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Axis Game Factory’s AGFPRO 1.0 – for PC, MAC and LINUX AGFPRO 1.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system.
Release Date: Nov 19, 2013
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Buy Axis Game Factory

$19.99

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Buy Axis Game Factory Premium

Includes 2 items: Axis Game Factory, Axis Game Factory Premium

Recent updates View all (9)

AGFPRO and PREMIUM 1.1 UPDATE LAUNCHED!!!

March 31st, 2014

We are happy to announce that AGFPRO and PREMIUM 1.1 are LIVE with some great new updates!

  • AGFPRO basic users now have the ability to import their AGF scenes into Unity Free and Pro

  • Updated GUI interface

  • Additional asset packs included

There are many more features and DLC packs that we are currently working on, so stay tuned this month for more updates!!!

Many thanks,

Axis Game Factory Team

7 comments Read more

Monday Week-long Discount for AGFPRO and Premium - 50% OFF!

February 10th, 2014

If you haven't picked up AGFPRO or Premium yet, NOW is the time to do it! For the week of February 10th, we are offering the software at 50% of the full retail price. That is $9.99 for AGFPRO and $39.99 USD for the Premium DLC upgrade for Unity access!!!

3 comments Read more

About the Software

Axis Game Factory’s AGFPRO 1.0 – for PC, MAC and LINUX


AGFPRO 1.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system.

AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO 1.0 PREMIUM version is also designed to work in concert with the Free and Pro versions of the Unity 4 game engine to allow further customization and game publishing. AGF runs on the PC, MAC and LINUX systems.

AGF empowers developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 500 assets pre-stocked in the warehouse, along with 28 pre-set themes and 8 sample maps, developers and enthusiasts can begin creating levels in minutes. AGFPRO 1.0 PREMIUM includes all of the necessary plug-ins, scripts and shaders to allow users the ability to import AGF scenes into Unity4.

Please note that in order to use AGFPRO Premium (DLC), you must first purchase AGFPRO.

KEY FEATURES:


• User-Friendly Project Creation Wizard
o Extensive library of pre-set themes for immediate level design
o Themes include lighting, atmosphere, terrain, vegetation, & water pre-defined

• Intuitive User Interface with "Radial Menu" to expedite workflow
o Drag and reorganize windows to customize UI
o On & Off feature quickly hide menus

• Advanced Terrain Creation System
o Adjustable: terrain size, splat map & vegetation detail resolution
o Supports terrains from 100ms to 2,000ms

• Paint, Sculpt and Plant vegetation individually or simultaneously
o Toggle: terrain visibility, painting, sculpting, planting

• Sophisticated Brush Support
o Extensive brush library with adjustable brush size, rotation, power, blend

• Real Time Terrain Deformation and Painting System with Tri-Planar Texturing with Normal Maps
o Toggle between tri-planar shader & simple
o Intuitive Terrain "Snap to Grid Height" to set terrain
o Numeric input and readout of terrain height at specific locations

• Tri-Planar Shaders and Texturing
o Shader automatically maps terrain inclines with user defined texture
o Over 40 textures included with Normal Maps

• Terrain Texture Color Tinting Feature
o Change individual textures or batch
o Change terrain textures quickly and update in real-time

• Advanced Vegetation System
o Adjustable vegetation density & distance, unlimited layers
o Set vegetation min. width, height & color spectrum

• Advanced Global Vegetation Editor
o Globally change vegetation color saturation, value, size, minimum width & height, color spectrums

• Fully featured lighting and atmosphere configuration allows quick real time and runtime customization

• Customized Lighting System
o Key, Fill, Back, and Ambient light sources
o Set light colors, flares & shadow configurations

• Fog System
o Global and simple fog with a variety of parameters: density, falloff, color and distance
o Set fog haze, density, distance, color, height and falloff

• Skyboxes – Select skybox cube maps with the ability to apply rotation & tint

• Beautiful water system with sliders for wave direction, speed, intensity, refraction/reflection color and foam properties

• Geometry Brush System
o Create unlimited sets of geometry brushes
o Brushes function as an independent layer to edit
o Set min/max scale range
o Randomly rotate X, Y, Z coordinates
o Align to Normal
o Spray geometry from camera view direction

• User-friendly file saving thumbnail generation for scenes when saved

• Extensive Presets to quickly start scenes (28 included)
o Create custom presets and share with friends

• Independent Pre-Fab Mode to create complex collections of assets outside of your scene

• Fully featured transformation tools include:
o Select, Multiple-Select, Copy/Paste, Duplicate, Translate, Rotate & Scale

• Intuitive Grid-Snapping and Collision Detection easily place objects in scene

• Two internal players and three external players included
o Action-Role Playing Player (Int. & Ext.)
o Platformer Player (Int. & Ext.)
o FPS Player (Ext.)

AGFPRO 1.0 PREMIUM
• Unity Free and Pro plugins (purchased separately as DLC)

PC System Requirements

    Minimum:
    • OS: Windows XP SP2 or better
    • Processor: Intel Core 2 Due / AMD Athlon x2 or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Gefore 6600 / ATI Rodeon X800 (shader model 2.0+) or better
    • DirectX: Version 9.0c
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: On 64 bit machines the following must be installed Microsoft Visual C++ Redist (64)
    Recommended:
    • OS: Windows 7 or better
    • Processor: Intel Core 2 Quad / AMD Phenom 2 x4 or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better
    • DirectX: Version 11
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: On 64 bit machines the following must be installed Microsoft Visual C++ Redist (64)

Mac System Requirements

    Minimum:
    • OS: Snow Leopard 10.6 or better
    • Processor: 2.0 GHz PowerPC 970MP or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia / ATI (shader model 2.0+, year 2004) or better
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: More is better...
    Recommended:
    • OS: Mountain Lion 10.8 or better
    • Processor: Intel i5 or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia / ATI (shader model 4.0+, year 2009) or better
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: More is better...

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04 or better
    • Processor: Intel Core 2 Duo / AMD Athlon x2 or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 6600 / ATI Radeon X800 (shader model 2.0+) or better
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: More is better...
    Recommended:
    • OS: Ubuntu 12.04 or better
    • Processor: Intel Core 2 Quad / AMD Phenom 2 x4
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce 470GTX / ATI Radeon 5850 or better
    • Hard Drive: 700 MB available space
    • Sound Card: N/A
    • Additional Notes: More is better...
Helpful customer reviews
47 of 54 people (87%) found this review helpful
137 products in account
2 reviews
3.1 hrs on record
This is a Level creation Tool, that being said it's easy to use , not that expensive for the Basic pack. If you are looking for a tool that makes all aspects of a game, this is not it. not to say this is a bad piece of software. I found it easy to use and with out things getting overly complicated.
Posted: November 26th, 2013
Was this review helpful? Yes No
49 of 58 people (84%) found this review helpful
17 products in account
1 review
26.1 hrs on record
I have spent about an hour with this software and it's pretty good. The first reason that I got this was that I was hoping I could import the scenes to Unity, but I failed to see that I needed to ALSO have the Premium version. While the sale is going on right now for AGF I thought $15 would be good for an program that I could create my levels, then later import them into Unity for the rest of the work to be done there. However, at the time, I didn't see any indication that I would need to purchase the Premium version for importing to Unity. While at the moment, $60 is pretty good price to upgrade to, I unfortunatly don't have enough money I'd be willing to shell out for just a single copy of this software. I could see if I was able to let others work with it (a.k.a. other team members) at the same time I was, I would definitely say it would be worth it. Sadly, I'm stuck with my levels only being in the Pro version and unable to do anything else with them. I would recommend that you buy this software if you are looking for something easy to pick up and work with or a lower priced editor (compared to other editors), it is definitely worth it, but keep in mind that if you want to import your AGF scenes to Unity, you'd better have the Premium version or else you'll be stuck like me...
Posted: November 29th, 2013
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23 of 27 people (85%) found this review helpful
116 products in account
1 review
3.3 hrs on record
Great Product. I got the 15$ version, and I just use it for fun.

Pros:
-Very easy to learn, PLUS the developer has plenty of helpful tutorials on youtube as well. Also, customer service is great and if you're having any difficulty with anything, you will get a response quickly.
-Graphics look great on my PC
-Alot of objects/materials/vegetation come with 15$ version, and if you want more I've seen the developer post more asset packs on the forums
-I had no problems setting it up on my PC
-Inexpensive (I got the 15$ version since I'm not a developer)

Cons:
-Seems to be missing some minor features (testing the game if FPS or adventure mode is limited), but the devs have promised to release more content/features in the future.

Overall, I would highly recommend the product if you find this kind of stuff interesting. Try the demo out for yourself, and make sure to check out the tutorial videos if you decide to try the demo. They are easy and will help alot!
Posted: December 13th, 2013
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4 of 4 people (100%) found this review helpful
3 products in account
1 review
5.8 hrs on record
recommending it to my room mate, i honestly love it and got extremely excited when i got it
Posted: April 4th, 2014
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7 of 10 people (70%) found this review helpful
73 products in account
1 review
421.3 hrs on record
OK first of all I will declare that I have become good friends with the designer of this program, now having said that I have to say that Axis game factory has redefined what a game creation tool can be, having dabbled with a few over the years.

It's the first program of it's type that seems to make the process of map creation and asset management more of a game in it's own right than a technical chore. from intuitive and well orderd menues sliders and buttons to the most robust and forgiving undo feature you can imagine. add to that the teams willingness to keep improving and growing the editors functionality, and you have a program to not only enjoy but look foward to it's future growth.

if your new to games creation or even if your used to modeling and texturing that terain by more traditional methods I would urge you to try the demo and let it speak for it's self. And I would be surprised if you don't find your self getting lost in the shear fun of building a map it really can be that compelling.

also planned for the very near future is integration with the steam workshop so users can share maps , textures and other assets for free and for sale and you have massive potential for community and tallent sharring across user groups and platforms.

(just for the sake of clarity they don't pay me to say this :D im just that impressed with the way this program is going so happy creating and roll on the workshop integration)
Posted: February 20th, 2014
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