A sequel that follows in the steps of the first Obscure with a few different ideas,but that ultimately fails to solve the issues found in the previous game while introducing a few new ones.
-soundtrack is still good,and beautifully haunting at times
-characters are slightly more fleshed out and now actually have different skills needed to progress
-more variety in monster encounters
-too coop reliant,the parner AI is often horrible,they can't keep their distance from monsters even if using ranged weapons,are slow to follow and sometimes get in the way during combat or exploration
-combat is still clunky and ankward,made worse by the fact that most enemies move faster now and by the bad partner AI,even simple fights can get aggravating and send you back to the previous checkpoint
-new save system (one time use fixed save points) leads to frustration,some save points are 10/15 mins apart (with cutscenes/minigames to do again if you or your brainless AI partner dies)
-dialogues and characters are even more cheesy than before,some lines are downright laughable
-skill minigames offer nothing new and some can get frustrating (like lockpicking,thankfully there's FAQs around if you get stuck)
-loot spawn systems (where items/ammo spawn only if the game thinks you don't have enough of a certain item type when you enter a place) can leave you stranded at the worst possible moment
Overall,as a single player experience,I found Obscure 2 to be lacking due to the uneven difficulty created by the checkpoint system,the bad AI and the clunky controls...if you want to see what Obscure was all about I'd say the first game offers a better experience overall.
You'd find some of the problems I've encountered might be lessened by having a coop partner take over the AI companion...if so I'd see this as a possible decent purchase when on sale,but no matter what Obscure 2 feels underwhelming overall.