Axis Game Factory’s AGFPRO v2.0 – for PC, MAC and LINUX We just released version 2.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!! AGFPRO v2.
User reviews: Mostly Positive (168 reviews)
Release Date: Nov 19, 2013

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Buy Axis Game Factory's AGFPRO 2.0

Buy Axis Game Factory's AGFPRO + BattleMat Multiplayer DLC

Buy Axis Game Factory's MEGA BUNDLE = AGFPRO + Premium + Zombie + Fantasy + BattleMat Multiplayer DLC

WEEK LONG DEAL! Offer ends in

-55%
$114.99
$51.74

Buy Axis Game Factory's AGFPRO + Premium + BattleMat Multiplayer

Packages that include this software

Buy Axis Game Factory + Drone Kombat FPS Multiplayer

Includes 2 items: Axis Game Factory's AGFPRO - Drone Kombat FPS Multiplayer, Axis Game Factory's AGFPRO v2

SPECIAL PROMOTION! Offer ends February 4

Buy Axis Game Factory's AGFPRO + Zombie FPS Player

Includes 2 items: Axis Game Factory's AGFPRO v2, Axis Game Factory's AGFPRO Zombie FPS Player DLC

Buy Axis Game Factory + Fantasy Side-Scroller Player

Includes 2 items: Axis Game Factory's AGFPRO Fantasy Side-Scroller Player, Axis Game Factory's AGFPRO v2

Buy Axis Game Factory + Zombie FPS and Fantasy Side-Scroller Player

Includes 3 items: Axis Game Factory's AGFPRO Fantasy Side-Scroller Player, Axis Game Factory's AGFPRO v2, Axis Game Factory's AGFPRO Zombie FPS Player DLC

Buy Axis Game Factory's AGFPRO + Zombie FPS + Fantasy Side-Scroller Player + BattleMat Multi-Player DLC

Includes 4 items: Axis Game Factory's AGFPRO BattleMat Multi-Player DLC, Axis Game Factory's AGFPRO Fantasy Side-Scroller Player, Axis Game Factory's AGFPRO v2, Axis Game Factory's AGFPRO Zombie FPS Player DLC

Buy Axis Game Factory's AGFPRO & PREMIUM Bundle

Includes 2 items: AGFPPRO Premium, Axis Game Factory's AGFPRO v2

 

Recent updates View all (30)

January 28

AGFPRO - On Sale This Week!!

Hey AGFPRO Fans,

Just a reminder that we have just released our brand new DLC - Drone Kombat - and it is filled with awesome interior assets - all sci-fi and ready for you to jump in and start making great maps and gameplay!

Drone Kombat is on sale for 15% off this week, as well as a bundle of AGFPRO + Drone Kombat.

And if you've been holding off on buying AGFPRO and the rest of our software suite, NOW is the time to buy - as we have also released our MEGA BUNDLE - which includes AGFPRO, PREMIUM, ZOMBIE, FANTASY, and BATTLEMAT - for a whopping 55% OFF!

Thanks for the ongoing support - we are moving on to our next product and updates and will fill you all in shortly!

Best,

AGFPRO Team

0 comments Read more

January 26

Axis Game Factory AGFPRO's new DLC - Drone Kombat has shipped!!!!

Drone Kombat is the latest addition to the Axis Game Factory AGFPRO DLC line-up!

Drone Kombat is a fast action Kombat Sci-fi First Person-Shooter where you create your maps from an array of modular interior and exterior location assets. Gameplay comes together when you pilot your vehicle and take out the enemy Drones!!!

Drone Kombat supports:
  • Single Player
  • Team Co-Op
  • Multi-Player - up to 8 players

Key Features Include:
  • Single Wave-Based Enemy Kombat
  • New AI System - AI nodes are built into the model assets in addition, as you play the game, the users paths are recorded and added to the scene file so the more you play, the smarter the AI enemy becomes
  • Enemy Drones
  • Jump-Jets - allow for short bursts to jump location and avoid enemy fire
  • Over 50 Assets that include Space Station and Space Ship - ALL UNLOCKED to use in Unity3d
  • Object List - Object Selection and Template Feature added to AGFPRO
  • Search Feature - enter an asset name into search for easy to locate assets in the World Editor
  • Dynamically Template Searched Assets to expedite your map making (added to AGFPRO)

Multiple Weapons include Primary and Secondary:
  • Quad lazer cannon
  • Rockets
  • Magnetic mines
  • Shields
  • Bombs
  • Health

An Elaborate HUD System Includes:
  • Rearview Camera
  • Enemy Targeting
  • Stats
  • Team/Co-op
  • Displays Allies & Enemies Positioning as well as Health

In addition to the new release of Drone Kombat - we have added features and fixes to AGFPRO!

New Features for AGFPRO Include:
  • Objects now rotate in your Tool-Tip and when selected with the Q and E keys, in 90 degree integers
  • Object List - Object Selection and Template Feature added to AGFPRO
  • Search Feature - enter an asset name into search for easy to locate assets in the World Editor
  • Dynamically Template Searched Assets to expedite your map making (added to AGFPRO)

1 comments Read more

About This Software

Axis Game Factory’s AGFPRO v2.0 – for PC, MAC and LINUX



We just released version 2.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!!

AGFPRO v2.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system.

AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO v2.0 PREMIUM version is also designed to work in concert with the Free and Pro versions of the Unity 4.5 game engine to allow further customization and game publishing. AGF runs on the PC, MAC and LINUX systems.

AGF allows developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 1000+ assets pre-stocked in the warehouse, along with 48 pre-set themes and 8 sample maps, developers and enthusiasts can begin creating levels in minutes. AGFPRO v2.0 includes all of the necessary tools to allow users the ability to import AGF scenes into Unity3d Free and Pro 4.5.

Creating game levels and maps in AGFPRO is easy and fun - now ANYONE can create their own quality game maps without having to program, model or animate!

Please note that in order to use AGFPRO Premium (DLC), you must first purchase AGFPRO.

KEY FEATURES:


AGFPRO v2.0 now Features Nine (9) Key Areas or Apps for Development that Include:
  • AGF Launch Pad
  • AGF World Editor
  • AGF Construct App
  • AGF Browser
  • AGF Packager
  • AGF Scene Loader
  • ARGP Player (Internal & External)
  • Platform Player (Internal & External)
  • FPS Player (External)

New v2.0 AGF Launch Pad:


  • This App replaces the AGF editor from the AGF icon in Steam
  • Launches all AGF Apps including the Editor from one toolbar
  • No need to go through the Editor to launch the Players

New v2.0 AGF World Editor Features:


  • Redesigned GUI in the Editor
  • Dropdown menu system
  • Collapsing, drag-able windows with easy to see icons
  • 3x Speed increase for terrain sculpting
  • New Smoothing feature for the terrain sculpting has been added to give the user the ability to smooth and soften terrain on their maps
  • New X, Y, Z directional compass added to the Editor
  • Camera automatically changes the atmosphere when users are underwater vs. above water
  • Addition of "Build Time Clock" that is saved with each scene file every time users work, creating a standing time on how long each level takes to create

  • User-Friendly Project Creation Wizard
  • o Extensive library of pre-set themes for immediate level design
  • o Themes include lighting, atmosphere, terrain, vegetation, & water pre-defined

  • Intuitive User Interface with "Radial Menu" to expedite workflow
  • Drag and reorganize windows to customize UI
  • On & Off feature quickly hide menus

  • Advanced Terrain Creation System
  • Adjustable: terrain size, splat map & vegetation detail resolution
  • Supports terrains from 200 meters up to 200 meters down max
  • Terrains are now expanded to a maximum terrain of 4,000 meters square
  • 3x Speed increase for terrain sculpting
  • 10 levels of undo for terrain editing
  • Undo Vegetation, Painting and Sculpting independent of each other

  • Paint, Sculpt and Plant vegetation individually or simultaneously
  • Toggle: terrain visibility, painting, sculpting, planting

  • Sophisticated Brush Support
  • Extensive brush library with adjustable brush size, rotation, power, blend
  • Edit the entire Default Brush library for users preference
  • Project specific and default brushes independent of each other
  • Via the new integrated AGF Browser, users can now import their own original: Brushes, Terrain Textures, Terrain Vegetation Textures in PNG. Format
  • Newly added: Custom Images can be both loaded and removed for the Brushes – Terrain and Vegetation

  • Real Time Terrain Deformation and Painting System with Tri-Planar Texturing with Normal Maps
  • Toggle between tri-planar shader & simple
  • Intuitive Terrain "Snap to Grid Height" to set terrain
  • Numeric input and readout of terrain height at specific locations

  • Tri-Planar Shaders and Texturing
  • Shader automatically maps terrain inclines with user defined texture
  • Over 40 textures included with Normal Maps

  • Terrain Texture Color Tinting Feature
  • Change individual textures or batch
  • Change terrain textures quickly and update in real-time

  • Advanced Vegetation System
  • Adjustable vegetation density & distance, unlimited layers
  • Set vegetation min. width, height & color spectrum

  • Advanced Global Vegetation Editor
  • Globally change vegetation color saturation, value, size, minimum width & height, color spectrums

  • Fully featured lighting and atmosphere configuration allows quick real time and run-time customization

  • Customized Lighting System
  • Key, Fill, Back, and Ambient light sources
  • Set light colors, flares & shadow configurations
  • Extensive Lens Flares to “main” light in lighting rig (over 15)
  • Newly added Underwater Lighting system

  • Fog System
  • Global and simple fog with a variety of parameters: density, falloff, color and distance
  • Set fog haze, density, distance, color, height and falloff
  • Newly added Fog System

  • Skyboxes – Select skybox cube maps with the ability to apply rotation & tint

  • Beautiful water system with sliders for wave direction, speed, intensity, refraction/reflection color and foam properties

  • Geometry Brush System
  • Create unlimited sets of geometry brushes
  • Brushes function as an independent layer to edit
  • Set min/max scale range
  • Randomly rotate X, Y, Z coordinates
  • Align to Normal
  • Spray geometry from camera view direction

  • User-friendly file saving thumbnail generation for scenes when saved

  • Extensive Presets to quickly start scenes (48 included)
  • Create custom presets and share with friends

  • Independent Pre-Fab Mode to create complex collections of assets outside of your scene

  • Fully featured transformation tools include:
  • Select, Multiple-Select, Copy/Paste, Duplicate, Translate, Rotate & Scale

  • Intuitive Grid-Snapping and Collision Detection easily place objects in scene with new enhanced features that include:
  • On screen display of Grid Size
  • On screen display of Grid-Snap Setting
  • There are now reference numbers for both the X or Z Axis, the numbers change dynamically with the scale of the grid
  • Grid Reference Number Scaling and Display Settings can be defined by the user


New Construct App Feature:


  • Gone is the old prefab workspace and it has been moved into its very own App
  • Construct is where you go to create your own prefab assets from the always-expanding library of textures and assets (over 1,000+) that are available in the AGFPRO Warehouse
  • Users can launch Construct from the Launchpad or from the Editor
  • Use the “refresh assets” button to load prefabs into the Warehouse library
  • Construct allows users to import their own .OBJ files (objects or assets) as well as .PNG texture files
  • Load your own models, .OBJ files, directly into ConstructUSERS NO LONGER HAVE TO IMPORT THEIR OWN ASSETS THROUGH UNITY PRO!!!!! This feature is included in AGFPRO and Premium.
  • Combine several .OBJ files and save them as a Prefab to be used in the World Editor


New AGF Browser (file browser)


  • This is a standalone browser that connects the AGF Apps together!
  • The new AGF Browser is designed to be the glue that is used to bring in users custom content. Now users are able to bring in their own Textures and Objects files into AGF creations without the necessity of using Unity Free or Unity Pro… This feature is HUGE as it empowers users the flexibility to create their own custom levels with any supported asset types they choose to bring in with the ability to take their scene files back into Unity to publish their own work


New AGF Packager


  • By popular demand – we have added this great feature… AGF DLC users are able to package their games easily and share with anyone! Just do the following:
  • 1) Select the Game Type
  • 2) Select the Project Folder
  • 3) Select the Destination of the New Game onto User’s Machine
  • 4) Give a Name to the Game
  • … And the AGF Packager does the rest… it’s really that easy! Best of all, friends do not need to own AGF to run the packaged game, nor do they need to have a Steam account. The Packaged Game is completely stand-alone, DRM FREE, and redistribution of users game(s) is encouraged. AGF Packager will make a game for the OS that it was packaged on. The AGF packaged games are NOT intended for resale. It’s about creating and sharing with all.
  • As an option, the Packager will automatically zip the game(s) package for easy distribution and no installation is required for the end user to play – no installers are necessary for friends to play – just unzip and have fun!


New AGF Scene Loader Features:


  • The AGF Scene Loader loads the AGF Scene Format into Unity Free and Unity Pro
  • Custom Images that are used on terrains now load into Unity with scene(s) created in AGF
  • Any locked assets in an AGF scene are no longer an issue… The AGF/Unity Scene Loader skips any assets that are not supposed to load automatically
  • Any OBJ files that are loaded into AGF will also be loaded into Unity Free and Pro


Action Role-Playing Game Player:


  • The ARGP Player provides users with player and camera controls that are genre specific for ARPG game creation
  • Using the Internal Player, creations can be played in real-time to play test map creations
  • The External Player allows users the ability to package and send their levels to others to play


Platform Player:


  • The Platform Player provides users with player and camera controls that are genre specific for Platform game level creation
  • The Internal Player allows users to immediately play and test their game maps in real-time
  • The External Player allows users the ability to package and send their levels to others to play


First-Person Shooter Player:


  • This Player provides the user with an FPS camera and controller, specific for FPS game level creation and play testing
  • The FPS Player can be used with the AGF Packager to package their game levels to share with others
  • This Player also supports Scene-Linking and allows users to share their AGF FPS game level creations with friends and link their maps together for endless gameplay!
  • FPS Weapon asset packs are also included

AGFPRO v2.0 PREMIUM


  • AGFPRO + PREMIUM ASSET Packager – users are able to package their assets in Unity Pro and use in the AGF tool-set
  • Batch Asset Processing
  • Automatic Icon Creation
  • Over 500 Source Art Assets and Samples are included for Premium users

More Information on what AGFPRO is and what you can do with AGFPRO


  • Users are able to create game levels and maps using the software and also place characters (provided with the software) to play and explore their levels with multiple player style options (Action Role Playing, Platformer, FPS)

  • Just to be CLEAR – AGFPRO is NOT a game engine. It is literally made using the Unity game engine. AGFPRO is a real-time, RAPID Game Environment Development Toolkit and is made to be used in concert with Unity Free and Pro for level/map creation. – However, AGFPRO does NOT need Unity to run or create levels/maps.

  • The scene files that users create in AGFPRO “Basic” and “Premium” can be imported into Unity4 Free and Pro using our AGF/Unity tools.

  • By using the DLC we have already released for AGFPRO (Fantasy Side-Scroller & Zombie FPS), users are able to create playable levels with AGFPRO (only – not viable with Unity) with a variety of characters, assets, gameplay mechanics and special feature, “Scene-Linking” to connect game levels

  • There are limitations to some asset packs “locked (L)” that limit the users from loading these assets into Unity. All unlocked asset packs are free of copyright and can be used via Unity for redistribution per the terms of the EULA http://ttp://media.wix.com/ugd/43457c_ee338ac5b4f644eb8b432518a8bb3d79.pdf

  • The redistribution or “sharing” of the games users are able to make using AGF and DLC “Players” is a feature we are working on at this time and will be made available to users at no additional fee

  • Users are also able to create and place specific game play mechanics that are provided in the software

  • Full customization of your levels and maps is possible with AGFPRO Premium and Unity Pro, whereby users are able to bring in their own assets and models to make their games unique and further commercialize, making a complete Stand-Alone game

Additional Questions RE: AGFPRO?

  • If you are interested in making a complete Stand-Alone game with unique characters, models, assets and game play mechanics not provided in AGFPRO and commercialize it for sale, you will need AGFPRO Premium and either Unity Free or Pro software

  • If you are a development team using AGFPRO + Premium, you will need one seat per team member using the software, but we do offer studio discounts, so be sure to contact us for special pricing

  • We have many schools all over the globe using AGFPRO to teach game development and design in the classroom, from middle schools to elite Colleges and Universities. We have a basic curriculum available that instructors are able to include in their course curriculum and we provide additional support that includes software updates, access to DLC, non-Steam versions of the software if necessary, user support and special feature integration upon request and based on the terms of the agreement. We offer special pricing for schools and we find that schools love using the software as it allows students the ability to create complete games within the limitation of a semester and is a great introduction to begin to interface with Unity3d, without users having to program, model, animate or script. Please contact Tammy McDonald at tammy@heavyh2o.com if you have specific questions or interest regarding AGFPRO's Educational License.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2 or better
    • Processor: Intel Core 2 Due / AMD Athlon x2 or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Gefore 6600 / ATI Radeon X800 (shader model 2.0+) or better
    • DirectX: Version 9.0c
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: On 64 bit machines the following must be installed Microsoft Visual C++ Redist (64)
    Recommended:
    • OS: Windows 7 or better
    • Processor: Intel Core 2 Quad / AMD Phenom 2 x4 or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better
    • DirectX: Version 11
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: On 64 bit machines the following must be installed Microsoft Visual C++ Redist (64)
    Minimum:
    • OS: Snow Leopard 10.6 or better
    • Processor: 2.0 GHz PowerPC 970MP or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia / ATI (shader model 2.0+, year 2004) or better
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: More is better...
    Recommended:
    • OS: Mountain Lion 10.8 or better
    • Processor: Intel i5 or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia / ATI (shader model 4.0+, year 2009) or better
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: More is better...
    Minimum:
    • OS: Ubuntu 12.04 or better
    • Processor: Intel Core 2 Duo / AMD Athlon x2 or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 6600 / ATI Radeon X800 (shader model 2.0+) or better
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: More is better...
    Recommended:
    • OS: Ubuntu 12.04 or better
    • Processor: Intel Core 2 Quad / AMD Phenom 2 x4
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 470GTX / ATI Radeon 5850 or better
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: More is better...
Helpful customer reviews
76 of 91 people (84%) found this review helpful
37.9 hrs on record
Posted: September 2, 2014
I would like to write a review about AGF, because apparantely, it needs it. I have seen all the negative reviews about this program, and most of them talk about how awfull this is, and some even say this isnt a game maker. I am here to prove them all wrong.....

AGF is one of the easiest game making programs I have ever used that anyone could figure it out, and yet, you end up getting a better game then the Cry Engine and Source SDK. The developer was very smart, and turned game making, into a game. When I doodle around AGF and make a whole bunch of stuff with it, I find it very enjoyable, because when I MAKE a game, it seems I am PLAYING a game. And once I finish a project and test it, I find it even more fun. If you are the type of guy that doesnt like making games, and hates putting all the work into it, and likes playing games more, well just try out the Demo they give and give it a try. You will find out you have been fooled about all the negative reviews about this program, and end up have loads of fun just MAKING a game. Plus, the developer works day and night making AGF a better program, by adding new stuff such as workshop. (COMING SOON WORKSHOP) And not to mention, you can easily make stuff in AGF, and simply export it into Unity.

The main thing I am trying to point out is, AGF has a lot of potential, and should be used by people such as yourself. I only ask one favor, and that favor is not to take all the negative reviews to seriousley. They are people that have no idea what awesomeness AGF has to give you.

Try it,
Test it,
Read about it,
Watch about it,
Doodle around with it,
Play and have fun with it,
but most of all, just enjoy it.

EDIT: More and more updates are coming out for AGF, and in each one, it gets better and better. The developer is open minded, and listens to other people requests on what to add next.
Was this review helpful? Yes No Funny
37 of 43 people (86%) found this review helpful
7.1 hrs on record
Posted: September 14, 2014
I've been dabbling with Unity for close to year and have tossed a lot of $$$ on the asset store - a significant percentage on terrain assets and tools. Had I known about the capability of AGF, I could have saved a lot of money. Simply put, this tool takes one of the biggest headaches out of Unity: that of sculpting realistic-looking terrains. I have spent countless hours on creating, deleting and re-creating outdoor environments in Unity. AGF makes it easier than pie. The asset base is not very big yet, but for me, that is not a problem. I need AGF to build my base terrain on, sort out my vegetation, my lighting, better-looking fog effects, etc. Once happy, I can import my scene into Unity and add the rest of my prefabs to it.

This tool is a timesaver and for someone who constantly nit-picks over silly stuff like 'that mountain just does not look right!', AGF helps a lot. The developers are active in responding and assisting with issues and I really appreciate that. I certainly look forward to seeing how this product further develops and recommend the investment for anyone looking for an edge in their terrain creation.

(And yes, AGF can now do a lot of other scene activities, but I can only talk about what I’ve been using this tool for :) )
Was this review helpful? Yes No Funny
37 of 43 people (86%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: November 9, 2014
WARNING: THIS IS NOT A GAME ENGINE

It's awesome level & world design tool with a huge variety of already created environment objects.

  • Easy to use
  • Realtime testing
  • Compatible with Unity Free
  • Updates & support

This is the best tool ever made for game developers.
Was this review helpful? Yes No Funny
30 of 39 people (77%) found this review helpful
15.1 hrs on record
Posted: August 31, 2014
Ok 1st of all this is NOT A GAME ENGINE. But it's awesome level/world design tool. It's really simple to use and at the same time makes really pro-looking resaults + is not that expensive if you compare that you'd give hundreds oh dollars for assets like that in unity assets store. I really like assets, weapons, materials and so on, they are all really useful if you have some imagination and creativity in your blood. Over all this is a great programm and a deal for its price I deffinatly recommend it!
Was this review helpful? Yes No Funny
13 of 15 people (87%) found this review helpful
1 person found this review funny
2.8 hrs on record
Posted: December 1, 2014
Buggy. Doesn't render the terrain properly on my system and I can't get it to import into Unity - the process drops out with a bug:

KeyNotFoundException: The given key was not present in the dictionary.

When I checked the forum, I saw other people were having the same trouble but there's no step by step workaround and no patch to fix the bug.

Also, check the terms on the packs (read the description of the DLC's thoroughly before making a purchase) because a lot of it you can't use for commercial use and can't export the DLC assets into Unity.

Not happy with it at all.
Was this review helpful? Yes No Funny
18 of 25 people (72%) found this review helpful
4.8 hrs on record
Posted: October 8, 2014
While not the most intuitive program, Axis Game Factory gets the job done with an easy to use level editor and ways to import your own resources for more variety. This is not a game engine, only a level editor.
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14 of 19 people (74%) found this review helpful
43.9 hrs on record
Posted: September 22, 2014
I am a Game Development student and I have to say THIS is literally the best tool ever made by developers for developers. The main reason for it to be so perfect is not that it offers so much functionality that often seems to be too overwhelming for some people making them desperate and do nothing else but to blame others for their failures... Don't fall that low.. :) It's the huge amount of effort that has been put into the making of this master tool. The program is ideal for people who are new to game development and want to focus more on the technical part of the games, it is also a great tool for people who do game level design you can very easily make changes to your scenes. Often when I make my levels I feel like I am making a painting it's that easy!!! For me to unlock the full potential of this you really need to spend some time on learning how to use the program, do you think its not fair? Think about it... what if it was Photoshop or Adobe Illustrator or Flash? If you don't put enough time and effort to learn to use them you could never make that one masterpiece that will blow away everyone's mind.

Still not sure whether to buy it or not? Well for the money you spend you get more support than what you would get from your teachers and lecturers.

Best regards,
Borislav Napoleonov
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11 of 15 people (73%) found this review helpful
1,122.8 hrs on record
Posted: September 21, 2014
I've had AGF for a few months now and its a fantastic toolset that is constantly being updated. Also the user support is amazing! It's relatively easy to get the hang of and i cant believe how fun it is to make game maps
Was this review helpful? Yes No Funny
12 of 17 people (71%) found this review helpful
5.4 hrs on record
Posted: September 20, 2014
Really great piece of software. Support is great and they won't give up until they find the problem!

Looking through a bunch of the negative reviews it's quite obvious a huge share of people just bought this product without reading the description or doing any research.
Was this review helpful? Yes No Funny
25 of 42 people (60%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: August 31, 2014
I have no idea what i'm doing.
Was this review helpful? Yes No Funny
12 of 18 people (67%) found this review helpful
48.3 hrs on record
Posted: September 10, 2014
i don't know where to begin with, ><
at 1st i'm bought AGF for completing my final project
and AGF is actually a great program, easy to use (if you watch the tutorial) and have a lot of asset
you may found some trouble when importing it to Unity
but hey, they have superb support for us
if you need them you can contact them through skype
when i had a problem with AGF they help me a lot
they even give me some asset that they not release yet, best support i ever had

and now AGF have packager for making your own game
awesome isn't?

AGF 8/10
Support 10/10
Was this review helpful? Yes No Funny
12 of 18 people (67%) found this review helpful
14.1 hrs on record
Posted: November 3, 2014
Very Impressed,
As a student just getting involved in game development, this tool is a must. I have been learning c# for a year or so, and have created 3d assets for about 10 years. This allows me to create levels, quickly while I still learn how to integrate my c# knowledge with unity. I Highly recommend this tool. Thanks for all the hard work! - gnostic
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14 of 22 people (64%) found this review helpful
22.8 hrs on record
Posted: October 12, 2014
AGF is awesome it is fun to use and a great tool for learning. The layout is simple enough for a beginner to get the hang of and robust enough to use in making your own game.
The best part is the guys behind it are top notch.
Really down to earth devs who listen and care about your opinion. That is something that is uncommon.
They add free features and updates to premium users often.
Great company
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
6.8 hrs on record
Posted: September 21, 2014
This software is so good.
The developers are really dedicated always adding new stuff and improving it.
I'm very impressed by everything and would recommend this software to anyone.
It's so simple to use and great value for money.

If you like playing games, try making them with axis game factory.

10/10. GET THIS!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
67.9 hrs on record
Posted: January 6
EVERYONE SAYING "YOU CANT MAKE A FULL GAME WITH THIS", THIS IS A LEVEL/MAP CREATOR FOR UNITY.

Some people have been giving this awesome piece of software negative reviews because they did not pay attention to what they were actually buying. This is not a GAME ENGINE. This is an amazing tool for developers and hobbyists who want to create detailed and neat looking maps/levels in no time. After you've created the levels for your game, you can then port them to Unity to make a FULL GAME.

+ Lots and lots of free assets, textures and models to use
+ Great graphics
+ Very detailed and easy level creation
+ Extremely kind and caring devs who actually take time to reply to people in the discussions when a user has problems/questions
+ Nice content updates

If you're interested in making a game with Unity, this is A MUST HAVE tool. It makes game creation with Unity much much easier and faster.
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6 of 9 people (67%) found this review helpful
247.0 hrs on record
Posted: September 21, 2014
Awesome software, Great UI, and amazing terain editor! I have been using AGFPRO for about six months now and I just love it!! If you are a game developer or just enjoy making game levels, this is the best software out there and well worth the price!
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7 of 11 people (64%) found this review helpful
3.7 hrs on record
Posted: October 4, 2014
I would no doubt recommend this. It's a beautiful game creator/ world editor. Big thanks to Flint Read and Matt for helping me with a little problem!
I can't wait to see what I can do with this!
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2 of 2 people (100%) found this review helpful
27.5 hrs on record
Posted: December 21, 2014
OK so this is more of a program that you make scenes aka maps in,while you can make some games in it,it's better to use unity put the game together.
That being said AgfPro + premium is a must(premium for "multiplayer" Map creation)
Pros.
1.Can save Hundreds of hours in map creation.
2.it's quick and rapid interface makes large maps duable by a one man team.
3.The included assests
4.Better than unity"s terrain engine

Cons.
1.it takes Time(about 5-10 minutes.) to get use to the controls
2.it can sometimes(its rare though) freeze(Might just be my Computer)

Final Verdict:
its a Great program for indie devs
once the cons are out of the way,
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2 of 2 people (100%) found this review helpful
52.8 hrs on record
Posted: December 8, 2014
So AGF got back to me so fast that I think that I owe them a apology and a thumbs up its the least I can do so I am sorry.

AGF is good people I do recommend this software.
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2 of 2 people (100%) found this review helpful
11.5 hrs on record
Posted: December 19, 2014
First things first, you must keep in mind that AGFPro IS NOT a complete one-stop game development tool where you can create a game from beginning to end using building blocks like Lego. You will need to delve into Unity 3D and learn some programming and other skills to enable your world to come alive and give birth to your creations and finally compile the game so people can download and play it. :-)

AGFPro is a great tool for aspiring game developers to get to grips with level design, terrain manipulation and world creation. The DLC will also enable you to create stand alone "games"with the Fantasy Side-Scroller (where you can create a 3D side scroll platformer with enemies to kill and chests to loot for gold) and the Zombie FPS Player DLC (where you can create a fully fledged First Person Shooter with your own interior corridor levels where you can run around and kill different types of zombies). These playable levels can be exported so your friends can play and enjoy it.

For those of us wanting to get our hands dirty with "proper" game development, we will need to use Unity 3D in conjunction with AGFPro. This means that you can create your open world (hight map/terrain) complete with towns, atmosphere/fog/elements, etc. and import that scene into Unity 3D so that you can add NPC's, lighting, game elements and other trigger events, etc.

I love this program as it is a great tool for testing out ideas and creating individual game elements in it. Also, it enables me to create the terrain in a real time 3D environment and I can test it out on the fly in the editor without needing to compile it.

Go ahead and get it. This will be a great addition to your tool set.
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