We left the surface of the Earth in ruins, abandoned it and populated the oceans. The sea is now our new home. We call it Aqua. Pilot customized fighter ships and explore a deep sea dystopia torn by the struggle for resources and survival. Enter the unforgiving world of Aquanox Deep Descent.
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Release Date: 2017

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Available: 2017

 

Recent updates View all (9)

May 2

The first Multiplayer Event for Aquanox Deep Descent is over

Light everyone!

The first Multiplayer Event for Aquanox Deep Descent is over. Our heartfelt thanks for joining in and playing with us!

We had a lot of fun with you, but more importantly, we got valuable feedback from the community that will allow us to further improve the game. Also, keep your eyes open for our updates as there is more to come!

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April 5

BUILDING A WORLD: PART 3 – CAVES AND “CAVECEPTION”

LIGHT EVERYONE!



We’re back with another developer blog, in which we will talk more about how we are building our worlds. This time around, we are focusing more on environments that are one of the biggest additions to the world of Aqua: the cave systems.

In the world of Aqua there are many different places to explore: big open areas, canyons, intricate formations of cliffs mixed with flora, etc. and then there are the caves. The underwater caves in a game like Aquanox are very different than those on the surface since we have the freedom of moving in many directions. This poses a variety of challenges for us as the developers but also gives us the possibility of creating cave systems that range from a single-room “hole” to multi-layer branching cave systems (at the team, we jokingly call this “caveception”) where the player could spend hours exploring.

WE DIVIDE CAVES INTO TWO MAJOR CATEGORIES:

The ones inhabited (or once inhabited) by humans in some way. Sometimes these caves house entire colonies, stations, and outposts, while in other cases they are merely digging sites, mining operations or transport routes of various kinds: pipelines, transport routes for goods, militarized defense paths and so on. These caves are much easier to navigate as they often have human-made markers, beacons and artificial lighting built by the inhabitants, making the exploration and passage within the area simpler.



The other category would be everything never inhabited by humans before. Often, these caves are dangerous, full of strange twists and turns and can be very confusing for the novice aquanaut. There have been tales of beginners going into such caves to try and find riches in their depths, never to return to the water lock. For an experienced aquanaut, however, an unexplored cave can mark the dawn of a better life as untapped resources are worth a lot of credits on the market.



Thanks for your continued interest in Aquanox Deep Descent!

Your Aquanox Team

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About This Game



Aquanox Deep Descent is a first person underwater vehicle shooter, in which players control a variety of customizable ships to engage in fierce battles in the dystopian deep sea world of Aqua.

In the near future the Earth's surface has become uninhabitable. What remains of humankind lives in former mining and research stations, deep below the surface of the sea. Born and raised in the only world we know, the loose network of underwater settlements, torn by the war for resources and dominance between various factions.

Take control of a team of highly trained fighter pilots and experience an epic story in the dark world of Aquanox. Send your enemies down to Davy Jones's Locker with well-aimed torpedoes, mortars, mines and more. Explore the deepest corners of the oceans - mysterious, hazardous, uncharted.



  • Fight - Action-packed vehicle shooter combat that supports a wide variety of play styles  
  • Co-op - 4 player drop-in co-op, with four unique pilots who are all involved in the game story
  • Customize - Create your ship from an extensive range of ship pieces and various customization options
  • Explore - Discover the deepest corners of the ocean
  • RPG Elements - Mining, salvaging, trading and looting
  • PVP - Classic multiplayer modes, including Deathmatch and Team Deathmatch Dogfighting 




The Original Series

Aquanox Deep Descent is a re-imagining of both the gameplay and world of the original AquaNox-series. The Aquanox-series has its roots in the game Archimedean Dynasty (German: Schleichfahrt), released in 1996, which was followed by AquaNox in 2001 and AquaNox 2: Revelation in 2003.

All games are vehicle-based shooters set in a dystopian future where mankind has had to flee the surface and live in underwater stations in the oceans.

The AquaNox games were powered by the groundbreaking KRASS Engine that lead to the popular benchmark AquaMark.

System Requirements

    Minimum:
    • OS: Windows 7 or higher (64 bit)
    • Processor: 2.6 GHz Intel® Core™ i5-750 or 3.2 GHz AMD Phenom™ II X4 955
    • Memory: 4 GB RAM
    • Graphics: 1024 MB Direct3D 11 capable video card (GeForce GTX 470 or Radeon HD 5850)
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible Sound card
    • Additional Notes: These are preliminary system specs and can change!
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