Wrack is all about action - spectacular action! The addictive kill chain system encourages you to mow down as many enemies in a short period of time as possible. No hiding - keep your chain going by getting out there and kicking some alien ass!
User reviews: Very Positive (159 reviews)
Release Date: Sep 30, 2014

Sign in to add this game to your wishlist or mark as not interested

Buy Wrack

HALLOWEEN SALE! Offer ends November 3

-20%
$14.99
$11.99
 

Recommended By Curators

"A heavy contender for indie game glory. It provides excellent gameplay, a stellar soundtrack, solid control and inviting, engaging graphics. -Patrick"
Read the full review here.

Recent updates View all (22)

October 20

Version 1.2.0 Released

We're pleased to announce that Wrack v1.2.0 has been released! Among many other fixes/additions, this version features something you the community has demanded: an uncapped framerate! This will allow the game to be buttery smooth on monitors with a refresh rate greater than 60 Hz. If you're lucky enough to have a monitor like this, be sure to try it out!

Here's the full list of what's new:

  • The frame rate is no longer capped at 60 FPS! The frame rate can now set in the "Video Settings" menu from 30 FPS all the way up to being uncapped!
  • Added a new loading screen! This one is more colorful and fits the existing UI better.
  • Added a new finalized "Episode Summary" screen! This now has the proper interface, along with new music!
  • Applied some degree multi-threading to dynamic lights. This may optimize projectiles slightly for those with multiple CPU cores.
  • The gamepad can now be used in the menus, even if the "Enable Gamepad" setting is set to "No".
  • Removed some unused particle graphics and fixed the resolution of some other images. Hopefully this will prevent issues related to running out of memory.
  • Reduced memory usage on the game's sound effects.
  • Added a display indicating which button should be pressed to execute a finisher once they become available. This display goes away once the player has executed 3 finishers.
  • Added confirmation menus when picking Cakewalk, Hardcore, and BS! elaborating on key features of the skill settings.
  • The title screen Final Boss Entertainment logo is now displayed in a letterboxed mode if the resolution is non-16:9. The graphic has also been altered so that the logo is slightly larger.
  • Wrack now disables use of the Windows key.
  • Tweaked the position of some of the HUD elements so they don't overlap.
  • Removed a duplicate face on E1L2.
  • Fixed a bug that allowed you to use the escape key to exit out of certain menus this was supposed to be forbidden for.
  • Fixed the size of the railgunner gibs.
  • Music now fades out when returning to the title screen after a quicksave.
  • Fixed a bug that prevented main menu selection cycling when holding down the arrow keys.
Thanks everyone! Hope you enjoy it.

3 comments Read more

October 11

Version 1.1.2 Released

Hey there!

Another quick update for you today. This one contains one fix and one addition. Here they are:

  • The mouse can now be used to highlight the left/right menu item arrows in the menu. When clicked, the menu item increments/decrements based on which arrow is highlighted.
  • Fixed a bug that caused the summary total possible kills/treasures/secrets to be inaccurate after going to the secret level.
To my knowledge, that fixes the last of the bugs, but if there are others (or older ones continue to persist), be sure to let us know in the discussion group.

More substantial content soon.

Thanks!

1 comments Read more

About This Game

Introducing the arcade shooter - Wrack! Combo your way to victory in this addictive single-player adventure. Slaughter countless enemies as you build up long kill chains, and wipe them out with powerful chain finishers. Plus, with Steam Workshop and extras like Time Attack, the action never has to end!

Key Features

  • Combos and Chains - Be a badass! Take monsters down by the dozen, and rack up addictive fighting game-style kill chains and kill combos!
  • Finishers - Use your kill chains to unleash devastating chain finishers! Use them to wipe out groups of enemies, take down powerful enemies... or even bosses!
  • Mega Man-style Bosses - Battle bosses (and minibosses!) inspired by games like Castlevania and Mega Man! Learn how to evade their attacks, and then take them down!
  • Extra Modes - Compete against yourself, your friends, and the world in Wrack's Time Attack and Score Attack modes! Your best entries are saved to the Steam leaderboards.
  • Steam Workshop - Create your own levels or fully-fledged mods! Share or play the creations of others using Steam Workshop.

Reviews

  • "It reminds me of first-person Mega Man." -- Keiji Inafune
  • "One of those better than it has any right to be experiences." -- Jim Sterling
  • "Wrack is great!" -- John Romero
  • "I think they're developing a really nice game here." -- TotalBiscuit

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8600GT/ATI HD 4650
    • DirectX: Version 9.0c
    • Hard Drive: 750 MB available space
    Recommended:
    • OS: Windows Vista
    • Processor: Dual core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800GT/ATI HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
Helpful customer reviews
37 of 45 people (82%) found this review helpful
15.1 hrs on record
Posted: September 30
This game is like sex for my keyboard and mouse.

Great visuals, insanely satisfying combat, awesome map design, and a pretty nice story, not to mention the added replayability with workshop content. Definitely worth it for $15.
Was this review helpful? Yes No
34 of 44 people (77%) found this review helpful
3.4 hrs on record
Posted: September 30
Not quite the Doom or Quake homage it was looking like, but it is a good mix of old school shooting with arcade like gameplay elements. This should be ultimately played by anyone interested in shooting games and is one of the more skill based games to come along in a long time.

Full video review:
https://www.youtube.com/watch?v=BQAXMEvFuDg
Was this review helpful? Yes No
12 of 12 people (100%) found this review helpful
3.4 hrs on record
Posted: October 3
Ok, if you miss old FPS shooters like Doom or Quake, buy this game right away. The levels are exactly like Doom with a Borderlands 2 shader.
The game gets harder after the first 10 minutes, and the combo killing feature makes you run like effin' Forrest Gump with a shotgun. You'll realize you don't even have time to get a decent screenshot because you can't stop shooting.


I'm happy I bought this. Really.
10/10
Was this review helpful? Yes No
14 of 16 people (88%) found this review helpful
22.4 hrs on record
Posted: September 30
The game is now out of early access and is for sure one of my favourite games for this year, everything is smooth and just feels right, from blasting your foes to wrack (heh) up a combo too running and jumping your way over floors of acid and lava. The new look for some of the weapons is a welcome and the game as a whole just has a great new feeling to it. Most importantly however is that the soundtrack is done by Bobby Prince and really give it that feeling of old school shooters. The game has come a long way and it has gone above and beyond what I expected it to be original. Anyone who is a fan of games such as Duke Nukem 3D, Quake or Doom this is a must have!
Was this review helpful? Yes No
14 of 16 people (88%) found this review helpful
2.4 hrs on record
Posted: September 30
An exceptionally slick example of a modern FPS that has been heavily influenced by the shooter of yester year.

There's a level editor included with full steam workshop support that seems to have a strong community behind it delivering fresh content.
The game runs beautifully, and the cell-shading visuals look great.

My only gripe is the music can be a tad repetitive and as of writing, there is no multiplayer component. (Other than leaderboards for time attack and score attack modes.)
A game like this seems screams out for some old school deathmatch flavourings.

A great buy for the Doom/Quake fans looking for something that will work well on a newer machine.
Was this review helpful? Yes No
15 of 20 people (75%) found this review helpful
7.6 hrs on record
Posted: September 30
Disclaimer: I have the main developer of the game on my friendslist so I could constantly harass him about bugs (Slope bug haha!) in the game, while in early access.

If you don't like Oldschool FPS's like Quake, DooM, Serious Sam, or Unreal this game may be too fast for you.
Also the game is kinda short, you can plow through it within 3-5 hrs, so dont expect 20 hour long game (No workshop maps).

You run around in the levels like a speedboat on crack which is reminiscent of the olden days of FPS'es.
The shooting mechanic got a heavy feel to it because of the way the camera sways after triggering the weapon, which makes it really satisfying when you skillfully shoot 12 aliens in a row with a shotgun blast to the groin or to the face, it doesn't matter, gore ensues.

The Finisher mechanic is also amazing, the pistol shoots a railgun like laser which obilerates EVERYTHING in its way for example.

Aesthetically, well its a subjective matter but I love it but no one can deny that it's consistent and no real mistakes were made on the artstyle.

This game is gorgeous, mechanically and aesthetically.

Addendum:
Also if you turn of Camera movement you should get some ♥♥♥♥♥♥♥ skill! :>

ggwp Final boss entertainment.
Was this review helpful? Yes No
7 of 7 people (100%) found this review helpful
2.8 hrs on record
Posted: October 2
I feel like Wrack is a perfect tribute to what PC gaming was in the mid 90's. It has all the necessary ingredients:

* Fun
* Fast
* Difficult
* Replay Value
* Gameplay Depth

I would recommend getting this game for one of your younger siblings / cousins / friends who are curious as to what real FPS games were like before the triple AAA titles from Activision / EA dumbed down the genre.

In essence its a top notch FPS game that does everything right. I have thoroughly enjoyed it thus far. Easily 10/10
Was this review helpful? Yes No
8 of 9 people (89%) found this review helpful
3.4 hrs on record
Posted: October 2
Good:
- This game is trying (and partly succeeds) to copy oldschool fps gameplay
- No regenerating health, low ammo pool, ammo conversation needed
- Nice fast movement und crisp controls
- Challenging difficulties (even if you have to unlock it first)

Bad:
- I really hate the artstyle (cellshading, it just looks cheap and lazy)
- Enemy design is somewhat unoriginal (few models, often recolored stronger versions)
- Very small weapon pool (Sword, Pistol, Shotgun, Plasma, Rocketlauncher)
- The sword has a really long windup time, often resulting in a miss
- Music seems uninspired generic techno pop, do not like
- Forced story (yes you can skip but why even bother?)

Really bad:
- Killed nemies often explode into robotic gibs, wich are way too many and large resulting in items that lie close by to blend in. This will force you to really pay attention to every step you make if you do not want to miss pickups...

Still, there are not many games out there trying to bring the Doom/Quake feel back, so I strongly recommend all fans of this genre to pick it up and give it a try!
Was this review helpful? Yes No
6 of 6 people (100%) found this review helpful
2.9 hrs on record
Posted: October 3
This game is the quintessential old-school FPS, reborn with modern technology. Huge movement speed, a clean visual style reminiscent of Warsow and tons of enemies. Add a combo system on top and you have a lot of fun, plus an easy to use and powerful map editor makes this the complete package.

The only thing to note is that the game is currently (a few days after release) capped at 60fps. This is not a problem if you have a standard monitor, but if you have been using a 120Hz+ monitor and are used to smooth turning, this may annoy you for a while.

A great buy for the price, 10/10 would overused joke again etc.
Was this review helpful? Yes No
8 of 10 people (80%) found this review helpful
21.6 hrs on record
Posted: September 30
Do you miss the days of the old run'n'guns? Do you like racking up kills for combos and millions of shiny points and extra lives? Then buy this game. Simple as that.
Was this review helpful? Yes No
6 of 7 people (86%) found this review helpful
2.1 hrs on record
Posted: October 1
I Love to kill those damn spiders with my HyperBlade <3
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
66.8 hrs on record
Posted: October 17
It's more polished than Rise of the Triad 2013, it's more old-school than Shadow Warrior 2013 and it's more score driven than Serious Sam (CHAIN KILL FINISHERS FTW)

If you truly love 90s/Arcade FPS, buy it.
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
9.1 hrs on record
Posted: October 8
Wrack is not exactly what I was expecting, but comes closer to classics like Doom and Quake than any other game has and does it while having its own identity.

It feels good in my hands when I control the game. It moves quickly. There isn't any clutter littering the levels to get caught on. There are no Iron Sights or Reloading. The game has secrets! There are so many details about what makes those old games great that it really feels like the developers get it.

Aside from nailing the old, the new that it brings is in the way you score points and build chains. Killing multiple enemies in quick succession builds your finisher meter. Using a finisher gives you an attack and points that scale with the amount of enemy kills you managed to chain together, up to a level 4 finisher.

Finishers encourage you to replay levels and learn how to chain kills more effectively to achieve a better score, but even if you don't care about score, you can use them to kill a tough enemy in 1 hit or take off a large chunk of a boss' health bar.

Learning the levels in and out doesn't work if the levels aren't well designed, but Wrack's levels have been designed very carefully with high-level play in mind. Unfortunately, while designed well for gameplay, none of the levels are especially interesting or memorable. There aren't very many landmarks and a lot of levels blur together. It's my biggest criticism of Wrack.

Aesthetically, it's not my favorite art style and I think a lot of things look too similar, but the whole package feels cohesive. The music fits well and was made by the same composer of Doom.

Wrack includes a level editor and the developers seem very interactive with their community so a great game only looks to improve.
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
24.0 hrs on record
Posted: October 24
Brad "Carnevil" Carney, having developed a source port named Skulltag which revolutionized Doom's multiplayer community, decided to make his very own first person shooter. Now here it is, the cartoonish, oldschool, arcade and fresh FPS called "Wrack". But, did it turn out well?

The first thing you need to know that it's a fast paced, skill based shooter with a bigger emphasis on the gameplay rather than story. If you except this to be a military(like Call of Duty, Battlefield, Medal of Honor or Titanfal), tactical(Counter Strike, Arma, Rainbow Six), story driven(Bioshock, Half Life) or puzzle based(Prey) shooter, then be informed that it's nothing like that. This is definitely closer to shooters like Doom, Quake, Wolfenstein 3D, Rise of the Triad, Serious Sam, Heretic and other oldschool, fast paced and with the only story being told is "Kill all that moves!!!" shooters. However, it's not exactly the same thing as them. Wrack aspires to be an arcade shooter, so it takes inspiration from games like Mega Man and Contra. Console platformers and PC shooters of the 90s are loved by rather different communites, so Wrack attempts to fuse both into one game that will hopefully find fans in any community.

This game has the following characteristics:
-You move very quickly and never get tired.
-There's five weapons, which are quite similar to Doom's and other shooters' ones. They don't have recoil or iron sights, here they are:
*The meele is a huge and strong sword which can kill almost every common enemy in one hit, simirarly to Shadow Warrior '97.
*The pistol is a simple weapon that fires fast and can do the job of killing things well if you run out of ammo for other weapons.
*The shotgun is a quite effective weapon useful for racking up chains(to be explained later). Its ammo is very plentiful, so this one might be your favourite.
*The 4th weapon is a Pulsar: a fast shooting energy ball gun affected by gravity. Very useful for bosses and enemy swarms.
*The last weapon in your arsenal is the Bazooka. It's a slowly firing rocket launcher, but it still is very essential. Useful for combos! If you get a certain item you can even do rocket jumps!
- Skulltag powerups are included. Doomsphere multiplies damage done by 4. Guardsphere does the opposite. Speedsphere makes you superfast.
- If you grab the Blast Guard you get the ability to do rocket jumps! Permament effect!
- Each enemy requies different strategy against it. Use your gray matter effectively!
- Theme changes every two levels.
- Music is composed by (our lord and savior!!!)Bobby Prince, and it's AWESOME!
- There's a Boss fight on every odd numbered level(other than the final one). But let me tell you that they are definitely Mega Man inspired, so if you only played FPSes before, you'll poop your diaper. The bosses are NOT some lame-♥♥♥ circle strafing(Cyberdemon, ROTT95 bosses, Kukulkan), hiding behing walls and shooting(Spider Mastermind, Wolfenstein 3D bosses, Exotech Larvae), endless enemy swarms and no actual attacks(Icon of Sin, Shub ♥♥♥♥urath, Mordekai), quick-time-events(MMS bosses), keep running away and shooting(Blood and Daikatana bosses) or swarming the player with projectiles ♥♥♥♥♥♥♥♥. Hell no! This time you MAY NOT quicksave after each attack or any BS like that, no! You will need to learn their attack patterns and then learn how to evade them, just like in Mega Man. ROTT13 tried to do a similar thing, but the failed at it with having too many damn projectiles than you can't even ♥♥♥♥ing evade. Wrack does this job very well and is one of the very few to do so.
-There's a chain\combo system. If you kill enemies in a certain time period, you'll rack up your chain. If you kill multiple enemies at the same time, you get a combo. Racking up chain's fills your finisher bar, which let's you do strong attacks.
- There's 8 levels+ a secret one. That may not be many, but there is a lot of replay value! You can always struggle to get a high score in the online leaderboards, or get those annoying achievemnts, or try to find these freaking secrets.
- Quicksaves disappear when loaded on higher difficulties. It's an arcade shooter, so you are supposed to fight your way to survive and get extra lives to reach the end, not save everytime you clear an area. You are supposed to sweat and breathe densily when you have little lives left and trying to find out the way to kill the boss or get through a tricky part on a level. This is how NES owners often felt like. FPS veterans mat not like it, but screw them! Quicksaving scums! Play Wrack if you are manly! No offense of course =).
- Workshop support for mods and new levels! That can bring endless life to this title!
- The plot and characters are good and supposed to make you feel like watching a Saturday morning cartoon.
- IT'S NOT A ♥♥♥♥ING DOOM CLONE!
- THE GRAPHICS ARE NOT RIPPED OFF BORDERLANDS! lol bl doesn't even have celshading


In other words, Carn did a great job with making this game, so I defenitely recommend it. It's a fun, retrotastic and challenging experience. I urge YOU and everyone of your friends to play it!
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
2.0 hrs on record
Posted: October 20
Wrack is a fast paced First Person Shooter with old school mechanics. Usually I will really enjoy this kind of game but sadly Wrack is kind of average in all areas.

Story

The story starts off quite interesting. Its set on a future version of Earth where the invention of a Star Trek style replicator has eliminated shortages of food and other resources, resulting in world peace. However, because there is no more military, Earth is vulnerable to alien invasion and your character is the only person who can stop them. Its clear from the character design that the developers intend this to be more of a comedy, and I did find some of the text only dialogue to be amusing.

Sadly none of this really has chance to go anywhere, because the game is only around 4 hours long. It turns out this is only "episode 1" and it ends on a cliffhanger.

Gameplay

I already said its old school, and that means you regain health by collecting health packs, you can carry all the weapons you find, there is no cover system, and you can quicksave anywhere (there are checkpoints as well). This all matches my preferences.

However, the weapons aren't particularly exciting. The biggest disappointment is the plasma rifle - it has some very severe bullet drop, which makes trying to aim at long distance a waste of time and ammo. I spent most of the game using a shotgun with a slow rate of fire, and a pistol that does low damage (but at least it is accurate at long distance). I found a rocket launcher on one of the later levels that is actually quite useful. There's also a sword, but I don't tend to use melee weapons in a shooter unless they have Shadow Warrior style special abilities, which Wrack's doesn't.

There are a few different types of enemies, but they don't really do much different tactically outside of "this one will shoot you from range" and "this one will melee you" - no special abilities. The AI isn't fantastic either, on several occasions one of them would just stand there and let me shoot them 10 times with the pistol without firing back. The bosses are more challenging, but they are the "learn the repeated attack pattern" variety, which I'm not a fan of.

Level design has some nice use of environmental hazards - crushing walls, lava/acid pits, spike balls - this is probably my favourite part of the game. Other than that its mostly narrow corridors and small rooms. Its not completely linear, but it seems like every objective is "find the button to lower the forcefield that was blocking your progress".

Technical

The cartoonish graphics give Wrack a unique visual style and the music is quite good. I didn't suffer any crashes. Controls are fully rebindable and work fine with mouse and keyboard.

Overall recommendation

I know this review sounds very negative, but its not a bad game. I've played many that are worse, but it just doesn't live up to the high expectations that I have for the FPS genre. My advice would be to wait and see if the developers release more episodes (at the time of writing, nothing is confirmed), or wait for a sale.
Was this review helpful? Yes No
6 of 8 people (75%) found this review helpful
4.9 hrs on record
Posted: October 1
This game is great... Dare i say te best shooter since Quake 2?! Oldskool as ♥♥♥♥ and seiously good fun chaining those kills together. Couldnt be happier with my purchase. :-)
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
7.4 hrs on record
Posted: October 4
Faster. Harder. Oldschool.
If these words fit on your favourite game - buy this piece of art immediately and enjoy your new addiction!
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
2.3 hrs on record
Posted: October 2
Yeah, its what your first thoughts were when you first saw the gameplay trailer autoplay on steam,
Doom and Borderlands just had a ♥♥♥♥ing awesome baby!!
Was this review helpful? Yes No
5 of 7 people (71%) found this review helpful
0.6 hrs on record
Posted: October 1
Really nice game play. It kind of has that old-school fps feel to it, but it still manages to look modern and well made. I am in love with the comic book feel of the game too. Very creative and bright which makes the game even more intricate. The gameplay itself is simple and easy enough that combines streaks and leaderboards.

The only complaint I have about this game is the fact that there is no multiplayer, which is a shame because it looks like a good game to run such a component. And another thing is the speed of the game. I don't mean the speed of the gameplay but the speed of how fast your character runs. I've played a lot of video games in my life and this is the fastest character I have ever played in my life. Like holy smokes! Sonic you got competition. But I think this can be fixed in your settings. :/ Either way, it's a game you can get into quickly. I recommend trying it.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
0.6 hrs on record
Posted: October 1
The futuristic feel and the Doom-like level design, along with the introduction of killstreaks and combos, as well as leaderboards for most score and fastest times. It would be wrong to say it entices newcomers to play fast.

Get the feel for the levels first, then go wild! See how fast you can push those levels! See how high you can get your score for the level!

And make stuff from the Workshop to tortu--er, show off your designs to the world!

It's been a long journey from early access, but Wrack feels right... right here, right now.
Was this review helpful? Yes No