII FPS title should appeal to a wide variety of gamers. It has wide open levels that you can run through guns blazing(which should appeal to your typical FPS player), Sneak through and take out your enemies silently(This should appeal to Stealth gamers) or take your foes out from a distance using a sniper rifle and background noises to cover up your shots...Sniper kills even has Bullet-Cam! (This should appeal to sniper fans obviously)

The game has some great controls, and dazzling graphics! The voice acting leaves a little to be desired though!

Each level is fairly big and spread out, which lets you plan out how you are going to take on the current mission! There are invisible walls though, which annoys me! Also items that you SHOULD be able to just walk over, but is in place to prevent you from taking that route(Another annoyance).

The AI isn't that bad! Enemies run from grenades, take cover behind items, and occasionally try to flank you...Now, I said the AI wasn't that bad! Not that it was perfect. Enemy soldiers while occasionnaly try to flank you, mostly they just run from cover to cover. Also, if one of their soldiers is killed behind cover, another soldier will quickly run from where he was hiding and hide in the exact same spot where his buddy just got gunned down.

Overall I would say that this game is well worth the cost! Plus be honest: These days WWII games aren't very common.

Helpful? Yes No Funny
Homeless Sniper
0.2 hrs
Posted: October 16
Good story but the game is just horrible and if you want it to work correctly you have to have a Alienware computer
Helpful? Yes No Funny
1.1 hrs
Posted: October 16
i "love" this game
Helpful? Yes No Funny
✥King Sandbox✥
11.4 hrs
Posted: October 15
Best thing to do is just look at the starting gameplay, i play with a GTX 980 4 Gb!
Helpful? Yes No Funny
2.5 hrs
Posted: October 15
even after all this time it is still not a good game, i'd give it a... 4 outta 10
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2.0 hrs
Posted: October 15
Not the greatest, but very enjoyable I must say. Pretty satisfied!
Helpful? Yes No Funny
0.2 hrs
Posted: October 13
My spec can't play this game help
Helpful? Yes No Funny
FakeCS - cases2x.com
8.0 hrs
Posted: October 13
Enemy Front
Enemy front is a fun shooting game where you can either play Single player or multiplayer.
it's based on World War 2, and where you get to shoot down large groups of enemies all by yourself.
The graphics are really good, the story is good told in a way where you can feel like it's you in world war 2.

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