What's a barbarian to do? Captured by crazed cultists, tied to a tree, and abandoned as buzzard chow, our pixelatd protagonist is ready for revenge! Sword & Sorcery! Might & Muscle! Are you Tiny enough for this Barbarian-sized adventure?
ユーザーレビュー: 非常に肯定的 (134 件のレビュー)
リリース日: 2013年12月3日

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キュレーターによりおすすめされています

"Showed at PAX Prime 2013 - We have always preferred our barbarians to be pocket-sized, and this game did not disappoint."

最新の更新 全て表示(1)

6月19日

Episode 2 Now Available!



Hey everyone! Tiny Barbarian DX Episode 2 is now available! If you've already got the game, it should automatically update itself, and if you're a new player, it will be part of your initial installation.

Besides including a whole new campaign, here are a couple small changes you might not notice:

Auto-Grab: This is a new setting in Control Config. By setting it to be "on," you'll be able to grab vines and ledges just by pushing into them, rather than needing to hold "up." If you hold "down" it will negate the auto-grab.

Quick Flex: While not pressing anything else, hold Down + Attack to strike a pose anytime, without needing to wait for an idle animation!

For more information on these or other moves, please check the Tiny Barbarian DX PDF manual!

3 件のコメント 詳細を見る

レビュー

“If you aren’t pumped to play this game after the first 2 minutes, you either don’t have a pulse or hate excitement.”
4.5/5 – Horrible Night

このゲームについて

What's a barbarian to do? Captured by crazed cultists, tied to a tree, and abandoned as buzzard chow, our pixelatd protagonist is ready for revenge! Sword & Sorcery! Might & Muscle! Are you Tiny enough for this Barbarian-sized adventure?

Tiny Barbarian DX is an action-packed sword 'em up inspired by fantasy pulp fiction. Like those short stories, the game is split into four distinct episodes, each with a new setting, new enemies, and new music! Best of all, when you buy the game, you will get all other episodes as they become available! Episode 1 is available now, with more coming soon! What are you waiting for? It's Time to Get Tiny!

  • State of the art low-def graphics shock and amaze!
  • Slice and slam fearsome foes with stunning swordplay!
  • Jump, grab, and climb past precarious platforms push your pixel prowess to perfection!
  • Full Color PDF Manual!

システム要件

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible, PixelShader & Vertex Shader 1.1
    • DirectX: Version 9.0
    • Hard Drive: 80 MB available space
    • Sound Card: DirectX 9.0c compatible
    • Additional Notes: .Net FrameWork 4.5.1
    Minimum:
    • OS: Mac OS X 10.6
    • Processor: Dual-core processor
    • Memory: 1 GB RAM
    • Graphics: PixelShader & Vertex Shader 1.1
    • Hard Drive: 105 MB available space
    • Additional Notes: Requires Mono
参考になったカスタマーレビュー
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.3 時間
投稿日: 10月27日
This game has a charming graphics, but its gameplay is too old school for me. But I still like it.
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 1.2 時間
投稿日: 11月14日
Simple story, simple gameplay mechanics, but fairly hard game. I had some trouble at certain points on certain stages, but overall the game is pretty solid. Nothing too special, but solid. Best thing I can say is that it's sweet and short. 8/10
このレビューは参考になりましたか? はい いいえ
記録時間: 4.8 時間
投稿日: 11月9日
This game is great! A classic in the making.
このレビューは参考になりましたか? はい いいえ
20 人中 19 人 (95%) がこのレビューが参考になったと投票しました
記録時間: 3.2 時間
投稿日: 8月30日
ゲーム青年やゲーム中年、果てはゲーム老人を熱くさせる、見た目8ビットっぽいアクションゲームです。
実際中身も結構8ビットっぽく、方向キー+2ボタン(攻撃とジャンプ)で主人公のバーバリアンを操作し、
ビキニ姿も眩しいヒロインを助けに行くという王道ストーリー。

ゲーム内容もなかなか8ビット級に真っ当なアクションゲームでして、
死んで覚えて攻略していくタイプとなっています。
とはいえ死んでもリカバリーは容易。
残機は無制限で、死亡すると適度に挟まる画面切り替えポイントからの再開となる為、
短いスパンでトライ&エラーを繰り返しながら学んでいけるのは
8ビット機ではあまり見られなかったサービス精神溢れる機能。
また、ちょっとしたコンビネーションアタックも存在し、
一気に大ダメージを狙えるあたりもまあまあ最近のゲームっぽいと言えましょう。
わざわざ狙って使うほど体力があり、且つ大人しく喰らってくれる敵はあんまりいないけど。

さて私がこのゲームで一番惹かれたのは、実はゲーム性や見た目ではありません。
このゲーム、なんかBGMが凄く良い。
私は音楽に疎いため、それっぽく小洒落た表現や詳細な解説はできないのですが、
実にツボを押さえた、これぞ8ビットゲームのゲームミュージック!という雰囲気の曲なのです。
正直PVでこの曲を聴いていなかったら買わなかったと言っても良いぐらい素敵。

ちなみにこのゲーム、現在ストーリー(要するにステージ構成)が2編収録されており、
加えて2編ほどComing Soon表記となっている部分に今後ステージが追加されるようです。
1編あたりのプレイタイムは通して1~1.5時間程度。
ゲームは1日1時間を守って遊ぶことが可能なあたりも凄く8ビットです。

そうそう。個人的に一押しの見所があるのですが、それはなんと説明書。
全体的に凄く「それっぽい」感じで(前述のコンビネーションアタックも載ってますよ!)、
特に巻末のTipsとNoteは「ああ、あったねこういうの!」と古参ゲーマーに微笑をもたらすこと請け合い。
「お前が使った後の運動器具は汗で濡れてるだろうからしっかり拭いとけ! 体育館は綺麗に使え!」
あんたゲームの説明書でしょうが!

※追記※
オプションでAuto Grabという項目をONにすると、劇的にゲームの難易度が下がります。
要するに壁のよじ登りやツタにつかまる操作を自動でやってくれるという機能です。
ツタからツタへ飛んではねるステージは、上方向の入力ミスによる転落死が起き易い為、
アクションが苦手な方は是非ONにすることをお勧めいたします。
場面によっては意図せぬ動きをしてしまうことがある為、精密な操作をしたい方、
また8ビット感を味わいたい方はOFFのままでプレイしたほうが楽しめると思います。
このレビューは参考になりましたか? はい いいえ
43 人中 37 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 22.6 時間
投稿日: 6月28日
Options -> Control Config -> Auto Grab ON

Enjoy!
このレビューは参考になりましたか? はい いいえ
20 人中 16 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 1.0 時間
投稿日: 9月8日
Tiny Barbarian dx is highly playable but short retro hack'em up. More, please!
このレビューは参考になりましたか? はい いいえ
15 人中 11 人 (73%) がこのレビューが参考になったと投票しました
記録時間: 1.2 時間
投稿日: 8月25日
What if Rastan and Rygar where taken improved and made into a kickass new game... this is even better than that. GET IT, PLAY IT, LOVE IT.

Or not, if you are lame.
このレビューは参考になりましたか? はい いいえ
19 人中 13 人 (68%) がこのレビューが参考になったと投票しました
記録時間: 6.7 時間
投稿日: 6月8日
Somewhere in a desert wasteland, a tiny barbarian hangs crudely nailed to a tree. He contemplates the shifting of the sands, the hungry gleam in vultures' eyes, and the sweet brutal revenge he must take. Break free in as dramatic a way as possible! Your adventure begins!

Within 15 seconds of playing, you'll have savaged the local wildlife, defiled ancient ruins, and most likely ♥♥♥♥ed off about a dozen evil warlocks just by being alive. A few steps later you'll already be discovering secrets as you bash through cracking rocks to uncover coins, gems, and... meat! Collect treasure for score, and replenish health by eating strange meats you find hidden in crevices, or even just laying on the ground! Fearsome barbarians eat whatever they want!

Battle wizards and their beastly minions! Punch rocks until they turn into diamonds! Hack away at vicious armored soldiers intent on slaying you and taking away your totally sweet loincloth! Discover wondrous and deadly ancient mechanisms! Tame ferocious beasts! Flex your guns and pecs indiscriminately! Dangle from chains 1-handed like a true badass! Handle explosives with little to no care whatsoever! Dodge snake-based traps, the most fiendish kind of traps known to man! Experience love, lust, and loss! Followed by triumph! Possibly followed by even more lust, the most important emotion!

All this excitement (And more! So much more! Eventually!) is packed into an experience just under 2 hours long, with 3 more adventures (episodes) to follow once they're finished and released by the developer. All future episodes will be available to you for free by buying this game (Episode 1), with the second coming very soon as of the time of this review (and I use the term "review" loosely!).

If you can't wait that long because you're an impatient ♥♥♥♥♥ or have Restless Gamer-Finger Syndrome, this game includes an endless Horde Mode that strands you atop of a pyramid and pits you against an endless army of goblins, skeleton archers, and trolls! (Or possibly very large hairy barbarians, I can't tell, but they bleed all the same!) You might rage at the constant potshots the archers take, I find myself losing most of my health to them, but YMMV.

Enemy variety is alright, we'll probably see different enemies in the upcoming episodes. I'm more annoyed that there aren't that many enemies hanging out in the main game's levels. However, the ones that are there are strategically placed for a challenge, and Horde Mode has all the mobbing you could want.

Enough combat moves are available to keep you alive, but face it, all you really need is that badass Elbow Drop! Snake getting grabby? Elbow Drop! Need to deflect a barrage of arrows? Elbow Drop! Vulture trying to eat you? ELBOW DROP IT OUT OF THE SKYYYY!!!

The other moves are your basic slash attack, a useful 3-hit combo that sends enemies flying, an overhead swing useful for crowd control and deflecting arrows, and a midair spinning attack that multihits (I find it hard to pull off, the timing is weird). Check the Steam Community Discussion page for more info on the attacks. The main game is easy enough to play through with just the basic attack and occasional 3-hit combo, the extra moves are more for Horde Mode survival.

What else, what else... oh right, buy this game! The music fits the bill, the levels are well designed so they aren't monotonous, secrets aren't terribly hard to find thanks to the level design "hinting" at them, boss fights are entertaining, there are nekkid ladies, and that's about it. It's a simple and fun game that I'm sure is far from simple and fun to make, so throw your money at the developer so he can crank out those other Episodes.
このレビューは参考になりましたか? はい いいえ
8 人中 6 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 2.6 時間
投稿日: 9月2日
it's pretty good. Lot of flaws in this one but it's not bad at least. I would still prefer Shovel Knight over this one, and I'm really not sure who thought it was a good idea to make a simple platformer like this episodic.

That said it looks good and has fairly good music. Doesn't stand out very much but it's catchy and good enough for the game. Strange thing about it though is the sound effects are awful. There's barely any to begin with and they're very simple and generic. It doesn't feel satisfying at all to combo/hit an enemy.

Level design is mostly not bad but there are A LOT and I mean A LOT of parts where it's like you climb up something and do some platforming, but if you miss the platform you fall down and have to start a whole section over again. It's really frusterating and obnoxious.

Bosses are kinda meh. Nothing to brag about and for the most part a little too annoying and trial and error. Not to the point I hate it but some of them just don't seemed design well. (aka the Donkey Kong boss when he throws barrels straight at you at the exact time you need to jump on a vine) The bosses are all pretty much "wait for boss to stop attacking, and go in on boss at certain time"

overall it's good enough to at least try when its on sale. I got it for a buck in an indie bundle and I'd say it's really worth it for that price since it also has cards which will give me some money back. There's only two "episodes" out right now and they're only an hour long.

If you like Platformers and have gone through most of your options you should try this flawed yet good enough game

oh also for the love of god turn on auto-grab
このレビューは参考になりましたか? はい いいえ
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 7.7 時間
投稿日: 10月13日
Nifty little homage to old Castlevania/Goldenaxe/Sonic 2 era games (and those are the ones i recognized it cribbing from). Only has two levels right now, but they're both about an hour long, minimum. It's also extremely generous with checkpoints, and dying only sets you at the start of the current room.

That said, the ledge/chain/vine grabbing control is a bit jank to do on a 360 pad.

PS. ♥♥♥♥ Castlevania Birds.
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.5 時間
投稿日: 9月7日
Fantastic platformer.
I dare say I haven't had this much fun with a platformer since I was a kid.
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 2.3 時間
投稿日: 8月25日
An excellent and satisfying little platformer. Not a puzzle-platformer, not a metrovania, no RPG elements or gimmicks. It feels like one of those games that "could have existed in the 80s/90s", and for what it wants to accomplish, it does so almost perfectly.

It seems to still be unfinished at the time of writing this (considering some features say "coming soon"), but I like what I see so far and I'm sure it'll only get better.
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 2.8 時間
投稿日: 8月26日
The sound tracks pretty much sums it up epic!!!
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.9 時間
投稿日: 10月26日
A fun platformer that is quite challenging at times. Also one of the best title screens in a game.
このレビューは参考になりましたか? はい いいえ
5 人中 3 人 (60%) がこのレビューが参考になったと投票しました
記録時間: 5.5 時間
投稿日: 7月2日
An intense action platformer. It also rocks some great chiptune music and free expansions. My lone advice? Get a controller, specifically one with an concave analog stick like the Xbox 360's or the Dualshock 4. Your thumbs will be in pain as you play.
このレビューは参考になりましたか? はい いいえ
5 人中 3 人 (60%) がこのレビューが参考になったと投票しました
記録時間: 8.5 時間
投稿日: 7月9日
It's really hard for me to recommend this game to anyone, but I will say a few things about it. Replay value isnt really big here, unless you absolutely love the game. One thing is that this game has 3 additional episodes planned. The first episode obviously, and the 2nd was just added to the game. So I really like that, but some people might be unhappy to learn they aren't all already available. The first episode, is rather short actually, took me about 1.5 hours to actually finish it from the start. Granted, it took me a handfull of angry tries before I actually finished it. Plus I havent even touched Ep.2 yet, i'll save that rage-fest for another date.

This game is really hard. What makes it hard? Its all about timing, patience and knowledge. Taking damage not only hurts, but it gives you that classic knockback we all know and hate. I told my friend, only play this game if youre ok with pulling out your hair.

The music is AWESOME. Seriously, this is my favorite part (besides flexing).
このレビューは参考になりましたか? はい いいえ
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
記録時間: 6.2 時間
投稿日: 10月21日
Like crunchy neoretro? How about swords and sorcery? Tongue-in-cheek humor too? Then this leathery tough pixel platformer is just for you! Tiny Barbarian is a bit much for most of the kids in the crowd, but all you aging NES brats who burn a candle for Robert E. Howard will cop a stuzzy high from it.

LOVE IT!
このレビューは参考になりましたか? はい いいえ
6 人中 3 人 (50%) がこのレビューが参考になったと投票しました
記録時間: 4.1 時間
投稿日: 10月6日
I really am in two minds about this game.

On the one hand I really want to like it and it's not like there isn't much on offer here. The game has an appealing aesthetic, lots of indie charme, surprisingly fresh level design, varied enemies and locales, multiple moves, combos, an old-school soundtrack - take your pick! I even backed this game on Kickstarter.

On the other hand I have not walked away that frustrated from a playsession with a platformer in a really long time. So what's wrong? That's not so easy to pin down.

Just for perspective: I have been playing platformers for half my life now (so in the realm of fifteen years and counting - yes I'm old, I know) and consider myself to be fairly able at it. Of recent fame, I finished Cave Story, Guacamelee and Shovel Knight. All these games contain more than their share of challenging platforming and boss fights, but have I ever felt that frustrated playing them? No.

So: What wrong? Well first off the timimg of the controls and the game as a whole (as in how "tight" and responsive the controls are and whether a given level plays out deterministically in terms of when does which enemy fire etc.) seem to be really wonky. I cannot count the number of times I have taken cheap hits or deaths because some button press did not register or the "pattern" of the level just did not play out the same way this single time.

Secondly, as good as the overall level design is, it sometimes suffers from the chosen aesthetic. Foreground and Background sometimes merge too much to support the amount of twitch apparently required. It also often takes the one step that makes a fun challenge into a more frustrating ordeal. Ample amounts of spikes at the bottom of an already challenging platforming section with enemy involvement (and wonky controls) are an example of this. It also sometimes feels like there is exactly one thing too much going on on the screen to be able to figure out the "rythm" or pattern of the level that is usually required to master it. I don't have the feeling this is possible in this game (especially given the wonky timing mentioned above). Might be that's not the kind of platformer gameplay envisioned by the devs, that's fair. But for me that is the heart of every good platformer: There can be a good amount of twitch, but if you really figure out a level, beating should not require big amounts of it.

So can I recommend it? If it comes down to the most important question, namely whether I enjoyed playing the game, I guess the answer is "No" for the above reasons - as much as it hurts me, especially after having backed this on Kickstarter. I am not looking forward to playing the game again, although I likely will to finish it at some time.

There is much good in the game, but given how frustrating it is to me, I cannot recommend it.
このレビューは参考になりましたか? はい いいえ
7 人中 3 人 (43%) がこのレビューが参考になったと投票しました
記録時間: 0.5 時間
投稿日: 8月29日
Doesn't capture any of the good things about classic games other than the art-style. If you're looking for retro NES/SNES styled platformers, try out Shovel Knight/Volgar the Viking instead!
このレビューは参考になりましたか? はい いいえ
1 人中 0 人 (0%) がこのレビューが参考になったと投票しました
記録時間: 0.9 時間
投稿日: 8月26日
Super cool platformer!
このレビューは参考になりましたか? はい いいえ