Well, first off I want to state that I played Obscure only in local-coop (there is actual NO online co-op) and will review the game as such. And I have to say that Obscure is one of the best co-op experiences I've ever had. The nature of the game makes playing together necessary or rather playing "solo" impossible.
But let's start at the beginning and look at the different parts of the game:
- The story: It is interesting enough to pay attention but don't expect too much from a survival horror game. The premise is that your friend Kenny vanished on the school grounds so his friends decide to stay after school and to search for him.
- The gameplay: You have 4 or 5 characters you can choose from each with their own hitpoints (so you can change at the actual meeting place if one is hurt too much) and their own little special ability. For example Josh can tell if there is still something in the room for you to pick up which is actually helpful. Also the characters can die and you can keep playing the game till all of them are dead.
The camera angles are "dynamically fixed" (comparable to Resident Evil: Code Veronica X if you know that game) which means you will see the area always from the same direction but it will move with you to a certain degree. Also the camera is fixed on player one. This means in co-op the second player can go off screen and die there pretty easily. So you need to stay together. Other than that you have the Resident Evil room like system meaning that most time ennemies will not follow you in another room (there are small exceptions).
The ammonition is scarce (on normal there is more than enough). The same goes for the healing items and the discs needed to save (yes you can save everywhere as long as you have the disc item but each save will waste one of them). There are also melee weapons which help to save ammo on different ennemies.
The fighting itself is normal but has an interesting additional mechanic: the use of light. You can use your flashlight to make the ennemies "weaker" as they have some kind of creep protecting them which is sensitive to light. But while you use the flashlight power mode you can't shoot so you have to make a decision which gives a tiny little small amount of tactics. Other than that you have different type of weapons and ammo.
- The soundtrack: It creates the necessary atmosphere for the game and I liked it a lot. A small grain of salt for players who owned the PS version. The intro song has been changed. You can look up the old intro and the song was definetely better but the license expired. It is not the end of the world.
- Replayability: After completing the game there is a hard mode and you get alternate costumes. And the hard mode in this one is actually really hard. Ammo is divided by atleast two, some weapons are obtained only later on, discs are halved as well and healing items are cut to a fourth I had the feeling and yes, monster do make more damage. With the AI this mode can probably end pretty bad. Also completing the Hard mode is necessary for you achievement completionists. With a good partner you can get all achievements in around 10 hours.
Well I don't know what to say more. If you like survival horror games like Resident Evil 1 - Code Veronica X and you are searching for really good local co-op experience then you should definetely get this one (although some may think it is a bit expensive for its age, I got it for the full price and did not regret the purchase).
PS: If you have questions just ask. I'll try to answer them as fast as possible.
PPS: It's a shame that I never got the chance to play Resident Evil Outbreak Multiplayer Mode (or even the single player mode since it didn't sound as much as fun as playing with others).