In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings.
User reviews: Very Positive (289 reviews)
Release Date: Nov 11, 2013

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Packages that include this game

Buy PixelJunk™ Monsters Ultimate + Shooter Bundle

Includes 2 items: PixelJunk™ Monsters Ultimate, PixelJunk™ Shooter

Buy PixelJunk Bundle

Includes 4 items: Nom Nom Galaxy, PixelJunk Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Shooter

 

Recommended By Curators

"Rescue stranded scientists in this physics action puzzler. Very satisfying fluid physics and puzzles, fun gameplay, smooth controls. Recommended."

Reviews

“Smart environmental puzzles in tight, intriguing spaces. Great minimal visual style and excellent, diverse soundtrack.”
Mac Life

“Gleefully swift, ingeniously puzzling, and kind to your senses through delightful art and a terrific soundtrack, Shooter is received with open arms on the PC.”
PC Games N

About This Game

In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings. Add in a swarm of dangerous enemies, hazardous substances and stranded survivors in need of your help and your mission objectives are pretty clear!

Action, adventure and entertainment await you. Be the hero and rescue the stranded scientists while enjoying a world of fun retro visuals and a dynamic soundtrack that reacts to the level of danger that you find yourself in!

Key Features


  • Battle across 15 stages with your spacecraft to save the scientists
  • Navigate cavernous puzzles by manipulating water, magma and even a strange magnetic black liquid
  • Recruit a friend and play local coop

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista Service Pack 2
    • Processor: 2.5Ghz i3 Equivalent Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 Compliant Graphics Device, Radeon 5450, NVidia 8600, Intel HD 3000 or better @720p
    • DirectX: Version 11
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Recommended:
    • OS: Windows 7
    • Processor: 2.8Ghz i5 Equivalent Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 Compliant Graphics Device, Radeon 5770, NVidia GTX 470, Intel HD 4000
    • DirectX: Version 11
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Minimum:
    • OS: OS X 10.6 (Snow Leopard)
    • Processor: 2.5 Ghz Quad Core Processor
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 or better @720p
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Recommended:
    • OS: OS X 10.8 (Mountain Lion)
    • Processor: 2.8Ghz Quad Core Processor
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 5000 or better
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Minimum:
    • OS: Ubuntu 13.04
    • Processor: 2.5Ghz i3 Equivalent Processor
    • Memory: 2 GB RAM
    • Graphics: Radeon 5770, NVidia GTX 470 or better @720p
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
    Recommended:
    • OS: Ubuntu 13.04
    • Processor: 2.8Ghz i5 Equivalent Processor
    • Memory: 2 GB RAM
    • Graphics: Radeon 5770, NVidia GTX 470 or better
    • Hard Drive: 250 MB available space
    • Sound Card: XAudio 2-Compatible Sound Card
Helpful customer reviews
6 of 8 people (75%) found this review helpful
1.2 hrs on record
Posted: November 10, 2014
Fun, unique, and colorful game. Gameplay is a mix of twin-stick type shooting and puzzle solving with magnificent fluid physics and a variety of abilities. Highly Recommended.
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5 of 7 people (71%) found this review helpful
3.4 hrs on record
Posted: December 31, 2014
love the overheating,
love the cooling,
love the magnetic fluid,
love the co-op,
love the stages and level design,
love the graphics and physics,
love the boss battles,
love the different fluid suits,
love the Pina Colada
love the ending.
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2 of 2 people (100%) found this review helpful
7.6 hrs on record
Posted: January 31
The co-op experience is where this game happens. Awesome graphics and controls, overall awesome barrel of great fun.
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3 of 4 people (75%) found this review helpful
1.0 hrs on record
Posted: December 2, 2014
Great little physics based shooter, got in a bundle for a dollar. Totally worth it. Cool artstyle and nice soundtrack :)
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3 of 4 people (75%) found this review helpful
6.6 hrs on record
Posted: December 1, 2014
I had previously played PixelJunk's Eden, and silently vowed to check out any other game that they put out. I am not disappointed. This game offers a significant level of difficulty and a unique stage in which to enjoy its quirks.
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4 of 6 people (67%) found this review helpful
2.3 hrs on record
Posted: November 16, 2014
Fun and puzzley - I don't like puzzle oriented games.
However, this was still fun. Nifty shootemup elemebnt kept me playing.

They throw curveballs, but it makes for a fun experience.
Story seems really sparse.
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5 of 8 people (63%) found this review helpful
2 people found this review funny
10.1 hrs on record
Posted: November 25, 2014
First impression: this game is not as fun as it appears. It's far, far better.
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Posted: January 23
This is a very well designed and programmed game that diserves many positive feedbacks, The controls for the keyboard & mouse or the controller itself is very fluint and fun, this games has more objectives then just the story mode, you can locally play multiplayer with your freinds, its a very great game. I recorded some gameplay so i hope you enjoy :)
My score - 8/10
https://www.youtube.com/watch?v=AHnMwFhnNak
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1 of 1 people (100%) found this review helpful
7.4 hrs on record
Posted: March 6
Superfun game! Looks nice, easy to play, great use of physics, addictive. Highly recommended!
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1 of 1 people (100%) found this review helpful
5.5 hrs on record
Posted: December 12, 2014
The first time I saw PixelJunk Shooter on PS3, I'd always wanted it, but I've never owned a PS3, so when I randomly found out that it was on PC for over a year, I lept at the chance!
I'm always a sucker for physic games and this game deals with puzzles quite elegantly :)

The immediate goal of the game is to rescue survivors as the environment either traps or threatens them. The game is short and sweet but it does a good job of having each area utilize a different tool, like the Lava Gun in the Ice levels.

If you'd like to see the game in action there's not much I didn't cover in this First Look (ignore the comments about it being on sale. That's expired)
https://www.youtube.com/watch?v=qJHAlGE2pV0
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1 of 1 people (100%) found this review helpful
1.4 hrs on record
Posted: January 11
Sort of a boring game. The liquid physics are neat, but it's about all the game has going for it. The game focuses more on action than puzzles, but both are disappointingly simple.
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2 of 3 people (67%) found this review helpful
1.1 hrs on record
Posted: February 10
Ok, this is a quickie reveiw. Don't look to it like it's a buyers guide, because it isn't. I'm gonna tell you the thing you should have to make your experience optimal according to what i have experienced with it.

Alright, let's begin:

For this game I reccomend you have the following:
1. A basic-intermediate understanding of low gravity physics.
2.A headset with 7.1 surround sound support.
3.A good sense of patience.

Now I will explain my reasoning for the above points:
A.) This game has a very developed interpretation of low gravity and hover-based physics principles. The experience becomes a whole lot more frustrating if you are able to predict where objects are going to go based on your actions.
B.) The sounds in this game are extremly ambient and echo-esque, coupled with the music that is very slow and booming creates a great experience when listened to in surround sound. I can't back this up with actual proof, just trust me on this one.
C.)This game is incredibly slow pased and inuitive, compounded by the trial-and-error based level design demands alot of patience and retrys from the player before handing the player an award. This is the clincher for some people, because even if you have the other 2 things on this list, your personal level of patience will make-or-break determine whether or not you enjoy this game. If you are the kind of person who gets frustrated easily and is looking for a short, easy experience, DO NOT BUY THIS GAME

As a concluding point, i would like to point out that this game has local co-op, meaning you can bring a friend along to make the game more fun. Bear in mind, for anyone who doesn't know, local co-op means that you only need to have one copy of the game to play with a friend.

This concludes my experience optimization/guide thingy. I hope you found it usefull :P
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3 of 5 people (60%) found this review helpful
10.1 hrs on record
Posted: December 16, 2014
Pixeljunk shooter sets out to be an exploration in space when in realisation you are just a tiny ship flying through large corridors with a few basic puzzles in your way.

PixelJunk Shooter is made by the Q Games. The developers we know and love.

Though the gameplay is fresh and fun I feel like the game is lacking something which you don't really figure out until you start playing with the game. I found the physics of the liquid made the whole game for me.

Yeah The End.
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1 of 2 people (50%) found this review helpful
9.2 hrs on record
Posted: February 27
Its a fun game. Although it can be a little repetitive as you fight the same enemies in similar environments, it still keeps its charm. The art is excellent as all pixeljunk games, and the way the different particles flow is quite well done. The music is good as well. The few different powers you get are fun, especially magnetic. The boss fights are awesome and the best part of the game. There are a few negatives. Sometimes they don't explain powers, like how once you get water you can pull ice with your crane. It was the first level I got the ability to spray water and there was no inclination I would manipulate ice with a crane. There were a few others parts with this that could have given better direction. Also it was annoying that you had to get a certain number of diamonds to move on. They are hidden around the level, and should have been used for treasure hunting for the leaderboards or they should have had the threshold lower. I don't want to have to replay entire levels to search a few parts for every single inch of the level for something I may have missed just to continue the game. It is the same problem the game "forced" had. The ending sucks too. There is also basically minimal/no story. They should have released pixeljunk shooter 2 on PC. 7.5/10.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: February 18
Little fun game with pretty graphics , and small puzzles
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1 of 2 people (50%) found this review helpful
1 person found this review funny
10.8 hrs on record
Posted: January 19
10/10 AMAZING

This is a fantastic game!!! Definitely worth the full price!!
The puzzles aren't hard to figure out, but, who cares its still hard and extreme fun!
It is ten times better if you are using a controller!
Its greatwith co-op amd singleplayer!
I don't know what to say!
Extremely, highly reccomended!

P.S. You must release the sequel on PC! please, please, please! Its unfair! You see what happens at the end and....To be continued. And then you find out that the sequel in not available on PC! I will get it instantly!
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28 of 30 people (93%) found this review helpful
3.1 hrs on record
Posted: February 5, 2014
PixelJunk Shooter is a dual stick shooter that is a joy to play. The controls are simple. Left stick for movement, right stick for aim. Right trigger for shooting, holding the trigger will unleash missiles. The catch is that missiles will overheat your ship. Cave ship. Not a space ship. The left trigger sends out a grappling hook to pick up stranded miners, which is the objective of the game. When you get the stranded miners, it opens a door to the next level. Each 'stage' has a few levels in it.

The real selling point of this game is the incredible interaction that you have with the environment. You can destroy soft terrain. Your bullets will take out chunks and not the entire terrain / wall. There is water that is fluid and dynamic. It will also cool down your ship when it overheats. There are enemies and lava. The lava flows just as the water, makes your ship overheat and when it meets water, they bond together to form soft terrain that you can destroy. Its such a nice dynamic.

There are powerups to keep your ship cool from the lava's heat. There are objects that you can grapple and tow around, such as a water bomb, good for drowning a volcano. There is a watercan object that you fill in water or lava, and when you take it out, it showers whatever liquid you have in it. Again, there is a lot of interactivity in the game.

This is a game that rewards and encourages exploration. If it looks like there is a way off screen, that's probably a secret area with the game's main collectable diamonds. Well you need diamonds to progress past a certain stage. You will have to go back and play each stage a few times in order to collect enough hidden diamonds. While it might seem like a downer to replay stages and levels, its all fun. Nothing seems like a chore. Its soothing, relaxing, nice to look at and with the incredible interactivity that you have with your environment, no playthrough is really the same.

On top of it all, the game sets itself apart with its art style. Its a beautiful, simple style instead of typical dualstick shooters that overload you on bright visual effects.

It is well worth the price and you can probably pick it up in an indie bundle. I've also got the sequil on PSN and personally, I think this it better.
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16 of 17 people (94%) found this review helpful
7.6 hrs on record
Posted: August 24, 2014
Rating 7.5/10

What is it?
2d sidescroller, controlling a ship to solve puzzles using water, lava and a magnetic liquid to save your crew members.

The Good:

+ The game's main premise has you navigating the enviroment, destroying the environment so that water and lava can mix forming new terrain for you to destory and progress further along. Keep in mind this is a simplified version of the game, as you progress the game introduces some new mechanics and ships to keep things varied.

+ Combing the different liquids together is really cool and adds a fresh new gameplay idea, combining different liquids together provides different results.

+Graphics fit the enviroment nicely

+ Some cool boss battles

+ Achievements are easy to get and shouldn't provide too much trouble.


The Bad:

- The game doesn't really take its ideas far enough leaving a very easy game. The game doesn't get that much harder as you progress either. I was a bit disappointed when I beat the game.

-Roughly 3 hours long, 5-7 hours if you go for achievements.

Conclusion

Although I had fun, I felt the game was a bit basic for my taste. I would have liked the game to be a bit more challenging especially in regards to the puzzles as the game does introduce some cool elements later on in the game.
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16 of 18 people (89%) found this review helpful
8.1 hrs on record
Posted: June 23, 2014
PixelJunk Shooter is a twin-stick shooter, with a very big focus on physics (specifically fluids). While exploring the underground caves of a planet, you'll have to interact with lava, water, liquid metal, ice and rock in order to save the scientists who are now trapped.

The story is basically that. You're in a ship, trying to save every scientist. And also collecting hidden gems. Whole it may seem a game about exploration, it didn't quite get to that point, in my opinion. But more on that later.

Let's start with presentation.
The graphics' style is very minimalistic, with soft colours, and yet, it looks great, in my opinion.
It certainly looks unique, and the fluids especially, give it a a special look.
The enemies have a mechanical feel to them, but it fits, along with the Boss Fights.

The music was less of a standout for me, but it was certainly not bad. Just a bit more faint than I'm used to, staying in the background for the most part. It helped with the light-hearted exploration-y atmosphere, I think it was well chosen for the game they were going for.
The sound effects were in the same vein.


How's the gameplay, then?
First off, the game is divided into 3 areas, each with a few levels. Each level also has about 4 (I think) areas to explore, each of them self contained, and fairly small.
The first area is more vulcanic, the second, deeper, is full of ice, and the third, the deepest, has an industrial feel to it.
Each of them has different mechanics associated with the physics. These are all connected to the area it's set in.

You control a little space ship, propelled by thrusters. The movement feels quite great actually, with momentum very notable in the ships handling. It feels great, even though there aren't section to challenge your pilloting skills. It's still good that the tight control is there while you're just flying around.

Then, you have a Hook/Tractor thing to pick up the gems and the scientists you find, and you also have missiles, to destroy rocks and your enemies.

There are also several different types of ships. You'll find modifiers in specific points of the levels. For the standard ship, lava with overheat you, while water will cool you off. Each time you get hit, you don't instantly die, but your heat will rise substancially. To survive, you can either back away, or dive into water.
Besides, you'll find ship modifiers around the levels, for when you need to actually progress the levels.
There is a Magma ship, that shoots lava, a Water ship that shoots water, and can pull ice with is hook, there's an inverted ship, that is hurt by water, and can dive on lava, and there's also a Magnetic ship that repels the liquid metal. These sound, and play really well, but they're highly limited to the levels. You'll only have access to them in the exact section that you need them, and there's no action from the player in discerning which ship he needs for the given section, unfortunately.

In each level, you'll try to find the scientists. You have to deal with all of them in each area to unlock the next one (either save them, or kill them). Every time a scientist dies, you'll lose a life. Your limit is 5, but you'll gain another one each time you collect 100 coins (these are spread around the levels, and also dropped by the enemies).
You also try to find gems, that are used to unlock levels, or just for achievements. Unfortunately, these are very easy to miss by mistake, and you'll have to replay the whole level if you want to 100% it (it is NOT needed, though. I did some thorough exploration the first time around, found every secret area, and still missed a couple of gems in many of the levels. I never had the need to replay levels to proceed though, so the game was designed to keep you going naturally, saving these for the completionists. That's really good, in my view!).
There are also Special Scientists that you collect in your Gallery (yeah, not creepy at all), and these will talk to you, giving you a bit of backstory into their expedition.

The base of the game is out of the way, now.

This game reminded my a bit of Waking Mars. Besides both being about exploring the caves, both are very focused about combining elements (in WM, it's mostly interacting with the creatures, in PJShooter, is with the fluids). While Waking Mars gave you a real feeling of discovery, learning about each species and all about their lives and interactions, that isn't very present in PixelJunk Shooter.
PixelJunk Shooter is a very straightforward game, and also not very challenging. It's something to enjoy casually.

The level design was pretty good, in my opinion, providing good areas to experiment with the fluids, and learn new mechanics without a wall of text. While that was all there and great, the whole game felt like a very big tutorial, in a way. Everything was subtle, but not challenging, and specially not giving the player much freedom.
You'll have everything delivered into your hands when you need it, there's no puzzle solving, or anything, which wasn't what I was expecting. So, if you're looking for an experience of discovery and learning, go play Waking Mars.
If, on the other hand, you want a laid back twin stick shooter with cool physics, give this one a try.

The Boss Fights were the funnest part of the game, for me. They weren't very hard either, as you were pretty comfortable even after getting hit (as long as you were careful). But that comfort gave you the time to learn the Bosses patterns without it feeling frustrating, and led to interesting fights.

I found the game enjoyable, certainly, but in a way that I wasn't expecting. It's very, very linear. There isn't trial and error to understand the fluids, or anything. It's not about learning the mechanics, and then applying them into more complex puzzles. It's mostly about learning on the go, always with simple puzzles. And to be honest... that's fine.
It may not be what you're looking for, but it's good that it exists, for people who do. And it's a very well done game for its purpose.

It's also very cheap on sale and you can easily get it. Go ahead and give this one a try if it sounds appealing!
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13 of 15 people (87%) found this review helpful
8.6 hrs on record
Posted: February 22, 2014
PixelJunk™ Shooter is a bit hard for me to categorize but lets call it a physics based Puzzle/Shooter thingy. While I am not a fan of the shooting in the game I don't mind the exploring or puzzle parts of the game and the few times the shooting/fighting shines is during the few boss fights in the game.

A pretty straight forward list of achievements mostly being for collecting the various scientists and gems in the levels which can be fairly challenging to find (at least the gems). The game also has an achievements for finding all secret areas so exploring is recommended. There are really only two achievements that might take some extra work and that is the big kill grind (1000 enemies) and an achievement for collecting 100 coins in a single spin. The later might take a few tries but can be made easier by using a guide to check out ideal spots for it.

Time to 100%: 9 hours
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