REAL WORLD RACING is a top-down racing game using high-quality aerial imagery that lets you race through the world's greatest cities! Speed through London, Paris, Berlin, Rome and many other cities from a new and realistic perspective in a refreshing take on racing simulations.
User reviews: Mixed (299 reviews)
Release Date: Dec 6, 2013
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Includes 4 items: Real World Racing, Real World Racing: Amsterdam & Oakland, Real World Racing: Miami, RWR:Z

 

New Free Content



5 new cars available as free content update, enjoy this Italian-themed selection which includes ageless classics.

About This Game

REAL WORLD RACING is a top-down racing game using high-quality aerial imagery that lets you race through the world's greatest cities!
Speed through London, Paris, Berlin, Rome and many other cities from a new and realistic perspective in a refreshing take on racing simulations.



The use of high resolution aerial photographic images with 3D terrain enhancements, weather conditions and lighting effects guarantees a stunning visual experience.



REAL WORLD RACING delivers faithfully modelled car parameters and physics simulation for the best control experience yet in a top-down racer.



With a full-fledged career mode, online multiplayer up to 16 players and special Online challenges, REAL WORLD RACING really keeps you coming back for more. Compete in a variety of events ranging from Slalom courses to arcade-like Checkpoint races.



Find your favourites among 80 cars, each with its very own driving style and swappable liveries, 50+ tracks running along world-famous landmarks, 80+ career events and 50 collectible challenge cards are only a taste of what awaits you in REAL WORLD RACING.



Developed by a small and dedicated indie team, REAL WORLD RACING is a live game, constantly updated and shaped by the playerbase, with free additional content planned and added regularly.

System Requirements

    Minimum:
    • OS: Windows XP or higher
    • Processor: Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 9, Shader Model 3.0 compliant (Intel HD Graphics Core Series)
    • DirectX: Version 9.0c
    • Hard Drive: 2500 MB available space
Helpful customer reviews
24 of 24 people (100%) found this review helpful
22.3 hrs on record
Posted: March 2
I don't normally write reviews, but it is a crying shame that this game has a Mixed review status. After putting in over 22 hours of play, I've attained all of the offline trophies and had an absolute blast doing it. The top negative review complains of "impossible challenges," but that's just not true. They're hard enough where you will need to practice, but that just means the sense of satisfaction when you DO beat them is all the better.
The game looks great. I love the idea of using aerial imagery, and it really makes the game look like nothing else out there. I've also seen the framerate mentioned, and I'm here to say I've experienced no slowdown (unless an anti-virus scan kicks on, or some other program). The game is impressively polished. There are tons of cars and tracks to unlock. The special livery for each car will have you wanting to beat that next challenge to see what it looks like.
Real World Racing reinvigorated my interest in a game genre that isn't well-represented these days, and I can't recommend it enough. Do yourself a favor and don't listen to the cry babies. RWR is an absolute steal when it goes on sale. Pick it up!
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11 of 13 people (85%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: March 4
Well, I was on the fence as far as buying this game goes, but I'm glad I did. It's actually a very fun racing game presented in a somewhat unique fashion.

It basically looks like Google Earth/Maps/what have you, with the street view, and your racing is all top down view. This looks really cool, adds a dose of realism to the game, and is effective in presenting the game in a manner quite unlike anything I have seen previously.

I dont know how authentic the cities really are, but they look perfect in my estimation. I can see myself actually driving through those cities. It's all street racing, and there are points where the roads narrow, split, go under bridges or large trees, etc...that can make the races even more challenging than they already are.

So, what about the races and the cars themselves? The cars are cool. There are a lot of unlockable cars plus an in game dealership to buy more with money earned in races. There isnt a lot of in game detail due to the google Earth approach, but you can go to the garage via the in game options to see what they really look like, what their strengths and weaknesses are, etc...They actually handle a lot like real cars in my estimation. No loose controls or silly features. This game rewards tight, practical control of your vehicle, and everything seems pretty much just like the way real cars handle.You will need to practice to get good at this game. Sloppy play will result in a lot of replays. That said, I didnt find that it took too long to get accustomed to the controls, and once you do, you defintiely feel like you can take down every race. Just know this isnt a casual game as far as the mechanics go. You WILL need to learn how to drive your cars properly.

The races themselves take the form of all the standards....normal lap races, time trials, elimination, and so on. There is also a helicopter cam race type where instead of being the normal top down view, you instead are looking at your vehicle via the helicopters camera. It's a pretty cool type of race that I havent seen before either.

The only real downside to this game that I can see is the distinct lack of an online community. There doesnt ever seem to be anybody online, which kind of sucks since a lot of the features and cheevos are dependant on online play. I thinmk the way to go is to simply play with people you know, or possibly to start a Steam group specifically for this, and then list it on the Community Hub.

Anyway, I give the game itself 8 out of 10. It's actually really good. However, that rating could slide quite a bit if you are hoping for online play, which is virtually non-existent sadly
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6 of 7 people (86%) found this review helpful
21.8 hrs on record
Posted: March 2
Real World Racing is a perfect example of what indie games bring to the gaming industry - someone had a really clever idea ("Let's make Google Earth: The Racing Game!") and rather than worrying about whether or not top-down racing games are popular enough to sell a million copies or whatever they just went out and made a great game. If you've played a lot of racing games and you're looking for something new and original, or if you love top-down racers and you're looking for a good one, this is the game you're looking for.

The first thing that demands attention in Real World Racing is the visuals. The game features a top-down view with 3D graphics created from satellite imagery, which creates a truly unique aesthetic. While photorealism may be all the rage in modern games, you've never seen this type of photorealism, where all of the eccentricities of the real world are faithfully reproduced to the pixel. Roads meander, split, narrow, and bend in all kinds of illogical ways. Houses and trees are all distinct from each other, and often show signs of real-world wear. There are all kinds of subtle little details, like pools, parks, and back alleys. The tracks in this game simply feel alive in a way that most games don't, probably because they actually are. This in turn makes seeing each new stage exciting because the visuals are just so fresh.

Of course, pretty graphics are one thing, but they don't count for much if the game isn't fun to play. Luckily, it's also very well made from a gameplay perspective. As with many other modern racing games, Real World Racing occupies a kind of middle ground between arcade and simulation mechanics, where you have to control your speed and use brakes to corner effectively, but cars still corner better than in real life and there's no car damage (though spinning out can happen and is very costly). This is a great fit for this type of game, as it gives the game some depth without being off-putting for those who just enjoy the visuals or like the simplicity of top-down racing. There's also a handy racing line indicator that helps you learn the courses and find the best lines, though deviating from it occasionally will be necessary to net those top times. The game also features a lengthy and well fleshed-out campaign mode featuring 5 gradually increasing speed classes of 15 or so races each, each of which has a primary win condition and an optional challenge for completionists, like "take first place on lap 1 and hold it" or "don't ever hit the opponent car". Beyond this there's also a single race mode, time trials, and online multiplayer, as you would expect.

For all of its strengths the game does have a few issues. For one thing, while the aforementioned challenge system does help to extend the life of the game, many of the challenges simply aren't very fun. One of the best things about the racing genre is how simple it is - just get to the finish line first by any means necessary - but the challenges frequently place additional restrictions upon you that muddy this winning formula. Having to restart a race even though you're smoking everyone because you haven't scored enough perfect drifts for the bonus challenge can get tedious, especially on some of the psychotically-hard final challenges. The game also has some issues with crashing, it crashed on me probably 20 times or so in the time it took me to 100% it, which is a fair bit by modern standards. The DLC also isn't integrated into the campaign mode at all, which is regrettable, because the maps are otherwise pretty cool.

Overall, it's definitely a fun and unique experience and it left me wanting more (I want to race the entire world now!) which is always a good sign. Definitely well worth checking out.
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5 of 6 people (83%) found this review helpful
24.0 hrs on record
Posted: February 18
cool game, really addicting!

i recommend this.
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3 of 3 people (100%) found this review helpful
11.7 hrs on record
Posted: February 13
I was rather impressed with this game. It is a neat idea of using aerial photographs rather than creating tracks from scratch. The resolution of the photographs is not ideal but they are fleshed out nicely to give them vertical depth and a bit of life with the inclusion of extra details. The range of cars is good too. They are like the Disney characters painted on ice cream van, they are immediately recognisable but just different enough to not infringe copyright. The cars are nice and varied in terms of performance too. I initially thought the game was too difficult. However for most of the game I was tantalisingly close to the target so it kept me wanting to play on and I gradually improved. It was only very near then end when it got to the point where the races got too frustrating to be fun any more. I would have preferred it if the game was a little easier but I still had a lot of fun with this game.
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