Henry Stauf's mansion has been abandoned for as long as anyone dare remember. Stauf was a master toy maker, a maker of amazing puzzles and this strange house was his greatest creation. Now the mansion stands empty, rotting ever since the children started dying, ever since the six guests came.
Käyttäjäarvostelut: Neutraali (140 arvostelua)
Julkaisupäivä: 28. huhti, 1993

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Osta 7th Guest

Paketit, jotka sisältävät tämän pelin

Osta 7th Guest & 11th Hour Bundle

Sisältää 2 kohdetta: The 11th Hour, The 7th Guest

 

Kuraattoreiden suosittelema

"One of the scariest games I played as a kid. Stauf still haunts my dreams. It is a bit dated, but the music is timeless. - Meg"

Tietoja pelistä

Henry Stauf's mansion has been abandoned for as long as anyone dare remember. Stauf was a master toy maker, a maker of amazing puzzles and this strange house was his greatest creation. Now the mansion stands empty, rotting ever since the children started dying, ever since the six guests came. Now there are only the eerie lights and the terrible sing-song rhymes of the children.

And suddenly, you are in the house. You move from room to room, step-by-terrifying-step, as scenes from that night of horror come to life. Because Stauf's game isn't over. There were six guests the world knew about - and there was one other. Stauf's mad mansion lives again. And only you can end the nightmare and learn the secret of The 7th Guest.

This Award-Winning Game Features:
  • Groundbreaking use of full-motion video and dialogue recorded by live actors in a terrifyingly real virtual environment.
  • Old Man Stauf's bizarre puzzles to solve and games to play.
  • 22 Stunningly rendered, devilishly surprising, 3-D rooms await you in this fully explorable haunted mansion.
  • 2 CDs of extensive gameplay with an original musical score.

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: 1.8 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Mac OS X 10.6.8
    • Processor: 1.8 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 1GB of RAM graphics
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Mac OS X 10.8
    • Processor: 2 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 1GB of RAM graphics
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.8 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: 2 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card
    • Hard Drive: 2 GB available space
Hyödylliset arvostelut
11/12 (92%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
12.6 tuntia pelattu
Julkaistu 10. lokakuu, 2014.
If you bought a CD-ROM drive or a PC equipped with one in the 90s, you probably got a copy of the The 7th Guest as part of the deal, and as any gamer over 30 will tell you, it was freaking amazing! Oh man, fuzzy footage of hammy (but commendably enthusiastic) actors against low-res, ray-traced backgrounds? How could such mighty wonders be explained outside of the direct intervention of a loving god?! Yes, those were simpler, more naive times, before even the nerdiest of nerds had dial-up internet, and we took our digital miracles wherever we could find them. FMV games (many hastily produced) rained down like Mana from Heaven, and we gobbled up each glorious glob without a critical thought.

Sadly, most of those once awe-inspiring games from the early CD-ROM era have aged pretty terribly; even if you can manage to get your 21st-century eyeballs beyond their nauseous graphics, the majority of them are simply excruciating to play. Incredible to my 32 year-old self, however, The 7th Guest is a charming and addictive game even today! It's got piles of great puzzles (and a few hilariously awful ones for good measure), B-movie charm oozing in yellow rivulets from its ears, some really memorable MIDI courtesy of The Fat Man, and a lot of genuinely interesting art design! Granted, the appeal will probably be limited to aging weirdos like myself who love puzzles, camp and old things, but those weirdos should have a great time with this delightfully moldy oldie!

(Kid me would think adult me a genius for being able to solve all the puzzles.)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
25/44 (57%) arvioi tämän hyödylliseksi
3.4 tuntia pelattu
Julkaistu 24. lokakuu, 2014.
The 7th Guest is one of the original PC classics from back from 1993. You'll get to explore the full 3D rendered mansion and see the full motion video that made this game so famous at the time. The game is a no pressure, point and click puzzle game that puts you in a kooky haunted house full of human spirits from the 1930s. I can't call them ghosts, so much as spirits, they aren't scary or spooky so much as eccentric.

Each room in the mansion has its own puzzle to solve. There is a good variety of puzzles here, you won't face the same one twice. Some puzzles are self explanatory such as a sliding tile puzzle, a word jumble on a quilt and a maze where you need to flip doors to get to the end. Others are less obvious, such as arranging cans to spell words where the only vowel is Y. Some are just tedious because of the point and click controls, coupled with voice overs. The voices will give you hints and a villain will taunt you, but each time a voice says something, it will halt the game, killing the pace. If you get stumped on a puzzle, there is a library with a hint book.

As you navigate the mansion, you'll see things in first person perspective. To turn around, you need only click the side of the screen. There is no slight turning, when you turn, the camera will turn completely around and look at what the game wants to. In a room, you need to hover your mouse cursor until it changes to let you know that you can do something or walk forward. Some doors you can enter, other doors you can't with no sign that you need a key or anything like that. Instead, you need to assume that solving puzzles will unlock doors to new areas. The game won't hold your hand or tell you anything more than a hint in a puzzle. If you see that as a positive, this might be a game for you.

There game is forgiving. There is no sort of game over. It all just keeps going. If you get stumped on a puzzle, you can restart it. Nothing will kill you. You just keep going. The only real downer is time wasted going the wrong direction or having to listen to voice overs over and over again. You won't find a map except for the basement maze. You can't get lost... except for in the basement maze, where everything is a grey brick wall.

The game takes its time. Just getting from place to place seems like a chore since movement is so slow even on my modern PC. Hearing voice overs will stop the game and there are plenty of cut scenes full of absurd dialog about their past sins. There are nice touches to the game such as a skull face or hands trying to reach through a painting.

If you're in the mood for 1993 nostalgia, midi loops and puzzles, this game is for you. The game is a part of history.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
5.2 tuntia pelattu
Julkaistu 8. marraskuu, 2014.
The 7th guest doesn't hold up as well as it should. At the original release it was groundbreaking and frightening. After roughly 20 years the slow movement system and voice-acting are atrocious. On the positive side, the puzzles are all self contained except one (you don't have to find clues throughout the mansion, just start the puzzle). The downside is there is very little direction or instructions for the puzzles. That difficulty does lend itself to a feeling of accomplishment when you solve one. Some puzzles are very logical and pleasing, some feel randomly difficult and illogical. Also a few are too similar. I still suggest playing through this at least once to see how far gaming has come, and because the atmosphere is still very well set. This would benefit well from a full remake.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/5 (80%) arvioi tämän hyödylliseksi
0.8 tuntia pelattu
Julkaistu 29. syyskuu, 2014.
Yep, this game is old. Yep, the graphics are quite dated. Yep, it runs slower than most. (what'd you expect, it's old. lol) However, the house is well thought out, well planned and well organized. The story, if you actually pay attention to it, is quite good and definitely creepy. While it can't hold a candle to most of the newer stuff if you're willing to play a game the way we used to play 21 years ago then it's well worth the nostalgic trip. Back then, they really made us work for our puzzle solutions! Still one of my all-time favorites. Right along with the second part, the 11th Hour, and the Phantasmagoria series.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
7.2 tuntia pelattu
Julkaistu 2. tammikuu.
First played this in 1994 when it came free in a CD Rom upgrade kit - which I think may have cost $400. As I remember that version ('multimedia', perhaps) had little introductions on each of the guests which are absent from this version. I never made it thru the original game since it would bug out at the Microscope puzzle and crash.

The best reason to play 7th Guest is the wonderful music by The Fatman, you might also like to play it to get a glimpse of what gaming was like in the 90s. We were all in awe of the full motion video - the eye candy impressed us all - even if the game did not actually work. Today, the movement with FMV is rather tedious, and the 'content' of navigating the house feels rather annoying - with the chattering teeth possibly showing you an interesting flavour animation, or possibly sending you somewhere else so that you have to clunkily retrace your steps.

The acting is hammy, but there is fun in that - imagine the game as a hybrid between the horror genre and pantomime.

Some of the puzzles are fiendish if your spatial and chess-like skills are not strong. At times I found the word puzzles obscure and tenuous given the in-game hints. At least one puzzle I found really not enjoyable since it involved a full blown strategy game unlike any I'd seen before, where the AI makes the perfect move every time. Luckily, you can go from a puzzle to the book on the coffee table in the Library for hints, and on the 3rd return the puzzle will be solved for you, so you can bypass it. Unfortunately, even when you're confident that you can solve a puzzle, Stauf's impatient voiceovers and Precious Pup-like giggle will have you racing for the nearest walkthru just to avoid hearing them.

The game is a historical curiosity, the graphics were ground breaking at the time - I remember playing the animation on the painting at the top of the stairs over and over with a mixture of fascination and revulsion. Wait for it to be on sale for a dollar or two and you won't be disappointed.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
3.0 tuntia pelattu
Julkaistu 3. tammikuu.
It's a classic. I remember being amazed by this game on our very first p.c. at home. The puzzles are a bit nerdy, chess-oriented, but provide a real challenge.
I can see now the in-game acting is quite horrible, over-the-top and almost read directly from the script.
I would suggest buying this only for nostalgia's sake, as the graphics and general gameplay are outdated.
The microscope puzzle remains a real tough challenge though, still stuck on that one.
Bought it during steam holiday sale, for a couple of euro's. I couldn't really be bothered trying to get the old, orignal CD-ROMs to work again, so kudos to the team that put it on Steam, highly appreciated.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/4 (75%) arvioi tämän hyödylliseksi
1.2 tuntia pelattu
Julkaistu 2. marraskuu, 2014.
I have not, as of yet. finished this game. I have, however, played through enough to be able to make my mind up on my overall impression.

This game was recently gifted to me by a friend with nostalgic ties to a game I'd missed out on owing to being 9 years old and not owning a gaming system that wasn't made by Sega or Nintendo. Therefore, I guess, he figured I might have the benefit of forming an opinion without "nostalgia goggles."

Initial impression on boot up weren't exactly dazzling, but entirely forgiveable when you factor in that this game is 21 years old and was, at the time, something that would have wowed me. The opening cinematics featured cheesy and cliche voice acting and pixelised live actors. The story, however, was intriguing enough to press on in spite of pre-emptively deciding that there was no way this game was going to rattle me. After all, this is an old-school point and click adventure and is in one of my favourite gaming categories.

On gaining control of the game after the introductions, the rendering of the house is pleasantly surprising and detailed, given that your expectations may have been lowered. Controlling your orientation feels a little bit clunky and decidedly less interactive than you were expecting. If, from what I've already said is enough to turn you off of this game, and you absolutely cannot get past the feel of a very dated game, you may as well move on. However, first impressions can (and more often than not) be wrong.

If you like games that aren't going to hold your hand and tell you what to do? Read on.
If you like games that give you a rewarding hit of dopamine when your big brain figures out a taxing problem? Read on.
If you like atmospheric games that play on your emotional state? Read on.

Shortly after I got my bearings, my initial impressions melted off into nothingness. Clicking around, solving that first puzzle...excellent. The star of the show, though, is that musical score. It plays so perfectly as you uncover teasing aspects of the narrative and somehow jangles the ever-loving Hello on your nerves.
This game is entirely a creepy experience when played with headphones and dim lighting (for that immersive experience). My expectations were shattered.

The only time my nostalgia goggles ever came into play and tainted my unbiased experience, is that some of the problems within the game harkened me back to the days of playing Myst.

In summary, I have to admit that the mixed ratings of this game scared me off when I first viewed it. If not for my friend, I would have shamefully dismissed affording this game the chance it deserves.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
17.1 tuntia pelattu
Julkaistu 13. helmikuu.
Iconic 90s puzzle gaming at its finest. Yes, it's aged terribly, yes, the movement behaves like the last shopping trolley at the supermarket, and yes, the acting is dreadful and the MIDI sound worse still... But this game defined a generation of PC gaming, 3D effects which - at the time - were downright amazing to watch. The puzzles were real brain-squeezers, and despite the fact the story doesn't really add a great deal to the adventure, the (poorly) greenscreened acting TOOK PLACE IN THE GAME, it felt like.

Stood up today against anything you care to mention, and this looks like the ugly duckling, but for its time, this was the real king of the castle. And as I mention in my video series playing the game, I'd be willing to forgive it pretty much anything.

WELCOME BACK TO 1992.

https://www.youtube.com/watch?v=LQdqUBAwC5w
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
12.6 tuntia pelattu
Julkaistu 22. syyskuu, 2014.
Never too late for a crazy puzzle game : )
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
0.4 tuntia pelattu
Julkaistu 26. syyskuu, 2014.
Before I start, I recomend The 7th Guest as a game. I do not recommend the Steam version, but the iPad version instead.


Aside from glaring speed issues, this game is still a great. Put those issues aside, and the puzzles are challenging, the rooms are perfectly designed, and the drama, while cheesy, still has a charm to it. This game inspired me to go down the path of environmental design.

That said, the speed of the game does ruin the Steam version completely. It makes you fearful of experementing, or making mistakes. One mistake could lead to ten more minutes of agonisingly slow moves. If you want to get the full, great expirience, get the iPad version. The game cutscenes/effects on that version have been sped up to much more sensible levels.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
3.0 tuntia pelattu
Julkaistu 20. lokakuu, 2014.
The only problem I seem to have is with my mouse. Don't know if its just my mouse or what but I can't click on anything because mycursor jumps around. I barely move it and my cursor jumps to the corner. And i can't see the little bony hand symbol indicating I can move forward. I love this game to death, but I physically can't play it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/5 (60%) arvioi tämän hyödylliseksi
5.9 tuntia pelattu
Julkaistu 17. lokakuu, 2014.
One of the original interactive 3D puzzle games! Inspiration, design, and execution at its best!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/11 (55%) arvioi tämän hyödylliseksi
11.4 tuntia pelattu
Julkaistu 2. marraskuu, 2014.
Horror-themed puzzle & exploration game with pre-rendered 3D environments, cinematic cutscenes, nice puzzles, and abysmal gameplay and interface.

Despite the strong positive vibes of nostalgia I cannot in good conscience recommend this game in this day and age. This game originally came out in '93 and it hasn't aged that well. While the puzzles are still good and the premise and story bits of the game are alright, the game has too many infuriating flaws for most people to be able to look past them.

Basically you wander around the abandoned mansion of a crazy doll-maker Henry Stauf and solve puzzles to unlock new cutscenes and rooms with more puzzles. The puzzles themselves are mostly fun, but there are several annoyances that make it difficult to enjoy this game.

First of all, the movement happens on rails, i.e. when you click to move forward or to sides, you enter a static animated sequence that turns the camera and/or moves it to the next location, during which the game will not respond to input. The movement sequences are extremely, infuriatingly slow and unskippable. It gets even worse when you click on a random interactive object and the game takes you on a completely unpredictable, surreal trip to another location, and you have to slowly walk back to where you came from. You will learn to hate the gameplay for this alone.

While you're solving puzzles, you'll get abruptly interrupted by voice sequences of the main villain mocking you and the protagonist thinking to himself, which make the game unresponsive for their duration. Sometimes Stauf or your character give you clues pertaining to the goal of the puzzle, and mostly these are played back only once (you can retrigger them by exiting from and restarting the puzzle), but there are of course exceptions and it makes you wonder if this game was poorly playtested as it really gets old fast hearing the same lines over and over again if you need to reset a puzzle. Often the interruptions consist of the villain making fun of your inadequate problem solving skills and laughing in your face. For example, there's a chess knight-piece puzzle during which Stauf will say "Don't take all night" every five moves or so, and due to the fact that the puzzle mechanics themselves are so extremely slow that it indeed will take you all night, you will end up muting audio to maintain your sanity.

The puzzle mechanics themselves mostly consist of clicking on pre-rendered at-the-time spectacular 3D objects which are then moved around sometimes at excruciatingly slow speeds which introduces yet more arbitrary waiting to the gameplay. For most puzzles this wasn't such a big problem but there are instances that are guaranteed to frustrate you because you'll feel that the game is unnecessarily wasting your time by forcing you to wait between actions.

Essentially, everything in this game is slow - even the menus are loyal to this quirkiness by forcing you to wait during unnecessary animations and audio clips. You're also forced to write the name of your savegame by clicking on fancy letters with your mouse - it's not like you'd likely be equipped with a more convenient input device for entering letters after all. If you enter the menu while you're in a larger area- if only to check the map to see which rooms have unsolved puzzles - when you return to the game it will teleport you to a default location, forcing you to manually walk back to where you were when you entered the menu screen.

The graphics, while being jawdropping when this game came out, of course ain't pretty by today's standards, but I wouldn't say they're unbearable either. Some of the scenes still look fine and obviously a lot of effort went into designing the interiors of the mansion. Goes without saying that we're used to much higher quality graphics rendered in real-time these days, so being forced to navigate this environment via unskippable animated sequences may drive you mad nonetheless.

The music in this game is actually very good. While the soundtrack consists of MIDI tracks which sound a bit ridiculous and thin, the compositions themselves are noteworthy.

If you can tolerate the myriad of annoyances this game throws at you, the puzzles are still good after 20 years and even the story and setting hold some intrigue, but be warned that the fundamentals of the gameplay are crippled to a point that would be deemed absolutely unacceptable in today's standards.

Oh right, and: Went in through a billiard table pocket. Came out of the oven. 5/5 would trip again.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
5.6 tuntia pelattu
Julkaistu 18. joulukuu, 2014.
While this game was groundbreaking when it was released, it has lost all of its charm today. The graphics are terrible, puzzles are boring rip-offs of various children's puzzles and at least one (picture puzzle) is often unsolvable due to being initialized randomly in an unsolvable state. The interface is very clumsy, and most importantly, very slow. Turning takes forever and the (longwinded...) cut-scenes cannot be skipped, whether you've seen them before or not...

The only reason I played this game till the end is for historical reasons, and even for that I wouldn't recommend it. Just watch a video and save the torture it is to play this game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
0.3 tuntia pelattu
Julkaistu 9. syyskuu, 2014.
Once you get past the 20 minute intro cutscene you are treated to the best graphics i have ever seen. Those spooky skeleton hand pointers are best ever.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/8 (50%) arvioi tämän hyödylliseksi
11.5 tuntia pelattu
Julkaistu 18. marraskuu, 2014.
The first ever CD only game from the early 90s. This game was the top of the line back in the day with Full Motion Video and pre-rendered 3D graphics. However, it hasn't aged well in this day in age. Still fun if you like to reminisce as the puzzles are quite fun, except for the maze puzzle. And of course the Reversi microscope puzzle that can't be beat. I wouldn't recommend this other than for nostalgic reasons.

Edit: The game played real slow until I opened up the scummvm-t7g.ini file and changed fast_movie_speed from false to true. Now I can navigate much quicker through the mansion with a much less choppy framerate.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
32/36 (89%) arvioi tämän hyödylliseksi
0.9 tuntia pelattu
Julkaistu 3. heinäkuu, 2014.
The wonderful thing about 90's computer games is that the media itself carries an uncanny horror with it, possibly due to the fact that as soon as the game boots up, you are reminded of the 90's. For those who are not old enough to have experienced TGIF sitcoms, Pogs, boybands, teased bangs, Buffy, and dialup modems firsthand, this game may appear to be some Satanic computer vomit you only read of in urban legends.

In a way, The 7th Guest is just that. It's not a game where you "just have to get over the graphics." The graphics are not as problematic as other aspects of the game. For example, the cutscenes communicate some story behind the house and all the puzzles in it, but they are so bizarre and disjointed. You finish the cutscenes and hope it was a hallucination, because otherwise that would mean that someone (or more accurately, a whole team of people) willingly unleashed this upon humanity. The gameplay is truly a product of its time: clunky.

Fortunately, the puzzles (the meat of the game) are very challenging and unique, so no matter your thinking style, there will probably be at least one that you can solve instantly, and several that will leave you scratching your head. I consulted a guide quite a bit to get through several puzzles.

TL;DR Don't do this to yourself unless you really, really like puzzles. Recommended because I really, really do.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
22/27 (81%) arvioi tämän hyödylliseksi
1.6 tuntia pelattu
Julkaistu 14. huhtikuu, 2014.
I owned this game for the phillips CD-I back in the 90's. I was young and the game scared me so much I could only manage to play it in short bursts. Safe to say that the game isn't as frightening as I remember but the puzzles are just as hard!

The 7th Guest has a really intriguing story line that pulls you into trying to complete the puzzles.

The game design leaves alot of opportunitys to get lost (Hey it's an old game!)

*****What it doesn't tell you which you really aught to know, is that there is a book/journal at the enterance of the house that tells you the rules and aim of each puzzle.******

All in all its fun and challenging, 7/10 Would be much higher if it had a little more guidence in regard to puzzle rules. :D
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
27/38 (71%) arvioi tämän hyödylliseksi
5.3 tuntia pelattu
Julkaistu 25. heinäkuu, 2014.
Full disclosure. I've wanted to finish this game for YEARS. I remember when my pops bought a boxed copy and it wouldn't run because it required upgrades such as a 4X Speed CD-ROM drive. Well after getting all the upgrades we got to play it and well, it ended up being a brutal puzzle game with over the top acting and a molasses interface. Well in 2014 nothing has changed but finishing this game was always a itch I'd wanted to scratch. Now that I've done, I wished I played something else. The good? The house in 7th Guest is nicely realized. Great atmosphere and some of the puzzles are fun. The bad? Well, everything else. The aforementioned acting is even worse now and I'm still not sure what the heck the story was. And some of the puzzles are absolutely brutal diificulty wise (a special screw you to the piano puzzle - memory puzzles are the worst for me). Needless to say, the payoff isn't there and while the pure nostalgia had me smiling at times, I was slapped back to reality as I slowly, SLOWLY moved through the mansion trying to find the next puzzle. So the bottom line is I do not recommend this game unless you remember those early 90s where a couple 100 MBs of storage space or a 4X speed CD-ROM drive was a big deal. Otherwise, move on.

EDIT: I'd be remiss if I didn't add you could skip puzzles. You just have to navigate the mansion SLOWLY to get to a book in the study describing how the puzzle can be solved. Do that three times (THREE) and the puzzle will be solved for you. Not great but better than tearing your hair out.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
13/16 (81%) arvioi tämän hyödylliseksi
19.3 tuntia pelattu
Julkaistu 23. heinäkuu, 2014.
I never played the game when it originally came out so this was my first time playing the game. The game itself is from 1993. and is a adventure/puzzle/horror type of game.You find yourself trapped in a manor with 6 other guests owned by some madman named Stauf.
The story of the game is rather confusing and the cutscenes a lot of times don't make a lot of sense and don't really explain the story that well. The goal of the game is to solve all the puzzles in all the rooms and discover a secret of a 7th guest.

The game has been made using FMV and the rooms are all modeled in 3D which for the time it came out was absolute beauty. Not the case today anymore.Each of the rooms in the house have a puzzle to solve and those really are the game's best trait. The puzzles are quite varied and give a great challenge to anyone willing to invest in this game (although I have to admit I felt the urge to smash my monitor into the wall out of frustration on a couple of occasions).

The bad thing is the game is really slow, thus making the movement around the house a pain. And sometimes during the puzzles the character will keep saying things every time you restart it and it gets annoying sometimes.There are a couple of disturbing scenes and the music / ambiance is quite good at making you feel uneasy.

So, to sum it all up:

+ challenging puzzles
+ great music and sounds

- slow movement
- dated graphics
- not the greatest story

I recommend this game to all adventure fans who don't mind slow movement and enjoy great puzzles. Everyone else, this game is probably not for you! 7 / 10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska