Tough-as-nail, Cartoony Action Tower Defense + 60s Rock. Control robots, plant trees to heal, wield giant teslas, deploy turrets, head-in or trench-in, solo story campaign or co-op.
Användarrecensioner: Mest positivt (55 recensioner)
Utgivningsdatum: 5 sep, 2014
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Rekommenderat av kuratorer

"This is a tower defense game with some twists. You play a robot who can carry all sorts of towers around on his back, and can choose to plop them down.."
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18 januari

Build 196: "itty bitty lil changes"

changes:
- tuned score thresholds for stars
- stars appear in synch with scores
- fixed giant diamonds
- fixed multiplayer nullrefs
- level 13 challenge harder
- rotten no longer destructible (would cause mission hangups with large amount of rotting diamonds)

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Recensioner

“McDroid is the most boisterous and unique tower-defense title to ever miss your video game radar.”
The Australia Time

“McDROID is one of the two most imaginative tower defense games I’ve played in a long time”
The Videogame Backlog

“It’s a FSM damned time vampire.”
Linux Game Cast

Om detta spel



A frantic "Arcade Tower Defense", McDROID starts gently then progressively challenges both your trigger finger and your wits as you multitask like a robotic spider-doggy: running, shooting, building your base, controlling, healing, harvesting, repairing, planting, upgrading and researching - all at the same time.

Defend your shuttle against a variety of crazed alien species as they mutate, corrupt the ground or even turn your crops against you. Load up on, play solo campaign or join in up to 3 people in survival arenas and take the battle to the enemy. If it gets too crazy, turtle up behind your defensive perimeter and assume direct control of the turrets.

Crash landing on their home planet, McDROID the robot and her brother Shuttle find everything too quiet, their sentient Planet is now mute, lobotomized by something evil. As they venture on a quest to heal her hearts, they encounter various strange critters and must use creative strategies that include ... planting trees.

Features:
  • Story campaign where each level uncovers a new game mechanic and research blueprint, and where you heal a planet.
  • Hard as nail Survival Levels with persistence: your towers and economy stay with you from death to death, but also bomb trees, unfortunately.
  • Persistent Research. Do you focus on improving your lasers first or branch out into bliss engine as you climb through the research trees?
  • Drop in/Drop out Co-Op: if you're overwhelmed in single campaign, have some robot-buddies join you.
  • Persistent base building: Complete a level on Normal and you can play on in Challenge and Nightmare modes. Your base and economy will carry over but will have to withstand much deadlier attacks!
  • Unique towers that create powerful synergies such as boosting power of automatic robots or teslas chain linking.
  • Space age cartoon graphics.
  • Not 40s, not 50s, not 80s but 60 rock!
  • Harvest the only sensible resource of the future: Unfeasibly large strawberries.
  • Achievements awarded for tasks ranging from tricky to insane.
  • Find the decals and paint to customize your McDROID, they are scattered about.
  • Supports Xbox 360 controller

NOTE: QWERTY only on all platforms and no gamepad support on Linux.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP
    • Processor: core 2 duo
    • Memory: 2048 MB RAM
    • Graphics: nvidia 660 Ti
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1024 MB available space
    • Additional Notes: QWERTY only
    Recommended:
    • OS: 7
    • Processor: i7
    • Memory: 4096 MB RAM
    • Graphics: nvidia 7800 GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1024 MB available space
    • Additional Notes: QWERTY only
    Minimum:
    • OS: 10.7
    • Processor: core 2 duo
    • Memory: 2048 MB RAM
    • Graphics: nvidia 6800 GT
    • Network: Broadband Internet connection
    • Hard Drive: 1024 MB available space
    • Additional Notes: QWERTY only
    Recommended:
    • OS: 10.8
    • Processor: i7
    • Memory: 4096 MB RAM
    • Graphics: nvidia 7800 GT
    • Network: Broadband Internet connection
    • Hard Drive: 1024 MB available space
    • Additional Notes: QWERTY only
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: core 2 duo
    • Memory: 1024 MB RAM
    • Graphics: nvidia 6800 GT
    • Network: Broadband Internet connection
    • Hard Drive: 1024 MB available space
    • Additional Notes: QWERTY only and Gamepad not supported
    Recommended:
    • OS: Ubuntu 12.04
    • Processor: i7
    • Memory: 2048 MB RAM
    • Graphics: nvidia 7800 GT
    • Network: Broadband Internet connection
    • Hard Drive: 1024 MB available space
    • Additional Notes: QWERTY only and Gamepad not supported
Hjälpsamma kundrecensioner
55 av 64 personer (86%) fann denna recension hjälpsam
8.1 timmar totalt
Upplagd: 5 september, 2014
McDroid is simply delightful!

Blending old rock music, cell shaded graphics, kwerky humour and fresh take on old tower defence mechanics; it's a gem a game many can enjoy. Rest of review below.

http://youtu.be/LOHDHqzm0yI

In it you're a little rover returning home with your rather silly shuttle, only to find your once beautiful planet has been ruined and its spirit silent. As the two of you set out on a quest to not only find out what's happened, but to restore the planet to its once beautiful self.

This is done planting trees, and of course lasers, along with varied other weapons.
The planet has been fracked, and its resources drained. Leaving it barren and its fauna and flare horribly mutated. The game might be rather linear in its story, but it lends itself to it very well and never having a boring spot.

The shuttle is the voice of reason; to some extent. Telling what to do, how to do it and why. It's you're job to save the world, and protect not only the shuttle but yourself. As a little rover you can mount any item you can make, whether that's a little bonsai tree, a robotic repair arm, or a set of lasers!

During the missions, aliens, and mutants are hell bent on stopping you. They've become rather accustomed to the horrible lava filled and corrupted world. This is where the tower defence mechanics come in, although you simply do not drop a turret and leave. Oh no, the creatures will happily destroy them on their path towards the shuttle, and you have a lot of micro managing to do. Running around repairing turrets, upgrading them, planting trees, and harvesting strawberries and diamonds.

The two things that you depends on your fuel, and research. During the hectic battles you still need to try and harvest as many strawberries as possible. They are they currency with which you buy much needed items, and weapons. Take to long and they either disappear, get eaten, or the dreaded Strawberry DRM kicks in. Each mission has an undisclosed countdown, to when the DRM kicks in. Effectively turning the strawberry plants into crystals and halting your supplies.

This makes the game quite hectic as you have do all this, your objectives, and fend of hordes of mutants.
Adding to this is the collection of diamonds, which are used to research newer weapons, and items, along with upgrades for current ones. Not only this but they're also used to buy special items that can only be used during missions. These are vitally important. Especially for the later missions that feel almost impossibly difficult.

My biggest complaint is the severe upgrade cost for items. Some need 1000 diamonds, and they're already hard to get and keep. As once you've used them for a mission item you need to earn new ones. This is done through the various arenas and challenge missions, although they can be even more difficult than the last missions.
This forces you to have a nasty grind in the quest to get diamonds, especially since the early challenge missions only reward you with around 25-30 if you do very well.

Also you can only pick up and carry a set amount of diamonds and strawberries, and they all go into the same pouch. Meaning that in a rather difficult fight you need to try and pick up the correct ones, while managing your defences.


Overall the game blends all these things extremely well, and it's a very addictive game. I simply could not stop playing, even despite the bit of a diamond grind. I would easily recommend this game to people that just want a good fun game, with some weird humour, and lots of lasers.
Var denna recension hjälpsam? Ja Nej Rolig
20 av 24 personer (83%) fann denna recension hjälpsam
8.8 timmar totalt
Upplagd: 10 september, 2014
This is a wonderful little game. Played this co-op in beta with my son and nephew, then 10 and 8 years old. It was a joy to play then, and it has only improved since. It combines Tower Defence with strategic action. You can place towers in pre-determined slots on the map, and additionally carry one tower on your back.

As you defend your spacecraft from attack, you have to consider repairing towers and your spacecraft, and defending and gathering of ressources. This is where co-op is particularly fun, as you can divide tasks between you, and devise a strategy together to beat a level.

The graphics are colorful and cel shaded. As with all cel shaded graphics, this can become tiresome for the eyes. On the other hand it creates a nice display of colours, and makes items and entities easy to identify.

The music is simple and excellent, fits the theme of the game well.

The story is a little generic, but is suitable and when everything combines, it makes for a great game for adults and kids.

Even in beta the game was well put together, something not always the case these days when it comes to Greenlit games on Steam. The price may be a bit too high, but the three years in the making shows, so maybe it's reasonable after all.
Var denna recension hjälpsam? Ja Nej Rolig
12 av 14 personer (86%) fann denna recension hjälpsam
1,034.5 timmar totalt
Upplagd: 7 juni, 2014
What if the Lorax was a robot, and his friends a shuttle and a sick planet?

That's the premiss of McDROID, where you multitask a lot - install turrets, plant trees, and seeds, farm strawberries, build factories, place a giant talking laser on your back, kite monsters, plant more trees.

Its main mission is made up of 12 levels, most can be replayed in challenge and nightmare mode with different waves and usually require vastly different strategies.

After level 5 it becomes more of an action game than a tower defense but really you can play it different ways.
Var denna recension hjälpsam? Ja Nej Rolig
10 av 11 personer (91%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
2.8 timmar totalt
Upplagd: 23 november, 2014
I like the cell-shading, the sound design and the look and feel remind me favorably of Rochard.

It's an odd tower defense, because you play in a confied space. The pace is on the slow sid. It is fun and can be occasionally challenging. It can also be slightly confusing. I am enjoying it, picked it up in a bundle a long time ago, and it just recently hit Steam. It's a unique tower defense and I give it a cautious thumbs-up for introducing some new ideas (and plenty of nods to other tower defense games, especially the strawberries of Defense Grid.)

Var denna recension hjälpsam? Ja Nej Rolig
8 av 9 personer (89%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
87.2 timmar totalt
Upplagd: 21 oktober, 2014
This is a game genre i generally dislike (for me, Tower Defence games usualy get boring very fast).

While with this little gem...
I can`t stop playing (and i played this game even before it got on Steam) :)

- Very nice graphic
- Well thought maps
- Single and coop
- Lots of replay time value
- Funny
- Developer whom speaks with the players and really cares for this game and the McDROID players
Var denna recension hjälpsam? Ja Nej Rolig