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PATCH IS LIVE - enjoy your holidays!
December 21 2016
-The User Interface has been given a fresh re-skin! Focus Allocation, Unit Cards and Unit Flags now feature new art.
-No balance changes for this release.
-Telekinesis should no longer expend additional focus after boosting the spell's hit chance.
-Critical hits with Force Hammer no longer ends the warcaster's activation.
-Siege's Rocket Cannon and Ground Pounder no longer cause Knockdown on critical hits.
-The Stormblade ability Thunder Thrust now properly marked as a special attack.
-The Molicron chains in Mission 20 now have rune rings that disappear when the chain is destroyed.
-The tooltip for Feora's Inspiration [Flameguard] now states it affects Daughter of the Flame, Flameguard Cleansers and Temple Flameguard.
-The Chimera's Combo Strike now does the correct damage.
-Fixed an issue preventing the Collateral Damage Achievement from triggering.
-Fixed an issue preventing the Enemy of My Enemy is my Friend Achievement from triggering.
-Tow now functions correctly.
-Alexia’s Craft Thrall Rune no longer causes stuck activations.
-Lines drawn to targets in range are sometimes not drawn to all valid targets.
-The Free Strike Warning message may appear randomly if you cancel a movement that would incur a free strike and move a different unit.
-A warjack's model may not despawn if killed while knocked down.
-The Targeting panel of Siege's Ground Pounder ability does not allow the player to boost the ability, but it can still be boosted with hot keys.
-Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins.
-Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware.
-There are currently no Hotkey settings in the Options Menu. Keybindings can still be set in the in-game options menu.
-If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file.
-Please check our Known Issues Mega List in the Bug Reports page on our forums for a full list of Known Issues.
The 24-hour Game-A-Thon for Extra Life is a little over a week away! If you want to keep updated with our stream and prizes, we've got a Facebook event with all the info here: https://www.facebook.com/events/167485000376163/?active_tab=discussion
Donations go to help Children's Miracle Network Hospitals. All donations of $10 leading up to and during the event get you 1 raffle entry into our HUGE prize pool. You can see prizes available so far in this album, but more are coming over the weekend and next week! This doesn't include all the game codes we will be giving away during the stream itself. https://www.facebook.com/whitemoondreams/photos/?tab=album&album_id=1584929201524587
The link to donate is here: http://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=221474
We hope to see you on November 5 :)
We will be streaming from 1230-230 PST at www.twitch.tv/extralifela and 3-6 PST from www.twitch.tv/whitemoondreams
“Overall, Warmachine: Tactics early access is a blast to play for new initiates or grizzled adepts alike. For those already introduced to the tabletop game, they will find an excellent translation of the miniature combat, but now with living, breathing characters destroying each other as opposed to being put back in their foam. Those that have not yet joined into the geekcraft of wargaming will find an enjoyable, challenging player-on-player experience that is pleasing to the ear and the eye alike.”
4/5 – Nerd Reactor
“Gameplay, overall, in Warmachine Tactics is a blast. It’s not without its minor flaws, but getting to get into the nitty gritty of each unit and doing cool things like combined attacks, casting spells with your warcaster, or slamming your opponent to the ground with a warjack are sheer joy.”
The Dread Gazebo
“"I feel like someone opened the Ark and I wasn't closing my eyes..."”
4.5/5 – Hot Pepper Gaming
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