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Includes 4 items: AGFPPROV3 Premium, Axis Game Factory's AGFPRO - Zombie Survival Pack DLC, Axis Game Factory's AGFPRO v3, Axis Game Factory's AGFPRO Zombie FPS Player DLC
WEEK LONG DEAL! Offer ends October 24
Includes 4 items: Axis Game Factory's AGFPRO BattleMat Multi-Player DLC, Axis Game Factory's AGFPRO Fantasy Side-Scroller Player, Axis Game Factory's AGFPRO v3, Axis Game Factory's AGFPRO Zombie FPS Player DLC
This update adds more skins to the zombies for the zombie player, giving you 9 more zombies to play with.
There has also been an issue with zombies walking into walls instead of coming after you. This has been fixed.
I noticed some of the doors frome the drone assets were not opening in the platformer and ARPG player they will open for you now.
Your saved scenes will be slightly smaller now. Some data that didn't need to be added unless changed has been cut out.
Lastly, when packaging terrain textures with the Asset Packager, you used to need to add _c at the end of colormap files. You should still do this if you want to pair it with a normal map which will have the same name, but end with _n, but it is no longer required if packaged alone.
Another update already? Yeah, it's a small one, but it was necessary.
Two things in this update.
The first is that some older scenes were failing to load. This has been fixed.
The second is an added toggle to the Settings Window in the World Builder and Constructor that will disable or enable the frame rate limit of 60fps, if you so desire.
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