I know this game is early access, and that there will be bugs and things that are not quite complete, and I accept that, so I am not going to mention anything involving bugs or glitches, and will instead focus on the playability and feeling of the game.
To be blunt, this game is an unplayable abomination.
The only good thing I can say about it, is whoever worked on the character creation did a good job, as for the rest of the game, not much good can be said.
When I first started, I chose to be a merchant, and went through the tutorial. As a merchant, you start off with a ship that handles like a brick that is drifting in space. All you get are a couple of crappy laser guns, and you are off, fighting enemies, selling vaccines, and doing stuff.
After a few missions, I found myself noticing how slow and long winded and just plain boring the game was, and found myself bored and frustrated.
The game is so boring, that I literally found myself rolling cigarettes and making sandwiches while I wated for my ship to fly from being in-view of a station to at the door of the station.
I decided to try another character, and this time went with a survival/combat guy. I was given a slightly faster ship, but it looked practically identical to the slow cargo ship I had been given as a merchant. Furthermore, while the top speed of the ship was slightly higher, it still handled like a brick drifting in space.
With the combat ship, I was given a few guns instead of the two lame lazers you get with the cargo ship, but for some reason, I could kill enemies easier with the lame lazers than with the big combat guns. For some reason, they just did not do as much damage.
It seems that whatever you start off as, merchant or fighter, you will have slow unresponsive controls. Also, you will go through the exact same tutorial.
I have not played much at the time of typing this, and I will be checking back in from time to time to see if things improve, and if they do, I will come back and edit this post, but for now, I can't even stand to load the game up and see it.
It is slow, boring, and frustrating. However, it is more than just that, the problems are much more fundamental and deep rooted.
Here are the negative things that I have noticed:
-It is not an open single world, it is divided up into instances that need to be loaded. I understand that space is big, and you can't have loads of solar systems all in one world, but they have not only divided it up by solar system, they have also divided it up by whatever is in each system. Instead of load a solar system and fly from 1 planet to another, you load a solar system, then load a planet, and if you fly too far away from the planet, asteroid belt, ship, or whatever else you are near, you will come to an orange floating grid, that if you go beyond, will take you back to the main menu for what part you want to load.
-Not only does the ship handle like a drifting brick, but the controls have been designed by a madman, because nothing is where you would expect it to be, and it just feels very uncomfortable and awkward to move.
-The loading menu, has been disguised as a 2D top view of your ship flying around the solar system. So instead of just choosing what instance you want to load, you have to fly there very slowly.
-You can fly directly through the sun or planets, and it does not blow you up or do anything to you, this does not seem like a bug either, it looks like its just how its going to be. When you are in the weird flying around slowly choosing what instance to load menu, you can't crash in to anything, suns, planets, ships, whatever, its all without mass.
-The user interface and writing are so small that you simply can't read it. I have this loaded on a large 32'' screen, and no matter what resolution I put it at, all the writing is about size 6px.
-It is too organge. From the logo to the UI, there is orange all over the place.
-There are giant chunks of information that are just missing, with most of the things being unexplained.
-The whole system is totally over complicated for the sake of being over complicated. For example, if you buy a new gun for your ship. First you have to buy the gun, then it will get moved to your warehouse menu. Once this happens, you can open your warehouse and then your ship cargo and drag it over, and once you have done that, you can drag it from your cargo to the slot you want to equip it on.
This means you can end up buying things to trade, only to spend ages slowly flying bored out of your mind to sell them for peanuts, just to discover you left them in your warehouse anyway, and have to fly all the way back again.
-A whole load more that I wont bother boring you with.
How anyone can have the guts to ask for money for this is beyond my understanding. I rather give the cash to a beggar on the street, and at least get the feeling of having helped someone in return.
Buying this game is like paying to be arrested so you can be made to wait for bail.
Overall, I give this one a 2/10 at best. Lets see if it improves with time.