Wrack is all about action - spectacular action! The addictive kill chain system encourages you to mow down as many enemies in a short period of time as possible. No hiding - keep your chain going by getting out there and kicking some alien ass!
User reviews: Very Positive (156 reviews)
Release Date: Sep 30, 2014

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Recommended By Curators

"A heavy contender for indie game glory. It provides excellent gameplay, a stellar soundtrack, solid control and inviting, engaging graphics. -Patrick"
Read the full review here.

Recent updates View all (22)

October 20

Version 1.2.0 Released

We're pleased to announce that Wrack v1.2.0 has been released! Among many other fixes/additions, this version features something you the community has demanded: an uncapped framerate! This will allow the game to be buttery smooth on monitors with a refresh rate greater than 60 Hz. If you're lucky enough to have a monitor like this, be sure to try it out!

Here's the full list of what's new:

  • The frame rate is no longer capped at 60 FPS! The frame rate can now set in the "Video Settings" menu from 30 FPS all the way up to being uncapped!
  • Added a new loading screen! This one is more colorful and fits the existing UI better.
  • Added a new finalized "Episode Summary" screen! This now has the proper interface, along with new music!
  • Applied some degree multi-threading to dynamic lights. This may optimize projectiles slightly for those with multiple CPU cores.
  • The gamepad can now be used in the menus, even if the "Enable Gamepad" setting is set to "No".
  • Removed some unused particle graphics and fixed the resolution of some other images. Hopefully this will prevent issues related to running out of memory.
  • Reduced memory usage on the game's sound effects.
  • Added a display indicating which button should be pressed to execute a finisher once they become available. This display goes away once the player has executed 3 finishers.
  • Added confirmation menus when picking Cakewalk, Hardcore, and BS! elaborating on key features of the skill settings.
  • The title screen Final Boss Entertainment logo is now displayed in a letterboxed mode if the resolution is non-16:9. The graphic has also been altered so that the logo is slightly larger.
  • Wrack now disables use of the Windows key.
  • Tweaked the position of some of the HUD elements so they don't overlap.
  • Removed a duplicate face on E1L2.
  • Fixed a bug that allowed you to use the escape key to exit out of certain menus this was supposed to be forbidden for.
  • Fixed the size of the railgunner gibs.
  • Music now fades out when returning to the title screen after a quicksave.
  • Fixed a bug that prevented main menu selection cycling when holding down the arrow keys.
Thanks everyone! Hope you enjoy it.

3 comments Read more

October 11

Version 1.1.2 Released

Hey there!

Another quick update for you today. This one contains one fix and one addition. Here they are:

  • The mouse can now be used to highlight the left/right menu item arrows in the menu. When clicked, the menu item increments/decrements based on which arrow is highlighted.
  • Fixed a bug that caused the summary total possible kills/treasures/secrets to be inaccurate after going to the secret level.
To my knowledge, that fixes the last of the bugs, but if there are others (or older ones continue to persist), be sure to let us know in the discussion group.

More substantial content soon.

Thanks!

1 comments Read more

About This Game

Introducing the arcade shooter - Wrack! Combo your way to victory in this addictive single-player adventure. Slaughter countless enemies as you build up long kill chains, and wipe them out with powerful chain finishers. Plus, with Steam Workshop and extras like Time Attack, the action never has to end!

Key Features

  • Combos and Chains - Be a badass! Take monsters down by the dozen, and rack up addictive fighting game-style kill chains and kill combos!
  • Finishers - Use your kill chains to unleash devastating chain finishers! Use them to wipe out groups of enemies, take down powerful enemies... or even bosses!
  • Mega Man-style Bosses - Battle bosses (and minibosses!) inspired by games like Castlevania and Mega Man! Learn how to evade their attacks, and then take them down!
  • Extra Modes - Compete against yourself, your friends, and the world in Wrack's Time Attack and Score Attack modes! Your best entries are saved to the Steam leaderboards.
  • Steam Workshop - Create your own levels or fully-fledged mods! Share or play the creations of others using Steam Workshop.

Reviews

  • "It reminds me of first-person Mega Man." -- Keiji Inafune
  • "One of those better than it has any right to be experiences." -- Jim Sterling
  • "Wrack is great!" -- John Romero
  • "I think they're developing a really nice game here." -- TotalBiscuit

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8600GT/ATI HD 4650
    • DirectX: Version 9.0c
    • Hard Drive: 750 MB available space
    Recommended:
    • OS: Windows Vista
    • Processor: Dual core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800GT/ATI HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
Helpful customer reviews
30 of 30 people (100%) found this review helpful
7.3 hrs on record
Early Access Review
This game is well on its way to becoming huge.

The map design so far (on 8 completed official levels) is by no means simplistic - high attention to detail and layout is clearly shown in increasingly large labyrinth-like levels, with expertly placed enemies and items.
The graphics are of a cartoony-like nature, and work really well with the rest of the game. Personally, I much prefer the Wrack-style textures to that of Borderlands (and we all know how successful that was!)
The AI, pretty average in intelligence, are well animated and immersive to play against. There are a few bugs here and there, but remember, this game is not finished! Don't be fooled how some enemies are easily killed near the beginning, or even how the hyperblade can one-hit most non-boss enemies, the game is NOT a walk in the park on the harder difficulties and will satisfy your gameplay desires!
Bobby Prince, who has made the soundtrack to Wrack (as far as I know, correct me if I'm wrong), has done a particularly marvellous job on the music for the game, that really compliments the overall enjoyment of Wrack. It's really easy to get into the swing of the game when high quality instrumentals accompany your race to The Hyperion Generator!
Wrack comes with a level editor as well. If you're like me, you may attempt making a map for five minutes and get confused. We could do with some more video tutorials, Brad! :)
The fact that Wrack has a level editor creates potential for a very close-knit community, which could produce many fantastic map packs, mods and god knows what else! There have already been a few releases, and I'm excited to say the least!

I highly recommend this game to anyone with the current price tag, as the game is being worked on by reliable developers and can only get better. Carnevil made the right decision leaving SkullTag to produce this masterpiece!

(Apologies for the excessive use of exclamation marks)
9.5/10
Posted: June 18
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36 of 43 people (84%) found this review helpful
15.1 hrs on record
This game is like sex for my keyboard and mouse.

Great visuals, insanely satisfying combat, awesome map design, and a pretty nice story, not to mention the added replayability with workshop content. Definitely worth it for $15.
Posted: September 30
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34 of 43 people (79%) found this review helpful
3.4 hrs on record
Not quite the Doom or Quake homage it was looking like, but it is a good mix of old school shooting with arcade like gameplay elements. This should be ultimately played by anyone interested in shooting games and is one of the more skill based games to come along in a long time.

Full video review:
https://www.youtube.com/watch?v=BQAXMEvFuDg
Posted: September 30
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41 of 55 people (75%) found this review helpful
6.3 hrs on record
Early Access Review
I dare you to play this game without grinning like an idiot, its just that fun
Posted: April 24
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14 of 16 people (88%) found this review helpful
22.4 hrs on record
The game is now out of early access and is for sure one of my favourite games for this year, everything is smooth and just feels right, from blasting your foes to wrack (heh) up a combo too running and jumping your way over floors of acid and lava. The new look for some of the weapons is a welcome and the game as a whole just has a great new feeling to it. Most importantly however is that the soundtrack is done by Bobby Prince and really give it that feeling of old school shooters. The game has come a long way and it has gone above and beyond what I expected it to be original. Anyone who is a fan of games such as Duke Nukem 3D, Quake or Doom this is a must have!
Posted: September 30
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291 of 372 people (78%) found this review helpful
30.9 hrs on record
Early Access Review
At first glance:
>early access ♥♥♥♥♥♥♥♥
>lol paying for an unfinished game
>created by the one who killed Skulltag
>♥♥♥♥ty artstyle
>dull colour palette
>guns are boring
>enemies are dumb nad poorly animated
>levels are confusing
>brings nothing new to the genre
>looks uninspired
>tries to copy borderlands 2
>if you see someone praising the game, then it's probably Carnevil in a disguise

And here's what I'm going to tel you, ~17 hours in:
>it's a true oldschool FPS
>levels are designed to be mazelike
>no regenerating health, traditional hp and armor instead
>you move at 50mph and can straferun
>there's a ton of secrets
>including ones hidden in hazardous areas and behind fake walls UNF UNF UNF WHERE IS IT
>in general the game rewards you for exploration and backtracking
>it has Skulltag powerups
>your melee is insanely powerful but requires timing to be effective
>guns have no recoil
>pistol has no spread
>shotgun is a beast
>there's a bloody plasma gun
>bazooka ♥♥♥♥ing obliterates everything
>it looks like a better verion of XIII in terms of its graphics
>music was written by Bobby Prince, the guy who did music for Doom
>there's a ton of enemy variety and you have to think fast to kill them efficiently and not die in the process
>there's a boss fight like every two levels
>you get points for completing the level under par time, killing monsters, finding secrets and treasure
>there's a chain/combo system whereby you can earn additional points for killing monsters in quick succession one after another
>no hitscan enemies, meaning you can dodge literally everything they throw at you
>if you die it's entirely your fault, the game is 100% fair
>the game does not hold you by the hand, rather it tries to chew it off
>medium difficulty might be actually challenging
>hardcore difficulty is molesting
>♥♥♥♥♥♥♥♥ difficulty is a very brutal ♥♥♥♥ where you will die in two, maximum of three hits
>the protagonist is not a ♥♥♥♥♥♥♥♥ beefcake spewing out one-liners on every possible occasion
>there are time and score attack modes
>visuals never seen in an FPS of this kind
>you can clearly tell what's happening as there's no visual clutter to obstruct your vision
>IT HAS AN FOV SLIDER (which defaults at 90 and goes up to 110)
>keys are fully rebindable
>it's FUN
>I'm not Carnevil (duh)
>greentexting on Steam
Posted: January 31
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