Escape Goat 2 is a puzzle platformer game where you use machinery, the environment, and a friendly mouse to progress through a dungeon.
Recenzje użytkowników: Bardzo pozytywne (176)
Data wydania: 24 Mar, 2014

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Kup Escape Goat 2

Kup Escape Goat


Rekomendowane przez kuratorów

"A Double Fine Presents Game 'Escape Goat 2 made me feel like some kind of genius — and I loved it for that.' -Polygon"

Najnowsze aktualizacje Wyświetl wszystkie (4)

9 stycznia

Version 1.1.4 Update

New in this version:

  • Teleport death glitch fixed (squishing more forgiving in general)
  • Teleport can be buffered during dash or other "stun" animation
  • Steam Workshop compatibility fix
  • Toragos behavior fixes
  • Improved speedrun overlay
  • Bug fixes & performance improvements for rendering and lighting
  • New mutator: Icy Grave

Most of this has been in the beta branch for some time now, and should be stable enough for general release.

Komentarzy: 0 Więcej


“Escape Goat 2 made me feel brilliant.”
8.0 – Polygon

“You will be a happier person for playing this game.”
8.0 – Hooked Gamers

“It's far more beautiful and elegant than a game based on a pun has any right to be.”
8.0 – Joystiq

O tej grze

"The game’s flow from challenge to discovery is a masterwork for the genre ..." - Ars Technica

Escape Goat 2 is a puzzle platformer game where you use machinery, the environment, and a friendly mouse to progress through a dungeon.

Overview: None have overcome the Stronghold of Toragos... will you be the first goat to do so? Escape Goat 2 is the follow-up to the critically-acclaimed 2011 indie game, featuring more than double the content: larger rooms, HD graphics, dynamic lighting, and a host of devilish new traps.

Pick your path through the massive Stronghold, divided into ten unique zones. Worry not, brave Goat, for you have a friend on this mission: Your immortal mouse familiar can crawl to otherwise unreachable areas, to hit switches and distract enemies. Use your wits, reason, reflexes and courage to overcome each room, and save your friends from an eternal slumber...

  • Over 100 rooms of puzzles, traps, and sheeply lore
  • With destructible and movable walls, the rooms take on many forms as you manipulate hidden machinery to reach the exit
  • Fully hand-drawn, hi-def art and animation, brought to life with a custom lighting engine
  • Epic 90's Redbook Audio soundtrack, featuring guest track by Disasterpeace (composer, FEZ)

Listen to the soundtrack!

Wymagania systemowe

Mac OS X
SteamOS + Linux
    • OS: XP Service Pack 2
    • Processor: 1.8 GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GT/S 4xx, Intel 4000 or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • Additional Notes: Uses XNA HiDef; cards without DX10 *might* not work
    • OS: Windows 7
    • Processor: 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA Geforce 600 series or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • OS: Snow Leopard 10.6.8
    • Processor: 1.8 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • OS: Mavericks 10.9.2
    • Processor: 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+ support
    • OS: glibc 2.15+, 32/64-bit
    • Processor: 1.8 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 200 MB available space
    • Additional Notes: S3TC support is NOT required.
    • OS: glibc 2.15+, 32/64-bit, S3TC texture support
    • Processor: 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3+ support
    • Hard Drive: 200 MB available space
Pomocne recenzje klientów
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
9.7 godz. łącznie
Zamieszczono: 29 grudnia, 2014
Każdy bez problemu rozpozna, która część tej gry jest tą drugą, nie patrząc nawet na tytuł. Nowa odsłona jest dużo ładniejsza. Gameplay jest identyczny, ale dodano trochę urozmaiceń, jak dodatkowe moce dla naszej myszy. Misji wchodzących w skład wątku fabularnego jest więcej, niż w oryginale.

Czy gra jest lepsza od jedynki? Zależy od gustu. Miałem wrażenie, że kampania jest prostsza. Nikt się tu nie powinien zaciąć na dłużej przez większość gry, dopiero pod koniec robi się trochę wymagająca. Jak ktoś chce wyzwania, może sobie bez żadnych poradników poszukać sekretnych plansz. Tu z kolei autorzy przegięli w drugą stronę - znalezienie tego wszystkiego na własną rękę to mordęga.

Skoro poleciłem część pierwszą, to z drugą muszę zrobić to samo. Bo zbytnio się nie różnią. Dla fanów łamigłówek ta seria to dobry wybór.
Czy ta recenzja była pomocna? Tak Nie Zabawna
24 z 24 osób (100%) uważa, że ta recenzja jest pomocna
6.0 godz. łącznie
Zamieszczono: 25 grudnia, 2014
The first Escape Goat was a nearly flawless execution of what it wanted to be: a clever, compact puzzle platformer that didn't sacrifice cleverness for comprehensibility. In a lot of ways Escape Goat 2 is just more of the same, albeit with a much nicer art style, but in expanding the original experience it loses a lot of what made the first game so smart. It feels like a sequel that someone felt they ought to make instead of an outlet for the ideas that couldn't didn't previously make the cut, and although that same great game is still at the core the level of consistent direction is not, leaving Escape Goat 2 in many ways a lesser experience than the one which preceded it.

That sounds fairly damning so I should probably backpedal a moment to stress that this is in no way a terrible follow up to proverbial classic. The first half of the game is in many ways just as fun as its ever been, reintroducing many of the same mechanics as the original and reminding me why I loved that game so much. It's at this point that I was firmly in love with the game, for as familiar as it was I had been wishing for more Escape Goat and developer Magical Time Bean was here to satisfy.

Unfortunately it may have been better if I had decided to quit after seeing the credits roll the first time, as upon returning to the castle to visit the other half of optional puzzles I'd unlocked the cracks in Escape Goat 2's foundation started turning into holes.

What the first game did so well and seemingly effortlessly was introduce new mechanics non-verbally, teaching you through gameplay instead of a traditional tutorial as it switched up the puzzle hook every new world. 2 does this too, but it often operates under a presumption that you're already familiar with the systems it introduces, and freely uses them without giving you time to learn in a game that's already a far steeper challenge than the original. Where the first game was always careful to be completely clear when showing you how its world worked, Escape Goat 2 is muddy and hard to parse.

The only way for me to get around this was through trial and error and occasionally leaning on a guide for support, neither of which I'd previously felt necessary as I always had everything I needed right in front of me and had been taught how to make use of them. There were numerous recurring moments where I was completely unsure how a puzzle was even suppose to work, and the game was giving me no hints to ease me in. It's not that the puzzles are more difficult but that they feel cheap and intentionally difficult to understand, often including red herring items just to clutter the screen and usually relying on switches which you typically have no idea what will trigger until you already have.

The significantly increased reliance on timing and twitch platforming expose a lot of the otherwise serviceable control issues, most frustrating being the odd weighting which makes precision movement agonizingly inconsistent. Many puzzles begin already in motion, leaving me no time to even look over what I'm jumping into before I have to start making decisions that usually caused me to have to restart because I missed a jump or didn't hit a button at exactly the right moment. It's things that feel out of place and work poorly within Escape Goat 2's framework, like puzzles that were originally scrapped but brought back in just to pad out a game thinks it needs to be larger for the sake of being a sequel.

I think it's worth mentioning again that Escape Goat 2 isn't awful, and I don't regret the time I spent with it. It's simply that coming from such near perfection to comparative mediocrity is rather more shocking than it might have otherwise been if this had been the first game. Escape Goat 2 fails largely because of the weight of its predecessor, which in its attempts to best end up being its downfall. If all you ever wanted was more Escape Goat, that's definitely here, but when I finally exited the last room I had begun to considerably question if I really did want that as much as I had thought I did.

Full disclosure: Escape Goat 2 was reviewed using a copy provided by the developer. You can read more of my writing on Kritiqal.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
7.8 godz. łącznie
Zamieszczono: 17 stycznia
As great as the first Escape Goat, great logic platformer that's not extremely hard (though it has it's moments). It's worth mentioning there's also Steam Workshop support, so community may get you even more time spent with the purple goat.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
2.6 godz. łącznie
Zamieszczono: 4 lutego
Escape Goat 2
9 / 10

A gentle 2D Puzzle Platformer with real goat mechanics like jump and headbut !!! A Mouse companion will help you escape the Dungeon; and don't forget to help the Sheep on the way out.... Enjoyable and relaxing 2D puzzles that are easy to pick up and put down.

The Art is beautiful and I especially liked the Stained Glass mosaics sprinkled here and there. The electrosynth music was really not to my liking, so I turned it off and played a beautiful Spanish Classical Guitar Album instead: Solo Guitarra from José Louis Monton - Every time I hear this album I want to move to Spain and learn to play the guitar. The game mechanics are solid. It is recommended to use an Xbox controller... but I used my keyboard and remapped the keys in-game. The skills required are easy but after 2 hours I was stumped.... so I will come back again later.

Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
11.7 godz. łącznie
Zamieszczono: 1 grudnia, 2014
Solid puzzle platforming with decent length, nice graphics, fantastic soundtrack, and a good amount of challenge.
It has a story going but it's very light, pretty cool how it's told through talking to the various characters but you can just ignore it and just play the game.
It's not something I think I'd replay, I might go back someday and try to get the super secret glass levels but I doubt I'll go through the campain all again. Maybe I'll wait until the Workshop gets a bit more content.

Overall it's a great game and I'd definitely reccomend it to puzzle platforming fans.
If it's on sale I'd reccomend it everyone, maybe not if you don't like challenging games.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
3.5 godz. łącznie
Zamieszczono: 12 maja
to goat or not to goat 2
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
6.0 godz. łącznie
Zamieszczono: 24 stycznia
As a puzzle game, Escape Goat 2 is well-made, and offers the full scope of difficulty from its stop-and-think first half to its more technically challenging second half. The game encourages cautious exploration, poking unlabelled buttons from a distance and looking before you leap. A quick-restart button keeps things flowing smoothly even after a failure.

As a platformer, Escape Goat 2 is competent in what it sets out to do, communicating well which jumps can be made and which cannot. There are a couple levels that try far too hard to be Super Meat Boy in terms of demanding technical execution, but fortunately these are restricted to a handful of later levels and the secret levels which I skipped over without remorse.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
15.4 godz. łącznie
Zamieszczono: 9 lutego
EG2 has all the fun, the puzzles that make you feel clever, and the excellent difficulty level of the first game, with better graphics and music. It's a great controller game, too. Buy this thing!
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
18.0 godz. łącznie
Zamieszczono: 14 lutego
Nice puzzle game with good challenges
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
7.6 godz. łącznie
Zamieszczono: 5 marca
Amazing little indie gem. Gorgeous graphics, a catchy, enchanting and varied soundtrack and the best puzzles I've played since Portal 2!
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
5.0 godz. łącznie
Zamieszczono: 17 maja
I really enjoyed the first game, but it had some issues with difficulty: the regular levels were a bit too easy, while the extra All-Intensive Purpose was brutally hard, with ridiculous split-second timing required that made it simply frustrating (in the end, I stopped at 77% and that was already too much).

This sequel fixes things with a proper progression: the levels required to finish the game aren't especially hard, although still a bit harder than the original, and the extra levels offer a decent challenge while still not being as frustrating as AIP. Out of 70+ levels, only the very last 2 made me open Youtube for a helping hand. You can also choose to tackle the extra levels before finishing the story.

It takes a little while to get used to the goat's floatier controls, and the duo has some new tricks up their sleeve (aside from the returning Magic Hat, there are two new power-ups): but other than that, the game is pretty much more of the same, with very improved graphics and a more vibrant soundtrack. It's also a bit longer than the original's story mode, although the relatively low difficulty means it shouldn't take more than 2 hours to get through the story, and perhaps 5 hours including the harder levels.

Overall, a great way to spend some time during a weekend. If you actually liked AIP in the first game, you might be a little disappointed in the lower difficulty. But I find it a good thing myself.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
8.6 godz. łącznie
Zamieszczono: 16 lipca, 2014

Jedna z niewielu platformówek, które mają naprawdę same plusy!
+ Wymagające łamigłówki
+ Urozmaicona mechanika (prowadzimy grę nie tylko Kozą, ale również Szczurem z unikalnymi zdolnościami)
+ Przejrzysta, bardzo ładna grafika
+ Przyjemna dla ucha muzyka
+ Płynne sterowanie (klawiaturą jak i padem)

Minusy? Za krótka :> Zdecydowanie polecam!
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
12.6 godz. łącznie
Zamieszczono: 25 marca, 2014
Świetna gra. Dawno nie uświadczłem tak dobrej mechaniki gry, bardzo trudnych, wymagających łamigłówek oraz bardzo przyjemnej dla oka grafiki. Dodatkowo na bardziej zaawansowanych poziomach dochodzą skomplikowane elementy zręcznościowe (rozwalić skrzynkę, popchnąć beczkę, przeskoczyć przez zapadnię - i to wszystko w odpowiednio wymierzonym czasie), jednak sterowanie jest na tyle przyjemne, że nie stanowi to bariery nie do przejścia. Mechanika jest niemal identyczna jak w Escape Goat, jednak doszło kilka umiejętności naszego szczurzego towarzysza. Gryzoń potrafi teraz zamienić się w kamień, odbić od powierzchni i poszybować niczym Superman, rozwalając wszystko (czyt. skrzynki, wrogów i pułapki) na swojej drodze oraz okazyjnie zamienić się w szczurzego nekromantę, powołującego do życia cztery nieumarłe szczury. Niestety tej ostatniej umiejętności twórcy niezbyt wykorzystali, gdyż pojawia się tylko na bodaj dwóch lub trzech poziomach, a szkoda.
W stosunku do "jedynki" zmieniła się bardzo oprawa wizualna. Nie uświadczymy już pięknej pikselozy, za to zaserwowano nam piękną, ręcznie rysowaną grafikę. Dodatkowo doszło dynamiczne oświetlenie, które, poza "dla bajeru", przydaje się na jednym czy dwóch nieoświetlonych poziomach, gdzie np. mamy do dyspozycji tylko jedno źródło światła.
Muzyka, choć inna, pozostaje w klimatach z pierwszej części.
Jeśli pierwsze Escape Goat przypadło do gustu, EG2 to pozycja wręcz obowiązkowa.

Pierwsze przejście, czyli uratowanie wszystkich 16 owiec + ucieczka zajęły mi 3h 53m 09s, przy 260 zgonach. "Niezły wynik" :P.
Pierwszy speedrun z kolei niecałe 45m54s, przy 34 zgonach i siedmiu uratowanych owcach.

Trudne zagadki
Bardzo dobre sterowanie padem (grania na klawiaturze nie testowałem)
Ręcznie rysowana grafika
Klimatyczna muzyka
Więcej leveli niż w "jedynce"
Nowe szczurze umiejętności
Mapa lochu w postaci gotyckiego witraża

Niewykorzystanie w pełni nowych umiejętności szczura
Znikome wykorzystanie dynamicznego światła w rozwiązywaniu łamigłówek
Ogółem zagadki nieco łatwiejsze niż w pierwszej części (dla niektórych to może być plus)
Czy ta recenzja była pomocna? Tak Nie Zabawna
68 z 76 osób (89%) uważa, że ta recenzja jest pomocna
21.1 godz. łącznie
Zamieszczono: 24 marca, 2014
This is the way sequels should be made. If you enjoyed the original Escape Goat, you're in for a real treat. I found the first game to be fun but felt like the main campaign was over as it was just getting good. This game isn't baaaa--ad at all. Yes, I went there.

Escape Goat 2 has quite a bit more to offer. The story is richer (especially for a puzzle game), the gameplay is a lot more varied, and the puzzles offer even more profound "Ah ha!" moments than the first game.

The system for moving between levels is much better this time around. If you get stuck you can easily pull up the new overworld map system and go back to any other puzzle--no more need to start rooms over at the first puzzle just to get to that fifth puzzle again.

Regarding story, the original Escape Goat didn't have much--which was part of its appeal. You won't find anything too deep here but there is more this time around. If you talk to all of the animals you'll get quite a bit more backstory and world history. I found myself feeling excited to beat the next section of levels so that I could see what would happen next; the game did a good job at keeping me coming back for more.

The art is fantastic, I enjoy the attention to detail and the new lighting engine adds a lot of depth to the feeling of the game. The soundtrack is great too; I didn't find any of the tracks to be repetitive and didn't feel the need to use my own music while playing the game.

The original Escape Goat had a few secrets. This game has so much more to offer. I was floored the first time I discovered a secret room. The mechanics for getting into that particular secret room were so clever. I don’t want to spoil any of the fun though, so I’ll leave it at that.
Czy ta recenzja była pomocna? Tak Nie Zabawna
33 z 41 osób (80%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
7.1 godz. łącznie
Zamieszczono: 24 marca, 2014
I absolutely loved Escape Goat, and I am happy to see more of it now. Escape Goat 2 is basically more of the same, which is not a bad thing. It offers a nice balance of platforming and solving intelligent puzzles. The controls and mechanics are just great. Really nothing to complain about here.

The difficulty is very low in the first few levels and always gets a little higher from level to level. Nobody should have any problems getting into the game. And yet it is quite challenging later on. Escape Goat 1 offered some high difficulty levels after beating the campaign. I expect the successor to offer the same (I didn't beat it yet, so I just can assume it will).

The main difference to the first part is the graphics style. Instead of the basic pixel art we got in Escape Goat 1, this game now uses a new high definition graphics style, which many people will like. I personally prefer the old art style, but I am fine with either of them. The most important thing for me is, that the controls didn't change at all. Despite the new graphics the game feels absolutely like the first part. Not all games manage to do that.

I like it a lot. Both Escape Goat games are real indie gems. You will enjoy your time.

Some gameplay footage (first few minutes):

Escape Goat 1 footage:
Czy ta recenzja była pomocna? Tak Nie Zabawna
25 z 29 osób (86%) uważa, że ta recenzja jest pomocna
18.4 godz. łącznie
Zamieszczono: 24 marca, 2014
In short? It is like Escape Goat 1, only with a much higher level of polish. While this is a good thing for me, people who didn't like the first game, or those who mastered it might not find much to enjoy. You will find yourself doing much the same levels and facing much the same challenges. The new mechanics are fine, but they don't add anything particularly interesting that rises above the base game.

For first time players or those wanting more? It is a must buy. Just don't expect the same level of magic all over again.
Czy ta recenzja była pomocna? Tak Nie Zabawna
33 z 49 osób (67%) uważa, że ta recenzja jest pomocna
6.2 godz. łącznie
Zamieszczono: 24 marca, 2014
Its an absolutely incredible game. Indie gaming at it's finest.

A quick video review of the game:

Its puzzle design is brilliant. The gameplay mechanics are fun. The controls are tight. For $10 this is a steal.
Czy ta recenzja była pomocna? Tak Nie Zabawna
57 z 100 osób (57%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
5.1 godz. łącznie
Zamieszczono: 24 marca, 2014

Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 9 osób (89%) uważa, że ta recenzja jest pomocna
3.1 godz. łącznie
Zamieszczono: 25 marca, 2014
I played the first Escape Goat tons of times and this pretty much blows the first one out of the water. It adds a lot of new features while keeping some old ones, despite the new features being there for a few short levels. However there is a lot more to do in order to go through a lot of levels so there's more things to do rather than going through ten worlds and four extra worlds. There's a strange diffculty curve in some levels where you might spend ten minutes on one level figuring out what to do, then the next might take you two minutes. Either way the puzzles are interesting enough that you might even take some of them on in different ways, rather than going through what the game intends you to. The graphics are way better than the first, moving from pixel graphics to fancy drawn graphics and neat little idle animations. Soundtrack is also really amazing. If you liked the frist Escape Goat, you'll really love this sequel. If you haven't played the first, then I'd really recommend just moving onto this one, since there's nothing much to miss on the story.
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 8 osób (88%) uważa, że ta recenzja jest pomocna
4.9 godz. łącznie
Zamieszczono: 29 marca, 2014
Escape Goat is a more of the same really, but in a neater and bigger package. It has more levels, better graphics but not necessarily better puzzles. The rooms are small, and completing them should take you just a couple of minutes to complete, provided that you know exactly what to do. Thankfully there are a lof of them. Still, completing them all shouldn't take you much longer than a couple of hours. But because of its short length this game is always a pleasure to play and shouldn't frustrate anyone with overly long or annoying puzzles like many other games manage to do.
Recommended !

[Rating: 79/100]
Czy ta recenzja była pomocna? Tak Nie Zabawna