Henry Stauf's mansion has been abandoned for as long as anyone dare remember. Stauf was a master toy maker, a maker of amazing puzzles and this strange house was his greatest creation. Now the mansion stands empty, rotting ever since the children started dying, ever since the six guests came.
Análises de utilizadores: Neutras (168 análises)
Data de lançamento: 28 Abr, 1993

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"One of the scariest games I played as a kid. Stauf still haunts my dreams. It is a bit dated, but the music is timeless. - Meg"

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Henry Stauf's mansion has been abandoned for as long as anyone dare remember. Stauf was a master toy maker, a maker of amazing puzzles and this strange house was his greatest creation. Now the mansion stands empty, rotting ever since the children started dying, ever since the six guests came. Now there are only the eerie lights and the terrible sing-song rhymes of the children.

And suddenly, you are in the house. You move from room to room, step-by-terrifying-step, as scenes from that night of horror come to life. Because Stauf's game isn't over. There were six guests the world knew about - and there was one other. Stauf's mad mansion lives again. And only you can end the nightmare and learn the secret of The 7th Guest.

This Award-Winning Game Features:
  • Groundbreaking use of full-motion video and dialogue recorded by live actors in a terrifyingly real virtual environment.
  • Old Man Stauf's bizarre puzzles to solve and games to play.
  • 22 Stunningly rendered, devilishly surprising, 3-D rooms await you in this fully explorable haunted mansion.
  • 2 CDs of extensive gameplay with an original musical score.

Requisitos do Sistema

Mac OS X
SteamOS + Linux
    • OS: Windows XP / Vista / 7
    • Processor: 1.8 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • OS: Windows 7
    • Processor: 2 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • OS: Mac OS X 10.6.8
    • Processor: 1.8 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 1GB of RAM graphics
    • Hard Drive: 2 GB available space
    • OS: Mac OS X 10.8
    • Processor: 2 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 1GB of RAM graphics
    • Hard Drive: 2 GB available space
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.8 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card
    • Hard Drive: 2 GB available space
    • OS: Ubuntu 14.04 LTS
    • Processor: 2 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card
    • Hard Drive: 2 GB available space
Análises úteis de clientes
7 de 7 pessoas (100%) acharam esta análise útil
7.2 hrs em registo
Publicada: 2 Janeiro
First played this in 1994 when it came free in a CD Rom upgrade kit - which I think may have cost $400. As I remember that version ('multimedia', perhaps) had little introductions on each of the guests which are absent from this version. I never made it thru the original game since it would bug out at the Microscope puzzle and crash.

The best reason to play 7th Guest is the wonderful music by The Fatman, you might also like to play it to get a glimpse of what gaming was like in the 90s. We were all in awe of the full motion video - the eye candy impressed us all - even if the game did not actually work. Today, the movement with FMV is rather tedious, and the 'content' of navigating the house feels rather annoying - with the chattering teeth possibly showing you an interesting flavour animation, or possibly sending you somewhere else so that you have to clunkily retrace your steps.

The acting is hammy, but there is fun in that - imagine the game as a hybrid between the horror genre and pantomime.

Some of the puzzles are fiendish if your spatial and chess-like skills are not strong. At times I found the word puzzles obscure and tenuous given the in-game hints. At least one puzzle I found really not enjoyable since it involved a full blown strategy game unlike any I'd seen before, where the AI makes the perfect move every time. Luckily, you can go from a puzzle to the book on the coffee table in the Library for hints, and on the 3rd return the puzzle will be solved for you, so you can bypass it. Unfortunately, even when you're confident that you can solve a puzzle, Stauf's impatient voiceovers and Precious Pup-like giggle will have you racing for the nearest walkthru just to avoid hearing them.

The game is a historical curiosity, the graphics were ground breaking at the time - I remember playing the animation on the painting at the top of the stairs over and over with a mixture of fascination and revulsion. Wait for it to be on sale for a dollar or two and you won't be disappointed.
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6 de 6 pessoas (100%) acharam esta análise útil
3.0 hrs em registo
Publicada: 3 Janeiro
It's a classic. I remember being amazed by this game on our very first p.c. at home. The puzzles are a bit nerdy, chess-oriented, but provide a real challenge.
I can see now the in-game acting is quite horrible, over-the-top and almost read directly from the script.
I would suggest buying this only for nostalgia's sake, as the graphics and general gameplay are outdated.
The microscope puzzle remains a real tough challenge though, still stuck on that one.
Bought it during steam holiday sale, for a couple of euro's. I couldn't really be bothered trying to get the old, orignal CD-ROMs to work again, so kudos to the team that put it on Steam, highly appreciated.
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5 de 5 pessoas (100%) acharam esta análise útil
17.1 hrs em registo
Publicada: 13 Fevereiro
Iconic 90s puzzle gaming at its finest. Yes, it's aged terribly, yes, the movement behaves like the last shopping trolley at the supermarket, and yes, the acting is dreadful and the MIDI sound worse still... But this game defined a generation of PC gaming, 3D effects which - at the time - were downright amazing to watch. The puzzles were real brain-squeezers, and despite the fact the story doesn't really add a great deal to the adventure, the (poorly) greenscreened acting TOOK PLACE IN THE GAME, it felt like.

Stood up today against anything you care to mention, and this looks like the ugly duckling, but for its time, this was the real king of the castle. And as I mention in my video series playing the game, I'd be willing to forgive it pretty much anything.


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5 de 6 pessoas (83%) acharam esta análise útil
0.2 hrs em registo
Publicada: 5 Maio
Beat this game when it came out. It was my first CD based video game. It's not that great anymore, some pretty obtuse puzzles and grainy FMV video sequences. While I shouldn't necessarily rate it down as it should be taken as a product of it's time, and a pioneer in this sort of gaming, anyone buying this for the first time NOW will likely be very unimpressed.
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1 de 1 pessoas (100%) acharam esta análise útil
0.1 hrs em registo
Publicada: 25 Maio
Played for few minutes . . .
Had headache . . .
Uninstalling . . .
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36 de 41 pessoas (88%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.9 hrs em registo
Publicada: 3 de Julho de 2014
The wonderful thing about 90's computer games is that the media itself carries an uncanny horror with it, possibly due to the fact that as soon as the game boots up, you are reminded of the 90's. For those who are not old enough to have experienced TGIF sitcoms, Pogs, boybands, teased bangs, Buffy, and dialup modems firsthand, this game may appear to be some Satanic computer vomit you only read of in urban legends.

In a way, The 7th Guest is just that. It's not a game where you "just have to get over the graphics." The graphics are not as problematic as other aspects of the game. For example, the cutscenes communicate some story behind the house and all the puzzles in it, but they are so bizarre and disjointed. You finish the cutscenes and hope it was a hallucination, because otherwise that would mean that someone (or more accurately, a whole team of people) willingly unleashed this upon humanity. The gameplay is truly a product of its time: clunky.

Fortunately, the puzzles (the meat of the game) are very challenging and unique, so no matter your thinking style, there will probably be at least one that you can solve instantly, and several that will leave you scratching your head. I consulted a guide quite a bit to get through several puzzles.

TL;DR Don't do this to yourself unless you really, really like puzzles. Recommended because I really, really do.
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25 de 30 pessoas (83%) acharam esta análise útil
1.6 hrs em registo
Publicada: 14 de Abril de 2014
I owned this game for the phillips CD-I back in the 90's. I was young and the game scared me so much I could only manage to play it in short bursts. Safe to say that the game isn't as frightening as I remember but the puzzles are just as hard!

The 7th Guest has a really intriguing story line that pulls you into trying to complete the puzzles.

The game design leaves alot of opportunitys to get lost (Hey it's an old game!)

*****What it doesn't tell you which you really aught to know, is that there is a book/journal at the enterance of the house that tells you the rules and aim of each puzzle.******

All in all its fun and challenging, 7/10 Would be much higher if it had a little more guidence in regard to puzzle rules. :D
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18 de 20 pessoas (90%) acharam esta análise útil
1 pessoa achou esta análise engraçada
12.6 hrs em registo
Publicada: 10 de Outubro de 2014
If you bought a CD-ROM drive or a PC equipped with one in the 90s, you probably got a copy of the The 7th Guest as part of the deal, and as any gamer over 30 will tell you, it was freaking amazing! Oh man, fuzzy footage of hammy (but commendably enthusiastic) actors against low-res, ray-traced backgrounds? How could such mighty wonders be explained outside of the direct intervention of a loving god?! Yes, those were simpler, more naive times, before even the nerdiest of nerds had dial-up internet, and we took our digital miracles wherever we could find them. FMV games (many hastily produced) rained down like Mana from Heaven, and we gobbled up each glorious glob without a critical thought.

Sadly, most of those once awe-inspiring games from the early CD-ROM era have aged pretty terribly; even if you can manage to get your 21st-century eyeballs beyond their nauseous graphics, the majority of them are simply excruciating to play. Incredible to my 32 year-old self, however, The 7th Guest is a charming and addictive game even today! It's got piles of great puzzles (and a few hilariously awful ones for good measure), B-movie charm oozing in yellow rivulets from its ears, some really memorable MIDI courtesy of The Fat Man, and a lot of genuinely interesting art design! Granted, the appeal will probably be limited to aging weirdos like myself who love puzzles, camp and old things, but those weirdos should have a great time with this delightfully moldy oldie!

(Kid me would think adult me a genius for being able to solve all the puzzles.)
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32 de 46 pessoas (70%) acharam esta análise útil
5.3 hrs em registo
Publicada: 25 de Julho de 2014
Full disclosure. I've wanted to finish this game for YEARS. I remember when my pops bought a boxed copy and it wouldn't run because it required upgrades such as a 4X Speed CD-ROM drive. Well after getting all the upgrades we got to play it and well, it ended up being a brutal puzzle game with over the top acting and a molasses interface. Well in 2014 nothing has changed but finishing this game was always a itch I'd wanted to scratch. Now that I've done, I wished I played something else. The good? The house in 7th Guest is nicely realized. Great atmosphere and some of the puzzles are fun. The bad? Well, everything else. The aforementioned acting is even worse now and I'm still not sure what the heck the story was. And some of the puzzles are absolutely brutal diificulty wise (a special screw you to the piano puzzle - memory puzzles are the worst for me). Needless to say, the payoff isn't there and while the pure nostalgia had me smiling at times, I was slapped back to reality as I slowly, SLOWLY moved through the mansion trying to find the next puzzle. So the bottom line is I do not recommend this game unless you remember those early 90s where a couple 100 MBs of storage space or a 4X speed CD-ROM drive was a big deal. Otherwise, move on.

EDIT: I'd be remiss if I didn't add you could skip puzzles. You just have to navigate the mansion SLOWLY to get to a book in the study describing how the puzzle can be solved. Do that three times (THREE) and the puzzle will be solved for you. Not great but better than tearing your hair out.
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16 de 19 pessoas (84%) acharam esta análise útil
19.3 hrs em registo
Publicada: 23 de Julho de 2014
I never played the game when it originally came out so this was my first time playing the game. The game itself is from 1993. and is a adventure/puzzle/horror type of game.You find yourself trapped in a manor with 6 other guests owned by some madman named Stauf.
The story of the game is rather confusing and the cutscenes a lot of times don't make a lot of sense and don't really explain the story that well. The goal of the game is to solve all the puzzles in all the rooms and discover a secret of a 7th guest.

The game has been made using FMV and the rooms are all modeled in 3D which for the time it came out was absolute beauty. Not the case today anymore.Each of the rooms in the house have a puzzle to solve and those really are the game's best trait. The puzzles are quite varied and give a great challenge to anyone willing to invest in this game (although I have to admit I felt the urge to smash my monitor into the wall out of frustration on a couple of occasions).

The bad thing is the game is really slow, thus making the movement around the house a pain. And sometimes during the puzzles the character will keep saying things every time you restart it and it gets annoying sometimes.There are a couple of disturbing scenes and the music / ambiance is quite good at making you feel uneasy.

So, to sum it all up:

+ challenging puzzles
+ great music and sounds

- slow movement
- dated graphics
- not the greatest story

I recommend this game to all adventure fans who don't mind slow movement and enjoy great puzzles. Everyone else, this game is probably not for you! 7 / 10
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18 de 23 pessoas (78%) acharam esta análise útil
15.8 hrs em registo
Publicada: 31 de Outubro de 2013
This is one of the hardest point & click classics I have ever played (I had to exit my game & look for a vid just to solve some of the puzzles in this game) but the game is great if you like classic horror.

Pros: Full Motion Video, Challenging puzzles, Live Action Actors (Well because of the FMV), Creepy Music, Good voice acting, Awesome Narrator & An Interesting Story

Cons: For some reason this game gives away Trojan Viruses which is weird because I never had that virus ever in a steam game, You can't skip the cutscenes (Well I count that as a con because I don't like hearing the same stuff again), no replayability & Some of the puzzles are ♥♥♥♥ing impossible to solve like for ex. the can puzzle in the kitchen

Overall this is a wonderful classic to play & I dare you to leave Stauf's mansion, I double dog dare you.
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8 de 8 pessoas (100%) acharam esta análise útil
5.2 hrs em registo
Publicada: 8 de Novembro de 2014
The 7th guest doesn't hold up as well as it should. At the original release it was groundbreaking and frightening. After roughly 20 years the slow movement system and voice-acting are atrocious. On the positive side, the puzzles are all self contained except one (you don't have to find clues throughout the mansion, just start the puzzle). The downside is there is very little direction or instructions for the puzzles. That difficulty does lend itself to a feeling of accomplishment when you solve one. Some puzzles are very logical and pleasing, some feel randomly difficult and illogical. Also a few are too similar. I still suggest playing through this at least once to see how far gaming has come, and because the atmosphere is still very well set. This would benefit well from a full remake.
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9 de 12 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.0 hrs em registo
Publicada: 26 de Dezembro de 2013
The history of the good ol' point and click is here. Also, the history of the puzzle and the interactive movie. This game is fun, hard, weird, intresting and sometimes even Surgeon Simulator difficult ( a.k.a : Why did he die !! ). Also contains filmed parts you choose to watch ( or maybe not, my dear friend ), some of which you may see the symbol and see it over and over again, something I call " Arrow in the Knee syndrome " ( lol, a skyrim reference in a 7th guest critique, neat ! ). But, as you read this review, you must know that pacience is needed ! For some puzzles ( like that telescope one ), the SS difficulty galores ! It forces you to do it all over again since... well, I bet you're curious, and spoiler needy, so, I won't tell... Also, those ghosts bring in dat spook once you see 'em ( specially if you're that retro type of gamer ). To be specific, this is a must play. Even if you're a wuss at videogames, play this game, pay the eight bucks 'cause ya do ( are those eight bucks, I don't remember... ) and meet Stauf and his otherworldly ghasts ! ( Pun intended ). So, what are you waiting for ? Do not waste your time !!!! DO IT ! ( But, I do have to tell ya, this is the Alone in the Dark type of horror. It once spooked a full generation of gamers throughout the world in those days, but nowadays, it may not be that terrifying, But, anyways, if you are new to old games, and if you love puzzle games, have a bunch of those in your iPhone, and if ya wanna start with something different, than start with this one ! It may not terrify you, as I told you, but it's worth. Although, if you are a long time gamer, who plays frequently those old fashioned arcade games, hates CoD, Battlefield, Skyrim, Fallout, BioShock and other junk, and if you never palyed this game before, just do it. You may get terrified just ike you once did with that DOS X. )
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6 de 7 pessoas (86%) acharam esta análise útil
1.2 hrs em registo
Publicada: 2 de Novembro de 2014
I have not, as of yet. finished this game. I have, however, played through enough to be able to make my mind up on my overall impression.

This game was recently gifted to me by a friend with nostalgic ties to a game I'd missed out on owing to being 9 years old and not owning a gaming system that wasn't made by Sega or Nintendo. Therefore, I guess, he figured I might have the benefit of forming an opinion without "nostalgia goggles."

Initial impression on boot up weren't exactly dazzling, but entirely forgiveable when you factor in that this game is 21 years old and was, at the time, something that would have wowed me. The opening cinematics featured cheesy and cliche voice acting and pixelised live actors. The story, however, was intriguing enough to press on in spite of pre-emptively deciding that there was no way this game was going to rattle me. After all, this is an old-school point and click adventure and is in one of my favourite gaming categories.

On gaining control of the game after the introductions, the rendering of the house is pleasantly surprising and detailed, given that your expectations may have been lowered. Controlling your orientation feels a little bit clunky and decidedly less interactive than you were expecting. If, from what I've already said is enough to turn you off of this game, and you absolutely cannot get past the feel of a very dated game, you may as well move on. However, first impressions can (and more often than not) be wrong.

If you like games that aren't going to hold your hand and tell you what to do? Read on.
If you like games that give you a rewarding hit of dopamine when your big brain figures out a taxing problem? Read on.
If you like atmospheric games that play on your emotional state? Read on.

Shortly after I got my bearings, my initial impressions melted off into nothingness. Clicking around, solving that first puzzle...excellent. The star of the show, though, is that musical score. It plays so perfectly as you uncover teasing aspects of the narrative and somehow jangles the ever-loving Hello on your nerves.
This game is entirely a creepy experience when played with headphones and dim lighting (for that immersive experience). My expectations were shattered.

The only time my nostalgia goggles ever came into play and tainted my unbiased experience, is that some of the problems within the game harkened me back to the days of playing Myst.

In summary, I have to admit that the mixed ratings of this game scared me off when I first viewed it. If not for my friend, I would have shamefully dismissed affording this game the chance it deserves.
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6 de 7 pessoas (86%) acharam esta análise útil
0.8 hrs em registo
Publicada: 29 de Setembro de 2014
Yep, this game is old. Yep, the graphics are quite dated. Yep, it runs slower than most. (what'd you expect, it's old. lol) However, the house is well thought out, well planned and well organized. The story, if you actually pay attention to it, is quite good and definitely creepy. While it can't hold a candle to most of the newer stuff if you're willing to play a game the way we used to play 21 years ago then it's well worth the nostalgic trip. Back then, they really made us work for our puzzle solutions! Still one of my all-time favorites. Right along with the second part, the 11th Hour, and the Phantasmagoria series.
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8 de 11 pessoas (73%) acharam esta análise útil
0.4 hrs em registo
Publicada: 15 de Agosto de 2014
Don't listen to the Rock, Paper, Shotgun article. This game is a classic. I admit, time has not been kind to it, as it hasn't aged that well, but the nostalgia still stands tall. The puzzles are inventive and enjoyable, the stroies are scary, creepy, and even a bit goofy at times, and the acting is cheesy goodness. If you have the money and want to reopen that time-capsule from the 90's, I highly recommend this gem and it's sequel; The 11th Hour
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30 de 54 pessoas (56%) acharam esta análise útil
3.4 hrs em registo
Publicada: 24 de Outubro de 2014
The 7th Guest is one of the original PC classics from back from 1993. You'll get to explore the full 3D rendered mansion and see the full motion video that made this game so famous at the time. The game is a no pressure, point and click puzzle game that puts you in a kooky haunted house full of human spirits from the 1930s. I can't call them ghosts, so much as spirits, they aren't scary or spooky so much as eccentric.

Each room in the mansion has its own puzzle to solve. There is a good variety of puzzles here, you won't face the same one twice. Some puzzles are self explanatory such as a sliding tile puzzle, a word jumble on a quilt and a maze where you need to flip doors to get to the end. Others are less obvious, such as arranging cans to spell words where the only vowel is Y. Some are just tedious because of the point and click controls, coupled with voice overs. The voices will give you hints and a villain will taunt you, but each time a voice says something, it will halt the game, killing the pace. If you get stumped on a puzzle, there is a library with a hint book.

As you navigate the mansion, you'll see things in first person perspective. To turn around, you need only click the side of the screen. There is no slight turning, when you turn, the camera will turn completely around and look at what the game wants to. In a room, you need to hover your mouse cursor until it changes to let you know that you can do something or walk forward. Some doors you can enter, other doors you can't with no sign that you need a key or anything like that. Instead, you need to assume that solving puzzles will unlock doors to new areas. The game won't hold your hand or tell you anything more than a hint in a puzzle. If you see that as a positive, this might be a game for you.

There game is forgiving. There is no sort of game over. It all just keeps going. If you get stumped on a puzzle, you can restart it. Nothing will kill you. You just keep going. The only real downer is time wasted going the wrong direction or having to listen to voice overs over and over again. You won't find a map except for the basement maze. You can't get lost... except for in the basement maze, where everything is a grey brick wall.

The game takes its time. Just getting from place to place seems like a chore since movement is so slow even on my modern PC. Hearing voice overs will stop the game and there are plenty of cut scenes full of absurd dialog about their past sins. There are nice touches to the game such as a skull face or hands trying to reach through a painting.

If you're in the mood for 1993 nostalgia, midi loops and puzzles, this game is for you. The game is a part of history.
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6 de 8 pessoas (75%) acharam esta análise útil
5.9 hrs em registo
Publicada: 17 de Outubro de 2014
One of the original interactive 3D puzzle games! Inspiration, design, and execution at its best!
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7 de 10 pessoas (70%) acharam esta análise útil
6.2 hrs em registo
Publicada: 16 de Maio de 2014
This game has aged poorly but despite that the main part of the gameplay holds up and is still fun. The Puzzles.

Besides that everything in this game is pretty garbage. The FMV's arent done well, the acting is terrible (like most FMV games), the story is lame and anticlimatic, there is no fast forward to move to rooms faster and you move at a snails pace, there isnt a logical flow to the game's plot and you just constantly are fed random bits and pieces of whats going on.

If you are into puzzles I recommend this game, otherwise stay away. There are better things you could be playing.
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8 de 12 pessoas (67%) acharam esta análise útil
4.4 hrs em registo
Publicada: 25 de Novembro de 2013
The classic game is now on Steam. If you've never played it, it is a first person adventure/puzzle game with a story that includes dark themes and horror. The puzzles come in all kinds: most are based on simple logic (e.g. adjusting a series of values so that blood can flow from one end of a maze to the other), others are word puzzles (e.g. anagrams). I would recommend this game to anyone who likes a good horror story and/or puzzles.

If you've played this game before, then why are you reading this review? You already know how awesome it is.
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