Trace seu caminho pela galáxia neste épico jogo de ação dos criadores do Jogo do Ano de Estratégia da AIAS de 2011 o "Orcs Must Die!" e do Jogo do Ano para Dispositivos Móveis da AIAS de 2012 "Hero Academy.
Data de lançamento: 28 Jan 2014
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Sobre o jogo

Trace seu caminho pela galáxia neste épico jogo de ação dos criadores do Jogo do Ano de Estratégia da AIAS de 2011 o "Orcs Must Die!" e do Jogo do Ano para Dispositivos Móveis da AIAS de 2012 "Hero Academy."

Lute contra hordas de perigosas criaturas alienígenas, piratas espaciais e mercenários assassinos com canhões e espadas, enquanto você viaja de constelação em constelação, descobrindo os segredos do multiverso.

Faça contato com os Ecos, seres misteriosos de universos alternativos que irão lhe emprestar suas habilidades e ajudá-lo em sua busca para salvar a humanidade de uma ameaça alienígena. Adquira uma infinidade de poderosas armas e armaduras, veja suas habilidades crescerem para níveis incomparáveis e prepare-se para enfrentar os adversários mais temidos da galáxia!

Inclui a trilha sonora de “Eco Prime”!

Principais Características

• Renovado para PC – Novos mapas, novos inimigos, economia repaginada, melhorias visuais e novos controles de PC.
• Novo modo Difícil – Teste suas habilidades de verdade. Até onde você consegue chegar sem morrer?
• Melhore seu arsenal – Mais de 100 equipamentos com uma mistura diversificada de efeitos mortais, de fogo a veneno: tudo pode ser desbloqueado sem custo adicional.
• Ecos do multiverso – Descubra e desbloqueie dezenas de “Ecos”, formas de vida alienígenas de um universo alternativo. Os Ecos dão força e habilidades para ajudá-lo em suas missões.
• Compartilhe Ecos – Use os Ecos dos seus amigos em combate para ajudá-los a subir de nível, e mais o nível dos seus Ecos aumenta quando os seus amigos os usam!
• Campanha aleatória – Cada jogador tem uma experiência diferente!
• Inclui a trilha sonora completa – Todas as 14 faixas da trilha sonora de Eco Prime estão incluídas na compra do jogo!

Requisitos de sistema

    • OS: Windows XP/ Vista/ 7/ 8
    • Processor: 2GHz Dual Core
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 6800 or ATI Radeon x1950 or better with 256MB VRAM
    • Hard Drive: 1200 MB available space
    • Additional Notes: Some integrated Intel HD graphics cards have been known to work but are not officially supported.
Análises úteis de usuários
70 de 85 pessoas (82%) acharam esta análise útil
728 produtos na conta
2 análises
1.5 hrs registradas
I purchased this without realizing it was an iOS/Android game. For a portable game Echo prime isn't half bad. I can see how the gameplay would lend itself well to that platform. However, the features that make it ideal for a cell phone don't translate well to a home enviroment. The game is clearly intended to be played in 10 to 15 minute spurts and that shows in the level design and make-up. Levels are blazingly short and incredibly repetative, most likely to compensate for the presumed limited space of a phone or tablet. Also, the designers left in many of the touch related instructions. During the initial traning mission the player is encouraged to "tap a place on the ground to move there" or to "Swipe to dodge!"

Echo Prime's gameplay tries to find a home somewhere between a clickfest like Diablo and classic arcade Beat-em-ups like Streets of Rage but it misses the key notes that make those two genres enjoyable. You gain money from grinding missions which you use to buy weapons and armor which you then grind kills on to get "Echoes" which are essentially spells that can level. It's a fairly steep and obvious treadmill. Though, the only incentive I can see for continuing to upgrade your gear is the chance to unlock new Echoes. You aren't encouraged to upgrade your gear because the enemies are hard, in fact quite the opposite. I was able to play to level 8, about an hour in to the game, without purchasing new items. The AI is too predictible or, in some cases down right dumb, to pose any type of a threat to a competent player.

Lastly, the story: more spefically the almost complete absense of one. You're a guy on a ship flying around space and beating up aliens, pirates and robots whose character models don't really differ that much.

All in all, I can understand how this would be an enjoyable game on a mobile platform but at the end of the day there is enough substance or depth here for the game to have lasting appeal.
Publicada: 29 janeiro 2014
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63 de 80 pessoas (79%) acharam esta análise útil
335 produtos na conta
2 análises
3.7 hrs registradas
Fun game that still shows its mobile roots so it's best enjoyed in short bursts. Levels are small, short, and often composed of smaller sub sections separated by loading screens. Of course the main feature is the presence of Echoes, which are various boosters or abilities, both active and passive. They're really varied and you can borrow for each mission one of three echoes offered from other players (nifty!). There are a variety of missions but they mostly revolve around defeating enemies in a linear manner, defending an item, or surviving waves.
Publicada: 28 janeiro 2014
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62 de 99 pessoas (63%) acharam esta análise útil
84 produtos na conta
2 análises
14.5 hrs registradas
Game needs to be fixed. Controller does not funtion correctly. Also, I get stuck everytime after beating a level, so I have to exit game and open it back up to play the next level. I really enjoy the classic feel that it offers for the first couple of levels I played, but I just can't give it a good review right now--It's unplayable as is. If they fix it, I will probably, then, give it a thumbs up.


It seems they have fixed some of the issues. It works!

Ok, good linear side-scrolling classic type of game. Love upgrading echoes and gear, abilities are cool and fun to master, and there is a whole lot of monsters and robots to see and demolish. However, game does have a few drawbacks. Some controller functionality issues are still present but not bad. No, not all pc games need to have controller support, but its nice to have options. For this review, I used and took into account the functionality of both types of controls--keyboard and controller. Even when using a keyboard, I can go to wierd empty pages when selecting some of the menu links--but you can just back out of it by clicking back or pressing b on controller. With that said, functionality for both controls are fine now, and you should have no problem getting through game using either.

Game can seem a little difficult at start. Its not really hard to get from level to level to start, its just knowing what echoes are and following the story line that may be a problem at the start for some.

Anyway, I give the game 6.5 now and 6.75 if small glitches and controller stuff is fixed.
Publicada: 28 janeiro 2014
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33 de 48 pessoas (69%) acharam esta análise útil
221 produtos na conta
20 análises
21.2 hrs registradas
Ok. Let's be honest. This game is boring. And the only thing that bring me to buy this game is developer name. Robot... guys that create Orcs must die! (Awsome game btw). Well I played this game couple of hours hoping that something changed, but... few new enemies, same twin brothers-levels and mechanics like "Devil may cry" for very young childrens. One button i mean. Without combo or smt else.
Publicada: 29 janeiro 2014
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11 de 12 pessoas (92%) acharam esta análise útil
129 produtos na conta
4 análises
1.1 hrs registradas
First Impression
A Nice game! I feel like a little kid playing a Gameeboy game, that old pew pew game with those futuristic sounds! It's just, PLEASE it needs to be ported better onto PC.

This game is clerly an iOS/Android game, as a lot of people say, but if developers change it enought, so you can move with WASD, the skill work well with the 123456 and they also should put some special DLC for PC. I just ask one thing, IMPROVE the gameplay for PC, with that i mean:

1: More items (Come on dudes!)
2: More diferent enemies.
3: Controller?
4: PvP.

If you're taking reviwes seriously, do what people say this game needs, because if you develop this game well, it'll go fly fr and high.
Publicada: 30 janeiro 2014
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