Turn-based tactical combat set in the award-winning world of the Iron Kingdoms. Command your custom squad of steam-powered robots and elite warriors in raging battles dominated by magic and mechanika. Battle online and after Early Access, play the forthcoming 21-mission epic single player campaign!
User reviews: Mostly Positive (188 reviews)
Release Date: Jul 9, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are very player-focused, looking for feedback on unit balancing, map construction and ways to build a better multiplayer experience. We also have very limited QA abilities on our side and we'd love to know more about your hardware configurations and how we can get the game playable on as many systems as possible.”

How long will this game be in Early Access?

“We plan to be in Early Access until we are feature complete as per our Kickstarter goals. Our current target for the release of the full game is end of August 2014, pending a stable and functioning gaming environment and the completion of our single player campaign.”

How is the full version planned to differ from the Early Access version?

“Early Access right now features one multiplayer map and four factions with fixed loadouts. The full game will include:
• An epic single-player campaign featuring 21 missions and an engaging storyline that will immerse you in the world of the Iron Kingdoms.
• Three multiplayer maps.
• Four factions, each with two warcasters, four warjacks, and multiple warrior units.
• A point-based squad customization system that allows you to decide exactly what units and strategies you take into battle.
• A revolutionary unit coloring system offering nearly unlimited visual customization of your squad.
• Play-By-Mail functionality
• Hot Seat mode, allowing multiplayer on a single computer
• Team up with or fight against computer controlled AI
• Special game modes like Take and Hold, Teams and Onslaught.
• Online Ranking and Leaderboards”

What is the current state of the Early Access version?

“The Early Access version has all the gameplay functional between the four factions for a head-to-head multiplayer battle!”

Will the game be priced differently during and after Early Access?

“Early Access is currently priced to match our Kickstarter reward levels that included Beta access to the game. We have created a Deluxe Edition of the game that includes 20 additional units which will become available once the game completes Beta and the full version releases. After Early Access, a core game will be offered at a lower price that does not include the additional content of the Deluxe Edition.”

How are you planning on involving the Community in your development process?

“We are looking for as much feedback from the community as possible on unit balancing, squad building (eventually), our maps and multiplayer features.”
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Buy Warmachine Tactics - Standard Edition

Buy Warmachine Tactics - Digital Deluxe Edition

 

Recommended By Curators

"Tabletop Warmachine is the game to play when tabletop Warhammer is too expensive for you. This is the PC adaptation of it and very good at that."

Recent updates View all (19)

October 21

10.21.14 Patch is live!



NEW:

  • Commander Dalin Sturgis is now available for Eligible Kickstarter Backers!

  • Sturgis the Corrupted is now available for Eligible Kickstarter Backers!

  • The Reaper Helljack is now available for the Cryx Faction!

  • The Assault Kommando Flamethrower is now available for the Khador Faction!

  • Man-o-War Kovnik is now available for the Khador Faction!

  • Gold Warjack Skins are now available for Eligible Kickstarter Backers!

  • Extreme Ironclad and Extreme Juggernaut skins are now available for Eligible Kickstarter Backers!

  • Alternative Skins for each faction now available for Eligible Kickstarter Backers!

  • Quickmatch now selects a map at random, allowing any Quickmatching players to connect!

    Backers, please wait up to 2 weeks for your codes to arrive before emailing missingkey@whitemoondreams.com! We are mailing out a lot of codes and it takes quite a bit of time!

    Continued performance enhancements.

    Below are the current hotkeys! They may be subject to change and more will be added.

    Z: deselect unit or end activation. TAB: cycle squad members. SPACEBAR: cycle targets. DEL: end turn. G: toggle grid. ALT-F9: toggle UI.



    Fixed Bugs

  • Fixed a crash when selecting the Execute button on the Stormguard's Electrical Charge ability.


    Known Issues

  • Warjack Power Attack Push will not move units.

  • Large units colliding due to Throw or Slam are not knocked down or damaged.

  • Units cannot be slammed or thrown off of elevated terrain.

  • The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.

  • Strakhov's Iron Fist does not grant Pathfinder.

  • Asphyxious's and Sturgis's Teleport will not accept destinations he could not normally move to.

  • Units performing Combined Melee Attack will do a Ranged Attack aiming animation.

  • Units performing Combined Ranged Attack do not Aim at their target.

  • Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.

  • Revenger Repulsor shield does not push targets it hits or units that attack the Revenger in its front arc.

  • Casting Windrush while affected by Shadowbind will cause Sorscha's activation to end prematurely.

  • Heavy Warjacks do not incur freestrikes from trampling.

  • Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.

  • Warjacks will sometimes not play all their attack animations when performing multiple attacks.

  • Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.

  • Units will appear to sink into either platform in the Forest Ruins map when standing on certain squares.

  • Arc Nodes do not correctly act as the point of origin for a spell.


    Crashes

  • Computers running 32-bit Windows may see a crash when quitting to the main menu.

  • Rare crash occurring on certain hardware configurations.

    If you experience any crashes, please email us with the circumstance of the crash, your dxdiag file, and warmachinegame.log file.


    Coming Soon!

  • Warjack Power Attack: Two-Handed Throw

  • Leaderboards

2 comments Read more

October 17

Update Coming 10.21.14! FEAR THE REAPER [UNLESS YOU HAVE A KOVNIK]!



Next week’s update delivers Cryx’s much anticipated REAPER heavy warjack! As if its massive harpoon didn’t leave a big enough mark, the Reaper can drag victims into melee range for continued punishment with its Hell Driver, a vicious mechanical talon that will have the hardest targets writhing in agony!

Also marching onto the battlefield is Khador’s Man-O-War KOVNIK! An officer of the Man-O-War corps, the Kovnik slams through enemy ranks, felling them left and right with his giant axe. And with the cannon integrated into the haft of his axe, there’s nothing he can’t reach!

In the days ahead, don’t be surprised to see a few more surprises haunting the battlefield. Eligible Kistarter backers will soon receive a treasure trove of in-game rewards, including Gold Warjack Skins, Alternate Company Skins and advanced access to Cygnar’s Commander Sturgis and Cryx’s STURGIS THE CORRUPTED in multiplayer.

If Sturgis has you heading for the hills, don’t despair! Both versions will unlock for all players when the game goes into full release and the No Man’s Land campaign becomes available next month!

Pop into our twitch stream for tonight's #WTFridays at 6pm PST and see some of the new units in action!

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Reviews

“Overall, Warmachine: Tactics early access is a blast to play for new initiates or grizzled adepts alike. For those already introduced to the tabletop game, they will find an excellent translation of the miniature combat, but now with living, breathing characters destroying each other as opposed to being put back in their foam. Those that have not yet joined into the geekcraft of wargaming will find an enjoyable, challenging player-on-player experience that is pleasing to the ear and the eye alike.”
4/5 – Nerd Reactor

“Gameplay, overall, in Warmachine Tactics is a blast. It’s not without its minor flaws, but getting to get into the nitty gritty of each unit and doing cool things like combined attacks, casting spells with your warcaster, or slamming your opponent to the ground with a warjack are sheer joy.”
The Dread Gazebo

“"I feel like someone opened the Ark and I wasn't closing my eyes..."”
4.5/5 – Hot Pepper Gaming

WARMACHINE: Tactics - Standard Edition

The Early Access Standard Edition currently includes access to the Beta (which will upgrade to the feature-complete Standard Edition upon its release), four playable factions (Cygnar, Protectorate of Menoth, Khador, and Cryx) for multiplayer and single-player levels from the upcoming No Man’s Land campaign.

Soon to be added to the Early Access Standard Edition are the following content and features:

• No Man’s Land single player campaign — 21 dynamic, story-based missions played over 21 unique maps, following journeyman warcaster, Lt. Allison Jakes through her epic journey to avenge her mentor and save her kingdom from an ancient evil. (Expected delivery: Late November)

• Custom Coloring System — A highly detailed toolset that allows you to customize the look of every unit in your squad in mind-blowing detail.

• Hot-Seat mode — Play head-to-head on the same computer.

• Asynchronous (play-by-mail) mode — Play anyone in the world, any time, without having to be online at the same time.

• AI Skirmish Mode — Choose a faction, build a squad, and test your mettle against a computer-controlled force.

Each of the four core factions in the Early Access Standard Edition includes three warcaster characters and a selection of warjack and warrior units with which to customize your squad — 52 units in all! (Units noted in italic text below are COMING SOON. All other units are available in the current beta release.)

CYGNAR (click to enlarge)


CYGNAR UNITS (left to right):
Major Markus “Siege” Brisbane, Commander Dalin Sturgis, Commander Coleman Stryker, Charger, Ironclad, Defender, Lancer, Arcane Tempest Gun Mage, Stormblade, Trencher Infantry Grenadier, Trencher Infantry, Stormguard, Stormsmith Stormcaller

PROTECTORATE OF MENOTH


PROTECTORATE OF MENOTH UNITS (left to right):
Grand Scrutator Severius, Feora – Protector of the Flame, High Exemplar Kreoss, Revenger, Crusader, Vanquisher, Repenter, Temple Flameguard, Flameguard Cleanser, Exemplar Cinerator, Exemplar Errant, Vassal of Menoth

KHADOR


KHADOR UNITS (left to right):
Kommander Strakhov, Kommander Zoktavir – the Butcher Unleashed, Kommander Sorscha, Winter Guard Infantry, Winter Guard Infantry Rocketeer, Decimator, Juggernaut, Destroyer, Marauder, Man-O-War Shocktrooper, Iron Fang Pikeman, Greylord, Assault Kommando, Assault Kommando Flamethrower

CRYX


CRYX UNITS (left to right):
Sturgis the Corrupted, Iron Lich Asphyxious, Warwitch Deneghra, Deathripper, Reaper, Defiler, Slayer, Nightwretch, Mechanithrall, Brute Thrall, Skarlock, Bilethrall, Iron Lich Overseer

WARMACHINE: Tactics - Digital Deluxe Edition:

Offered ONLY DURING BETA, the Early Access Deluxe Edition includes ALL CONTENT AND FEATURES listed in the Early Access Standard Edition above, as well as 20 BONUS UNITS as they become available through downloadable content in the upcoming months. The Deluxe Edition presents a significant value with enough units to play a Mercenary-only squad as well as a selection of Premium units for the four core factions.

(All bonus units in the Early Access Deluxe Edition, shown below, are COMING SOON.)

MERCENARIES


BONUS MERCENARY UNITS (left to right):
Kell Bailoch, Jarok Croe, Cutthroat, Eiryss – Mage Hunter of Ios, Magnus the Traitor, Renegade, Mangler, Talon, Steelhead Rifleman, Steelhead Halberdier, Gorman di Wulfe – Rogue Alchemist, Greygore Boomhowler

WARJACKS of APOTHEOSIS


BONUS WARJACKS of APOTHEOSIS [CONCEPT ART]((left to right):
Thunderhead, Avatar of Menoth, Behemoth, Deathjack

WARCASTERS OF APOTHEOSIS


BONUS WARCASTERS of APOTHEOSIS [CONCEPT ART](left to right):
Captain E. Dominick Darius & Halfjacks, Harbinger of Menoth, Karchev the Terrible, Lich Lord Terminus

About This Game

In WARMACHINE, the very earth shakes during fierce confrontations where six-ton constructs of iron and steel slam into each other with the devastating force of a locomotive, where lead-spewing cannons chew through armor plating as easily as flesh, and where bold heroes set the battlefield ablaze with a tempest of arcane magic as they forge the fates of their unyielding nations in the fires of destruction.

Take control of an elite battle mage known as a warcaster and his army of unstoppable warjacks and deadly soldiers in this intense and aggressive turn-based tactical combat game set in the award-winning, steam-powered world of the Iron Kingdoms.

WARMACHINE: Tactics is a next-generation turn-based tactical game developed with the Unreal 4 engine. Cutting-edge visuals, an immersive world setting, and squad customization features offer a rich multiplayer experience along with an extensive single-player campaign that will appeal to fans of revered tactical games like X-Com: Enemy Unknown and The Valkyria Chronicles.

Learn more about the WARMACHINE: Tactics and the Iron Kingdoms at: http://warmachinetactics.com

This Early Access build contains:
ONLINE MULTIPLAYER

• Four armies representing the four core factions of the Iron Kingdoms. Each army contains one warcaster, multiple warjacks, and multiple warrior units
• Multiplayer maps: Forest Ruins and Trenches At the Border
• New content being added weekly!

SINGLE PLAYER
• One single-player scenario that introduces new players to the game before diving into multiplayer.

New units, maps, and functionality will be continuously released during Early Access, so keep checking back to see what's new.

The full version of the game will contain:
• An epic single-player campaign featuring 21 missions and an engaging storyline that will immerse you in the world of the Iron Kingdoms.
• Three multiplayer maps.
• Four factions, each with two warcasters, four warjacks, and multiple warrior units.
• A point-based squad customization system that allows you to decide exactly what units and strategies you take into battle.
• A revolutionary unit coloring system offering nearly unlimited visual customization of your squad.
• Play-By-Mail functionality
• Hot Seat mode, allowing multiplayer on a single computer.
• Team up with or fight against computer controlled AI.
• Special game modes like Take and Hold, Teams and Onslaught.
• Online Ranking and Leaderboards
• Expand your experience with regular releases of new units and campaigns, available for purchase through the Steam store.
• Multiplayer maps will be released regularly, always for free!


EARLY ACCESS DELUXE EDITION
By purchasing the EARLY ACCESS DELUXE EDITION for WARMACHINE: Tactics, you’ll not only be able to jump into the Beta now, but you’ll receive the full version of the game upon release as well as 20 ADDITIONAL UNITS that can be added to your armies in the weeks and months following the game’s release, including:

• Eight Mercenary Warrior Units
• Magnus the Traitor Mercenary Warcaster
• Three Mercenary Warjacks
• Four unique Character Warjacks [of the Apotheosis] — one for each of the core factions.
• Four massive Warcasters [of the Apotheosis] — one for each of the core factions.


Join the fight, now!

System Requirements

PC
Mac
    Minimum:
    • OS: Windows Vista 32/64 bit
    • Processor: 2 Ghz Quadcore or Better
    • Memory: 4 GB RAM
    • Graphics: Intel HD4000
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Soundblaster Compatible
    Recommended:
    • OS: Windows 7/8 64bit
    • Processor: 2 Ghz Quadcore or Better
    • Memory: 8 GB RAM
    • Graphics: NVidia GTX 670/AMD Radeon or HD 7870 w/2GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 MB available space
    Minimum:
    • OS: 10.9.2
    • Processor: 2 Ghz Quadcore or Better
    • Memory: 4 GB RAM
    • Graphics: Intel HD 5000
    • Hard Drive: 20 GB available space
    • Sound Card: Internal solution
    Recommended:
    • OS: 10.9.2
    • Processor: 2 Ghz Quadcore or Better
    • Memory: 8 GB RAM
    • Graphics: NVidia GeForce GTX 780M/AMD FirePro D300 w/2GB VRAM
    • Hard Drive: 20 MB available space
Helpful customer reviews
15 of 17 people (88%) found this review helpful
11.0 hrs on record
Early Access Review
EARLY ACCESS REVIEW: 9/25/14

With the latest patch from 9/23/14, you can finally play Skirmish mode, which means that you make your own army and play against someone else with their custom army, or against the PC (currently on Easy mode). A typical skirmish game takes about 30-45 minutes. For $40, I think that's a pretty fair price for what you'll eventually get when this game is complete, not to mention that there's going to be a 21-mission single player campaign too.

Fun is what it is, and it's pretty close to the tabletop miniature game. It has so much ridiculous potential that if you're a fan of the Iron Kingdoms lore, miniature wargaming, and/or the X-Com style of turn-based strategy combat, then you'll have many hours of fun with this game in my opinion.
Posted: September 25
Was this review helpful? Yes No
9 of 10 people (90%) found this review helpful
4.1 hrs on record
Early Access Review
Having played this game through and done a bit of skirmishing, I have to say I'm very optimistic. It's graphically beautiful with excellent animations, fun ragdolls and a boatload of fantastic effects. It's very clearly a labour of love too, visible in all the little details you can find in the textures and on the models. The boardgame rules translate flawlessly onto the PC as well, turning a game that can take hours to play into something you can play in half an hour or so. The abilities are cool, the units feel unique and powerful, and tactical play is just so genuinely satisfying.

I'm not seeing a lot of cons either. Most of my issues with the game as it stands come with the fact it's in Early Access. It's an incomplete, in progress game. It's got its crashes, its glitches, its frame drops and all that, but it's so easily forgivable. I don't regret a single minute spent on this game and I'm excited to return to it as it gets updated. This is also definitely a game that I could see myself gobbling down DLC for, getting new armies and units. The content you get with the main purchase is definitely, in my humble opinion, a full game's worth too, so I don't feel like it's unwarranted to do so. A solid singleplayer campaign and a nice selection of armies and units for multiplayer. It feels complete in that regard, and I'm certain they'll be adding onto it before the game comes out proper.

That being said, I do need to point out that this is a boardgame turned into a PC game, and thus the main crowd it attracts are the boardgamers, the war gamers, the tactical turn based gamers. It's methodical. It rewards understanding your units and their abilities, thinking through your actions, making smart plays and using positioning to your advantage. It's not for everyone, but boy oh boy, it's definitely for me.
Posted: October 16
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5 of 5 people (100%) found this review helpful
19.3 hrs on record
Early Access Review
I love it. Its a bit different from tabletop game but it does keep spirit of Warmachine - definitely recommended
Posted: October 17
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6 of 7 people (86%) found this review helpful
9.5 hrs on record
Early Access Review
Still needs more army options and maps but that will come with time. System is solid and can only get better with further updates. Worth atleast keeping on eye on if not buying it.
Posted: October 11
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5 of 6 people (83%) found this review helpful
4.1 hrs on record
Early Access Review
Hiya,
Long time Table top player here and let me start off saying this isn't the same thing. And that's a great thing. Now of course this game is still in early access so it is bugy and it does have some known issues with certain graphics cards. So check those discussion threads and make sure this game will work for you now before buying it, or wait untill the the full release.
As it is currently Warmachine is a fantastic tactical game with good balance and different feel between the factions. Multiplayer is definitely going to be this games strong point, but even the main story is looking solid so far. The lore of Warmachine is great but you're not going to need to know any of it to succeed in this game, it looks like new players will pick this up quickly. Really if you have experience with turn-based strategy games I think this will be a breeze to grasp. The even better news is that with all the freedom in unit selection and the range of units it's easy to create tons of strategies. And the multi-player community is already here and going to get stronger as the game nears release and leaves early access.
Bottom line for me this game is good. Even if you can't get it now I highly recomend following it and picking it up later. I don't think you'll regret it.
Posted: September 28
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4 of 5 people (80%) found this review helpful
4.2 hrs on record
Early Access Review
The only reason I love this game as much as I do is becuase it's the equivalent of the digital warhammer 40k tabletop that I've wanted my entire life and will throw as much money as necessary at.
Posted: September 28
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2 of 2 people (100%) found this review helpful
56.2 hrs on record
Early Access Review
Pretty great, as a fan of tabletop you need to understand its similiar, but different, as a PC gamer you need to understand that its a very in depth game and all the interactions between abilities are not immediately apparent.

The dev team is very responsive to feedback (though they keep their hands out of the discussions) and more units/balancing passes are coming soon. We'll see where development goes but I think the game has a lot of promise to be played for a long, long time.
Posted: October 18
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3 of 4 people (75%) found this review helpful
4.7 hrs on record
Early Access Review
I am a sucker for this type of game, but initially the reviews scared me off, as well as the high price. But after the price drop I decided to take a chance and purchase the game. Actually I found it pretty well focused and enjoyable. It needs some additional work, to be sure, but it is playable. I finished the initial scenarios fairly quickly, but I intend on going back and trying them again to see if I can make it through without losing any of the team members.

If UFO and the Space Hulk game had a love child I think it would be something like this. I'm hoping that the developer will continue to build on what could be a 'classic' turn based PC tactical game.
Posted: September 24
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3 of 4 people (75%) found this review helpful
4.0 hrs on record
Early Access Review
I purchased this game on Kickstarter and the beta is quite promising. Overall, the game is quite tactical as promised and the combat looks and feels visceral. Since it is still in beta, I will not comment of the bugs, lack of all playable features, etc. since that is to be expected from any beta. It is still too early to judge the single player storyline too. The gameplay, multiplayer-wise, is already quite fantastic even in beta.

I have 3 concerns. First, it is for a very high end computer. It barely runs on any computers from 3 years ago or older, especially laptops. I have confirmed this on a number of computers from the pre-2011 lineups. On lowest settings, I run at 3-4 fps. Don't expect to get any higher than 20 fps unless you bought the computer in the last two years with a mid-to-high-range (at the time) graphics card. Surprisingly high requirements should bar a good numbers of players, expecially at a time when PC/laptop sales are in a historic freefall.

Also, there are specific issues for the two major groups of players: those familiar with the tabletop game and those who aren't.For those who are familiar, they may be very turned off by the rules changes from the table top, namely that the units of infantry are much smaller in number and thus scaled so each infantry is considerably more powerful than the tabletop version. For those who aren't familiar, the price for the game on Steam, particularly for the digital deluxe, seems a bit of a gamble. If they aren't certain they will like the game's universe, that is asking for a lot. Thus, both groups face a major downside with the purchase of the game. I wish they at least catered to one of the groups, preferably the tabletop fans, who probably backed their kickstarter with capital already.
Posted: September 24
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3 of 4 people (75%) found this review helpful
1.3 hrs on record
Early Access Review
Current ideas I thought of that might improve the game and help give it the Awe in Awesome. Could possibly use a zoomed in combat cam that will follows the selected character as they go for a finishing blow, possibly with a short battle animation of them erradicating the enemy players unit. Might even do good with one that follows a moving enemy too in order to notice what your opponent is doing if possible. Slow motion death cam could be neat if possible. Still having fun. Looking forward to see what will be added to the game.
Posted: September 25
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1 of 1 people (100%) found this review helpful
5.3 hrs on record
Early Access Review
I played Warmachine the Table top strategy game for a couple years before the local groups died off. It is noce to be able to field awarcaster yet again! Let show the world what happens when real metal clashes!!!
Posted: October 7
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1 of 1 people (100%) found this review helpful
6.0 hrs on record
Early Access Review
As a player of the tabletop game, I had some reservation about the transition from boardgame to video game, given that I've seen poor adaptions or just carbon copy adaptions of other game franchises. Though I am happy that it is mostly a faithful recreation of the original tabletop miniatures game, with just enough new and different elements to make it unique and interesting. This is more than just what battle chess was to chess (ie, fancy animations added to a classic game), but instead every unit and mechanic of Warmachine is given a revamp to suit what is basically a squad based tactical game.

I love the progress in the game so far (being early access beta) and can't wait for the finished product, so I can twist the arms of people I know to grab a copy, so that I may play against them.
Posted: October 18
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1 of 1 people (100%) found this review helpful
58.8 hrs on record
Early Access Review
I love this game. It is a great tactics game and the guys at Whitemoon seem to be working hard to fix all the bugs and increasing the content. I am really grateful for that. So many start up games like this one get dropped. Anyway, the game rocks so long as you enjoy the style of play that is offered. If you have zero patience and need fast non-stop action...go some where else. If you enjoy strategy games this could be for you.
Posted: October 19
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1 of 2 people (50%) found this review helpful
10.6 hrs on record
Early Access Review
I play the real tabletop game, $65 is pocket change compared to owning a legit army.
Posted: September 29
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1 of 2 people (50%) found this review helpful
1.8 hrs on record
Early Access Review
Not a horrible game, but I think you will have to enjoy the tabletop version to enjoy it. I don't know why everyone expects an early access version to be feature complete and bug free- just wait for it to be actually released to play it. The one thing I can say for it is that the battles move REALLY SLOW, at least if you're learning everything like me. It is turn based and each game piece must be individually told what to do. If you've ever played Heroes of Might and Magic it's sort of like that but the maps are much bigger.
Posted: October 7
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1 of 2 people (50%) found this review helpful
10.3 hrs on record
Early Access Review
As a player of the tabletop this all that i can ask for, even if you are not a tabletop player the skill and fun of each mach is more than worth it
Posted: September 30
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1 of 2 people (50%) found this review helpful
30.5 hrs on record
Early Access Review
Fantastic strategic game, closely resembling the tabletop version - lots of fun!
Posted: October 9
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2 of 4 people (50%) found this review helpful
10.3 hrs on record
Early Access Review
Wow...so im not really sure what to say about this game. As a big fan of the table top version and a soild supporter of the company...I'll admit, my hopes were high when I heard about the making of this game. Unfortunately I have to admit, what ive seen so far is not good. I spent not 45, but 70bucks on the "Digital Deluxe Edition" and not when it cameout, im talking Oct 6mths later.....and im pretty sure all I got was a fancier package title. This game is so minimal I can't even tell if I got extra content...lol...?
If thats not bad enough, I guess at some point privateer press and moonlight sat down and came to the concussion that making a turn based "indie" game as graphically intense and demanding as some of the epic Icons of huge gaming(minus the gaming part). I can run 5000 men around a massive well detail city in Rome Total War 2, but can't get a single warjack to run 10ft without massive lag on almost the lowest setting. I mean, I can barely get the game to load with a 3.2 quad core, 8g's of ram and a really solid amd vcard. I honestly don't understand how privateer press hasn't made more of an effort or at least gave a little bit back to all the people that supported this disappointment. Anyone following this company KNOWS they hit there initial funding goals with ease. Sad thing is, theyve put such a bad taste in the mouths of some of their original and biggest supporters, the game will carry a dark shadow of doubt for a while amounst them..:(
Thank god they have their tabletop empire and the standard blind zombie followers to give them some of the positive reviews theyve had....
Posted: October 19
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0 of 1 people (0%) found this review helpful
95.5 hrs on record
Early Access Review
A wonderful and ever-evolving interpretation of the beloved Warmachine franchise. If you dig Warmachine, or enjoyed the combat sections of X-Com, try this out now!
Posted: September 30
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2 of 11 people (18%) found this review helpful
81.6 hrs on record
Early Access Review
This game is pretty much dead because theres no-one to play multiplayer with and they're doing ♥♥♥♥ all community work to make sure there are times the community can come together. They're essentially in the process of piecing together a corpse that has no hope of ever coming to life.
Posted: October 14
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