Shadows is the next chapter in the Heretic Kingdoms saga. Experience an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics. Take on the role of the Devourer, a demon that swallows the souls of the dead and then brings them back into the mortal realm as his puppets...
Потребителки рецензии: Предимно положителни (201 рецензии)
Дата на излизане: 20 ноември 2014

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Закупуване на Heretic Kingdoms: Shadows

Закупуване на Shadows: Heretic Kingdoms - Digital Deluxe Edition


Препоръчано от куратори

"In the developer's words: "Make decisions that affect the game world around you.""

Скорошни обновления Всички (9)

4 декември 2014

New Update Adds Russian And Polish Language

The next Update for Shadows: Heretic Kingdoms is for our friends in Russia and Poland! Enjoy the game in your language! Furthermore the patch contains several fixes and improvements.

All new fixes and improvements at a glance

- added Polish language
- added Russian language
- improved meleee combat mechanics and controls
- improved stability
- reduced the difficulty of Taymurian Ghosts enemies and added loot to them
- added preloading for several maps to have more stable and fluid gameplay
- added Autoloot option to the Gameplay options
- added support for lower resolutions (1024*768, and unoficially also 800*600)
-fixed deselecting recipe when crafting the same items repetitively.
- fixed incorrect keybindings for quicksave and quickload functions
- fixed incorrect selling function when selling from some inventory slots
- fixed formatting of experiences when in large numbers
- fixed the crash when playing with no soundcard
- fixed the ability to kill the Aphotic Queen before entering her lair
- fixed the bug when leaving lower catacombs and immediatly reloading the last autosave
- fixed bug with lost merchants quest not beeing able to report to Arashad
- fixed obstacle not beeing removed when saved the game immediatly after killing Darmok and the Ironclad Golem
- fixed the incorrect behaviour with Taymurian berserkers
- fixed the crash if the player found a replacement for Hermit and visited the Hermit's cavern
- fixed some wrong descriptions for Devourer skills
- fixed several small bugs with interface
- fixed incorrect display of gamepad buttons when playing with controller
- fixed Demonblast skill display error
- fixed description of Cure Dark Spasm from Spores quest
- fixed problem with the Darmok texture under specific conditions
- fixed inventory movement animation display
- fixed scrolling in the crafting interface, added mouse scroll too
- fixed the ability to resurrect the puppets in inventory
- fixed description of Heamorhage skill
- fixed missing sounds in the menu
- improved text visibility on the Death screen
- fixed missing sounds of Soulraven nests
- fixed problem with appearing stairs after fight with Darmok
- fixed problem on the bridge in Kogog'ak

13 коментара Прочетете още


“A well-designed adventure into dark RPG-worlds that has nothing to hide.”
90/100 –

“Shadows breathes new life into the genre”
4/5 – Calm Down Tom

“It's different than the games it gets compared to, but in many ways, it's far richer.”
RPG Watch

Луксозно дигитално издание

The digital deluxe edition includes:

  • Shadows: Heretic Kingdoms - Book I: Devourer of Souls
  • Free download of Book II: Age of Demons (in Spring 2015)
  • Official Soundtrack
  • Bonus DLC with the 3 additional quests (Tholean Tablet, The Owl Amulet, The Scorpion King)

Относно тази игра

Shadows: Heretic Kingdoms is the next chapter in the Heretic Kingdoms saga and takes place 20 years after the events of Kult: Heretic Kingdoms. It’s an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics. In this isometric action RPG, the player takes on the role of the Devourer, a demon that swallows the souls of the dead and then brings them back into the mortal realm as his puppets. It's up to him to either thwart a major threat and save the world, or to plunge it into complete disaster…


After four of the five members of a secret order known as Penta Nera were murdered, their souls were swallowed by a pack of Devourers. Since then, they move around the mortal realm as the puppets of the Devourers, as a demonic Penta Nera, and ravage the land in search of the essence of souls.
The fifth member of the order, bent on revenge, makes use of the only way to stop them and summons another Devourer: this one is different from his siblings. He can absorb multiple souls, but sometimes becomes more human or schizophrenic, the more souls he absorbs. He can stop the demonic Penta Nera and save the world, or he can plunge it into complete disaster...

Key Features Of Shadows: Heretic Kingdoms

  • Extensive freedom of choice, affecting the course of the game
  • Gripping storyline in a world full of myths, destinies and legendary creatures
  • Two game worlds in one: Wander between the worlds and risk a glimpse into the dark shadow world, where you will also face enemies and solve mystic puzzles.
  • One dark hero, 15 different characters: Devour the souls of your enemies and use a lot of different characters and combat styles.
  • Complete a variety of diverse quests and face creatures in battle that you could only imagine in your worst nightmares!
  • Huge number of fantastical creatures with unique fighting styles and challenges
  • Unique party system

Press quotes:

Системни изисквания

    • OS: Windows XP/Vista/7/8; 64 bit
    • Processor: x86 processor, 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidiaGeForce 260GTX or higher
    • DirectX: Version 9.0a
    • Hard Drive: 5 GB available space
    • OS: Windows 7 / Windows 8; 64 bit
    • Processor: x86 processor, 3 GHz +, quad core
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce 560GTX or higher
    • DirectX: Version 9.0a
    • Hard Drive: 5 GB available space
Полезни рецензии от клиенти
10 от 10 човека (100%) сметнаха тази рецензия за полезна
17.5 изиграни часа
Публикувани: 10 април
Note: This does not effect my rating, but keep in mind that Book II has not released yet and at the current time the developers and publishers seem to be at a legal standoff. Something to keep in mind as you will not get the full story from Book 1 alone, and the release of Book II does not seem to be a guaranteed thing at this point.

When it comes to ARPGs, Shadows: Heretic Kingdoms travels down the road less traveled, managing to not only deviate from what has become a tired and overused model but to do so with style. ARPGs very rarely have a captivating story but I found Shadows: Heretic Kingdoms to be an exception, that's not to say it's as good a story as found in story-driven games, but it does it's job well and draws you in. Add in exceptional voice acting and great aesthetics and you have a game with a lot of good components working together. I found myself quite immersed with this game and had more urge to play through this game start to finish than any other ARPG since the Mass Effect trilogy.

That's not to say this game is flawless, it does have it's problems but I found that the pros far outweighed the cons. I had some crashing issues on a single map, I found the developers use of foreshadowing was a bit heavy-handed at times, and the game started off a bit slow due to the nature of how combat works. The game does start out with a fair amount of story telling, but once you get through that you are left to delve into the combat with a fledgling group.

Combat revolves around the demon you play, who can bind the souls of deceased beings, making them a part of your party. At the beginning of the game you have just the demon and the main hero in your "party." You only control one party member at a time, but each party member is unique and brings something different to the table, this is a very interesting dynamic that makes combat a lot of fun...when you actually have a full party to choose from. Fortunately after a few hours of play you should have a full team and from there on out combat is generally well paced and far more fun to play. There is a party limit of four, but you can always travel to your home base and change the roster. During combat you can switch to any of the active party members. I found this to add a lot to the combat, you can change the unit you are playing on based on situational factors and also rotate characters based on their spells cooldowns. I thoroughly enjoyed the combat once I had a full party. Individual spells might not be the most exciting but the fact you can switch characters at any point more than makes up for it.

All in all, I really enjoyed the experience in Book 1. I was definitely eating this game up and was only putting it down to play co-op games with friends. The story was a lot of fun to follow throughout and I enjoyed going through most of the dialog, I didn't even skip over the voice acting by and large (just about all dialog is accompanied by voice acting). The combat was equally enjoyable once I got into the core of the game. Add the two elements together along with everything else the game does great and you have the exceptional game that is Shadows: Heretic Kingdoms (Book I). I'm definitely keeping my fingers crossed that Book II sees the light of day, it would be a shame for the series die after such a strong start.

P.S. The game has an awesome orchestral soundtrack, here is a sample:
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9 от 10 човека (90%) сметнаха тази рецензия за полезна
11.0 изиграни часа
Публикувани: 15 април
Hope it goes well

This is a nice game overall. Story is not bad. Character is amusing. Excellent voice-acting. Music is good. Visual is okay.
To put it simply, this game is worth trying. As for the cons, I will put it in two main points as I see these are quite important.
  1. Game-play. This is not at all a problem for me. I enjoy it as it is. However, I think this has to be warned. The game-play is different from Diablo and Torchlight. I can see that people expect something similar when they dive into the game. The answer is 'no'. The game-play is a lot slower. As a gamer who has play all of those games, I enjoy it with no complaint though.

  2. This is an important point. The game is unfinished, as in the story-line. It's just 'Book I: Devourer of Souls'. There is an continuation. And there seems to be a problem of insolvency. Not sure how it goes. You can check the community hub for more information. But I hope they pull through, this is a fantastic game.
I recommend the game nonetheless.

Беше ли полезна тази рецензия? Да Не Забавна
10 от 13 човека (77%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
27.7 изиграни часа
Публикувани: 9 януари
This game definetly resides in the Diablo 3 genre but is also very unique. So far I have beat this game with the merchant king and now I am working on the enchantress. this is obviously a beta version of the game but is well worth the money upfront. There are some minor improvements to the mechanics of the game but everything else is outstanding especially the graphics and effects especially for a non main stream or popular name like Blizzard.


The mechanical issues I have quams with are as follows:

#1. When holding down your left mouse button to walk automatically if your mouse cursor by chance hits a destroyable object (which happens every friggen single time!!) will cause the character to pause and shoot or melee that target......this is a major "no, no"

#2. Spontaneous game crashes. Luckily every time the game crashed I had saved my progress at major points of the game before the incent but still cost me many wasted minutes. This is also a major "no no"!!!.

#3. Unlike games like diablo 3 when you press your button to attack a target then quickly press the button again to attack a different target in the middle of your attack and executes instantly to attack the other target after hitting the original target. This game has characters that execute 10x slower than the characters in Diablo so when you predetermine your target then change targets in the middle of your execution your character pauses and does not execute the original target then restarts the movement to attack the new target........This is super annoying for D3 players like myself but this setting is much more realistic so if you appreciate the realism vs the unrealistic stuff like D3 then this game is for you.

#1: The Price of the game is low for this quality of a game.

#2. The music & the character voices/material is great.

#3. The graphics are very detailed and realistic.

#4. The gameplay and story line is very unique in it's genre.

#5. This game has great potential.

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15 от 23 човека (65%) сметнаха тази рецензия за полезна
11.8 изиграни часа
Публикувани: 17 декември 2014
An incredible ARPG game with a big twist - playing as more characters simultaneously! Great gameplay, interesting story, beautiful graphics and stuning soundtrack. Realy great game, would recommend to anyone who is looking for interesting new RPG game :)
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6 от 6 човека (100%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
3.6 изиграни часа
Публикувани: 13 април
There are a lot of things I like about this game. The writing is generally good, the concept is very original, and it has a lot of innovative and interesting game mechanics. I even like the characters, and the concept of the player character being a soul-eating demon is great.

The backstory and fluff are really interesting... but the combat system makes digging my own eyes out with a spoon look like an entertaining alternative use of my time. It's just really, painfully, torturously boring.

This is an ARPG. The majority of the game is combat. There are a few really glaring things wrong with it and I have no idea how they made it into the game. Did anyone even play this game before they shipped it? It seems like some testers would have said 'hey, these things aren't fun at all, you should get rid of them.'

1) Healing is all or nothing. You're either near a checkpoint where you can restore your entire party to full health, or you're relying on very rare and expensive healing potions that give you back a small fraction of your health. Until mid to late game where you have reliable passive health regen from gear and skills, this means you're going to be stopping in the middle of a dungeon, running all the way back to the checkpoint in town to heal, and then resuming. Seriously, guys? This is a horrible mechanic.

In the early game, the most reliable way to heal a Puppet is to get it killed and then revive it because healing potions are way more expensive than nearly instant full-health resurrections. What?

2) You want to clear every area twice, once in 'reality' and once in the Shadow, the demon world. This is exceptionally tedious. There are trash mobs all over the place, in both dimensions, like any ARPG. The difference here is that you can't clear them rapidly. Damage scales very, very slowly, even for nukers, so you're stuck in lots of drawn-out fights. But if you don't do this, you miss quests, solutions, and content. This means even small areas take a while to clear, and not in a good way.

3) Each character only has seven abilities ever, of which you can use four at a time. There's no real sense of character development. Getting new Puppets is cool in a Pokemon kind of way.. but I feel like I'm playing a MOBA with an hour lapse in between level-ups. I would really prefer less Puppets but more customization and choice per Puppet, with each Puppet you select having a more RPG-style impact on the game. I really wish they would continue to follow the format of the very first Puppet choice, which is a Professor Oak-style pick between a couple interesting souls of dead people for you to eat and use as your first 'character'.

4) Did I mention that the combat is really boring? Because oh gods, it is. Character pathing is awkward at best, so most combat involves using your one to four abilities, waiting for them to come off of cooldown, and then using them again. Periodically you move between groups of enemies or switch between Puppets. In boss fights you sometimes dodge (awkwardly) around telegraphed attacks. That's about it.

5) Character development is really, really, really slow. Gear is strictly level-based, and all your damage scales off of the quality of your gear directly. Adding a small fraction of bonus damage to your autoattack or to an ability is not a rewarding level-up mechanic, but it's all you get.

I've been playing a lot of ARPGs this year, especially D3 and Grim Dawn, so the glaring failure of Shadows: Heretic Kingdoms' combat is very noticable to me. The story is entertaining and I really enjoy the game's writing and premise, but having to sit through 45 minutes of really tedious combat for every 15 minutes of story is not a rewarding experience.

I'm going to continue playing Shadows: Heretic Kingdoms and see if my opinion changes after I see the middle and end game, but the early game is very poorly designed from a game mechanics perspective and could use a total rework. It's a shame, because the story seems interesting. An ARPG was not a good format for this game, however. It would have been much better as a cRPG or even a Fable knock-off, because the ARPG combat seems like an afterthought to the game anyway.
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5 от 5 човека (100%) сметнаха тази рецензия за полезна
41.8 изиграни часа
Публикувани: 25 февруари
This is an indie gem, really, as far as action RPG games goes. A lot of good things going for it: engaging gameplay, rich in lore and story, challenging and needing to keep your wits about you (no steamrolling through areas in this one, folks). The environments look pretty, and even though isometric in view, the depth of the levels makes it work in a very nice balance. Enemies will chase you - just walking a screen away soesn't make them forget about you - and you have to keep in mind not to stumble deeper into enemy territory or it will be game over.

The switching between characters is unique in this game, and makes for rather interesting challenges. You have to be adaptive depending on where you are and what you want to do. You can develop the characters at your disposal individually, making it possible to have completely different play-throughs. That means a lot, a LOT of replay value in this one just from that, not even counting the completely different story lines from when you make your first choice of champion.

A few downsides I found that could use some work: using the mouse, in fights, the targeting is sometimes really off, making you move to or attack unwanted targets when you're just trying to get away from what's chasing you. Another issue I found is that the challenge level of the game goes up rather steeply in some areas, making it difficult to progress.

Otherwise, I strongly recommend this game - and I do hope the developers will continue writing more of the story in next "books" in the same vein.
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4 от 4 човека (100%) сметнаха тази рецензия за полезна
5.5 изиграни часа
Публикувани: 27 февруари
A heavy story driven arpg that has gamepad support. Sold me. Other than that, what you have with Shadows is a simple skill tree level progression system, multiple characters to play as, which includes an on the fly swap character mechanic. I can choose to be a demon (the main character) that resides in a dark nightmarish world of his own, (nether realm) fighting enemies that are exclusive to that realm, like other demons and ghosts, then with a press of a button, I turn into one of his puppets which is a human barbarian that resides in the "main colorful world" fighting humans, spiders, zombies and such. Its a unique mechanic and keeps the game from getting stale.

I like Shadows: HK a lot and recommend it to anyone who enjoys story driven ARPGs.
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4 от 4 човека (100%) сметнаха тази рецензия за полезна
23.6 изиграни часа
Публикувани: 12 март
OK from Scratch.. i had a real Love/hate thing going at the beginning.. it was somewhat confusing and the whole issue between the Devs and the Publisher and the ? regarding Book 2 ... Get to act 2 before you make any hastey reviews as i did.
Act 2 the game became really pretty amazing.. you worked out the wrinkles and confusion you get a few more puppets and that changes the entire play value.. if book 2 never comes book 1 alone is well worth the asking price imo.. a very attractive game sound/ graphics/mechanics all i would rate fairly high.. but the true fun comes once you have a selection of puppets to control.. it was a game changer for me.. i sincerely hope book 2 makes it to release it desreves to.
for 20 bucks i got a good deal
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4 от 5 човека (80%) сметнаха тази рецензия за полезна
49.8 изиграни часа
Публикувани: 22 март
Unfinished game being sold as finished product

This games has potential, although it needs balancing and the crafting system is virtually inexistent. But what makes me say a big "NO" to the game is the fact that it's unfinished because of an ongoing bankrupcy process and there is no estimate for when and if Book 2 will ever be launched. I feel mislead, because there is no info on Steam about this, the information is lost amid community posts but not clearly stated in the game's page, the game is sold as if it's a finished product. I would like to get my money back. If you want to waste your money on an unfinished game, go for it. A third or less of a complete game seems to be available and the rest hasn't been released, and probably never will, for that matter.
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2 от 2 човека (100%) сметнаха тази рецензия за полезна
2.2 изиграни часа
Публикувани: 13 март
This game feels like a mixture of Baldur's Gate and Diablo 2 so far! I like it!!!
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2 от 2 човека (100%) сметнаха тази рецензия за полезна
9.8 изиграни часа
Публикувани: 21 март
Hi gamers and friends,

i bought this game today for 20 EUR and in the box was a poster and the soundtrack on audio CD. I played 3-4 hours and enjoyed it alot. I am very excited how the story continues.

The developers made a very good job and i am surprised how good the game is in every single aspect. (gameplay, design, visual quality, music, sound effects)
Only the performance could be better, my quad core is running only a single thread for it.

I was interested after reading the review on, but now i clearly understand how much better this game is than many other games around.

You like Roleplaying? You like Hack and Slay? Buy Shadow: Heretic Kingdoms immediately.

Best wishes from germany
Viele Grüße aus Deutschland
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2 от 2 човека (100%) сметнаха тази рецензия за полезна
5.9 изиграни часа
Публикувани: 15 май
As of now, i give this game a negative review, it is very unbalanced and clunky. Sadly i have to give this negative review, the voice acting, and the story is very well done, but its hardly enjoyable to play, it has too many cooldowns, in my opinion to make a game fun, remove the cooldowns just base it on mana, take some advice from Diablo II it has almost perfect gameplay aspects, and even today the graphics hasnt aged as much as others from its time.
All of these new age aspects in gaming are generally bad in terms of a lasting game with a great replay value, please fix the combat, it has such a great potential and doesnt need to be so rudimental and insanely dull. I really tried to give it a good chance and play through, but i cant urge myself to finish the game, the skills, items and combat need big changes, i hope the developers are listening, because i want to be able to come back and give a positive review.
Thank you for your time
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2 от 2 човека (100%) сметнаха тази рецензия за полезна
7.4 изиграни часа
Публикувани: 23 май
It's a boring ARPG with all the weaknesses Action-RPGs can have - no emersion, boring "run from a to b" quests and "kill X", extreme lame "click all skills after another" fights with endless hordes of the same monsters. Monotonous landscapes, linear levels who are no fun to explore because you only find barrels and co to loot. Upgrading skills is no fun either. I bought it for 10 euro and even that's not worth it. Last but not least I want to add that I'm sad about that gamng experience because I like the idea of playing a demon and not a human again who also can controll up to 6 puppets of different races. You can switch during battle and off battle between your different characters and that's a nice twist. I also liked the idea that the demon is dressed with runes and not common weapons and gear. In the hands of another developer's team or maybe with more money and time this could have been an interesting, fun and special game.
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5 от 8 човека (63%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
25.7 изиграни часа
Публикувани: 3 януари
There are some pathing issues and bugs in the game however, the game itself is entertaining with some interesting game play. I would recommend picking it up on a sale. Looking forward to the follow-up chapters.
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
15.1 изиграни часа
Публикувани: 26 април
The game is amazing... The combat system is rather unique, you can select with wich character you will handle a battle and you can switch character on a whim, you can do interedting combo if you used the system wisely.
The crafting is simple but efficient.
There is some interesting puzzle in the game and you need to alternate between the real world and the shadow world to find the solution to some of them.
The graphic are pretty nice and there is really a nice atmosphere tot the game.
I would recommend that game anytime.
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2 от 3 човека (67%) сметнаха тази рецензия за полезна
2.8 изиграни часа
Публикувани: 23 април
Sadly this game isn't very good.

The combat is slow and unresponsive - |this alone should be a deal breaker for any ARPG but there is more:
The story is not that great but forces you to read a lot of dialogues anyway.
The game is bugged. Seriously gamebreakingly bugged.
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5 от 9 човека (56%) сметнаха тази рецензия за полезна
1.5 изиграни часа
Публикувани: 5 декември 2014
I think its a good game, I just wanted to write this review coz I think this game has too many negative review.

But it seem like good game good graphic with a modern take on oldschool action rpg.

Maybe I will update this review when I played some more.
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7 от 13 човека (54%) сметнаха тази рецензия за полезна
26.2 изиграни часа
Публикувани: 1 декември 2014
12 years ago today, I played Vampire the Masquerade –Redemption. It was not mainstream, from a small studio, with occasional bugs but funny as hell. Similar is Shadows. I started with beta version and there were problems but with every patch game got better and more stable. Since official release I had no crashes and game runs fine. I tested this game on 2560*1440 and it looks and runs great. Very attractive element of Shadows Heretic Kingdoms is its main character and a unique party system. You can switch between the Devourer and up to three party members, each with their own special abilities. You can even switch between worlds to survive otherwise lost battles, avoid traps and solve puzzles. First I played as Jasper, archer and I liked his stunning arrows. Later I acquired Urshak, a little one, who can make bombs and traps and I liked him even more. During next hours I was able to play with more characters with quite different combat styles.
Music is great, done by Budapest orchestra.
You can buy a mainstream game for triple price only to realize later that its nothing special but if you are looking for something unusual you should try these small budget games.
Almost all new games, even with millions of dollars budgets, have some bugs and problems and Shadows in no exception but unique and funny environment, characters and story makes it for 20 euro a game worth buying.
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1 от 2 човека (50%) сметнаха тази рецензия за полезна
4.5 изиграни часа
Публикувани: 25 февруари
Extremely lack luster story, the mechanics are a little slow. Switching between characters seems like a neat idea, but just becomes tedious and annoying after the first little bit. only played 4 hours so far but i iwll put in a bit more just to see if this goes anywhere. It seems like diablo, but with a more annoying system, which i didnt think was possible.
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1 от 2 човека (50%) сметнаха тази рецензия за полезна
17.0 изиграни часа
Публикувани: 29 март
Buyer beware: This game is prone to crashing and is largely unfinished. Not "largely unfinished" in the sense that it doesn't conclude, but unfinished insomuch as the game yields 5-10 hours of gameplay in total. That's it.

The mechanics of swapping between the shadow/real realm, and swapping puppets in combat to chain constant stuns is interesting, but that interest is short lived. Once you get into a rhythm of chaining two or three stuns between your puppets, you infinitely lock down enemies. Bosses aren't much of a challenge when you can ensure they never move, let alone attack, for as long as you can keep swapping and stunning.

Once Book II is released, and an initial hand at balancing passes over the game, it may be worth a buy if it's on sale. For right now this is not worth putting down the money.
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