From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!
User reviews:
Overall:
Mixed (664 reviews) - 65% of the 664 user reviews for this game are positive.
Release Date: Jan 20, 2014

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Buy KickBeat Steam Edition

 

Includes songs from Electronic Super Joy

Six exclusive tracks from the Electronic Super Joy OST, by indie electronic artist enV, have been added to the single player campaign. If you enjoyed the Kickbeat soundtrack, be sure to check out Electronic Super Joy, by Michael Todd Games.

About This Game

From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!

New Additions for KickBeat Steam Edition:

  • Six exclusive tracks from the Electronic Super Joy OST by indie electronic artist enV have been added to the single player campaign. There are now 24 tracks in the campaign!
  • Advanced difficulty is now available in Free Play
  • Beat Your Music mode is available much earlier in the campaign, allowing you to create your own custom tracks without having to complete the single player campaign
  • Adjustments have been made to the difficulty progression, helping players adjust to higher levels of play on a better curve
  • Enhanced graphics
  • Customizable keyboard controls + full X input controller support.
  • 42 Steam Achievements
  • Stream Trading Cards
  • Steam Cloud Support

The KickBeat Steam Edition Soundtrack features tracks from a diverse lineup of artists from well known bands such as Pendulum and Marilyn Manson, to indie musicians Celldweller and Blue Stahli, to hidden talents like electronic music producer Voicians and Taiwanese rapper Shen Yi.

KickBeat Steam Edition Soundtrack
Pendulum - Self vs. Self, Propane Nightmares (Celldweller Remix)
Celldweller – Switchback, I Can’t Wait
Marilyn Manson – The Beautiful People
Shen Yi – War Dance
POD – Boom
Papa Roach – Last Resort
Blue Stahli – Takedown, Scrape, Ultranumb
Southpaw Swagger – It’s Showtime
Pre-Fight Hype – It’s Goin Down
Voicians – Fighters, The Construct
Rob Zombie – Scum of the Earth
Styles Beyond – Nine Thou (Grant Mohrman “Superstar’ Remix)
Pre-Fight Hype & Southpaw Swagger – Tug-O-War
enV – Destination
enV – RPM
enV – Vee
enV – Shakestopper
enV – OCP
enV - Bloom

Beat Your Music mode features a set of tools allowing players to use their own music to create custom KickBeat tracks. Experiment with different types of music to create different types of fights!

We got rid of the bars, arrows, button icons, etc. that other music games rely on as action cues and replaced them with fully 3D animated characters. Instead of just seeing characters in the background moving to a preset script as eye candy while the actual gameplay takes place in an abstract 2D interface, you actually control and react to those 3D characters. That means you actually get to focus your attention on what those characters are doing! As you play the game, you're creating your own fight sequence with your button presses. We also let you get rid of all the other interface parts (such as score) if you like, so that there are no distractions from the action.

KickBeat features a full length single player campaign with beautifully hand drawn animations and a unique art style.

Media Quotes

  • “KickBeat succeeds as both a rhythm game and a fighting one” – JoyStiq
  • “Combining slick combat with finely tuned rhythm-action fare, KickBeat was so frenetic it even managed to stir me from my early-morning half-awake sate.” – Pocket Gamer
  • “The hand-drawn animation really stands out in this regard and I found myself getting absorbed by the hypnotic flow of the figures moving in and out of the combat area.” – Destructoid

System Requirements

    Minimum:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2 GHz
    • Memory: 1 GB RAM
    • Graphics: ]Geforce 8600 GT (GDDR2, 512MB) / Radeon HD 2600 Pro (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX® compatible sound card
    Recommended:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2.40 GHz
    • Memory: 2 GB RAM
    • Graphics: Geforce 8600 GT (GDDR3, 512 MB) / Radeon HD 3670 (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX® compatible sound card
Customer reviews
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Overall:
Mixed (664 reviews)
Recently Posted
James
( 0.1 hrs on record )
Posted: April 14
If you want a rhythm based fighting game, this is pretty ok? 8/15
Helpful? Yes No Funny
SuperScout234
( 0.2 hrs on record )
Posted: March 26
Whatever you do, do NOT get this game! If you do, expect frequent crashes and freezes. I have played Kickbeat on a PS Vita with no flaws or problems whatsoever. If you want to play this game, get it on a version other than PC.
Helpful? Yes No Funny
david / BNET: OceansAbove#1601
( 2.9 hrs on record )
Posted: March 12
Overly simplistic QTE gameplay, 4 buttons, push the one that lights up, that's all the gameplay there is. The enviroment the gameplay is implemented in is what makes it interesting, because each succesful button hit equals to kicking a bad guy's ♥♥♥ in a cool way, or missing it causes them to hit you. The rythim changes based on the music playing, much like a Audiosurft of Guitar Hero titles work, and they have some really action pumping great stuff there to give your heart the bump-bump tempo while awesome (cartoonish) action is played on the screen.

However, being a low budget game, sadly it has some downsides. The campign is exactly the same levels twice from half of it, with the same music, just with a different character (=skin, nothing else), and I think I counted 2 max 3 bands playing all the music in the game, and that's a huge negative for a game that is based on music. The lacking variety of artists really makes the whole thing feel like you are listening to Blue Stahli's Kill Me Every Time, and then 20 times the slightly different remixes.

It's a pick it up once or twice and be done with it game, definitly worth picking up on a nice discount if you are looking for a relaxing yet at the same time adrenaline pumping simple game.

It's subpar compared to the other bigger titles that made this genre popular (Audisurf, whatever guitar controller game you can think of etc.), mostly due to the very-very low number of artists and tracks (24) that mostly all sound the same with one or two exceptionally good one. You can add your own songs however, but I got bored of it before I reached that point that I'd want to try. Doesn't means it's bad, it's just this long these type of games last for me.
Helpful? Yes No Funny
marikomaru
( 0.9 hrs on record )
Posted: March 6
This seems like it would be a fun game... if I could get it to run without crashing. For context, I have: 6 gb RAM, nVidia GeForce GT 525m, intel core i7 processor. I have to bring the game's resolution all the way down to 800x600 (or whatever equivalent the game uses) to keep it from crashing less than 30 seconds into the first song; but even on 800x600 it has about a 50% change of crashing at some point during a song. I've googled around about the issue and haven't found anything that works, and I don't have the patience to keep trying. There are plenty of rhythm games for different platforms that don't have this issue; I'll be looking for one of those and I'd advise all other prospective buyers to do the same.
Helpful? Yes No Funny
Sleepless™
( 0.2 hrs on record )
Posted: March 5
Cool graphics, cool songs, but not even good computers can stand the FPS... If somebody on steam messages you, your PC/Desktop tends to force quit the game... Quite sad, might be fun in multiplayer.
Helpful? Yes No Funny
Dan_th3_man_99
( 52.1 hrs on record )
Posted: February 20
Finally got 100% of the achievements on this game. It was so satisfying when I completed the 18th song on survival.
The choice of songs were pretty good, the story was generic but I didn't mind it too much as this wasn't the core of the game, just a side peice. The leaderboards were fun and enticed me to get better scores. Master difficulty is where you really feel like a badass, especially on the longer levels when you comlete them flawlessly.
Definitely worth your time and money, preferrably during a sale.
8/10
Helpful? Yes No Funny
Jopeha
( 0.3 hrs on record )
Posted: December 15, 2015
Very good alt+f4 responsiveness.
Helpful? Yes No Funny
Gene
( 9.9 hrs on record )
Posted: December 2, 2015
If you're looking for a rhythm game like audiosurf that can use your own music library (but also has a pretty decent set track for story mode) but is a little more mentally and physically demanding then KickBeat is for you.

To everyone in the reviews saying this game doesn't sync well, they probably didn't calibrate the music lag setting correctly or they're just not very musically talented as the custom track mode allows you to fully customize the enemy generators BPM to your music up to 200.

The story mode is decent and the small cutscenes have a few pretty funny jokes. There are a couple of characters and costumes you can unlock as well as stages which also change the enemies outfits. The game also comes with a "visualizer mode" where you can just play music and watch the AI fight the enemies for you, kinda cool but not very exciting considering the limited kung-fu animations there are (maybe like 10 different movesish?).
Helpful? Yes No Funny
Xerties
( 1.6 hrs on record )
Posted: November 20, 2015
Don't know what to think about this game
its style is usually not something i enjoy the guitar hero type timing coordination games.,
if you enjoy those type of games you would more than likely enjoy this.
Helpful? Yes No Funny
Ebichuman
( 0.3 hrs on record )
Posted: November 9, 2015
♥♥♥♥♥♥♥♥♥♥
Helpful? Yes No Funny
DrakoSlay3R47
( 2.6 hrs on record )
Posted: November 6, 2015
I really love this game. I played it extensively on the PS3 version. So a few months back when I got a new computer, I decided to get a copy of it for the PC. It has one fatal flaw in that it had an extreme amount of slowdown even on the lowest settings, and my PC has decent enough specs. After fiddling around with it I got it to work fine. Fast forward to today however, the game crashed and when I boot it back up again, IT WIPED ALL OF MY PROGRESS. For that reason alone I cannot reccomend this version of the game. If you want this game, I'd highly suggest getting any other version of this game. Sure, they may not look as good on the consoles, but atleast you won't have your progress wiped.
Helpful? Yes No Funny
Hunterr #Exams
( 3.9 hrs on record )
Posted: October 30, 2015
get this if you're 2 broke to get Mortal combat
Helpful? Yes No Funny
ღღ ツ ღღ
( 0.6 hrs on record )
Posted: October 25, 2015
its trash
Helpful? Yes No Funny
Dunge♂n Dan
( 0.7 hrs on record )
Posted: October 24, 2015
DDR with a twist, its ♥♥♥♥.
Helpful? Yes No Funny
CanisLupus4285
( 1.1 hrs on record )
Posted: October 4, 2015
Barely rhythmical. The "put in your own song" mechanic barely works.
Helpful? Yes No Funny
Sgt Mastrota
( 0.3 hrs on record )
Posted: October 1, 2015
It's been a while since I played a boring game like this, there are a lot better rhythm games out there even free (osu! just for example).

The idea could have been nice but it was bad developed
Helpful? Yes No Funny
Funny
( 1.5 hrs on record )
Posted: September 28, 2015
♥♥♥♥ the Beat and get a Sheet
Helpful? Yes No Funny
Vatt'ghern
( 9.5 hrs on record )
Posted: September 11, 2015
Just played Lee's Story at Normal - Mei's story at Hard
If only would there be more story, maybe get that grandpa make some kung fu moves.

I would recommend everyone who likes atleast little bit guitar hero kinda games.
or who likes to tap arrow keys ( or keys which you ever decide to bind them ) in rhytm
Helpful? Yes No Funny
bpG`Telmata
( 0.2 hrs on record )
Posted: September 5, 2015
runs very poorly for me (between 17 and 19 FPS), also i get a lot of crashes.
maybe its my framerate or it is intented that way, but the beat and the attack animation seems slightly of for me. when the game says perfect it feels like i was a little bit behind
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
1 of 2 people (50%) found this review helpful
Recommended
52.1 hrs on record
Posted: February 20
Finally got 100% of the achievements on this game. It was so satisfying when I completed the 18th song on survival.
The choice of songs were pretty good, the story was generic but I didn't mind it too much as this wasn't the core of the game, just a side peice. The leaderboards were fun and enticed me to get better scores. Master difficulty is where you really feel like a badass, especially on the longer levels when you comlete them flawlessly.
Definitely worth your time and money, preferrably during a sale.
8/10
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
2.9 hrs on record
Posted: March 12
Overly simplistic QTE gameplay, 4 buttons, push the one that lights up, that's all the gameplay there is. The enviroment the gameplay is implemented in is what makes it interesting, because each succesful button hit equals to kicking a bad guy's ♥♥♥ in a cool way, or missing it causes them to hit you. The rythim changes based on the music playing, much like a Audiosurft of Guitar Hero titles work, and they have some really action pumping great stuff there to give your heart the bump-bump tempo while awesome (cartoonish) action is played on the screen.

However, being a low budget game, sadly it has some downsides. The campign is exactly the same levels twice from half of it, with the same music, just with a different character (=skin, nothing else), and I think I counted 2 max 3 bands playing all the music in the game, and that's a huge negative for a game that is based on music. The lacking variety of artists really makes the whole thing feel like you are listening to Blue Stahli's Kill Me Every Time, and then 20 times the slightly different remixes.

It's a pick it up once or twice and be done with it game, definitly worth picking up on a nice discount if you are looking for a relaxing yet at the same time adrenaline pumping simple game.

It's subpar compared to the other bigger titles that made this genre popular (Audisurf, whatever guitar controller game you can think of etc.), mostly due to the very-very low number of artists and tracks (24) that mostly all sound the same with one or two exceptionally good one. You can add your own songs however, but I got bored of it before I reached that point that I'd want to try. Doesn't means it's bad, it's just this long these type of games last for me.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
75 of 94 people (80%) found this review helpful
1 person found this review funny
Not Recommended
2.3 hrs on record
Posted: November 21, 2014
KickBeat is a rhythm game that's almost good, but doesn't quite hit the mark.

For starters there are only 24 tracks, and they're pretty much all either what wikipedia defines as 'Industrial Rock'/'NuMetal' or the 6 electronica/dance tracks from Electronic Super Joy. This ultimately leads to a pretty low amount of genres. There is an option to make custom tracks out of your own songs, and while you can set the BPM, you cannot add true custom tracking as far as I can tell, leading to a sub-par experience there.

As many other reviews have noted, the notes don't really match up with the rhythm that much, so you will primarily be relying on the visuals to know when to press buttons. This leads into another large flaw of the game - the visuals are incredibly noisy, often making it a strain to know when the 'enemies' are coming.

Another mechanical quirk of the game are the 'power up' orbs. These primarily just give you bonus points or multipliers. There's also a shockwave (clears nearby enemies) and a shield, but using those actually grants less points than not using them. The quirk is that you have to doubletap the button in order to pickup the orb. On the higher difficulties, missing an orb counts as getting hit. This is problematic because it can quickly grow incredibly tiresome to doubletap orb wielding enemies in succession.

The game was initially designed for consoles - as such I used a controller for it, but that brought its own slew of problems. On expert/master difficulty, there are often enemies coming from three directions. As almost anyone who plays on a controller is aware of, pressing an opposing pair of buttons (example: A+Y or X+B) on a controller is incredibly awkward. Combine this with needing to doubletap, and getting punished for hitting extra buttons, leads to a frustrating setup. I imagine this is much easier with a keyboard, but it does raise the question of why the game was designed this way to begin with since it initially launched on console.

Finally, I just wanted to point out the silly unlock system the game uses. You're stuck with playing as the male character until you complete the game's story as him - then you can use the female. Despite being given seperate 'stories' they both play the exact same songs, and have the same gameplay.

Oh - right, this game actually has a story. It's, as to be expected, absurdly terrible. This isn't a problem in itself, except for the fact that there are a couple brief unskippable cutscene parts associated with the 'boss battles' which are painful to sit through.


Anyway, despite all my whining, I did finish the game - which is saying something in itself. There is potential here, and if you picked this up in a bundle, it's worth giving a whirl. Ultimately however, I cannot recommend actually buying this game by itself.
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211 of 323 people (65%) found this review helpful
Not Recommended
5.8 hrs on record
Posted: January 20, 2014
It's an interesting idea that feels incomplete. This is a standard push the buttons with the music rhythm game. instead of the note highway or scrolling indicators this title uses a radial format combined with a fighting game aesthetic. Fighters enter the combat zone and rotate around you until moving to strike from one of the four cardinal directions and you press the corisponding button to stop them. There are 3 enemy types, denoted by color, which indicate on or off beat and multi button attacks. That's all there is though, just press buttons with the beat. It can get quite challenging at the higher settings, but not in a enjoyable way, the complexity never evolves. You are able to import your own music into the game allowing for some customizable fun. The core soundtrack is a bit 10 years ago, and the story is a bit of goofy fun. For the asking price of $10 I feel like it's not a bad deal if you are looking for a simple rhythm game with a fun aesthetic. It does not stack up to the greats in this genre, so buyer beware.
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121 of 181 people (67%) found this review helpful
Recommended
2.0 hrs on record
Pre-Release Review
Posted: January 13, 2014
Full video review: http://www.youtube.com/watch?v=hR8lEA9KPYc

KickBeat mixes ryhthm and martial arts to make a fun little music game experience. The tracklist is great, including both electronic music, and hard rock that has an electronic feel. The in-game notes are well done, and the ability to create your own track, although limited, is a nice touch. I wish there were more options for various difficulties as I found the differences of difficulties to be quite overwhelming, mostly because of the visuals and not the notes themselves.
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30 of 42 people (71%) found this review helpful
Recommended
16.7 hrs on record
Posted: January 21, 2014
If you're reading this you might be wondering: "What the hell is a Kickbeat?"

Kickbeat is a rythym game where you press keys, timed with the music, so your character kicks people in the face.

I like to call these games (FFR, Stepmania 1,2, Beatmanina) tap rythym games. Because there's no instrument or dance pad. It's meant to be played with a controller or keyboard.

I personally had been waiting for a game like this to come around for a long time, that is to say, a tap rythym game where there's something more interesting to look at than just arrows flying by the screen.

The production value feels very high to me for a $9.99 out of the gate priced game, it's really a big treat. It looks great, it sounds great, it plays tight and its got an interesting well written and well voiced storyline that plays out twice through the songs. It's got difficulty settings and customization options that allow you to jump right in but still eventually take off your training wheels as you go for huge scores on mind bendingly tough difficulties for rankings on the leaderboards, and achivements that actually mean something.

The playlist is 24 "get-your-blood-pumping" high b.p.m. songs ranging from Rap to Eletro to Nu Metal. Every single song is enjoyable and fun to play, there isn't a single one that I want to skip over and many that I want to play again and again.

While this isn't nessicarily a game for every rythym gamer out there, with its low cost and realitively easy learning curve, I recommend picking it up if your interest is sparkked at all. Is it hardcore? Yes. Will it probably make you frustrated? Yes. Will you continue to come back to play more and more eventually mastering each song and having a huge feeling of accomplishment? Most certainly yes.
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22 of 29 people (76%) found this review helpful
Recommended
3.4 hrs on record
Posted: November 19, 2014
Wow I really don't get the naysayers... maybe some people have sync issues? It seems perfectly synced to me, once I got into it I got lots of perfects. Yes, it's not all on the beat but it even tells you this during the tutorial/training, it's not exclusively using the drumbeats, it's more about the feel of the song I'd say.
I got it in the humble bundle as well and didn't expect too much of it, but I have to say it's really fun. It seems really hard at first, but I got the hang of it in my first hour of playing and it feels awesome when you do get it and start pummeling strings of baddies in a row.
I can't play it too long at once though, playing on a keyboard works fine but after a little over an hour my hand starts aching. It's a great game for a few quick rounds though, and the advantage over something like guitar hero seems to be that the action continues very quickly, 10 seconds or so after a song ends a new one can be starting if you want.
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18 of 24 people (75%) found this review helpful
1 person found this review funny
Not Recommended
1.8 hrs on record
Posted: June 2, 2015
A very cool idea that needed better execution. For the first little while, on very low difficulties, it seemed like a lot of fun. Mixing a rhythm game with a beat 'em up is something that could have worked great, but rather than try to create some sort of unique gameplay style instead it's pretty much just a cluttered, gaudy version of DDR. The visual design is extremely messy, often obscuring the intended button presses with too many effects and flashing lights, especially in later stages. The timing and rhythm of the notes/strikes also frequently feels off, not following the same logic as other rhythm games. Worst of all, the soundtrack is small and only covers a few musical genres, some of which I don't personally enjoy. Had potential, didn't realize it.
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35 of 56 people (63%) found this review helpful
Recommended
36.9 hrs on record
Posted: January 22, 2014
KickButte Steam Edition is a good rhythm game. It's kicking my butte.

Now I know why enV's songs from the ultimate butte game Electronic Super Joy are in this game. Other songs are cool too, but ESJ's soundtrack is one of my favorites, so it's really nice to see it in KickButte. Oh, you can also play with your own songs.

Buy it. Play it on normal difficulty. Then get your butte kicked on higher difficulties which are sometimes always pretty insane.
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18 of 25 people (72%) found this review helpful
Recommended
4.1 hrs on record
Posted: November 9, 2014
this game reminds me of the Keep the beat like games like Parapa the rappa back on the PS1 ah good times any way this game ROCKS the story is decent with nice art work the gameplay is solid with flashy graphics and simple and easy to understand controls and the Music just so Awesome

HOWEVER this game has a rather high difficulty curve and the turtoral won't really help out much as this game has very fast pace gameplay

and sadly it has some rather nasty Bugs one being and this is also a Recomendation to players DISABLE the Steam Overlay for this game unless you like the frame rate to drop every time you get an achevment

and i also like to say something about the mode not fetured in other versions of this game the game mode where you can make your own stages up to me this is what i would call an expiermental add on simply due to the fact it would never ever reach the same qauality as the games main playlist

but all in all if you like to kick some minion butt to the sounds of music this game is SO for you

plus it has Massive Replay value



Ups

graphics
story
gameplay
soundtrack
replay value rewards

mehs

leader board
expiremental game mode

bads

steam overlay bug
no multi player game mode
rather high difficulti curve



final verdict

an awsome keep the beat Kung-Fu game
if you like Gitar Hero or some other kind of keep the beat play style games this is on i highly recomdend for you

i give this game

9/10
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26 of 41 people (63%) found this review helpful
Recommended
4.4 hrs on record
Posted: June 26, 2014
I do like rhythm games but havent played any in quite a while (GUITAR HERO ah such found memories) and just liked the look of this game "kung fu meets rhythm game sounds cool" (still cant get the image of JAKIE CHAN doing his moves to heavy meatl and rock out of my head HAHAHAHAHAHA).
And in my play time so far i havent been dissapointed,the graphics are good in game and are your standard hand drawn affair in between the levels and the track list is actually really good with diversity that this sort of game needs.The tracks range from music from the PC game Electronic Super Joy to tracks from rock and metal stars (ROB ZOMBIE thats what sold it to me this man is a GOD or DEMON depending on your view point,oh and the classic MARILYN MANSON track helped suck me in to),to indie musician CELL DWELLER and Taiwanese rapper SHEN YI (now that really is a diversity in music for a game like this).
The script is actually rather funny (JUSTIN BEIBER joke anyone HAHAHAHAHAHAHAHA) and so far i have found it different enough that i actually want to keep playing to see were the story goes and then when i finish the game as the male charcter LEE will probablly instantly play it as the female character MEI.
So should you buy this game yet,well yes if you love rhythm games do so NOW if not well thats ok we dont all like the same thing,and if your sat on the fence about it wait for a sale or bundle deal.
But in my humble opinion this is a well written and produced game that should and hopefully will get a sequel as it is the sort of game that certainly deserves one.
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24 of 38 people (63%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: May 26, 2014
This game had so much potential. The concept is good, the art is trippy, the music selection is cool, but is unplayable, and in multiple ways.

Just minutes after purchasing was suffering of random crashes in the middle of a cutscene or song while playing and had to do multiple restarts of the app. Not to mention, the game has a really off timing. Yeah, sure, you can get "used to it" but it doesn't feel fair and no other quality rhythm game out there forces you to play like that, hell, I'd be better playing without any audio!

As a seasoned veteran in all things DDR, PIU, beatmania, Guitar Hero and stuff, this was really a dissapointment, most of all coming from cool guys like Zen Studios, who I love for they pinball games. Next time, better put a sync button on the options or something, don't force people to play your way, make the game fluid, like it should. For now, it's an unplayable disaster and you would have much more fun playing Stepmania for free on your PC.

Enjoy the money Zen, you don't deserve it.
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47 of 83 people (57%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Posted: November 18, 2014
It's a rhythm based game that doesn't follow the rhythm very well. Sometimes it will do the drum beat, sometimes it will do the guitar beat. Sometimes it will throw the enemies faster, sometimes slower(during the same sequence).

Combine this with changing enemy positions meaning the same beat/riff/whatever changes required keys to press, add horrible camera placement, and you've got a recipe for a game that you will play for 40 minutes and get frustrated with it
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42 of 74 people (57%) found this review helpful
Recommended
7.3 hrs on record
Pre-Release Review
Posted: January 19, 2014
Full review:
http://www.youtube.com/watch?v=Cz6j6L7cKCs
Quick review:
+ Gameplay and controls are solid and responsive
+ Difficulties from very easy to very hard, great for novices and experts (note other reviewers talk about bad difficulties, however this has been patched and tweaked since their reviews)
+ Song selection is great (mostly alternative/electronic)
+ Visuals and animations look great
+ Great value for money
+ Looks great on miminal interface mode, and still easy to understand
- "Beat your own" music mode isn't perfect, some songs work better than others

KickBeat succeeds very well at what it tries to achieve, a rhythm game mixed with the fighting genre. It's great to see the focus of the game on the song and the action in the environment, and not on a interface of lines and notes.

Also know that choose your own song mode doesn't work that well with all songs, but check the forums for recommended songs. Also the visuals may appear overwhelming at times, however the game builds the intensity of this over the game so players can become used to this.

I highly recommend this game to all rhythm game player, and for those who enjoy music games in general.

Edit 1: Formatting
Edit 2: Added note about difficulties
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42 of 74 people (57%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: January 20, 2014
Despite being a music/rhythm game, the key inputs often don't actually sync up with the beat or the melody, making timing inputs sometimes ridiculously difficult. While conceptually interesting, the game ultimately fails in execution, becoming an exercise in frustration.

Furthermore, the advertised "Beat Your Music" mode advertised by the game requires players to manually find the beat to a song, even if the game does provide a rudimentary method of finding it via a system where the player must press a key in time to what they feel is the beat, as opposed to using software to automatically detect a track's BPM.

Ultimately, KickBeat is a game with an interesting concept plagued by a failure of execution. Those interested in a proper rhythm game should consider something like the freeware Dance With Intensity, which is generally better than KickBeat, even it does not present itself as a rhythm-based fighting game.

4/10
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15 of 23 people (65%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: February 17, 2014
Good idea: Making a rhythm game where the beatmaps make sense and, if they're needed, visual cues are unobstructed.

Bad idea: Making a rhythm game where the beatmaps seem to follow random elements and instruments of each song, sometimes changing multiple times throughout any one verse or chorus. A verse, for instance, could start following the drums on the downbeat, then suddenly switch to following the guitar riff, or the vocalists' phrasings, then switch for the bassline for some reason. Also, mae sure that the visual cues are obstructed and entirely difficult to follow with bad camera angles and full character models blocking the playfield.

KickBeat is ♥♥♥♥♥♥ and I didn't need to play it more than 15 minutes to realize that was $7 wasted.
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11 of 16 people (69%) found this review helpful
Recommended
13.3 hrs on record
Posted: November 20, 2014
This is just a ton of fun, and I don't know how I had never heard of it. KickBeat is a DDR-style rhythm game with a holistic sensibility about the beat, jumping among drums, guitar, and vocals as they become prominent in the song. It doesn't feel like you're playing the drums with your keyboard; it feels like you're conducting the whole song. The mapping of the built-in songs is precise and joyful. The songs themselves are way more industrial-metal than I usually prefer, but in this game they work perfectly, and you'll agree with me even if it's not your genre.

Apart from gameplay, one thing that really stands out is the unexpectedly hilarious writing of the cutscenes. Honest belly laughs. It's baffling how writers with such good instincts could name their game KickBeat, possibly the most forgettable name for a video game I can think of, right up there with the equally underappreciated Defender's Quest.

The upper difficulty levels sometimes require three simultaneous button presses, and some keyboards -- including both of mine -- have an issue with "ghosting" that prevents them from registering all three. This is not a game bug, it's a hardware bug, but it's still something to be aware of before you buy. The lower difficulty levels are still plenty satisfying and offer lots of replayability.

Full-throated recommendation. This game deserved press and didn't get it.
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9 of 13 people (69%) found this review helpful
Recommended
89.4 hrs on record
Posted: May 7, 2015
There are alot of gripes about this game, and alot of things that hold it back, but it's important to understand what you're getting into here.

First and foremost, I'll start with the bad.

The game had alot of features cut. I'm sure the developers would have liked to add advanced track editing, more songs, more characters, more anything, really. It's a game that aspired to be the best, and while it's good, it fell short of staying in the spotlight due to the aforementioned issues.

The good:

Kickbeat features something that most rhythm games don't have, especially among those that try to bend genres to include a wider audience (I'm looking at you, Audiosurf). At its heart, it's a competitive game. It's a hard game. It's one of the few rhythm games out there that has a scoring system which means something. If you can six-star a song on master, you can post a video on Youtube, and and proceed to feel good about it. This isn't a game that you zone out and play. At least not if you want to do well. At the same time, the game's not impossible, nor is it inaccessible. It incorporates a few ideas, but it doesn't make the gameplay awkward. It's simple, but different, and in this case, it works. The developers made sure that this game ran well, and of course felt good to play. What it skimmed on with features, it more than made up for with a good core.

Getting good at the game is hard, and for some people, just being able to play it is hard. Kickbeat's story mode does a great job of at least making you able to. It's cute. It's funny. It'll make you stop and ask yourself why most games try so hard with their stories.

Rating the value of a competitive rhythm game is hard, especially one that's well aged. I won't. If you play Kickbeat, from start to finish, you'll at least get 10 hours out of it, which isn't bad for the price. If you put it down because it's too hard after two, I guess I failed to warn you enough. The music selection is also one of the best I've heard in any rhythm game out there. They used good artists, and the tracks fit the gameplay well.

Lastly, I feel like I should touch on this, as it's the most important point of all. Do you like the concept of rhythm games, but feel like they're too pointless, are just for ♥♥♥♥♥♥y, and also like watching martial arts combat too intense for modern kung-fu movies? If you answered yes, I'm afraid you need to buy Kickbeat, because even with all of its flaws, this is the best rhythm game on the market for someone who doesn't want to either zone out and fall asleep, or play Osu! all the time.
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4 of 4 people (100%) found this review helpful
Recommended
2.1 hrs on record
Posted: July 8, 2014
Kickbeat is a really fun game, if you have the patience to get over a learning curve. It’s a bit hard at first, but if you stick with it, it’s a fun play. Imagine something like Sequence or DDR on a keyboard. The story is cheesy, the graphics are beautiful. You play as a ninja whose moves are determined by your pecking at the keyboard in a colored correspondence to music. The music is mostly rock from bands you’ve probably never heard of sprinkled with a little Rob Zombie and Marilyn Manson as well. It’s a refreshing take on the whole DDR for lazy people genre. Worth a play if you’re into these types of games. If you’re looking for humor, go with Sequence, if you’re looking for variety of music, go for Kickbeat. 7/10
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4 of 4 people (100%) found this review helpful
Recommended
84.8 hrs on record
Posted: March 28, 2014
Kickbeat is a simple rhythm game enriched with martial arts. The result is an intuitive, maybe too simple and poor but very challenging game.I got hooked on it, mainly because of a great soundtrack. While the intriguing fighting game veneer manages to frame the gameplay in a clever way, the mechanics never actually evolve beyond the standard "hit this button at this time" formula.KickBeat isn't going to revolutionise the rhythm-action genre, but it nonetheless provides another perfectly solid, perfectly enjoyable opportunity to get into the flow of your music and have some rhythmic fun.
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