1954: Alcatraz – The cash is out there. But who will get it? Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?
User reviews:
Recent:
Very Positive (18 reviews) - 88% of the 18 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (436 reviews) - 76% of the 436 user reviews for this game are positive.
Release Date: Mar 11, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy 1954 Alcatraz

Packages that include this game

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Reviews

“It manages to draw the player in, not only because a prison escape is impressive, but because escaping from Alcatraz is especially daunting.”
Snackbar Games

“Gene Mocsy and Daedalic should be proud, as this is easily one of the most intriguing point-and-clicks around.”
Gaming Lives

“1954 Alcatraz is an interesting adventure to get lost in for a while.”
God Is A Geek

About This Game

1954: Alcatraz – The cash is out there. But who will get it?

Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?

In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?

1954: Alcatraz offers all what makes a great adventure: challenging puzzles, a mature crime story with a dynamic plot and various possible outcomes, and a whole bunch of shady characters: brutal felons, making life on The Rock even harder for Joe, while outside not only his partners-in-crime but also snoops and cops are after the money and Christine. The cinematic San Francisco of the 1950s, caught in a gritty comic style is a harsh place. But it's also a place where 1954: Alcatraz can also pay homage to history and zeitgeist, in form of the Beatnik culture and other contemporary themes.
.

Key Features

  • Two playable characters: the gangster couple Joe and Christine
  • More than 20 additional 3D animated characters
  • More than 60 hand drawn backdrops, based on original footage of San Francisco, North Beach and Alcatraz
  • Challenging puzzles and exciting dialogues by Gene Mocsy, co-writer of Ghost Pirates of Vooju Island
  • Atmospheric Beat and Jazz soundtrack by Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf)
  • In-game decisions extensively influence the plot and lead to various endings

System Requirements

    Minimum:
    • OS: Vista/7/8
    • Processor: 2.5 GHz (Single Core) oder 2 GHz (Dual Core)
    • Memory: 3 GB RAM
    • Graphics: GeForce 200-series/Radeon 300-series/Intel HD 3000-series or better
    • Storage: 6 GB available space
    • Sound Card: DirectX 9.0c compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (18 reviews)
Overall:
Mostly Positive (436 reviews)
Recently Posted
LostThing
( 1.2 hrs on record )
Posted: May 22
The music "Try and Forget Me" was a great addition, it really set the mood for the game.
Helpful? Yes No Funny
EdCapistrano
( 7.1 hrs on record )
Posted: May 9
Great story and ambience.
Helpful? Yes No Funny
KingRStone
( 3.6 hrs on record )
Posted: May 9
Great story and great music. But it's too short. 3 hrs for game with plot like this deserve for much longer history.
8/10 just because of length.
Helpful? Yes No Funny
OOOliva
( 1.6 hrs on record )
Posted: May 4
Product received for free
I did not get this game. I wachted the walkthough, although I was stucked there.
Helpful? Yes No Funny
Razzmatazz
( 6.7 hrs on record )
Posted: April 28
I didn't know what to think at first, going by the odd style, the amateurish cover design and the not-so-stellar reviews, but I'm so glad I gave this game a chance because it's fantastic.
Despite the cartoonish characters, the game feels mature in the best way, offers a good story with a full cast of likeable, three-dimensional characters, a great soundtrack and, unlike a lot of Daedalic's adventures, superb voice acting. Also unlike a lot of Daedalic's I really enjoyed the main characters instead of just having to put up with them (I'm looking at you Anna's Quest, Harvey's New Eyes, Chains of Satinav...).
As an added plus, there's more than one way to solve some puzzles and a couple of choices that can affect the ending, giving it more replayability value than regular adventure games.
I hope to see more of this from them in the future, and I whole-heartedly recommend.
Helpful? Yes No Funny
yilmazer
( 16.3 hrs on record )
Posted: April 21
First a good knowledge of English is essential to advance comfortable in the game. except that beautiful graphics and voice-overs. linear gameplay is a bit difficult If you do not follow the flow stream may miss the game and so you can deal with. I can recommend it to a game enthusiast. The atmosphere is very good, but the game can be annoying sometimes.

Oyunda rahat ilerlemek için öncelikle iyi bir ingilizce bilgisi şart. bunu dışında grafikler ve seslendirmeler güzel. lineer bir oyun olmadığı için oynanışı biraz zor. oyun akışını takip etmezseniz akışı kaçırabilir ve çok uğraşabilirsiniz. meraklısına tavsiye edebileceğim bir oyun. atmosferi çok iyi fakat oyun bazen can sıkıcı olabiliyor.
Helpful? Yes No Funny
Sasha Ermakov
( 6.5 hrs on record )
Posted: April 16
very interesting and challenging point click advanture game, great story with diffrent chpises and diffrent consecuences. i enjoyed it very much.
Helpful? Yes No Funny
Crazed butt stabber
( 3.5 hrs on record )
Posted: April 9
Annoying when I play
Helpful? Yes No Funny
Ulysses
( 1.6 hrs on record )
Posted: March 28
A really great game! And Christine is hilarious.
Helpful? Yes No Funny
Frost12
( 0.1 hrs on record )
Posted: March 19
It's ok, if you like story-based games. Nothing special though. Worth maybe $5, but not $20.
Helpful? Yes No Funny
Zwergenbart
( 7.3 hrs on record )
Posted: March 16
Not that bad but also not that extraordinary good. A bit too easy over all. Story, multiple endings, changing course of events depening on players decisions and gameplay are okay though. Achievements sometimes don't trigger properly. Would only recommend it if you get it in a bundle or with discount.
Helpful? Yes No Funny
Phantom Virus
( 6.3 hrs on record )
Posted: March 10
Yet another Daedalic point and click adventure game. I'd say this one is better then the bad ones like Whispered world and Edna but not as good as the great ones like Chains, Rabbit, or Deponia. I like the style of this game. I liked how there was an inclusion of the history of mob and beat poets. It's not as funny as other games but the story was good with some great visuals and music. Plus this is the only Daedilic game that has alternate solutions for puzzles and alternate endings. Plus this game had puzzles beyond the usual item stuff. The only problem is that the game is much shorter then other Daedilic games and thats unfortunate. A good game, not a great game, but a good game.
Helpful? Yes No Funny
honeycat555
( 6.5 hrs on record )
Posted: March 8
very enjoyable game, not too difficult. no tech issues. Enjoy
Helpful? Yes No Funny
manhunt
( 6.6 hrs on record )
Posted: March 7
i recommend this game! its rly interesting
Helpful? Yes No Funny
AccidentlyOnPurpose
( 6.5 hrs on record )
Posted: February 26
9.2/10 - Can Alcatraz Keep Two Lovers Apart?

This is a really good noir point and click adventure. You play as lovers Joe and Christine; who work in tandem in and out of Alcatraz in order to once again be together. This use of 2 characters working toward the same goal was unique and really fun.

The graphics are good and the story is well done! This is a game where choices matter; the things you do early on really does impact your path and end game. Love that. There are 2 endings to this story; I highly recommend saving before this finale so you can replay and watch them both. It's definitely worth the time. Campaign is only about 5 hours so make sure to pay accordingly.

It's worth the $20; but you can grab on sale much cheaper!

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Helpful? Yes No Funny
Not-So-Serious Sam
( 12.4 hrs on record )
Posted: February 22
For a game about two lovers plotting a prison break while evading the mob, 1954 Alcatraz feels oddly devoid of passion or excitement. Adventure game addicts with money to burn might get an unremarkable fix from it, since it's reasonably polished and provides 6-8 hours' worth of competent point-and-click inventory puzzles. Those looking for anything more -- a spark of life, perhaps -- should give it a pass.

The setup: Christine and Joe were newlywed lovebirds in beatnik-era San Francisco, until a robbery gone bad landed Joe on The Rock. While Joe hatches a plan to escape the island, Christine tries to find her husband's hidden loot before the local gangsters get their hands on it. The player can switch perspective between Joe and Christine basically at will, though given how the story and puzzles are constructed, it's pretty obvious which one you're supposed to be controlling at a given time. There's also not much you can do as one character until you've completed the immediate tasks confronting the other.

While 1954 Alcatraz supplies the ingredients for a suspenseful lovers-on-the-run caper, the final product lacks much narrative tension or momentum. Most of the game is taken up with Joe and Christine fetching objects across their respective maps, with no sense of time passing or danger building. There are no surprises in the story, and the supposed threat from the mob always feels very distant. The prison break, when it finally comes, is ludicrously simple, lacking in any sense of danger, and over before you know it. The lack of urgency in the story may be partly due to the absence of a fail-state (it's impossible to die in this game), but is mainly due to the slackness of the plot construction.

Another major problem with the narrative is that Joe and Christine's relationship is never adequately developed, despite forming what's supposed to be the emotional core of the story. The game informs us that they're in love, but we're never given much sense as to why they feel so strongly about each other, let alone why they'd risk everything to be together again. I mean, it's not difficult to see why Joe is attracted to Christine: she's cool, literate, a fashionable social butterfly; her sequences have a certain life that the rest of the game lacks. Joe, on the other hand, is wooden, a blank slate, and just kind of... there. It's hard to picture him as either a beatnik or a bank robber, much less holding up his end of a conversation with the vivacious Christine. I realize that opposites sometimes attract, but in the few scenes where we see Joe and Christine together (I counted only two), their dialogue is purely functional and lacks any sort of spark that would have motivated me to see them reunited. The game ends (minor spoiler) with Christine deciding whether to stick with Joe or take off on her own. This should feel like a momentous decision, but given how little time the game spends developing their relationship, her sudden dilemma seems to come out of nowhere, and either decision she might make feels equally arbitrary.

As for the actual gameplay, the puzzles are straightforward and mostly simple, though there are a couple of harder ones along the way. I got stuck a few times, mainly because I wasn't clear on my immediate objective. Pressing the space bar lights up all of the hot spots on-screen, so pixel-hunting isn't a problem. The graphics are reasonably pretty, though some people don't like the 3-D modelling effects. (Personally I didn't mind them, but I wasn't terribly impressed with them either). The voice acting ranges from blandly competent to very good, and the jazz score is terrific. Side characters are amusing but under-utilized, and the '50s-era San Francisco bohemian setting is enjoyable to explore. Though the game's tone is generally light, there are some references to drugs and sex that, while never explicit, might deter parents from letting younger children play the game.

While I'm not recommending 1954 Alcatraz to anyone but die-hard adventure game collectors, I do respect the developer's attempt to make a narrative-driven game with an unconventional story and setting. If the developer can someday marry their appetite for risk-taking and decent grasp of puzzle design with a better focus on narrative buildup and character development, they might produce something really worthwhile. 1954 Alcatraz, unfortunately, is not that game.
Helpful? Yes No Funny
Ichorknight
( 16.7 hrs on record )
Posted: February 16
I had fun playing it, was easy enough to 100% the game, it had a solid and fun story with interesting characters each with unique personalities which is nice. Not much else to say...>.<
Helpful? Yes No Funny
crawfordwheeler93
( 12.2 hrs on record )
Posted: February 14
I really enjoyed 1954 Alcatraz the artsitc style is gorgeous and the characters are quite fleshed , but I wish I could have spent more time getting to know them. I'm not a contemptuous fanbuy, but I am a true gamer who appreciates a splendid game. If you're curious about click and point games or a seasoned veteran you will like this game immensely
Helpful? Yes No Funny
alexa_l._rufus
( 8.6 hrs on record )
Posted: February 13
I never wanted this game, but it was bundled with some games I wanted, and so it ended up in my library. There it laid hidden for a long time... Until I decided to give it a shot. My conclusion? It's probably the best game in that bundle (The Daedalic Armageddon Bundle) and is now one of my favourite games.
Helpful? Yes No Funny
ORAA
( 7.1 hrs on record )
Posted: February 4
buy only if u reallyyyyyy like point and click games, cuz its not worth to play it
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
8 of 8 people (100%) found this review helpful
1 person found this review funny
Recommended
6.7 hrs on record
Posted: April 28
I didn't know what to think at first, going by the odd style, the amateurish cover design and the not-so-stellar reviews, but I'm so glad I gave this game a chance because it's fantastic.
Despite the cartoonish characters, the game feels mature in the best way, offers a good story with a full cast of likeable, three-dimensional characters, a great soundtrack and, unlike a lot of Daedalic's adventures, superb voice acting. Also unlike a lot of Daedalic's I really enjoyed the main characters instead of just having to put up with them (I'm looking at you Anna's Quest, Harvey's New Eyes, Chains of Satinav...).
As an added plus, there's more than one way to solve some puzzles and a couple of choices that can affect the ending, giving it more replayability value than regular adventure games.
I hope to see more of this from them in the future, and I whole-heartedly recommend.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
6.3 hrs on record
Posted: March 10
Yet another Daedalic point and click adventure game. I'd say this one is better then the bad ones like Whispered world and Edna but not as good as the great ones like Chains, Rabbit, or Deponia. I like the style of this game. I liked how there was an inclusion of the history of mob and beat poets. It's not as funny as other games but the story was good with some great visuals and music. Plus this is the only Daedilic game that has alternate solutions for puzzles and alternate endings. Plus this game had puzzles beyond the usual item stuff. The only problem is that the game is much shorter then other Daedilic games and thats unfortunate. A good game, not a great game, but a good game.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
6.5 hrs on record
Posted: April 16
very interesting and challenging point click advanture game, great story with diffrent chpises and diffrent consecuences. i enjoyed it very much.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
17 of 18 people (94%) found this review helpful
1 person found this review funny
Recommended
33.7 hrs on record
Posted: January 17
A solid and decent point & click game in a noir setting

Overview:

It isn't challenging and offers a solid story, which is immersive and entertaining. The game seems more focused on story rather than puzzles and challenge. Interesting and enjoyable, I recommend giving it a go however i'd advise getting it on sale or part of The Daedalic Armageddon Bundle when thats on sale. I feel that £16.98 is a very high price tag for this game.

Pros:

+Solid story
+Noir type setting
+Appealing art style
+Well developed main characters
+Has achievements and trading cards
+Dialogue is well written and immersive
+Narrative is greatly done and very cultivated
+Fantastic and fitting soundtrack, largely jazz
+Great voice acting, well done and delivered nicely
+Everything compliments the game theme and period

Cons:

-High price tag
-Animations are of poor quality
-Loading times between scenes seems rather long
-Puzzles are often simple, not offering much of a challenge
-Out of sync, animations are sometimes out of sync with audio
-A lot less focus on secondary characters, they easily get overshadowed by the main characters

Download Size: 1888mb
Trading Cards: 8 Cards in the set
Achievement Difficulty: Easy to 100%, best to follow a guide
Hours to 100%: 5-7

Rating: ♥♥♥♥/♥♥♥♥♥
Recommendation: Worth Playing (highly advised to buy on sale however)
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
Recommended
6.5 hrs on record
Posted: February 26
9.2/10 - Can Alcatraz Keep Two Lovers Apart?

This is a really good noir point and click adventure. You play as lovers Joe and Christine; who work in tandem in and out of Alcatraz in order to once again be together. This use of 2 characters working toward the same goal was unique and really fun.

The graphics are good and the story is well done! This is a game where choices matter; the things you do early on really does impact your path and end game. Love that. There are 2 endings to this story; I highly recommend saving before this finale so you can replay and watch them both. It's definitely worth the time. Campaign is only about 5 hours so make sure to pay accordingly.

It's worth the $20; but you can grab on sale much cheaper!

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
Not Recommended
12.4 hrs on record
Posted: February 22
For a game about two lovers plotting a prison break while evading the mob, 1954 Alcatraz feels oddly devoid of passion or excitement. Adventure game addicts with money to burn might get an unremarkable fix from it, since it's reasonably polished and provides 6-8 hours' worth of competent point-and-click inventory puzzles. Those looking for anything more -- a spark of life, perhaps -- should give it a pass.

The setup: Christine and Joe were newlywed lovebirds in beatnik-era San Francisco, until a robbery gone bad landed Joe on The Rock. While Joe hatches a plan to escape the island, Christine tries to find her husband's hidden loot before the local gangsters get their hands on it. The player can switch perspective between Joe and Christine basically at will, though given how the story and puzzles are constructed, it's pretty obvious which one you're supposed to be controlling at a given time. There's also not much you can do as one character until you've completed the immediate tasks confronting the other.

While 1954 Alcatraz supplies the ingredients for a suspenseful lovers-on-the-run caper, the final product lacks much narrative tension or momentum. Most of the game is taken up with Joe and Christine fetching objects across their respective maps, with no sense of time passing or danger building. There are no surprises in the story, and the supposed threat from the mob always feels very distant. The prison break, when it finally comes, is ludicrously simple, lacking in any sense of danger, and over before you know it. The lack of urgency in the story may be partly due to the absence of a fail-state (it's impossible to die in this game), but is mainly due to the slackness of the plot construction.

Another major problem with the narrative is that Joe and Christine's relationship is never adequately developed, despite forming what's supposed to be the emotional core of the story. The game informs us that they're in love, but we're never given much sense as to why they feel so strongly about each other, let alone why they'd risk everything to be together again. I mean, it's not difficult to see why Joe is attracted to Christine: she's cool, literate, a fashionable social butterfly; her sequences have a certain life that the rest of the game lacks. Joe, on the other hand, is wooden, a blank slate, and just kind of... there. It's hard to picture him as either a beatnik or a bank robber, much less holding up his end of a conversation with the vivacious Christine. I realize that opposites sometimes attract, but in the few scenes where we see Joe and Christine together (I counted only two), their dialogue is purely functional and lacks any sort of spark that would have motivated me to see them reunited. The game ends (minor spoiler) with Christine deciding whether to stick with Joe or take off on her own. This should feel like a momentous decision, but given how little time the game spends developing their relationship, her sudden dilemma seems to come out of nowhere, and either decision she might make feels equally arbitrary.

As for the actual gameplay, the puzzles are straightforward and mostly simple, though there are a couple of harder ones along the way. I got stuck a few times, mainly because I wasn't clear on my immediate objective. Pressing the space bar lights up all of the hot spots on-screen, so pixel-hunting isn't a problem. The graphics are reasonably pretty, though some people don't like the 3-D modelling effects. (Personally I didn't mind them, but I wasn't terribly impressed with them either). The voice acting ranges from blandly competent to very good, and the jazz score is terrific. Side characters are amusing but under-utilized, and the '50s-era San Francisco bohemian setting is enjoyable to explore. Though the game's tone is generally light, there are some references to drugs and sex that, while never explicit, might deter parents from letting younger children play the game.

While I'm not recommending 1954 Alcatraz to anyone but die-hard adventure game collectors, I do respect the developer's attempt to make a narrative-driven game with an unconventional story and setting. If the developer can someday marry their appetite for risk-taking and decent grasp of puzzle design with a better focus on narrative buildup and character development, they might produce something really worthwhile. 1954 Alcatraz, unfortunately, is not that game.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Recommended
15.6 hrs on record
Posted: January 5
3.5 Stars - A point and click adventure around gangsters and an Alcatraz jail break.

This game offers solid design and build in the point and click genre. The game goes for a Noir type approach and the player splits between the two game leads.

Overall the puzzles are well designed and should offer a least a little to think about. A sucker for Daedalic games I found myself enjoying my time in 1954.

Pros -
Story
Solid build and controls
Sound track

Cons -
Linear
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
6.2 hrs on record
Posted: February 1
While the characters are a little wonky, and the story is overall barely memorable, the game itself is fairly good. 1954 Alcatraz is a point and click adventure that manages to keep both the story and puzzle solutions believable. Mostly, it just takes a little exploration and common sense.

However, what I liked most about this game was how inclusive the cast of characters was, even if some of them were somewhat stereotypical: the main characters are an interracial couple whose friends include a homosexual couple, an asian land-lady, and a transgender inmate.
While these characters could have been handled with a little more care, the fact that they were shown in a (mostly) positive manner is amazing.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
36 of 42 people (86%) found this review helpful
4 people found this review funny
Recommended
17.9 hrs on record
Posted: July 25, 2015
Story-driven, though not without a few glaring faults // Will round out a good point & click collection

+ Fantastic voice-acting; the majority of lines are delivered in an organic, quality manner
+ Well-crafted dialogue options; writing feels mature and immersive
+ Hand-drawn set designs are artistic lend a unique feeling to the experience
+ Everything, from the dialogue, to the set features, feels period-appropriate
+ Boasts a mature and competently developed narrative
+ Soundtrack, of a largely jazz-theme, is absolutely fantastic

- Poor animation quality; everything feels clunky and uncoordinated, but not in a charming way
- Puzzles are, occasionally, woefully simplistic
- Poor secondary character development; most of the support cast is immediately forgettable
- Audio design seems to often be out of sync with the actions of the characters

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
Was this review helpful? Yes No Funny
40 of 52 people (77%) found this review helpful
Not Recommended
5.8 hrs on record
Posted: August 13, 2014
I'm sorry but this is a rather dull and meatless adventure game.

I'm a seasoned point 'n' click fan and have played a LOT of them ever since I started gaming in the mid 80's. I actually like them so much that even what the general public considers sub par, I seem to enjoy. Also, Daedalic has been in the forefront of the genre for quite a few of the later years and I respect them immensely. It sadly all falls short when it comes to this title.

The premise of the game, it's characters, setting and atmosphere all has potential, but the developer just lets you scratch the surface and never let you get involved and interested. Clearly wanting to provoke some thoughts in us players with including gay marriage, interracial relationships, racism and fatal choices. Even throwing in some adult language and beat slang to top it off. Sadly though, without the ability to get to know the characters and their background better and relatively chopped up writing it never gets interesting and sometimes just feels out of place and added for the wrong reasons. It all feels a bit uninspired and messy. It feels hard to get into the story and even harder to care about the characters. I personally felt so uninspired playing this game I almost didn't want to finish it.

Voice overs are ok I guess, but mostly for the main characters, but here too it seems uninspired. Some other characters are just bad. I usually don't let bad voice acting ruin my experience though, so these are not game breaking.

It's not just the story and characters that seems sloppy. The game mechanics, animations and even some modelling also fails to impress. There's a lot of black-outs through scenes making the whole experience chopped and slow. It also seems you only get to see part of the animations before going black-screen. I just got sick and tired of all those black-screens all the time. There's not a lot going on from scene to scene so I would imagine it didn't need that much loading, but alas. The left-click/right-click mechanics are ok but most of the time it is just totally pointless and I feel in most cases they could have left out the one. Also things can be hidden out of view, even the transition-arrow to go to another screen. Many times because of the pop-out inventory/menu on the left side of the screen. You transfer between the two main characters quite easily using the inventory menu. Shame that the game several times leaves you clueless to when you should change. I've seen this done much better in other games. A simple forced switch would be better in a game like this. The background artists seems to have done a good job at least.

It's not all bad, and for true adventure fans it might be worth a playthrough. I would not recommend buying this game at full price though. Look for a big discount and be prepared for something that feels uninspiring. It should take about 5-7 hours to complete, so it is quite short.

It is certainly one of the weakest titles coming from Daedalic, one of the greatest providers of quality adventure games, and hopefully we won't see something this weak again from them.

I'll rate the game 4 out of 10. Below par.

As always, you might have a totally different opinion about this game. So make sure not to decide on getting this game or not solely on this review.

Happy gaming :o)
Was this review helpful? Yes No Funny
26 of 35 people (74%) found this review helpful
Recommended
8.3 hrs on record
Posted: March 28, 2014
This is the only game I have ever played that actually lets you experience an old school prison break.

This point and click adventure is not particularly difficult, but it is very nicely done. Music is great, voice acting believable, art style is charming, and the story is engaging. The different endings and the few choices you can make throughout the game make it engaging as well. The noir style is very beautifully made. The game is charming, but at the same time has certain violent and "grown-up" aspects.

The puzzles are pretty self-explanatory and realistic, so it probably doesn't serve a challenge, especially for those who have played this kind of games before. I was stuck once, but it was rather a game-play mechanic I didn't properly realize.

Strongly suggested for people who are into prisons and noir style.
Was this review helpful? Yes No Funny
39 of 59 people (66%) found this review helpful
2 people found this review funny
Not Recommended
7.8 hrs on record
Posted: July 31, 2015
1954 Alcatraz: the time is right, the tune is low and guns are smoking. The world is old, yet the life is young. The Beat Generation redefines America with rejection literature, sexual liberation and psychedelic drugs. In this Daedalic adventure game, you take the role of partners in crime, a husband and a wife, to either bring the fugitives to a happy union, or break some more hearts and heads in their run.

The scene opens up to the story of Joe and Christine. Joe participates in a heist and is sent to the Rock, the legendary Alcatraz prison. The money is said to be burned during the car crash, but the mafia have their suspicions. Christine is left with a broken heart and tons of questions in her mind. Joe decides to escape from Alcatraz to meet with his wife, and leave country while Christine tries her best to avoid mafia's advances, discover some truth to events and aid her husband in the coastal districts of San Francisco. They cheat, lie, steal, blackmail and kill to their freedom, with one dream in their visions: a new life in Mexico.

First thing is first: the theme of the game is well thought and interesting. I've never stumbled upon an adventure game that takes place during the Beat Generation. The concept, and the tale of Christine and Joe bears so much potential. The gameplay consists of switches between Joe and Christine. You choose which one's perspective to play at any given time. Whence one of them are stuck due to conditions that they cannot control, you switch to the other to make things progress. Item combinations seem to always make sense according to the narration and the storyline. The backgrounds are nice. The music is catchy and fits the mood at any given time.

The downside is that the game feels rushed. I had some issues about the graphics for example: they are cartoonish and characters do move a bit chalky on the animation department, but that's not the actual bother. The bothersome part is the loading time between scenes. It takes forever to save/load or make a passage to any new area. You kinda lose your interest while constantly waiting for a character to either leave or enter the scene. That needs polishing to say the least. Main Menu and the Save/Load screen glitches terribly and takes time to either save or load. Animations and the voice acting lose their synch quite often - and I'm not even talking about the timing of subtitles. The inexcusable part is its ending - or endings, depending on your choices - which feels disappointingly anti-climactic. There is not even an appropriate cutscene to reward us!

When you decide to add the pros and cons of the game, it ends up becoming a 'yeah sure, why not'. If this game would come from a no-name developer, I'd recommend it. But this is not the performance that I'd expect from Daedalic. If you are into adventure games, go for a drive. You will like it anyway. But the potential of the game, and what the game actually ended up being is two different things.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Was this review helpful? Yes No Funny
20 of 26 people (77%) found this review helpful
Recommended
19.2 hrs on record
Posted: April 25, 2015
I genuinely enjoyed this game. This is one of the best point and click adventure games I played thus far.
Graphically, it is very well designed with a comic feel and style to it. You have different locations and settings to explore.
The soundtrack was also top notch. It really gives you that 50's vibe with jazzy tunes playing on the background. The voice acting was also superbly done and the dialogues were well written. It is like reading pages from a novel.
About the gameplay. it is basically a point and click game. You get to play two protagonist, who happen to have their own unique personalities, wherein you can switch characters anytime you like. You have your puzzles here and there, which I find a little too easy. You have to do a lot of back and forth stuff here. The only annoying thing there is the long loading times.
The game has multiple endings depending on the choices you made earlier in the game. This gives the game a replayability factor, which I always look for in games. It gives you that motivation to see how a game will turn out if you did this rather than that.
I love playing games that have a well-thought-out story. If you love those type of games, I highly recommend this game.
Was this review helpful? Yes No Funny
33 of 50 people (66%) found this review helpful
Recommended
2.4 hrs on record
Posted: March 17, 2014
An interesting adventure full of difficult decisions and moral quandries which are as challenging as they are thought-provoking. The voice-acting is rough for some characters, but the quality of the two main stars Christine and Joe shines through. A traditional yet enjoyable point-and-click adventure. For more check out this gameplay vid showcasing the first 30 minutes of the game.

http://youtu.be/q26GlYQlsRk
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
Recommended
8.0 hrs on record
Posted: August 4, 2015
A mature point & click for those who enjoy a good story and some brilliant dialogues. The original setting is deeply interwoven into the narrative and well researched, and it really makes for some fascinating time travelling. The writing is superb all around, with well-developed main characters with shades of grey, and a compelling plot that investigates a few adult themes in a mostly superficial but still enjoyable way. There is also an interesting attempt at non-linearity: you can switch between characters mostly at will, there are a few points that offer different choices and a couple of different endings. All together they provide a sense of freedom in a genre has been mostly stilted and narrow in its storytelling so far. Admittedly that sense of freedom and non-linearity proves to be mostly smoke and mirrors, but I found it an immersion enhancing illusion and it improved my experience rather than letting me down.

The jazz soundtrack is absolutely brilliant and I am genuinely sad not to see it offered with the game or even as dlc. I also thoroughly enjoyed the voice acting, especially when it comes to the two main protagonists. As for the graphics, most of the backdrops are gorgeously detailed and colorful and I seem to disagree with many of the strongly worded criticisms of the 3D animated characters. Yes, better animated games exist, but this one was fine, and it even has some nice moments of attention to detail. Either way, it didn't break the immersion for me.

This isn't a puzzle oriented point & click, but what there was I found relatively simple and logical and not interfering with the flow of the story. There were very few moments when I was actually stuck, but even then there wasn't a great amount of trial and error that was necessary, just a bit of concentration or retracing my steps. However if you're looking for a challenge, you won't find it here.

All things considered, I'm slightly surprised to find this game received such bad reviews from professional critics (mostly due to its graphics and puzzles). So if you have second thoughts, do a bit of reading, see what the world outside of Steam has to say. As far as I'm concerned I enjoyed myself thoroughly. Between the setting, the well written narrative, the fantastic dialogues, the voice acting, the pretty backdrops, and "all that jazz", I personally highly recommend the game.
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
2 people found this review funny
Recommended
9.7 hrs on record
Posted: June 18, 2015
1954 Alcatraz just by it's name you can tell it's a prison break game. You play as husband Joe from inside of prison and Wife Christine from out side of prison.

The story is fairly short but decent. It's a basic find object use object to solve situation game. My first play though was around 5 hours and i missed 5 achievements. With a guide while reading a book at same time i was able to conplete my second play though to get 100% with only 132 minutes of game play.

The overall graphics is ok for indie but it is a still feels a bit outdated. Walking animation is choppy at times. There is one graphic bug that seen and took a screenshoot. There is also another bug that if you alt+tab out all you clue magnify glass and exit signs will show up on your screen forever without you ever need to press space for it.

The puzzle are really simple but it does take some time to find all the items needed.

Music is actually really engaging and is a big plus for this game.

All the conversation in this game is completely voiced and it's pretty well done.

Achievements are really easy to get but without a guide it's quite simple to miss a few.

6.5/10
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
Recommended
11.0 hrs on record
Posted: May 23, 2015
Story line is really superb, given a great combination of emotions and entertainment. This game have different endings, as well as different pathways towards it. Give it a go, one of the best point and click games in my opinion.
Was this review helpful? Yes No Funny
14 of 20 people (70%) found this review helpful
Recommended
21.1 hrs on record
Posted: May 1, 2015
Loved the idea, nice atmosphere with the color filter on, nice story, good voice acting, nice music. I enjoyed playing it, but ... the games seems rushed. Even after solving a puzzle, and being way ahead in the story, you can still see the old conversations. I found this pretty annoying. Also the game is fairly short. I would feel ripped off if i played the full price. But i got it in a bundle, so can't complain about that really. And some of the clues were given a bit too fast, making it quite easy to find out what to do next.

I restarted the last saved game because of the multiple endings, but was disappointed in the result of that.
No replay value , like with 99% of the point n click adventure games. I enjoy working on the Steam achievements, but won't restart the game to get the ones I did not get the first time. The game is simply not interesting enough for that.

So is it a bad game? Naw, I had fun playing it, and really wanted to finish it and keep playing, so that's good I guess.
Is it a good game then"? That neither because of all written above.

I can recommend it when you can get is cheap. But not when you play full price. I think paying 20 euro is absolutly too much. I would pay max 6-8 Euro for it.

6.8/10
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
Recommended
8.4 hrs on record
Posted: August 17, 2015
Short version: 74%
1954 Alcatraz combines simple, straightforward, but not too easy adventure game mechanics with a well-flowing story about love, trust, and a heist that may or may not be the only ticket for a poor couple to a happier life.

Long version:
1954 Alcatraz is one of the lesser known point ‘n’ click adventure games released by Daedelic Entertainment. As far as their point ‘n’ clicks go, this is probably their most straightforward and featureless one. This doesn’t mean the game is bad, quite the opposite.

The main theme is it is trust. Foremost between the two protagonists, a black man trying to escape prison and his con artist white wife helping him from the outside, while also trying to pay the mob who want to collect the husband’s “debts”. Their stories run in parallel to each other, avoiding the trap of slicing the game into chapters, which helps to keep yourself invested a little bit more.
Almost all relationships in the storyline are put to a test, but none as much as this marriage… to the point where the game even offers multiple endings based on what you uncover about past events and how you choose to handle the trust issues that sprung from them.

It is a mystery why is this set in 1950s San Francisco, as the plot would have worked with any high-security prison. Apart from a few references to the beat movement, the whole era is largely neglected, including the quite important bit that nobody in the whole game is bothered by the fact that you play as an interracial couple in the time when this was outlawed in most parts of the US.

Progression is fluent, thanks to the absence of typical harebrained adventure game logic or tedious, repetitive puzzles. Gameplay is as basic as it can get: you gather items and use them on each other or on certain hot spots. Don’t expect anything fancy, just old-school adventure gaming with an easy-to-use interface.
Was this review helpful? Yes No Funny
14 of 22 people (64%) found this review helpful
Recommended
6.4 hrs on record
Posted: March 15, 2014
This is on of my favorite games this year. The setting is 1950s San Francisco. You play from two perspectives: Joe - A prisoner at Alcatraz, and Christie - his wife. They both run afoul of bad guys and meet some interesting charactors (one was a real person). The graphics are cartoony and really nicely done. Sounds, and voice acting ditto. While the locals are limited, they are beautifuly done and fun to explore.

If you like games set in others times, funny, or adventure games in general : Get this one!
Was this review helpful? Yes No Funny