From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!
User reviews: Mixed (604 reviews)
Release Date: Jan 20, 2014
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Recommended By Curators

"Fighting game but with a twist, think of guitar hero but miles better. Fight your enemies to the beat of some awesome music and a whacky story."
Read the full review here.

Includes songs from Electronic Super Joy

Six exclusive tracks from the Electronic Super Joy OST, by indie electronic artist enV, have been added to the single player campaign. If you enjoyed the Kickbeat soundtrack, be sure to check out Electronic Super Joy, by Michael Todd Games.

About This Game

From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!

New Additions for KickBeat Steam Edition:

  • Six exclusive tracks from the Electronic Super Joy OST by indie electronic artist enV have been added to the single player campaign. There are now 24 tracks in the campaign!
  • Advanced difficulty is now available in Free Play
  • Beat Your Music mode is available much earlier in the campaign, allowing you to create your own custom tracks without having to complete the single player campaign
  • Adjustments have been made to the difficulty progression, helping players adjust to higher levels of play on a better curve
  • Enhanced graphics
  • Customizable keyboard controls + full X input controller support.
  • 42 Steam Achievements
  • Stream Trading Cards
  • Steam Cloud Support

The KickBeat Steam Edition Soundtrack features tracks from a diverse lineup of artists from well known bands such as Pendulum and Marilyn Manson, to indie musicians Celldweller and Blue Stahli, to hidden talents like electronic music producer Voicians and Taiwanese rapper Shen Yi.

KickBeat Steam Edition Soundtrack
Pendulum - Self vs. Self, Propane Nightmares (Celldweller Remix)
Celldweller – Switchback, I Can’t Wait
Marilyn Manson – The Beautiful People
Shen Yi – War Dance
POD – Boom
Papa Roach – Last Resort
Blue Stahli – Takedown, Scrape, Ultranumb
Southpaw Swagger – It’s Showtime
Pre-Fight Hype – It’s Goin Down
Voicians – Fighters, The Construct
Rob Zombie – Scum of the Earth
Styles Beyond – Nine Thou (Grant Mohrman “Superstar’ Remix)
Pre-Fight Hype & Southpaw Swagger – Tug-O-War
enV – Destination
enV – RPM
enV – Vee
enV – Shakestopper
enV – OCP
enV - Bloom

Beat Your Music mode features a set of tools allowing players to use their own music to create custom KickBeat tracks. Experiment with different types of music to create different types of fights!

We got rid of the bars, arrows, button icons, etc. that other music games rely on as action cues and replaced them with fully 3D animated characters. Instead of just seeing characters in the background moving to a preset script as eye candy while the actual gameplay takes place in an abstract 2D interface, you actually control and react to those 3D characters. That means you actually get to focus your attention on what those characters are doing! As you play the game, you're creating your own fight sequence with your button presses. We also let you get rid of all the other interface parts (such as score) if you like, so that there are no distractions from the action.

KickBeat features a full length single player campaign with beautifully hand drawn animations and a unique art style.

Media Quotes

  • “KickBeat succeeds as both a rhythm game and a fighting one” – JoyStiq
  • “Combining slick combat with finely tuned rhythm-action fare, KickBeat was so frenetic it even managed to stir me from my early-morning half-awake sate.” – Pocket Gamer
  • “The hand-drawn animation really stands out in this regard and I found myself getting absorbed by the hypnotic flow of the figures moving in and out of the combat area.” – Destructoid

System Requirements

    Minimum:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2 GHz
    • Memory: 1 GB RAM
    • Graphics: ]Geforce 8600 GT (GDDR2, 512MB) / Radeon HD 2600 Pro (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible sound card
    Recommended:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2.40 GHz
    • Memory: 2 GB RAM
    • Graphics: Geforce 8600 GT (GDDR3, 512 MB) / Radeon HD 3670 (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible sound card
Helpful customer reviews
6 of 8 people (75%) found this review helpful
1 person found this review funny
39.9 hrs on record
Posted: March 29
After doing every single achievement, I am now a master of Kung-Fu with lightning reflexes and perfect hand-eye coordination. Thanks game.
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1 of 1 people (100%) found this review helpful
0.4 hrs on record
Posted: April 12
The idea of the game was good...however they didn't get there, when you think of a music game you think "Beat" of which most of the songs on here you can barely tell or hear, the timing is awful and mostly i had the songs ending WAY before the fight had.
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: June 2
A very cool idea that needed better execution. For the first little while, on very low difficulties, it seemed like a lot of fun. Mixing a rhythm game with a beat 'em up is something that could have worked great, but rather than try to create some sort of unique gameplay style instead it's pretty much just a cluttered, gaudy version of DDR. The visual design is extremely messy, often obscuring the intended button presses with too many effects and flashing lights, especially in later stages. The timing and rhythm of the notes/strikes also frequently feels off, not following the same logic as other rhythm games. Worst of all, the soundtrack is small and only covers a few musical genres, some of which I don't personally enjoy. Had potential, didn't realize it.
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3 of 5 people (60%) found this review helpful
2.4 hrs on record
Posted: January 6
I guess this game would be fun.

But due to lack of support, I cannot get it running on any of my computers.

=(
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3 of 5 people (60%) found this review helpful
6.4 hrs on record
Posted: December 24, 2014
You like music and Mortal Kombat? Well this game gives you a chance to beat your own music while challenging your gamepad skills.

If you are a type of an eclectic audiophile who like good music and gaming then KickBeat is for you. I would also recommend using gamepad for this game cos using the keyboard may turn ugly at some stage, just as trying to walk straight after two bottles of vodka.
The game has a very nice visual layout and graphics. It also offers you several game mods. Of course there is a story mode based on a cliché love story and some good mix or rock and hip-hop. There is a free roam mode and most fun "Beat your Music" mode (warning if you are a Skrillex fan you may want to have a spare gamepad or two).
Overall the game is definitely a joy to play and also helps you develop some basic attention and reaction skills. Oh try Fur Elise in this game, ♥♥♥ kicking implement in a Beethoven music is somewhat of an exquisite joy.

Liked my review? Join my group and curator recommendations at One Grumpy Russian
http://steamcommunity.com/groups/ogrreview
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3 of 5 people (60%) found this review helpful
3.2 hrs on record
Posted: January 22
I really like the concept of the game as being combination of fighting and rhytm genres. The music selection is pretty cool (despite of these ♥♥♥♥♥♥ enV tracks). I also liked the kung-fu cartonish style with fun to watch animations. However, the gameplay itself is pretty bad - most of the time music is badly synced with coresponding buttons. What is more, there are many situations in which you can't even see the buttons as enemies block your view of arena. It is not a complete crap (actually fun to some extend), but it is hard to recommend. I wish the the gameplay mechanics were better implemented.
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3 of 5 people (60%) found this review helpful
1 person found this review funny
10.9 hrs on record
Posted: May 18
5/10

Would be 7/10 if you could use your own music at the start instead of the ♥♥♥♥♥ that comes with this game.

Yes it's just a few levels but crappy music hurts my ears.
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5 of 9 people (56%) found this review helpful
1.4 hrs on record
Posted: January 13
Subjective review content - half of the music is really awful screamo-industrial garbage. Especially Celldweller and Blue Stahli.
Objective review content - really really wants to make sure I know what's on my desktop every few minutes.

Zen Studios makes games based on things they've heard of but never played. "Rhythm games...oh yeah, that thing where you press buttons in time to music, right?" No sense of beat, timing, or why they don't use crazy dynamic camera angles to hide the notes from you. For a game with so little going on visually, it's really prone to framerate drops, which only further enhance the inconsistent timings with enemy attack animations and the difficulty in seeing where attacks are coming from. It seems like Zen spent all their time trying to make it look cool and forgot to build the game under it.

It's sort of like how Zen thinks pinballs make a plastic "clack" sound on a table. Sort of like how Pinball FX2 is almost a good game but can't quite make it. It's just a little off in all the wrong ways.
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1 of 2 people (50%) found this review helpful
0.5 hrs on record
Posted: March 8
Fun game to relax and have fun
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4 of 8 people (50%) found this review helpful
1 person found this review funny
10.8 hrs on record
Posted: December 13, 2014
This game is amazing! Slight learning curve but nothing that a couple retries can't fix. The story and unlockables are great and you can use your own music although the stock music is surprisingly good. I can't find anything negative to say about this game so 10/10.
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3 of 6 people (50%) found this review helpful
0.3 hrs on record
Posted: March 8
Boring and Repetitive
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1 of 2 people (50%) found this review helpful
81.8 hrs on record
Posted: February 7
Overall a Good game, not Great but also not Terrible.

In similar Beat-Matching games you press buttons to the beat of the song. However, Kickbeat has you pressing buttons along with the beat and in-between the beat, which makes the game much more difficult, and is the reason most people do not like the game. At the highest difficulty level (Master) there are also button presses linked to the vocals, which turns the game into button mashing madness.

The game has 24 songs, a mix of hip-hop and rock, and 4 difficulty levels to choose from. You start out with one character in the story mode, but can unlock 6 more, and multiple costumes for each, thru game play.

The weakest part of the game is the Beat Your Music mode which lets you play using mp3s on your pc. The game does not automatically synch to the beat of the song, so you must use the included BPS (beats per second) counter to tap out the beat. This becomes tedious very quickly and no matter how much you tweak it the enemies and the beat always seems slightly out of synch.

1, 2, do the Kung-Fu
3, 4, on the dance floor
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1 of 2 people (50%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: January 29
Like a Drake song, the first couple of times you hear it, it sounds great, than after a while you realize he is a terrible lyricist and his producers keep him relevant. This game is the exact samething, it looks fun the first couple of minutes than you realize it's complete redundant ♥♥♥♥.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: February 7
We beat Arabs in a Turkish bath in Istanbul.

10/10 It's good not beating yout own people.
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65 of 81 people (80%) found this review helpful
2.3 hrs on record
Posted: November 21, 2014
KickBeat is a rhythm game that's almost good, but doesn't quite hit the mark.

For starters there are only 24 tracks, and they're pretty much all either what wikipedia defines as 'Industrial Rock'/'NuMetal' or the 6 electronica/dance tracks from Electronic Super Joy. This ultimately leads to a pretty low amount of genres. There is an option to make custom tracks out of your own songs, and while you can set the BPM, you cannot add true custom tracking as far as I can tell, leading to a sub-par experience there.

As many other reviews have noted, the notes don't really match up with the rhythm that much, so you will primarily be relying on the visuals to know when to press buttons. This leads into another large flaw of the game - the visuals are incredibly noisy, often making it a strain to know when the 'enemies' are coming.

Another mechanical quirk of the game are the 'power up' orbs. These primarily just give you bonus points or multipliers. There's also a shockwave (clears nearby enemies) and a shield, but using those actually grants less points than not using them. The quirk is that you have to doubletap the button in order to pickup the orb. On the higher difficulties, missing an orb counts as getting hit. This is problematic because it can quickly grow incredibly tiresome to doubletap orb wielding enemies in succession.

The game was initially designed for consoles - as such I used a controller for it, but that brought its own slew of problems. On expert/master difficulty, there are often enemies coming from three directions. As almost anyone who plays on a controller is aware of, pressing an opposing pair of buttons (example: A+Y or X+B) on a controller is incredibly awkward. Combine this with needing to doubletap, and getting punished for hitting extra buttons, leads to a frustrating setup. I imagine this is much easier with a keyboard, but it does raise the question of why the game was designed this way to begin with since it initially launched on console.

Finally, I just wanted to point out the silly unlock system the game uses. You're stuck with playing as the male character until you complete the game's story as him - then you can use the female. Despite being given seperate 'stories' they both play the exact same songs, and have the same gameplay.

Oh - right, this game actually has a story. It's, as to be expected, absurdly terrible. This isn't a problem in itself, except for the fact that there are a couple brief unskippable cutscene parts associated with the 'boss battles' which are painful to sit through.


Anyway, despite all my whining, I did finish the game - which is saying something in itself. There is potential here, and if you picked this up in a bundle, it's worth giving a whirl. Ultimately however, I cannot recommend actually buying this game by itself.
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207 of 319 people (65%) found this review helpful
5.8 hrs on record
Posted: January 20, 2014
It's an interesting idea that feels incomplete. This is a standard push the buttons with the music rhythm game. instead of the note highway or scrolling indicators this title uses a radial format combined with a fighting game aesthetic. Fighters enter the combat zone and rotate around you until moving to strike from one of the four cardinal directions and you press the corisponding button to stop them. There are 3 enemy types, denoted by color, which indicate on or off beat and multi button attacks. That's all there is though, just press buttons with the beat. It can get quite challenging at the higher settings, but not in a enjoyable way, the complexity never evolves. You are able to import your own music into the game allowing for some customizable fun. The core soundtrack is a bit 10 years ago, and the story is a bit of goofy fun. For the asking price of $10 I feel like it's not a bad deal if you are looking for a simple rhythm game with a fun aesthetic. It does not stack up to the greats in this genre, so buyer beware.
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119 of 177 people (67%) found this review helpful
2.0 hrs on record
Posted: January 13, 2014
Pre-Release Review
Full video review: http://www.youtube.com/watch?v=hR8lEA9KPYc

KickBeat mixes ryhthm and martial arts to make a fun little music game experience. The tracklist is great, including both electronic music, and hard rock that has an electronic feel. The in-game notes are well done, and the ability to create your own track, although limited, is a nice touch. I wish there were more options for various difficulties as I found the differences of difficulties to be quite overwhelming, mostly because of the visuals and not the notes themselves.
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29 of 40 people (73%) found this review helpful
16.7 hrs on record
Posted: January 21, 2014
If you're reading this you might be wondering: "What the hell is a Kickbeat?"

Kickbeat is a rythym game where you press keys, timed with the music, so your character kicks people in the face.

I like to call these games (FFR, Stepmania 1,2, Beatmanina) tap rythym games. Because there's no instrument or dance pad. It's meant to be played with a controller or keyboard.

I personally had been waiting for a game like this to come around for a long time, that is to say, a tap rythym game where there's something more interesting to look at than just arrows flying by the screen.

The production value feels very high to me for a $9.99 out of the gate priced game, it's really a big treat. It looks great, it sounds great, it plays tight and its got an interesting well written and well voiced storyline that plays out twice through the songs. It's got difficulty settings and customization options that allow you to jump right in but still eventually take off your training wheels as you go for huge scores on mind bendingly tough difficulties for rankings on the leaderboards, and achivements that actually mean something.

The playlist is 24 "get-your-blood-pumping" high b.p.m. songs ranging from Rap to Eletro to Nu Metal. Every single song is enjoyable and fun to play, there isn't a single one that I want to skip over and many that I want to play again and again.

While this isn't nessicarily a game for every rythym gamer out there, with its low cost and realitively easy learning curve, I recommend picking it up if your interest is sparkked at all. Is it hardcore? Yes. Will it probably make you frustrated? Yes. Will you continue to come back to play more and more eventually mastering each song and having a huge feeling of accomplishment? Most certainly yes.
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21 of 27 people (78%) found this review helpful
3.4 hrs on record
Posted: November 19, 2014
Wow I really don't get the naysayers... maybe some people have sync issues? It seems perfectly synced to me, once I got into it I got lots of perfects. Yes, it's not all on the beat but it even tells you this during the tutorial/training, it's not exclusively using the drumbeats, it's more about the feel of the song I'd say.
I got it in the humble bundle as well and didn't expect too much of it, but I have to say it's really fun. It seems really hard at first, but I got the hang of it in my first hour of playing and it feels awesome when you do get it and start pummeling strings of baddies in a row.
I can't play it too long at once though, playing on a keyboard works fine but after a little over an hour my hand starts aching. It's a great game for a few quick rounds though, and the advantage over something like guitar hero seems to be that the action continues very quickly, 10 seconds or so after a song ends a new one can be starting if you want.
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25 of 37 people (68%) found this review helpful
4.4 hrs on record
Posted: June 26, 2014
I do like rhythm games but havent played any in quite a while (GUITAR HERO ah such found memories) and just liked the look of this game "kung fu meets rhythm game sounds cool" (still cant get the image of JAKIE CHAN doing his moves to heavy meatl and rock out of my head HAHAHAHAHAHA).
And in my play time so far i havent been dissapointed,the graphics are good in game and are your standard hand drawn affair in between the levels and the track list is actually really good with diversity that this sort of game needs.The tracks range from music from the PC game Electronic Super Joy to tracks from rock and metal stars (ROB ZOMBIE thats what sold it to me this man is a GOD or DEMON depending on your view point,oh and the classic MARILYN MANSON track helped suck me in to),to indie musician CELL DWELLER and Taiwanese rapper SHEN YI (now that really is a diversity in music for a game like this).
The script is actually rather funny (JUSTIN BEIBER joke anyone HAHAHAHAHAHAHAHA) and so far i have found it different enough that i actually want to keep playing to see were the story goes and then when i finish the game as the male charcter LEE will probablly instantly play it as the female character MEI.
So should you buy this game yet,well yes if you love rhythm games do so NOW if not well thats ok we dont all like the same thing,and if your sat on the fence about it wait for a sale or bundle deal.
But in my humble opinion this is a well written and produced game that should and hopefully will get a sequel as it is the sort of game that certainly deserves one.
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