"Hunt bigger game on a bold new adventure with Magic 2015—Duels of the Planeswalkers! Hone your skills as you battle your way across the planes of the Multiverse. Beware though, Planeswalker. Your biggest danger is one of your own ... Garruk Wildspeaker, the greatest hunter known, is now hunting you!
User reviews: Mixed (3,722 reviews) - 42% of the 3,722 user reviews for this game are positive.
Release Date: Jul 16, 2014

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June 18

Magic Duels: Origins Card Preview

Check out Nissa’s Elemental Bond from the upcoming release Magic Duels: Origins! To help protect her home plane of Zendikar, Elemental Bond helps you draw cards as you deploy forces to fight your foes.

Nissa's Elemental Bond Preview

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April 15

APRIL BONUS: Khans of Tarkir

Ah, Tarkir in the Spring! Spring has sprung and the Mardu Roughriders are traipsing past the Nomad Outposts in the latest 20 card pack. These all foil cards will amp up your three color decks and help you conquer the plane of Tarkir.

Magic 2015 Khans of Tarkir Card Pack includes 2 new 10-card all-foil sets for use with your collection (20 cards in all):
“Realms of Tarkir” — Conquer Tarkir’s majestic landscape to power your decks. The lands in this set each produce three colors of mana, allowing you to access greater possibilities to defeat your foes.
“Champions of the Khans” — Tarkir is a plane locked in ancient conflict between five clans, each with its own unique blend of fierce battle magic fueled by three colors of mana. Choose your clan with these three-color creature cards.

Unwrap the new card packs and you’ll find these new cards in your collection starting April 15th, 2015!

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“If you're a Magic: The Gathering fan who passed up this latest iteration of Duels of the Planeswalkers or have just thought about learning how to play the paper game with a minimal investment, then new changes really make this title worth it.”
5 out of 5 – Examiner

Special Edition & Card Collection Bundle

The Special Edition includes Steam-exclusive content consisting of a soundtrack, desktop wallpapers, and an eBook "“Theros; Godsend, Part 1” in PDF format.

The Card Collection Bundle includes 300 foil stickers and the following bonus card collections:

  • Battle Booster Collection
  • Innistrad Card Collection
  • Theros Card Collection
  • Ravnica Card Collection
  • Shandalar Card Collection
  • Zendikar Card Collection

About This Game

Early Bird Bonus: Players who purchased the Complete Bundle, Card Collection Bundle, or any Premium Boosters for Magic 2015 prior to 11/5/2014 automatically get the Garruk’s Revenge expansion campaign added to their account as a bonus! Simply update Magic 2015 to the latest version, start the game, and the expansion campaign will be there waiting for you!


Walk in the footsteps of the Multiverse's greatest hunter. Featuring additional campaign levels, challenges, and new cards to collect, you take on the role of Garruk and hunt your prey across the planes!

-Explore the fan-favorite plane of Alara to unlock powerful new cards -Take on the role of Garruk and use his evolving deck to hunt your prey -Win Battle Boosters through Multiplayer to expand your card collection


Hunt bigger game on a bold new adventure with Magic 2015—Duels of the Planeswalkers! Command powerful creatures and wield devastating spells to defeat your opponents in this epic game of strategy.

Hone your skills as you battle your way across the planes of the Multiverse. Beware though, Planeswalker. Your biggest danger lies ahead. Garruk Wildspeaker, the greatest hunter known, has fallen under the curse of the Chain Veil. He now mercilessly stalks his own kind. Find him and stop him ... before he finds you!

Explore the rich storyline of Magic 2015 and sharpen your game:
• The best way to learn to play Magic: A detailed tutorial makes it easy to get started.
• Deck building: Open virtual booster packs of Magic cards to build decks and battle in single- and multi-player modes.
• Hours of gameplay: Travel across five different fantastic planes, battle incredible creatures, and save the Multiverse from a terrible fate.

*Premium Boosters purchased individually or in bundles can be opened once you’ve completed the Innistrad Chapter.

System Requirements

    • OS: Windows 8/7/Vista (XP not supported)
    • Processor: 2GHz CPU (Pentium 4 or equivalent)
    • Memory: 1 GB RAM
    • Graphics: 512MB DirectX 9.0c compatible video card with Pixelshader 3.0 support
    • DirectX: Version 9.0c
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Memory: 1GB RAM (2GB for Vista and Windows 7)
Helpful customer reviews
79 of 88 people (90%) found this review helpful
1 person found this review funny
24.1 hrs on record
Posted: May 10
Honestly there needs to be a mixed button for reviews I think. Magic 2015 is a shining example of a game that has a number of good qualities but is marred by some bad ones as well. It's like they took all these great ideas and then put some flaw that ruined the awesomeness that could've been. I'm going to look at both the core game and the Garruck expansion with this review.

On the positive side we finally get true deckbulding. Every card you unlock can be accessed to build any deck you want. This is something people have been clamoring for for awhile and it's great that they finally offered it to us.

You also face a wide variety of different decks in the single player campaign which while showing you the diversity of Magic also unfortunately shows you all sorts of cool stuff that you won't get to use in the game yourself.

I've heard people complain about the black and white color scheme and honestly I don't have a problem with it myself. I think this is a taste thing as it doesn't seem any better or worse than the previous color schemes used in Duels of the Planeswalkers.

This brings us to some of the noticable flaws in the game unfortunately.

First is how they approached deck building. You can have one of any mythic, two of any rare, three of any uncommon, and four of any common in your deck. This goes back to the bad old days of hiding good cards behind rarity. Note that there are good common and uncommon cards in this game and bad rare cards(I can't recall if there are bad mythics off the top of my head) but honestly they should've looked at each card and said "Is this broken?" and if their answer was yes, not included it and if the answer was no then allowed a full playset of four cards. Some games can be decided by someone getting that rare or mythic card in their hand.

Second is some bad campaign choices. This is especially bad in Garrucks expansion. In that you have to use Garruck's premade deck and you'll be facing off against decks that are specifically designed to beat him. It's not fun. It's frustrating. For example the second Garruck match gives you some new cards for your deck that you have to use...such as creatures that are capable of killing a non-black creature.....when you're facing an opponent who is using mono-black. End result is that you have a seriously overpriced 3/3 flyer in your deck. All the Garruck matches are like this and it's more a frustrating slog through the expansion as a result. It could've been awesome. His deck has stuff that you'll almost never get to play in the actual paper game such as Bayous(the original black/green dual land with no restrictions) but they successfully made even that not fun.

Third is the paucity of game modes. I've heard people complain about the lack of two headed giant which is fair, but they pretty much only have the most basic modes. This is the first Magic which hasn't offered an alternate mode at all. No Adversary, no Planechase, nothing. Commander has been big lately, couldn't they have put stuff in for that at least?

Fourth is that some of the starter decks are almost traps. They're really really bad and if you chose one it'll be much harder to go through the main campaign until you manage to unlock a few worthwhile cards. And you don't even get to know what's in them until after you chose one.

Fifth is the lack of other players. The flaws in the game have clearly lead to a limited player base as I've wandered on at what should be good hours and only seen a few people on. The flaws and the fact that apparently they're already working on another game have clearly lead people to moving on.

The last thing is more a meta situation than anything else so I'd say less a flaw and more a flavor thing. Obviously different eras of Magic had different metas. The meta for 2015 is fairly aggressive. It's going to favor aggro decks and not be so friendly towards slower decks so if you want to play a defensive blue/white control deck for example 2015 probably isn't going to be the Magic environment for you.

Overall it's a fun but noticably flawed game. I wouldn't pay full price for it but if you see it discounted(I'd say 50% off minimum) and enjoy card games you might have an enjoyable playthrough. I got it discounted and I do think I got my money's worth but I probably would've been more annoyed if I'd paid full price. So not recommended at full price, but go ahead and pick it up if you can get it cheap.
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53 of 64 people (83%) found this review helpful
1 person found this review funny
8.6 hrs on record
Posted: May 21
There's no way to restart your progress. You're stuck with the first choice you made. You can't delete your profile. You can't start over. It's just stupid. I got this to see what it was like ages ago, but thought it sucked. I re-installed it to teach my girlfriend how to play, but she'd be stuck with the choices I made. There's literally no way for her to discover anything for herself. It's a monumentally dumb way to design a game.
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20 of 25 people (80%) found this review helpful
1.4 hrs on record
Posted: June 14
This game is a "meh" not too bad but definitley not a good one.
It's great for beginners, such as me, to learn how to play MtG but does have many major flaws.

-Very good noob friendly enviroment in the tutorial
-Nice Art & Easy to Learn

-Will never appeal to a more veteran magic player.
-Has no reset button
-Doesn't tell you which colour each of the decks are when choosing your secondary (I'm left with Black, my last choice)
-Can't re-choose deck and with no reset that means you're stuck with it.
-Deck Building is not noob friendly

This game is not worth your time unless you want to learn the game. In that case you should get the game while it's on sale or just learn how to play from some other source such as a friend, the internet or a different Magic game.

I hope this helped you decide if you want to pick up the game or not! ;3
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13 of 15 people (87%) found this review helpful
23.2 hrs on record
Posted: July 6
this game is good, but the expansion IS TOTAL ♥♥♥♥.
Sure you get other cards but the campaign is a total joke. You have to use a ♥♥♥♥♥♥ deck for the first run through and it is almost entirely designed to fail against the last guy. I don't see why they did this, it doesn't help you deck build or learn anything its just "play this deck and hope you get lucky". Its ♥♥♥♥♥♥♥♥ and wizards of the coast should be ashamed. Don't waste your money on the expansion.
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7 of 8 people (88%) found this review helpful
3.2 hrs on record
Posted: June 30
Easily the worst iteration of this game I've played.
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