I'll probably end up redoing this review since I haven't played it much...
Ikaruga is a bullethell-style shmup with a special polarity mechanic. You can absorb bullets that are the same polarity as your ship and do double damage to enemies that are of the opposite polarity. This game is not for the faint of heart - the volume of bullets rivals that of CAVE's shooters or even Fraxy or Touhou Danmakufu (the latter two being shmups built around player-made bosses).
Graphics: Beautiful but dated. The game was original made for arcade units back in 2001, as well as the SEGA dreamcast, and while the polygon count and texture resolution has increased with subsequent releases the lighting quality has not. Also, this game is hard.
Soundtrack: One of the best. Epic and driving at the same time. Also, this game is hard.
Gameplay: Simplicity is a good thing when it comes to shmups - you want to make the game mechanics as easy to memorize as possible so the player can concentrate on what's on screen. Ikaruga definately delivers in this category. Also, this game is hard.
Story: Kinda hard to describe. Think of it as a semi-sequel of Radient Silvergun, in a time loop that deviated from previous loops. Also, this game is hard.
Notes: This game has had reports of crashing on startup, however in most cases simply restarting Steam fixes the problem. This game has been previously released on multiple platforms. Also, this game is hard.
Recommended for: People who enjoy very hard games, fans of bullethell games.
Not recommended for: People who can't handle losing.
Bottom line: An iconic game that is a must-have for any shmup fan. Also, this game is hard.
Posted: February 18th, 2014