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Turn-based tactical combat set in the award-winning world of the Iron Kingdoms. Command your custom squad of steam-powered robots and elite warriors in raging battles dominated by magic and mechanika. Battle online and after Early Access, play the forthcoming 21-mission epic single player campaign!
Release Date: Jul 9, 2014
Watch all 4 trailers

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are very player-focused, looking for feedback on unit balancing, map construction and ways to build a better multiplayer experience. We also have very limited QA abilities on our side and we'd love to know more about your hardware configurations and how we can get the game playable on as many systems as possible.”

How long will this game be in Early Access?

“We plan to be in Early Access until we are feature complete as per our Kickstarter goals. Our current target for the release of the full game is end of August 2014, pending a stable and functioning gaming environment and the completion of our single player campaign.”

How is the full version planned to differ from the Early Access version?

“Early Access right now features one multiplayer map and four factions with fixed loadouts. The full game will include:
• An epic single-player campaign featuring 21 missions and an engaging storyline that will immerse you in the world of the Iron Kingdoms.
• Three multiplayer maps.
• Four factions, each with two warcasters, four warjacks, and multiple warrior units.
• A point-based squad customization system that allows you to decide exactly what units and strategies you take into battle.
• A revolutionary unit coloring system offering nearly unlimited visual customization of your squad.
• Play-By-Mail functionality
• Hot Seat mode, allowing multiplayer on a single computer
• Team up with or fight against computer controlled AI
• Special game modes like Take and Hold, Teams and Onslaught.
• Online Ranking and Leaderboards”

What is the current state of the Early Access version?

“The Early Access version has all the gameplay functional between the four factions for a head-to-head multiplayer battle!”

Will the game be priced differently during and after Early Access?

“Early Access is currently priced to match our Kickstarter reward levels that included Beta access to the game. We have created a Deluxe Edition of the game that includes 20 additional units which will become available once the game completes Beta and the full version releases. After Early Access, a core game will be offered at a lower price that does not include the additional content of the Deluxe Edition.”

How are you planning on involving the Community in your development process?

“We are looking for as much feedback from the community as possible on unit balancing, squad building (eventually), our maps and multiplayer features.”
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Buy Warmachine Tactics - Standard Edition

$39.99

Buy Warmachine Tactics - Digital Deluxe Edition

$64.99

Recent updates View all (14)

9.9.14 Update is live!

September 9



Here's what's new!

  • The Stormsmith Stormcaller has been added to the Cygnar Faction!

  • The Greylord has been added to the Khador Faction!

  • The Decimator Warjack has been added to the Khador Faction!

  • The Vassal of Menoth has been added to the Protectorate of Menoth Faction!

  • The Iron Lich Overseer has been added to the Cryx Faction!

    Below are the current hotkeys! They may be subject to change and more will be added.

    Z: deselect unit or end activation. TAB: cycle squad members. SPACEBAR: cycle targets. DEL: end turn. G: toggle grid. ALT-F9: toggle UI.


    Fixed Bugs

  • Units participating in Combined Ranged Attack will no longer block LOS to other participating units.

  • Fixed an issue where players could become stuck on the loading screen while returning to the main menu.

  • Siege and Severius's feats are now working correctly.


    Known Issues

  • Units that move into the Iron Lich Overseer's Cloak of Darkness ability after its activation do not gain stealth.

  • The Vassal of Menoth's Ancillary Attack is currently unavailable.

  • The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.

  • Strakhov's Overrun ability is currently unavailable.

  • Strakhov's Iron Fist does not grant Pathfinder.

  • Asphyxious's Teleport will not accept destinations he could not normally move to.

  • Units performing Combined Melee Attack will do a Ranged Attack aiming animation.

  • Units performing Combined Ranged Attack do not Aim at their target.

  • Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.

  • Revenger Repulsor shield does not push targets it hits or units that attack the Revenger in its front arc.

  • Casting Windrush while affected by Shadowbind will cause Sorscha's activation to end prematurely.

  • Heavy Warjacks cannot trample through small-base units that are adjacent to one another.

  • Heavy Warjacks cannot trample if their trample movement would incur a free strike.

  • Set Defense does not increase defense against slam attacks.

  • Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.

  • Warjacks will sometimes not play all their attack animations when performing multiple attacks.

  • Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.

  • Units will appear to sink into either platform in the Forest Ruins map when standing on certain squares.

  • Units can move through the stone blocks near each deployment zone in forest ruins.

  • Trencher Smoke Grenades and the Flameguard Cleanser's Incinerate produce concealment, but do not function as Cloud Effects.

  • Slamming a model into another model does not cause collateral damage or knockdown to the second model.


    Crashes

  • Computers running 32-bit Windows may see a crash when quitting to the main menu.

  • Rare crash occurring on certain hardware configurations.

  • If you're running software like Fraps or dxtory, the game may be unstable
    If you experience any crashes, please email us with the circumstance of the crash, your dxdiag file, and warmachinegame.log file.


    Coming Soon!

  • Warjack Power Attacks: Throw and Two-Handed Throw

  • Single-Player AI Skirmish Mode

5 comments Read more

New Units coming Tuesday, September 9th

September 5

After our special sneak peek this week, here's who's coming next Tuesday:

IT’S TIME FOR A LITTLE MAGIC!

Bring even more arcane firepower to your squad with these all-new units coming in the next WARMACHINE: Tactics update on Tuesday, September 9th:

• Strike down the enemies of Cygnar with lightning summoned from the sky by the mechanika-wielding STORMSMITH STORMCALLER!

• Infuse the Protectorate’s warjacks with the powerful energies of the VASSAL OF MENOTH!

• Stop your opponent cold with Khador’s blizzard-bending GREYLORD battle-wizard!

• Nothing will escape the terrifying gaze and soul-searing magic of the Cryxian IRONLICH OVERSEER!

And just because we can, we’re also marching out one of Khador’s most formidable warjacks, the DECIMATOR!

Get ready to light up the battlefield like never before!

3 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Reviews

“Overall, Warmachine: Tactics early access is a blast to play for new initiates or grizzled adepts alike. For those already introduced to the tabletop game, they will find an excellent translation of the miniature combat, but now with living, breathing characters destroying each other as opposed to being put back in their foam. Those that have not yet joined into the geekcraft of wargaming will find an enjoyable, challenging player-on-player experience that is pleasing to the ear and the eye alike.”
4/5 – Nerd Reactor

“Gameplay, overall, in Warmachine Tactics is a blast. It’s not without its minor flaws, but getting to get into the nitty gritty of each unit and doing cool things like combined attacks, casting spells with your warcaster, or slamming your opponent to the ground with a warjack are sheer joy.”
The Dread Gazebo

WARMACHINE: Tactics - Standard Edition

The Early Access Standard Edition currently includes access to the Beta (which will upgrade to the feature-complete Standard Edition upon its release), four playable factions (Cygnar, Protectorate of Menoth, Khador, and Cryx) for multiplayer and single-player levels from the upcoming No Man’s Land campaign.

Soon to be added to the Early Access Standard Edition are the following content and features:

• No Man’s Land single player campaign — 21 dynamic, story-based missions played over 21 unique maps, following journeyman warcaster, Lt. Allison Jakes through her epic journey to avenge her mentor and save her kingdom from an ancient evil. (Expected delivery: Late November)

• Custom Coloring System — A highly detailed toolset that allows you to customize the look of every unit in your squad in mind-blowing detail.

• Hot-Seat mode — Play head-to-head on the same computer.

• Asynchronous (play-by-mail) mode — Play anyone in the world, any time, without having to be online at the same time.

• AI Skirmish Mode — Choose a faction, build a squad, and test your mettle against a computer-controlled force.

Each of the four core factions in the Early Access Standard Edition includes three warcaster characters and a selection of warjack and warrior units with which to customize your squad — 52 units in all! (Units noted in italic text below are COMING SOON. All other units are available in the current beta release.)

CYGNAR (click to enlarge)


CYGNAR UNITS (left to right):
Major Markus “Siege” Brisbane, Commander Dalin Sturgis, Commander Coleman Stryker, Charger, Ironclad, Defender, Lancer, Arcane Tempest Gun Mage, Stormblade, Trencher Infantry Grenadier, Trencher Infantry, Stormguard, Stormsmith Stormcaller

PROTECTORATE OF MENOTH


PROTECTORATE OF MENOTH UNITS (left to right):
Grand Scrutator Severius, Feora – Protector of the Flame, High Exemplar Kreoss, Revenger, Crusader, Vanquisher, Repenter, Temple Flameguard, Flameguard Cleanser, Exemplar Cinerator, Exemplar Errant, Vassal of Menoth

KHADOR


KHADOR UNITS (left to right):
Kommander Strakhov, Kommander Zoktavir – the Butcher Unleashed, Kommander Sorscha, Winter Guard Infantry, Winter Guard Infantry Rocketeer, Decimator, Juggernaut, Destroyer, Marauder, Man-O-War Shocktrooper, Iron Fang Pikeman, Greylord, Assault Kommando, Assault Kommando Flamethrower

CRYX


CRYX UNITS (left to right):
Sturgis the Corrupted, Iron Lich Asphyxious, Warwitch Deneghra, Deathripper, Reaper, Defiler, Slayer, Nightwretch, Mechanithrall, Brute Thrall, Skarlock, Bilethrall, Iron Lich Overseer

WARMACHINE: Tactics - Digital Deluxe Edition:

Offered ONLY DURING BETA, the Early Access Deluxe Edition includes ALL CONTENT AND FEATURES listed in the Early Access Standard Edition above, as well as 20 BONUS UNITS as they become available through downloadable content in the upcoming months. The Deluxe Edition presents a significant value with enough units to play a Mercenary-only squad as well as a selection of Premium units for the four core factions.

(All bonus units in the Early Access Deluxe Edition, shown below, are COMING SOON.)

MERCENARIES


BONUS MERCENARY UNITS (left to right):
Kell Bailoch, Jarok Croe, Cutthroat, Eiryss – Mage Hunter of Ios, Magnus the Traitor, Renegade, Mangler, Talon, Steelhead Rifleman, Steelhead Halberdier, Gorman di Wulfe – Rogue Alchemist, Greygore Boomhowler

WARJACKS of APOTHEOSIS


BONUS WARJACKS of APOTHEOSIS [CONCEPT ART]((left to right):
Thunderhead, Avatar of Menoth, Behemoth, Deathjack

WARCASTERS OF APOTHEOSIS


BONUS WARCASTERS of APOTHEOSIS [CONCEPT ART](left to right):
Captain E. Dominick Darius & Halfjacks, Harbinger of Menoth, Karchev the Terrible, Lich Lord Terminus

About the Game

In WARMACHINE, the very earth shakes during fierce confrontations where six-ton constructs of iron and steel slam into each other with the devastating force of a locomotive, where lead-spewing cannons chew through armor plating as easily as flesh, and where bold heroes set the battlefield ablaze with a tempest of arcane magic as they forge the fates of their unyielding nations in the fires of destruction.

Take control of an elite battle mage known as a warcaster and his army of unstoppable warjacks and deadly soldiers in this intense and aggressive turn-based tactical combat game set in the award-winning, steam-powered world of the Iron Kingdoms.

WARMACHINE: Tactics is a next-generation turn-based tactical game developed with the Unreal 4 engine. Cutting-edge visuals, an immersive world setting, and squad customization features offer a rich multiplayer experience along with an extensive single-player campaign that will appeal to fans of revered tactical games like X-Com: Enemy Unknown and The Valkyria Chronicles.

Learn more about the WARMACHINE: Tactics and the Iron Kingdoms at: http://warmachinetactics.com

This Early Access build contains:
ONLINE MULTIPLAYER

• Four armies representing the four core factions of the Iron Kingdoms. Each army contains one warcaster, multiple warjacks, and multiple warrior units
• Multiplayer maps: Forest Ruins and Trenches At the Border
• New content being added weekly!

SINGLE PLAYER
• One single-player scenario that introduces new players to the game before diving into multiplayer.

New units, maps, and functionality will be continuously released during Early Access, so keep checking back to see what's new.

The full version of the game will contain:
• An epic single-player campaign featuring 21 missions and an engaging storyline that will immerse you in the world of the Iron Kingdoms.
• Three multiplayer maps.
• Four factions, each with two warcasters, four warjacks, and multiple warrior units.
• A point-based squad customization system that allows you to decide exactly what units and strategies you take into battle.
• A revolutionary unit coloring system offering nearly unlimited visual customization of your squad.
• Play-By-Mail functionality
• Hot Seat mode, allowing multiplayer on a single computer.
• Team up with or fight against computer controlled AI.
• Special game modes like Take and Hold, Teams and Onslaught.
• Online Ranking and Leaderboards
• Expand your experience with regular releases of new units and campaigns, available for purchase through the Steam store.
• Multiplayer maps will be released regularly, always for free!


EARLY ACCESS DELUXE EDITION
By purchasing the EARLY ACCESS DELUXE EDITION for WARMACHINE: Tactics, you’ll not only be able to jump into the Beta now, but you’ll receive the full version of the game upon release as well as 20 ADDITIONAL UNITS that can be added to your armies in the weeks and months following the game’s release, including:

• Eight Mercenary Warrior Units
• Magnus the Traitor Mercenary Warcaster
• Three Mercenary Warjacks
• Four unique Character Warjacks [of the Apotheosis] — one for each of the core factions.
• Four massive Warcasters [of the Apotheosis] — one for each of the core factions.


Join the fight, now!

PC System Requirements

    Minimum:
    • OS: Windows Vista 32/64 bit
    • Processor: 2 Ghz Quadcore or Better
    • Memory: 4 GB RAM
    • Graphics: Intel HD4000
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Soundblaster Compatible
    Recommended:
    • OS: Windows 7/8 64bit
    • Processor: 2 Ghz Quadcore or Better
    • Memory: 8 GB RAM
    • Graphics: NVidia GTX 670/AMD Radeon or HD 7870 w/2GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 MB available space

Mac System Requirements

    Minimum:
    • OS: 10.9.2
    • Processor: 2 Ghz Quadcore or Better
    • Memory: 4 GB RAM
    • Graphics: Intel HD 5000
    • Hard Drive: 20 GB available space
    • Sound Card: Internal solution
    Recommended:
    • OS: 10.9.2
    • Processor: 2 Ghz Quadcore or Better
    • Memory: 8 GB RAM
    • Graphics: NVidia GeForce GTX 780M/AMD FirePro D300 w/2GB VRAM
    • Hard Drive: 20 MB available space
Helpful customer reviews
1,975 of 2,536 people (78%) found this review helpful
13.0 hrs on record
Early Access Review
They've lost their god damn minds with this price...
As someone who has the game, let me tell you, it is ABSOLUTELY NOT worth $65 to get in right now. There is 1 map, and 1 list for each of the 4 factions. You get no choices when it comes to building your list. Do yourself a favor and wait for the release, which will be cheaper anyways.
Posted: July 9
Was this review helpful? Yes No
1,235 of 1,622 people (76%) found this review helpful
17.0 hrs on record
Early Access Review
I really want to recommend this game because I'm a huge Warmachine/Hordes tabletop player (I backed the KS), but there is no way $65 is a justified price tag for this game in it's current state. Just to be clear, I do not think the early access is worth the extra money. The UI is unfinished which makes it frustrating to move warrior models around (and the lack of Units in the game makes moving 11 Mechanithralls "solos" a very time consuming process), game breaking bugs abound such as certain knockdown effects not affecting large base targets, some spells are listed on the UI but are not in the game yet, 20 FPS is about the max anyone can seem to get despite current gen computer hardware, and it is generally a painful rather than fun experience at the moment. I will happily create another review when the game is done, but as it stands I cannot recommend this purchase.

One thing I can say about the game in its beta state that will carry over to the final product is that this is *NOT* a clone of the tabletop game. Many spell effects and abilities differ, major effects like Disruption do not function the same, point costs have been changed since everything is now a solo, Warjack systems have been removed entirely so a jack with one box left functions just as well as a jack with 20 boxes, everything rolls three dice for attack and damage, and everything is grid based with an always-visible grid (read: pre-measuring). The devs have listed a full list of changes in the forums: http://steamcommunity.com/app/253510 These changes may appeal to you or they may frustrate you, just don't buy this game thinking you will be getting the same experience as the tabletop.
Posted: July 9
Was this review helpful? Yes No
699 of 931 people (75%) found this review helpful
1.3 hrs on record
Early Access Review
As a kickstarter contributor and big-time Warmachine fan I do NOT recommend this game in its current state and at this price.
This is NOT an Early Access, this is more of a pre-order with a Beta access. Callint it EArly Access is awfully misleading and I'm am extremely disappointed in Privateer Press' in-house studio people or whoever decided to put that kinda price tag on a Beta product. Even when fully finished, the game will NOT be worth 65 bucks. That is the price of a Deluxe digital MMORPG, not a "deluxe" tactics game with 3 multiplayer maps.
Privateer Press has always been an awesome company to its fans and customers but this time it feels like they went completely crazy.
Posted: July 10
Was this review helpful? Yes No
590 of 817 people (72%) found this review helpful
0.8 hrs on record
Early Access Review
Помните раньше были демки бесплатные? Там один уровень, дернутый из середины игры и определенный набор оружия/юнитов на карте? Вот тоже самое, только за косарь. Кривая, сырая, глючит, одна карта, сейва нету. Брать следует через пол года, не раньше.
Remember earlier demos were free? There's one level, to pull out of the middle of the game and a certain set of weapons / units on the map? That's the same thing for only 65$ . Curve, crude, buggy, one card and no option t osave the process. Should take half a year, not before.
Posted: July 10
Was this review helpful? Yes No
490 of 688 people (71%) found this review helpful
0.2 hrs on record
Early Access Review
$65? What?

MAYBE if it had incredible animations or a ton of fully rendered cinematics (not in game ones), or a really interesting customizable force based on the outcomes of the battles you fight. Currently I don't see that here.

I'm a Kickstarter backer and I'm really glad that I got a lot of extras + because there's no way I'd buy it for this price on Steam.

X-Com was worth the price. This isn't X-Com level.
Posted: July 10
Was this review helpful? Yes No