Uber challenging R-TYPE inspired Action Tower Defense with OP monsters, OP weapons ... and 60s Rock. NOW featuring Michael Jackson.
Évaluations des utilisateurs :
Globales :
très positives (86 évaluation(s)) - 84% des 86 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 5 sept 2014

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Acheter McDROID

Acheter McDROID 4 Pack

 

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4 mars

3-2-1 take off! McDROID is now on PS4 and XBOX 1


Hello everyone.

A big news for us: our first game was just launched on PS4 and XBOX 1.
The port was done by Grip Digital and they made it run at a smooth 60fps @1080p, you'll recognize the store front artwork by the excellent Greener.

If you own these consoles you can get it there:

XBOX1: https://store.xbox.com/en-US/Xbox-One/Games/McDROID/abd1216e-4763-478e-bc4d-ab7b63435bf0
PS4: https://www.playstation.com/en-us/games/mcdroid-ps4/

Wish us luck that the console is a success.

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4 février

235 with new achievement, gummy bear hat and fixies



Quick patch for some long forgotten achievements:
- uzumaki now works
- new gummy bear achievement that you can do in the gummy bear (gelatinous cub) arena
- also a gummy bear head as prize for this achievement.
- level 2 has less boring pause between waves
- small shell loot is much easier to destroy

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Articles

“McDroid is the most boisterous and unique tower-defense title to ever miss your video game radar.”
The Australia Time

“McDROID is one of the two most imaginative tower defense games I’ve played in a long time”
The Videogame Backlog

“It’s a FSM damned time vampire.”
Linux Game Cast

À propos de ce jeu

Imagine the hectic big boss fights of RTYPE combined with the addictive harvesting and defensing of PvZ... with robots

That's McDROID, an old school hard-as-nail Action TD where you play a little robots who heals its planet, protects shuttle, plants trees, zaps mutants, loots and does science.


Story: McDROID returns home to Planet M and finds this message from SOMANTO corp...



Welcome back to your home planet. In your farming and survival pack you get:
  • One (1) Modular Combine Droid (McDROID)
  • A story campaign where each level uncovers a new game mechanic and research blueprint, and where you heal a planet.
  • Trees to heal the planet (and buff your weapons and crops)
  • A variety of researchable giant talking weapons that you can carry and shoot around like a 3rd person shooter.
  • A multi weapon rail to turn into a very powerful machine of peace.
  • One unicorn skin and one skull skin (find them scattered about)
  • Deployable base mount
  • Tesla turrets that you can chain together a-la CnC Red Alert
  • Economy based on McDiamonds and giant strawberries because it's the future.
  • Factories that builds robots (that buid miniatures of factories?)
  • Mutators that will turn your crop into Bomb Trees (not good for harvest).
  • Cute cartoony Borderland gfx
  • Hand Crafted levels that change with how many trees your plant.
  • Drop in/Drop out Co-Op: because that Mutatosaurus is just too much for you. Cloud save. Persistent base and other technologies from the 21st century.
  • Hard as nail Survival Levels with persistence: your towers and economy stay with you from death to death, but also bomb trees, unfortunately.
  • Persistent Research. Do you focus on improving your lasers first or branch out into bliss engine as you climb through the research trees?
  • Drop in/Drop out Co-Op: if you're overwhelmed in single campaign, have some robot-buddies join you.
  • Persistent base building: Complete a level on Normal and you can play on in Challenge and Nightmare modes. Your base and economy will carry over but will have to withstand much deadlier attacks!
  • Not 40s, not 50s, not 80s but 60 rock!
  • Achievements awarded for tasks ranging from silly to tricky.
  • Supports Xbox 360 controller

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Système d'exploitation : XP
    • Processeur : core 2 duo
    • Mémoire vive : 2048 MB de mémoire
    • Graphiques : nvidia 660 Ti
    • DirectX : Version 9.0c
    • Réseau : Connexion internet haut débit
    • Espace disque : 1024 MB d'espace disque disponible
    • Notes supplémentaires : QWERTY only
    Recommandée :
    • Système d'exploitation : 7
    • Processeur : i7
    • Mémoire vive : 4096 MB de mémoire
    • Graphiques : nvidia 9800 GTX
    • DirectX : Version 9.0c
    • Réseau : Connexion internet haut débit
    • Espace disque : 1024 MB d'espace disque disponible
    • Notes supplémentaires : QWERTY only
    Minimum:
    • Système d'exploitation : 10.7
    • Processeur : core 2 duo
    • Mémoire vive : 2048 MB de mémoire
    • Graphiques : nvidia 6800 GT
    • Réseau : Connexion internet haut débit
    • Espace disque : 1024 MB d'espace disque disponible
    • Notes supplémentaires : QWERTY only
    Recommandée :
    • Système d'exploitation : 10.8
    • Processeur : i7
    • Mémoire vive : 4096 MB de mémoire
    • Graphiques : nvidia 9800 GTX
    • Réseau : Connexion internet haut débit
    • Espace disque : 1024 MB d'espace disque disponible
    • Notes supplémentaires : QWERTY only
    Minimum:
    • Système d'exploitation : Ubuntu 12.04
    • Processeur : core 2 duo
    • Mémoire vive : 1024 MB de mémoire
    • Graphiques : nvidia 6800 GT
    • Réseau : Connexion internet haut débit
    • Espace disque : 1024 MB d'espace disque disponible
    • Notes supplémentaires : QWERTY only and Gamepad not supported
    Recommandée :
    • Système d'exploitation : Ubuntu 12.04
    • Processeur : i7
    • Mémoire vive : 2048 MB de mémoire
    • Graphiques : nvidia 9800 GTX
    • Réseau : Connexion internet haut débit
    • Espace disque : 1024 MB d'espace disque disponible
    • Notes supplémentaires : QWERTY only and Gamepad not supported
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
très positives (86 évaluation(s))
Publiées récemment
Justin_Brett
( 5.5 heures en tout )
Posté le : 25 juillet
So, speaking of outlandish premises, here's another that has that in spades. Is it a better game than Last Hope? I'd say so, and I would recommend it, but with some caveats.

The game stars the titular McDroid, who the game refers to as a dog-bot, and his friend a talking shuttle named...Shuttle. They return back to their friend Planet (who is a sentient) after a trip to find thing are a bit different. She's completely silent, mutated creatures are roaming about, and mysterious messages are around from an entity called the Somanto Corporation. You can probably see where this is going, and while I didn't find it too insufferable since you play as machines, the game does have an environmental message.

To heal Planet you'll need to heal special flowers to bring her back to the way she was, and to do that you'll need to protect Shuttle from the mutants Somanto's action have let loose. Like Orcs Must Die or Spacejacked you control McDroid and have an avatar in the fights. Unlike other games though, you don't just get money from killing enemies: instead you have to collect seeds strewn across the level or dropped at scripted moments and plant them. They'll sprout strawberries every so often, which you need to grab and bring back to Shuttle. Then you can spend them. Certainly a unique change but not entirely a welcome one, although you do unlock a unit that will do that for you later on in the game.

You can spend the berries on turrets, extra health or equipment for McDroid and Shuttle, and...Bonsai trees? The game has a terrain mechanic to it, where you can put trees in the same spots as your towers; they don't do any damage on their own, but spawn greenery in a certain radius. If a turret is in that distance, it deals much more damage. You can only put things in certain spaces, but McDroid has room for at least one turret or plant to carry around with him, so there's a lot of room to experiment.

Where it gets tricky is that the enemy has their own terrain, a lavaish field that deals constant damage to anything inside it - this is another game where your towers can get attacked, although thankfully McDroid can repair them by default, and quickly too. Plants can counteract the field, but they sort of cancel each-other out, so it's a good idea to have your turrets get rid of whatever is causing it, usually the corpse of some bigger monster. To do that though you click on it, which distracts them away from anything else, so you need to pick the right time.

It might sound like the levels have a lot to keep track of, and you're right. You're almost always on the move in McDroid, whether it's to collect some berries, shoot some debris, or boost your towers. That becomes a pain in certain things, like if you want to upgrade a tower; you need to have him holding the one in question before you can, which is cumbersome at times. To upgrade your kit you also need to personally collect gems that drop from destroying certain things or opening chests. You do get a grace period when the level's over to collect things you missed, and there are a few levels where you need to do other things in addition to surviving all the waves, which ensures you won't get booted out before you can get them all. You can use gems in levels to buy specialty things, such as some helper units that attack enemies for you or extra spaces for turrets and plants.

I finished all the main levels in McDroid except for the last one, which almost seems designed for co-op (which the game has), since you have to keep track of things in all four directions. That took me five hours. That's probably the biggest caveat: besides the story levels, there just seems to be more challenging versions of those levels and some endless arena levels. The game's twenty dollars full price, but even at five dollars, which I bought it at, you'd need to really like the game to get much out of it besides the bare minimum. I can't really say it's a bad game, since there does seem to be a lot of effort to put in, and it looks really nice. I might be less pleased with it if I have gotten it at full price, though. If you want a unique game that's a bit imperfect, McDroid could interest you.
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foxfire5210
( 25.1 heures en tout )
Posté le : 27 juin
I loved this game and found it much more enjoyable than Orcs Must Die 2. This was my intro to tower defense and I'm hooked! PLEASE PLEASE MAKE LEVELS!!!
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Losk Osmanthus 路渐秋凉
( 19.6 heures en tout )
Posté le : 25 mai
Really good experience.
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SalixGalaxy
( 17.7 heures en tout )
Posté le : 17 mai
I've just recently started playing this game again, having not played since beta. It's a really great strategy game and I find it's good for destressing after a long day at work or school! The graphics are really cute (and the voice acting is amazing). Overall I highly recommend this game.
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doofer20
( 9.5 heures en tout )
Posté le : 9 mai
Can't say it was good or bad but I had a lot of fun with it. Wouldn't pay more then a few bucks for it tho
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Snares
( 0.7 heures en tout )
Posté le : 3 mai
Fun game to play while high
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supernet2
( 10.9 heures en tout )
Posté le : 29 avril
Played this back when it was in beta in 2013, im a bit disappointed as i see missing features, or things taken out which deeply saddens me, otherwise, its a very fun mobile RTS tower defence. Dont get me wrong its incredibly hard but thats the fun of it, in my opinion it was balanced before, it just seems to be getting a bit more watered down now due to lack of features, and disabled extras that were once available in beta builds
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RainbowCam
( 3.2 heures en tout )
Posté le : 3 mars
I have no idea what this even is, its so crazy
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Makoo
( 33.5 heures en tout )
Posté le : 17 février
A quite fun co-op Tower Defence game.
You run around as a robot building stuff, carrying stuff and firing and stuff using towers you carry.
You need to move towers, build towers, upgrade them and figure out what combos work the best and so on.
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Bobble
( 1.0 heures en tout )
Posté le : 5 février
It's weird.
Very, very weird.
You wont know what the hell is happening, but the gameplay is fun, exciting and unique among TD games I've played/
If you've gotten a little bored of LSD then this will probably overdose you.
Play it.
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Évaluations les plus pertinentes  Dans les 30 derniers jours
3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
Recommandé
25.1 heures en tout
Posté le : 27 juin
I loved this game and found it much more enjoyable than Orcs Must Die 2. This was my intro to tower defense and I'm hooked! PLEASE PLEASE MAKE LEVELS!!!
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Évaluations les plus pertinentes  Globales
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
45.9 heures en tout
Posté le : 21 août 2014
McDroid est un bon jeu bien fun comme on les aimés dans les années 90.Un ovni dans le monde actuel du jeu video. Il se situe entre tower defense strategie et action. Des le depart du jeu on est accro. La difficulté est elevée et se fait surprendre par ces maudit monstres de monsanto. Mais on y reviens pour sauver notre planete de sa destruction.
Le mode multijoueur est tres sympa et on a bien besoin de quelques potes pour les derniers mondes en mode nightare qui sont particulierement tendus.
Personnellement je le recommande a tout le monde et je tiens toujours a le finir. Un must have pour tout les joueurs des premieres generations.
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
Non recommandé
0.6 heures en tout
Posté le : 27 décembre 2014
unplayable (qwerty keyboard and gamepad stuck on one direction)
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47 personne(s) sur 50 (94%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
Recommandé
12.9 heures en tout
Posté le : 6 septembre 2015
Solid TD-fun with a twist!

McDroid is an awesome little pearl, obviously overseen.
It's an immersive tower-defence game with some really neat, fresh ideas.

You're some adorable little droid with the mission to collect as many strawberries, seeds and diamonds as you can while fighting off hordes of different enemies that try to kill you and your base. And your towers. And your strawberries. And everything else.
With diamonds you'll research/buy new towers or upgrades in a special "shop-map" and said red berries are the per-map-currency with which you can buy weapons which you can either plant into the ground (fixed positions) as stationary defences or plant into yourself for additional firepower or utility.
You plant seeds in fixed spots that grow more strawberries regularly. But the more you build, the more you have to maintain/repair which will get very demanding in later waves.
You can also plant repair-arms, factories which gather berries themselves, small droids to help you fight, etc.
And what you have planted, you can pickup again and plant elsewhere. Or keep it on yourself. Whatever floats your boat here.
At some point in a level the strawberry-production will be stopped and you'll have to do with what you gathered so far, so you better hurry up in the first place, which is easier said than done :-)

The level selector is a map by itself, which is a neat idea. There are "only" 12 maps, but each with additional challenges and more to keep you going. There's even a nice "zoo" where you can see all creatures you've encountered so far.
You can then compare your results with your friends. The Dev plays the game himself and has awesomely high scores. I bet he cheats :-)

The good (what to love):
  • Unique and one-of-a-kind!
  • It's adorable and got a cute art-style
  • Walk around as heavy armed artillery? Or a repair-god? Or as a berry-gathering maniac? Or as a weakling in a heavily defended base? Rely on YOU or your towers? Your choice.
  • Each weapon (if you attach them onto yourself) can be charged for an additional punch. And separately if you wish to do so. E.g. Left arm makes PEW PEW PEW!-lasers while the right arm charges a big missile. Awesome!
  • You don't just place a tower and leave it be. No, they will get destroyed too. Did someone say micromanagement? Hell yeah!
  • Berries, seeds and diamonds vanish over time. So you need to grab them ASAP. Oh and of course you only can carry a limited amount of each, so you need to deliver them to your base all the time. OR you can attach a factory onto yourself and...
  • Cool music
  • It has COOP-features, which i have not tested yet
  • There's a story. But I really don't care about a story in a TD. But it does not hurt either :-)
  • Even with a totally overcrowded with hundreds of enemies and explosions and whatever else it remains playable. Performance is very good.

The bad (not good, but not gamebreakingly awful):
  • In some maps, at some points it can get horribly overcrowded up to the point where it's easier to oversee snowflakes in a snowstorm than enemies and towers :-)
  • There apparently WAS an in-game-shop or something like that. That thing's still there in the map-selector with only a "closed" sign. That's annoying. Wanna see it all!

The ugly (what to hate, may kill the fun):
  • Nothing!


Recommended?

You like Tower Defence games and maybe action shooters and some RTS too? Definitely worth a try!
You hate one of the said genres? You MAY still like it anyway.
There's no game I could say that is quite similar, so a comparison is out of question here.
I really enjoyed it, although it's no "classic" TD.

Too sad it didn't had the commercial success it deserved. Maybe the Dev should have named it "Fingered" or "NotGTAV" :-(
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61 personne(s) sur 74 (82%) ont trouvé cette évaluation utile
Recommandé
8.1 heures en tout
Posté le : 5 septembre 2014
McDroid is simply delightful!

Blending old rock music, cell shaded graphics, kwerky humour and fresh take on old tower defence mechanics; it's a gem a game many can enjoy. Rest of review below.

http://youtu.be/LOHDHqzm0yI

In it you're a little rover returning home with your rather silly shuttle, only to find your once beautiful planet has been ruined and its spirit silent. As the two of you set out on a quest to not only find out what's happened, but to restore the planet to its once beautiful self.

This is done planting trees, and of course lasers, along with varied other weapons.
The planet has been fracked, and its resources drained. Leaving it barren and its fauna and flare horribly mutated. The game might be rather linear in its story, but it lends itself to it very well and never having a boring spot.

The shuttle is the voice of reason; to some extent. Telling what to do, how to do it and why. It's you're job to save the world, and protect not only the shuttle but yourself. As a little rover you can mount any item you can make, whether that's a little bonsai tree, a robotic repair arm, or a set of lasers!

During the missions, aliens, and mutants are hell bent on stopping you. They've become rather accustomed to the horrible lava filled and corrupted world. This is where the tower defence mechanics come in, although you simply do not drop a turret and leave. Oh no, the creatures will happily destroy them on their path towards the shuttle, and you have a lot of micro managing to do. Running around repairing turrets, upgrading them, planting trees, and harvesting strawberries and diamonds.

The two things that you depends on your fuel, and research. During the hectic battles you still need to try and harvest as many strawberries as possible. They are they currency with which you buy much needed items, and weapons. Take to long and they either disappear, get eaten, or the dreaded Strawberry DRM kicks in. Each mission has an undisclosed countdown, to when the DRM kicks in. Effectively turning the strawberry plants into crystals and halting your supplies.

This makes the game quite hectic as you have do all this, your objectives, and fend of hordes of mutants.
Adding to this is the collection of diamonds, which are used to research newer weapons, and items, along with upgrades for current ones. Not only this but they're also used to buy special items that can only be used during missions. These are vitally important. Especially for the later missions that feel almost impossibly difficult.

My biggest complaint is the severe upgrade cost for items. Some need 1000 diamonds, and they're already hard to get and keep. As once you've used them for a mission item you need to earn new ones. This is done through the various arenas and challenge missions, although they can be even more difficult than the last missions.
This forces you to have a nasty grind in the quest to get diamonds, especially since the early challenge missions only reward you with around 25-30 if you do very well.

Also you can only pick up and carry a set amount of diamonds and strawberries, and they all go into the same pouch. Meaning that in a rather difficult fight you need to try and pick up the correct ones, while managing your defences.


Overall the game blends all these things extremely well, and it's a very addictive game. I simply could not stop playing, even despite the bit of a diamond grind. I would easily recommend this game to people that just want a good fun game, with some weird humour, and lots of lasers.
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21 personne(s) sur 26 (81%) ont trouvé cette évaluation utile
Recommandé
9.0 heures en tout
Posté le : 10 septembre 2014
This is a wonderful little game. Played this co-op in beta with my son and nephew, then 10 and 8 years old. It was a joy to play then, and it has only improved since. It combines Tower Defence with strategic action. You can place towers in pre-determined slots on the map, and additionally carry one tower on your back.

As you defend your spacecraft from attack, you have to consider repairing towers and your spacecraft, and defending and gathering of ressources. This is where co-op is particularly fun, as you can divide tasks between you, and devise a strategy together to beat a level.

The graphics are colorful and cel shaded. As with all cel shaded graphics, this can become tiresome for the eyes. On the other hand it creates a nice display of colours, and makes items and entities easy to identify.

The music is simple and excellent, fits the theme of the game well.

The story is a little generic, but is suitable and when everything combines, it makes for a great game for adults and kids.

Even in beta the game was well put together, something not always the case these days when it comes to Greenlit games on Steam. The price may be a bit too high, but the three years in the making shows, so maybe it's reasonable after all.
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18 personne(s) sur 22 (82%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
1,113.1 heures en tout
Posté le : 7 juin 2014
What if the Lorax was a robot, and his friends a shuttle and a sick planet?

That's the premiss of McDROID, where you multitask a lot - install turrets, plant trees, and seeds, farm strawberries, build factories, place a giant talking laser on your back, kite monsters, plant more trees.

Its main mission is made up of 12 levels, most can be replayed in challenge and nightmare mode with different waves and usually require vastly different strategies.

After level 5 it becomes more of an action game than a tower defense but really you can play it different ways.
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12 personne(s) sur 13 (92%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
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2.8 heures en tout
Posté le : 23 novembre 2014
I like the cell-shading, the sound design and the look and feel remind me favorably of Rochard.

It's an odd tower defense, because you play in a confied space. The pace is on the slow sid. It is fun and can be occasionally challenging. It can also be slightly confusing. I am enjoying it, picked it up in a bundle a long time ago, and it just recently hit Steam. It's a unique tower defense and I give it a cautious thumbs-up for introducing some new ideas (and plenty of nods to other tower defense games, especially the strawberries of Defense Grid.)

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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
87.9 heures en tout
Posté le : 21 octobre 2014
This is a game genre i generally dislike (for me, Tower Defence games usualy get boring very fast).

While with this little gem...
I can`t stop playing (and i played this game even before it got on Steam) :)

- Very nice graphic
- Well thought maps
- Single and coop
- Lots of replay time value
- Funny
- Developer whom speaks with the players and really cares for this game and the McDROID players
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9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
Recommandé
10.9 heures en tout
Posté le : 5 septembre 2014
This game can be really fun even for people who don’t like tower defense game like me.
The game has a cartoony style which I like a lot. To me you can’t even compare this game to other tower defense I was hooked instantly. I know I only have a 100 minutes but I will complete it all :D. The research place is also interesting because most game tower defense games don’t do that you get better stuff by level. The characters I meet so far are cool I like the jokes the ship makes and your robot has already impressed me too me this game would make me look at other tower defense. If someone asked me what I would give it, I would give it a 9/10. The things that bother me are that you can get stuck easily on the monsters and other stuff and so can your robot dogs and die ;(. The story I have mixed feelings I don’t like it nor do I hate it, the reason why is because it seems a bit bland to me. But that wouldn’t stop me from playing I would recommend this to people I know even if they don’t like tower defense games, this game has me in its hands.
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