If you've played EG1, then EG2 is the logical sequel: it's bigger and shinier while keeping what worked with the original. The graphics, lighting and sound are great. Controls are very responsive (I used a 360 controller). New gameplay elements include a couple more superpower-hats for your sidekick. Generally I found the levels more varied and entertaining than the original game's.
Here's why I can't rate it a 5-star:
- while "if it ain't broke, don't fix it" applies to some extent, I'd have liked to see a couple more enemies added. The sawblades and the reapers are back, and that's it - apart from the snake-boss (whose levels I didn't enjoy, because they were too fiddly). How about some different classes of reapers, at the least?
- some of the levels are way too tricky, while most are plain sailing (can be done within a couple of tries). I wonder how many of those really tough levels were beta-tested? Because the timing required on some of them is outrageous. A couple involve your goat being stuck at the bottom of the screen on a platform which is decaying or otherwise moving out from under you. If you jump too soon, you die; if you hesitate, you fall and die; and, if you jump incorrectly (by not hitting a high-enough jump or by brushing against a tiny pixel) you are blocked from completing the jump (and then you fall and die). In desperation on those levels, I looked up how the YouTube experts did it, but replicating the same feat is another matter. I always say it with puzzlers: if you can see how something is meant to be done yet can't replicate it within an hour of trying, the game has failed. Or should be labelled: only for kids with catlike reflexes. :(
♥♥♥♥les aside, I had a blast with the majority of the game, "finishing" it in around 7hrs (87% completion, it says, but more than enough to get to the outro).