Wrack is all about action - spectacular action! The addictive kill chain system encourages you to mow down as many enemies in a short period of time as possible. No hiding - keep your chain going by getting out there and kicking some alien ass!
User reviews:
Recent:
Mostly Positive (10 reviews) - 70% of the 10 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (402 reviews) - 75% of the 402 user reviews for this game are positive.
Release Date: Sep 30, 2014

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April 1

Developer Playthrough TONIGHT!



Tonight the long-awaited developer playthrough of Wrack will be taking place! Tune in as I play through the game, die tons, share stories about its development, answer your questions, and much more! The fun begins at 7PM central (or about 4 hours from this post).

http://twitch.tv/FBECarnevil

2 comments Read more

March 28

Wrack: Starfall Kickstarter Launches



The Kickstarter for the next Wrack game launches today! Wrack: Starfall is the world's first tower defense first-person shooter... with rogue-like elements! This is all while keeping the same Wrack art style and unique elements.

Learn more about and bring Starfall to life by heading on over to its Kickstarter page.

11 comments Read more

About This Game

Introducing the arcade shooter - Wrack! Combo your way to victory in this addictive single-player adventure. Slaughter countless enemies as you build up long kill chains, and wipe them out with powerful chain finishers. Plus, with Steam Workshop and extras like Time Attack, the action never has to end!

Key Features

  • Combos and Chains - Be a badass! Take monsters down by the dozen, and rack up addictive fighting game-style kill chains and kill combos!
  • Finishers - Use your kill chains to unleash devastating chain finishers! Use them to wipe out groups of enemies, take down powerful enemies... or even bosses!
  • Mega Man-style Bosses - Battle bosses (and minibosses!) inspired by games like Castlevania and Mega Man! Learn how to evade their attacks, and then take them down!
  • Extra Modes - Compete against yourself, your friends, and the world in Wrack's Time Attack and Score Attack modes! Your best entries are saved to the Steam leaderboards.
  • Steam Workshop - Create your own levels or fully-fledged mods! Share or play the creations of others using Steam Workshop.

Reviews

  • "It reminds me of first-person Mega Man." -- Keiji Inafune
  • "One of those better than it has any right to be experiences." -- Jim Sterling
  • "Wrack is great!" -- John Romero
  • "I think they're developing a really nice game here." -- TotalBiscuit

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8600GT/ATI HD 4650
    • DirectX: Version 9.0c
    • Storage: 750 MB available space
    Recommended:
    • OS: Windows Vista
    • Processor: Dual core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800GT/ATI HD 4850
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (10 reviews)
Overall:
Mostly Positive (402 reviews)
Recently Posted
✘Spooky Slender Spook Boiii ✘
( 2.8 hrs on record )
Posted: May 23
Is this game good? Yea
Is it kinda of a Old-School Doom? More Old-School than the Reboot
Is it interesting? Heck Yea
Did you play it for long enough to actually say something about the game that nobody could think of? No
Is it any good ? It is great, fast paced, it's like a Ultimate Doom-HD
In all seriousness, I like the new Doom Reboot/Sequel/Prequel/Something, but what I'd call an actual modern Sequel to the great Doom of the '90 I'd say Wrack
Cool Music, Nice Weapons, Tons of Combos, Incredibly fast, Kinda Violent (not that much though).
It is a Sequel, made by another company, with another title, with another protagonist, another story, yadda yadda.
It truly is a Spiritual Successor to Doom
And I'd reccomend it
Helpful? Yes No Funny
Lightning
( 0.5 hrs on record )
Posted: May 20
+Controls are extremely responsive
+Weapons feel powerful
+Combo system feels awesome
+Total invincibility is a matter of skill because only the sniper enemy type has a hitscan weapon, and even he has to charge up his shot and gives away a distinct warning signal while doing so.
+buttery smooth on old hardware (1080p 60 FPS on Phenom II X4 965 (4x3,4 GHz), HD7850 (2GB GDDR5))

*Cel-Shading graphics are a matter of taste, I didn't like them but that doesn't mean you won't like them either.
*A story is being told, though it's never in the focus of the game. If you search for a narrative-driven game, this isn't it.
*Workshop support and modtools (are not being listed as + because custom content is not the developers' achievement)

-Score system and extra lives are only important on the highest diff. grade due to quicksaving/-loading being disabled.
-Combos turn the Shotgun into an almighty murder machine
-Very few enemy types, most of which look almost identical (same models recolored)
-Only 5 Weapons total in the game - Sword, Pistol, Shotgun, Automatic Rifle, Rocket Launcher


I am unable to pinpoint the exact issue, but somehow to me the game felt boring after just over half an hour of playtime.

Still, refunds are a thing now. You can at least give the game a chance.
Helpful? Yes No Funny
MeBoyMotherBucko
( 1.1 hrs on record )
Posted: May 19
A very dry FPS game. It gets very repetitive really fast and the story's as arid as the Sahara Desert, but I aploud it somewhat for attempting to recapture the spirit of more classic FPS's, like DOOM. Can't recommend it personally, even though I'd like to. Also, the weapons are pretty ♥♥♥♥. They need more punch.
Helpful? Yes No Funny
Senseless
( 1.2 hrs on record )
Posted: May 13
Mindless and fun. enough said.
Helpful? Yes No Funny
Tuze
( 2.3 hrs on record )
Posted: May 12
The game tries to be a retro shooter, the likes of doom / wolfenstein / blake stone. It's not a fun game though imo. The movement is different, it feels like it has some acceleration / deceleration that doesn't feel natural. It's trying too hard to feel like quake type movement, only by coming off far far worse.

I hate to say this because I have respect for the guy's previous work on blake stone/planet strike, doom games and wolfenstein 3d. Bobby Prince's tunes in this game just doesn't come off very nice to me. I haven't played many levels in the game so maybe some other levels might have better music, but I from early levels the sound/tone of guitar sounds very VST-ish, and not very authentic. I'm sure it doesn't help the case much when the game itself feels bad, but regardless I feel it could've been better maybe.

The gun play / damaging of enemy doesn't feel significant, maybe the graphical response doesn't cut it.. I shoot enemy and unless he takes a killing blow / dies there's really not much reaction from enemy. You can tear enemy to gibs yes, but when they are alive they feel like brick walls, it doesn't feel like you're shooting another being of flesh (even if they're surrounded by layer of armor), it just is very bad.

The reason I'm coming down on this game is because it reminded me of some old good games. Unreal 2 and Quake 2, both games which I think have far greater singleplayer campaign and experience than this game. The story telling in this game is bad, the mechanics/feel of gunplay is bad, the movement is bad, the music could be somewhat better. The platforming was the last nail on the coffin for me. I have 2d platformer games I can play if I want to play platforming games, but why should I do that sort of stuff on a 3d game, where platforming is not as nearly as rewarding or satisfying for me? There 2 mentioned games unreal and quake, they don't have the ammount of platforming this game has. They don't encourage the player to save scumming in-case of failed jump and fall to lava pit. Not even doom 1 and 2 had that many places where you could not get out with a secret or teleport, not many places where you would die without escape if you fell.

It did remind me of unreal 2 and quake 2, mainly because I really rather play those two games instead of this. Begs to question, maybe this game could've been better if it didn't try to do everything at once (score system from wolf3d/bstone, movement from quake, platforming, metroidvania room clearing, sidescrolling bosses). It just isn't a very good game.
Helpful? Yes No Funny
Tegiminis
( 2.0 hrs on record )
Posted: May 9
This game desperately wants to be Doom, but fails really badly at it.
Helpful? Yes No Funny
Sok4R
( 7.7 hrs on record )
Posted: May 1
Wrack is classic first person shooter which clearly takes much of its inspiration form Doom: der blazing fast gameplay without any gimmicks, even the weapons and power ups are reminiscent of the fps classic. It has only eight levels which make for about five hours of gameplay, additionally every map can be played in Score- and Time Attack mode. More were supposed to be created with the packaged editor, but the Steam Workshop is empty, which might be due to the editor being also very old school and complex to use.
There is nothing wrong with the gameplay of Wrack, if you're looking for an old school FPS, but also does not bring much new: fast paced action with the only goal to reach the end of the level were a boss fight is waiting, on the way numerous mini bosses wait. The weapon selection is rather small, but everything needed is there. The only thing seemingly missing is a sniper rifle, but since the levels are build in a thight manner, its not really needed. The story is not that interesting and the comic cutscenes in between look like concept art, but the most annoying thing about it is cliffhanger ending where it is not clear if it will ever be resolved.
If you're looking for an old school first person shooter you will find a good good in Wrack, especially if you look for Score- and Time Attacking the levels.
Helpful? Yes No Funny
Rocky1138
( 0.8 hrs on record )
Posted: April 30
This game is not fun.

Platforming in first person shooters is not fun.

Instant death if you fall into lava is not fun.

This game could have been so much better if it followed the lead of classic FPS' and damaged you quickly while you were in lava but gave you a staircase or ladder out. It's such a shame because this game has so much potential.
Helpful? Yes No Funny
Ijast
( 0.6 hrs on record )
Posted: April 16
pEEPEE
Helpful? Yes No Funny
Bumble Sockbear
( 0.9 hrs on record )
Posted: April 16
goodest game ever, i love how complete it is, i love how polished it is AND OF COURSE, HOW ORIGINAL IT IS!!!!!!!!!!!!!!1!!11!1!1111. and just because of the beautiful, selfless man who made it, Brad Carney, i give thy an 11/10
Helpful? Yes No Funny
TheUnbornSilent
( 3.0 hrs on record )
Posted: April 16
Very Short with an awful final boss batle but otherwise its a bit of fun for a couple of hours
Helpful? Yes No Funny
[Q.O]deathclonic
( 9.3 hrs on record )
Posted: April 2
Very enjoyable game. I can't think of anything wrong with it atm.
Helpful? Yes No Funny
Furry the Horny
( 111.7 hrs on record )
Posted: March 31
better if support coop , one of the most fun fps gaem ive played
Helpful? Yes No Funny
RYUUGA WAGATEKIWO KURAU
( 1.2 hrs on record )
Posted: March 28
short but fun game. Ki a little bit dumb.
Helpful? Yes No Funny
Sir Bromeo
( 0.6 hrs on record )
Posted: March 14
This game gives me the nostalgic doom feeling with a sense of refinement, but it's not quite there yet. Something feels off, but the nostalgia the music and gameplay gives me helps me overlook the shortcomings. I haven't played through all of the game simply because I'm not as impressed as I thought I would be. If you were a doom fan and like the idea of chaining combos, you might love this game, but don't expect to be blown away
Helpful? Yes No Funny
Kys
( 5.0 hrs on record )
Posted: March 12
Wrack is a game that only tries replicate gameplay and feel of old FPS games like DOOM & QUAKE but fails at it. Overall gameplay is medicore at best and can only buy you with it's "the old school" feeling, but would be more compareble with other "doom clones" on 90s that nobody remembers now. Arsenal is your standart fps starter pack (It's kinda even shorter than many early FPSs ) and it's also booring to use. The Finisher system is only and kinda original gimmick but is also feels underpowered and never shines through the game. Level design is uninspiring too, and the problem is not art and it's primitivity, but the lack of any interesting ideas, tricks and other engaging moments that made DOOM\Quake (Just basic example because you can clearly see where author was inspired) level design interesting. Even if that game was good in all it's elements it's will be just ok doom clone, but wont be great FPS. There is not much to tell about art, music and story too. It's holds on pair with other elements, bland and cringy. That wont be a problem if other parts of the game was good but in the end it's just filling list of blandness of Wrack.
Helpful? Yes No Funny
Rynoknarr14
( 2.5 hrs on record )
Posted: March 8
An Arcade Shooter With Attitude Get It.
Helpful? Yes No Funny
Mount C
( 0.3 hrs on record )
Posted: March 5
This has everything that made FPSs awesome back in the day: Fast-paced action, satisfying gun damage, and awesome music! Topped off with well animated cel-shaded graphics, this game is just awesome!
Helpful? Yes No Funny
0DIKRILES
( 1.4 hrs on record )
Posted: February 26
What can I say about this crappy game?

The level design is ♥♥♥♥♥♥, the enemies are unbalanced and moronic, the weapons are sort of fun, but ultimately under whelming. They try to introduce some story, but it's all ham fisted and dull. The characters are unlikeable and bland, and you don't get any type of back story for anyone.

Boss fights are a dull chore, like most of the game in general.

Not to mention the ♥♥♥♥♥♥ ♥♥♥ saving system it includes. To think they tried to consider this game close to old school is a shame.

The only thing in this game I don't hate, is the heart. It's pretty damn obvious this game is made by people who made were fans of games like Doom, Quake, and unreal tournament, but it just feels like they based their impressions of the games first level and nothings else.

Hell, they even got Bobby Prince to do the soundtrack, the same guy who did the soundtrack for doom. That being said, it's about the only thing done well.

No thought or structure in this game, all the enemy placements are ♥♥♥♥.

You'd be better off just picking up a copy of DooM and downloading some wads, that'd be far more enjoyable and cheaper.

I would rather play Duke Nukem Forever. Let that sink in a minute.
Helpful? Yes No Funny
Migs
( 2.2 hrs on record )
Posted: February 20
Graphics: Reminds me alot of Ubisofts XIII
Audio(SFX/Music): SFX are decent, music is fairly basic to almost forgettable.
Control: Good and very configurable on a gamepad
Gameplay: Doom-Inspired, yet still basic. Needs more work done on it.

The story needs ALOT more going on in the beginning of the game. It feels Wrack is the continuation of a game/movie/graphic novel/whatever that I am clearly missing. The bare-bones explanation of the universe is just not enough.

What made me stop playing the game is the lack of an auto or manual save system when a level is completed.
I uninstalled the game after I found out that I could not continue my progress in the game, due to me exiting the game to do other things.

At least I got the game in a cheap bundle and not paid full price for it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
2.8 hrs on record
Posted: May 23
Is this game good? Yea
Is it kinda of a Old-School Doom? More Old-School than the Reboot
Is it interesting? Heck Yea
Did you play it for long enough to actually say something about the game that nobody could think of? No
Is it any good ? It is great, fast paced, it's like a Ultimate Doom-HD
In all seriousness, I like the new Doom Reboot/Sequel/Prequel/Something, but what I'd call an actual modern Sequel to the great Doom of the '90 I'd say Wrack
Cool Music, Nice Weapons, Tons of Combos, Incredibly fast, Kinda Violent (not that much though).
It is a Sequel, made by another company, with another title, with another protagonist, another story, yadda yadda.
It truly is a Spiritual Successor to Doom
And I'd reccomend it
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.5 hrs on record
Posted: May 20
+Controls are extremely responsive
+Weapons feel powerful
+Combo system feels awesome
+Total invincibility is a matter of skill because only the sniper enemy type has a hitscan weapon, and even he has to charge up his shot and gives away a distinct warning signal while doing so.
+buttery smooth on old hardware (1080p 60 FPS on Phenom II X4 965 (4x3,4 GHz), HD7850 (2GB GDDR5))

*Cel-Shading graphics are a matter of taste, I didn't like them but that doesn't mean you won't like them either.
*A story is being told, though it's never in the focus of the game. If you search for a narrative-driven game, this isn't it.
*Workshop support and modtools (are not being listed as + because custom content is not the developers' achievement)

-Score system and extra lives are only important on the highest diff. grade due to quicksaving/-loading being disabled.
-Combos turn the Shotgun into an almighty murder machine
-Very few enemy types, most of which look almost identical (same models recolored)
-Only 5 Weapons total in the game - Sword, Pistol, Shotgun, Automatic Rifle, Rocket Launcher


I am unable to pinpoint the exact issue, but somehow to me the game felt boring after just over half an hour of playtime.

Still, refunds are a thing now. You can at least give the game a chance.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
3 of 3 people (100%) found this review helpful
Recommended
0.3 hrs on record
Posted: March 5
This has everything that made FPSs awesome back in the day: Fast-paced action, satisfying gun damage, and awesome music! Topped off with well animated cel-shaded graphics, this game is just awesome!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.6 hrs on record
Posted: March 14
This game gives me the nostalgic doom feeling with a sense of refinement, but it's not quite there yet. Something feels off, but the nostalgia the music and gameplay gives me helps me overlook the shortcomings. I haven't played through all of the game simply because I'm not as impressed as I thought I would be. If you were a doom fan and like the idea of chaining combos, you might love this game, but don't expect to be blown away
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
111.7 hrs on record
Posted: March 31
better if support coop , one of the most fun fps gaem ive played
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Not Recommended
5.0 hrs on record
Posted: March 12
Wrack is a game that only tries replicate gameplay and feel of old FPS games like DOOM & QUAKE but fails at it. Overall gameplay is medicore at best and can only buy you with it's "the old school" feeling, but would be more compareble with other "doom clones" on 90s that nobody remembers now. Arsenal is your standart fps starter pack (It's kinda even shorter than many early FPSs ) and it's also booring to use. The Finisher system is only and kinda original gimmick but is also feels underpowered and never shines through the game. Level design is uninspiring too, and the problem is not art and it's primitivity, but the lack of any interesting ideas, tricks and other engaging moments that made DOOM\Quake (Just basic example because you can clearly see where author was inspired) level design interesting. Even if that game was good in all it's elements it's will be just ok doom clone, but wont be great FPS. There is not much to tell about art, music and story too. It's holds on pair with other elements, bland and cringy. That wont be a problem if other parts of the game was good but in the end it's just filling list of blandness of Wrack.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
2.5 hrs on record
Posted: March 8
An Arcade Shooter With Attitude Get It.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
8 of 12 people (67%) found this review helpful
Recommended
1.9 hrs on record
Posted: January 5
its short but fun. replayable. with custom made mods.a bunch of nice and good wepons...ho and have leaderboards if whant to take it more seriuous...i like the so i recomend to my all friends :D
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
0.8 hrs on record
Posted: February 16
Brings back Skulltag memories.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Not Recommended
3.5 hrs on record
Posted: January 31
I guess I went in hoping for something a bit different from this game and any review I write will end up being a bit unfair. I was hoping that this would be a fun, fast-paced FPS... Yes, this game is fast-passed and certainly feels like a throwback, but it's the few things that they add in the hopes of differentiaiting themselves that end up being a big disappointment. Frankly, I don't want a scoring mecahnism in an FPS... I don't know what this has become the common trend for FPS games to add an 'arcade mode' to their game but I just don't care about 'chaining' kills or killing as many enemies at one time.. I am not going to revisit the game later to try to better my score and I could care less about any leaderboards... I just want the game to be interesting while I'm playing it. Add some variety to the level design, maybe throw in some new enemies-- both of which this game seems to neglect. Honestly, I just want them to remake Doom with the cell-shaded visuals, i think it would have been a whole lot more interesting and fun than this one.
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2 of 2 people (100%) found this review helpful
Recommended
0.6 hrs on record
Posted: January 1
+Runs well
+Satisfying gameplay
+Good music
+Good video options
+Achievements
+Full Controller Support (played with Xbox One controller)
+Trading Cards
+Workshop
+Steam Cloud
+Level Editor

Bought on sale, but worth full price.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.0 hrs on record
Posted: January 10
Excellent doom-inspired FPS.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
15.9 hrs on record
Posted: January 15
Pros: Feels like a 90's FPS. Fast. Cool, cel-shaded graphics. Awesome, intense and varied boss battles. Will challenge you, regardless of how experienced you are with FPS'. Reasonably replayable. Almost 50 mods/levels, and they're great, often better than the main content.

Cons: Chaining is only a so-so system. Uninspired and limited content. Repetitive and boring action. Meh level design. The extra modes are barely different from the regular play.

My recommendation: If a lot of the mods sound fun to you, consider getting it. Otherwise, you're better off playing a 90's FPS.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
9.7 hrs on record
Posted: January 6
The game does not seem to know what it wants to be.
I will compare it to Doom a lot, because it wears this influence on its sleeve. Its speed is high, there are sometimes hordes of monsters, it has the same composer (Bobby Prince; nice music) and features references in its loading screens. Unlike Doom, it uses checkpoints and has only one quick save slot. And it has a (rudimentary) story which sometimes interrupts the game.

The boss monsters are a chore. In Doom, the bosses were much like ordinary enemies, only deadlier and tougher. You were usually in an arena that was large enough to evade them and gave plenty of cover from their attacks. In Wrack, the bosses usually trap you in a very tight spot. They have attack patterns and sometimes use shields. And homing missiles!

The user interface is another issue I have. Doom managed to have most of the relevant information on screen at all time (in 320x200 resolution!). Wrack does not show how much ammo each weapon has, only the current one. It clutters information all over the screen. On colorful backgrounds, with fancy symbols; but the actual text is comparatively small. Instead of striving for symmetry, I would have preferred the information to be closer together, in one spot and more easily discernible.

Wrack has a prominent score system, but if you care about reaching a high score, you'll have to either learn the levels by heart or focus on one aspect: speed, finding secrets and/or treasure (which will often be in hard to reach places, resulting in deaths) or killing all monsters. These stats are tallied once a level is complete. Kill chains (kill enemies in quick succession, then use a finisher to get a bonus) give an additional score.

I really wish there were options to focus on either story or a high score. So that you could first play to survive and see the story (which is weak in writing and presentation), then come back and try for a harder difficulty and/or better scores without being bothered by the conversations.

Why do I still recommend the game despite all the negative points? Because it works well enough. Running and gunning have no issues. It looks and sounds nice.
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7 of 13 people (54%) found this review helpful
1 person found this review funny
Recommended
1.5 hrs on record
Posted: December 7, 2015
Somewhat amusing.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
6.3 hrs on record
Posted: December 23, 2015
It's kinda like Quake but with cel-shaded graphics
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
2.2 hrs on record
Posted: February 20
Graphics: Reminds me alot of Ubisofts XIII
Audio(SFX/Music): SFX are decent, music is fairly basic to almost forgettable.
Control: Good and very configurable on a gamepad
Gameplay: Doom-Inspired, yet still basic. Needs more work done on it.

The story needs ALOT more going on in the beginning of the game. It feels Wrack is the continuation of a game/movie/graphic novel/whatever that I am clearly missing. The bare-bones explanation of the universe is just not enough.

What made me stop playing the game is the lack of an auto or manual save system when a level is completed.
I uninstalled the game after I found out that I could not continue my progress in the game, due to me exiting the game to do other things.

At least I got the game in a cheap bundle and not paid full price for it.
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Most Helpful Reviews  Overall
123 of 160 people (77%) found this review helpful
Recommended
1.8 hrs on record
Early Access Review
Posted: December 2, 2013
It's as if Doom with some of Quakes platforming had sex with Megaman and made this game.
Was this review helpful? Yes No Funny
56 of 65 people (86%) found this review helpful
5 people found this review funny
Recommended
4.0 hrs on record
Posted: October 3, 2014
Ok, if you miss old FPS shooters like Doom or Quake, buy this game right away. The levels are exactly like Doom with a Borderlands 2 shader.
The game gets harder after the first 10 minutes, and the combo killing feature makes you run like effin' Forrest Gump with a shotgun. You'll realize you don't even have time to get a decent screenshot because you can't stop shooting.


I'm happy I bought this. Really.
10/10
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39 of 43 people (91%) found this review helpful
Recommended
7.6 hrs on record
Posted: January 24, 2015
The closest experience you will get nowadays to the original Doom I/II. Takes all the good stuff from the classics of the mid 90s and adds a few things; some good, some bad.

GOOD

  • Fast paced movement. This is not a console FPS made for controllers.
  • Nice music and sfx, very reminiscent of Doom.
  • Map design (while not perfect) is good, levels are fun to explore with tons of secrets to find.
  • Lots of bosses, almost one per level. Each boss has different attack patterns.
  • Interesting graphics. You wouldn't get the feel of the old classics with a realistic style, so the cell shaded graphics are a nice solution.
  • High replayability thanks to speedrun and score attack modes. Also there's a map editor and workshop tools.
  • Chain combos. This is what makes the score attack mode very interesting. I was a bit skeptical when I heard Wrack had a combo system, but it actually works. Basically by chaining each kill fast after the previous kill we will get a combo bar to boost our points and if we get it high enough it allows for a finisher: a more powerful attack for whatever weapon we are using.

BAD

  • Needs more weapon variety. It has the core stuff every game should have (mele, pistol, shotgun, machine gun and rocket launcher) but other classics are missing, like the grenade launcher or the railgun... and where are the crazy weapons? where's the BFG?
  • WAY TOO MANY instant death hazards. In Doom lava pools didn't kill you instantly, most of the times you could get out alive, and walls crushing you was a rare occurrence. In Wrack there are a lot of instant death lava/elecricity pits, crushing walls and the worst offender: spiked balls around some corridors and rooms. In a game were you want to move fast all over the place, that ISN'T FUN.
  • Loading levels is very slow (20-25 seconds) and I had to disable some graphic options for the game to run as smoothly as it should. Game could use some extra optimization.
  • Minor stability problems. Maybe it's just me, but when loading a save on the last two levels of the game (7 and 8) some times the game crashed. Always happened while loading a game so in the end it's just a minor inconvenience.
  • Single slot save system. Is this PC gaming or what? Come on....
  • Short. Official content is just 1 episode (8+1 levels) and the user generated content in the workshop is not a lot. I get this is not a big studio, but in my opinion the game should have more content (levels, weapons, enemies...).

Would I recommend it? Yes, totally. It may have some flaws but most of them are minor stuff. Game is very enjoyable and worth every cent.
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