Vox is a voxel based, action, adventure and creation game with a big focus on player created content and in-game customization on all game objects, such as characters, items, weapons, equipment, monsters, NPCs, world terrain, scenery, quests, etc. Come and explore your imagination!
User reviews: Mixed (207 reviews)
Release Date: Nov 12, 2013

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Early Access Game

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Vox is in alpha and still highly in development and will continue to be updated on a regular basis. Currently the core features of the game are implemented and are in the current version such as character creation, world editing, item/weapon/equipment creation and editing. Also all the main gameplay elements such as crafting, questing, talking to NPCs and monster hunting are available. Multiplayer is working in the current version, although it is missing some modes and functionality (CTF mode and full co-op gameplay)

Stuff that is not yet implemented but will be coming soon in future updates:
* Quest editor.
* Monster editor.
* Improved multiplayer modes.
* Item library sharing and downloading of community content.
* Much more content!
* Improved and more world biomes.

For more updates on development of Vox, please follow @AlwaysGeeky.”
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Recent updates View all (9)

July 6

Vox Update v0.54

New Vox update is out and available on Steam. Introducing the character two handed stance and also new idle animations for the player and NPCs.

Here is a devlog video showing the new idle animations: https://www.youtube.com/watch?v=LJW4SooS8AQ
Coming just around the corner is more content and the new biomes that our voxel artist Zach has been working on and teasing on Twitter for a long time. Lookg forward to these new biomes coming to Vox in the not too distant future.

Lots more included in this update so here are the full patch notes are as follows:

New Features:

  • Change experience label text colour to match other HUD text.
  • Diffrent crosshair types.
  • Allow HUD Graphics and crosshair type options menu pulldowns.
  • Make arrows explode on impact, no longer pass through targets.
  • Make initial world loading happen from player origin.
  • Improve the collision detection efficiency for NPCs, Player and enemies.
  • Keep a cache of the grid chunk that we are currently in.
  • Don't check for chunk block position if we are already in the cached grid chunk.
  • Better item and block particle chunk collision checking - more efficient.
  • Update chunk foundation checking to be less frequent.
  • Reduce the render radius of scenery in the world.
  • Stop players from getting stuck halfway up stepping up a world block.
  • Reduce movement velocity when stepping up a block.
  • New animations for duel wield swords.
  • Better sword attack animations.
  • Sword duel wield combo attack.
  • Better idle states and animations for the player.
  • Breathing and looking around animations.
  • Set proper idle stance when entering or exiting first person mode.
  • Make NPCs and Skeleton enemies use the new idle bindpose and animation.
  • Don't render held weapons and items when in a minecart.
  • Don't allow idle animations to interupt a crafting animation.
  • Add proper two handed bind pose to inventory and weapon GUI.
  • Add idle animation to inventory and weapon create GUI.
  • NPC idle animations.
  • Stop NPCs jumping to target when a new target is picked close by.
  • Increase NPC idle timer on NPCs.
  • New vanity items - pug hat, roman hat, beer hat, arrow hat, skiing items.
  • Split up world import files, for different biomes.
  • Remove frontend intro skipping - TEMP.
  • Better NPC dual weapons for fighters.
  • Make sure NPCs clear their target enemy when they die. They shouldn't have vendettas after death.
  • Add an overhead marrker for enemies to signal target mode can be activated.
  • Add target mode activation when in follow cam.
  • Also allow enemy overhead marker to appear in non-follow cam mode. (but not first person mode)
  • Don't allow mimics to be targetted unless they are aggro, harder to spot.
  • Add arrow to crafting recipe for standard crafting from inventory.

Bugfixes:
  • Make sure minetrack ramps can be crafted.
  • Safety and sanity checking on block array access.
  • Fix regrowth boots spawning grass and plants - uninitialized var.
  • NULL check for player pointer in scenery manager.
  • Fix fullscreen mode. Remove window borders and frame.
  • Fix wand for new attack type code, not continuously called attack().
  • Clear NPC companions when we quit or enter new game.
  • Make sure we still render the background if the HUD components havent been removed yet for enemy health.
  • Fix for world chunk and items loading from file.

Cheers.
AlwaysGeeky

8 comments Read more

May 18

Vox v0.52 hotfix

Hey there,

A couple of bugs were found in yesterdays v0.51 build, mostly concerning the 'create custom character' functionality. Since this is a major feature for Vox and something that should be working 100% of the time, these issues have been hotfixed for v0.52.

Enjoy.

Full patch notes below:

New Features:
  • Fireballs and wand shots now set enemies on fire.
  • ncrease fire and poison damage on monsters.
  • Alchemy table is now created via the crafting bench.
  • Add health and mana potion crafting to alchemy table.
  • Stoneskin potion effect makes you temporarily immune to attacks.
  • Add crafting animation for the player.

Bugfixes:
  • Fix for chest interactions with proximity to player
  • Modify and fix the stoneskin potion animation.
  • Fix for bat sonar shots that were not exploding or being erased properly.
  • Fix for custom character creation saving, when editing multiple body parts in one go.
  • Create quests for NPS in all world indexes.

6 comments Read more
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About This Game

Vox is a voxel based, action, adventure and creation game with a big focus on player created content and in-game customization on all game objects, such as characters, items, weapons, equipment, monsters, NPCs, world terrain, scenery, quests, etc.

Come and explore your imagination!

Features

Vox features a completely customization in-game voxel engine that is used to power all the content in the game, this means everything from characters, monsters, items, weapons, flowers, trees and even the world itself is all made from the same basic voxel objects. This means that as a player you are able to edit and customize all of these items using the in-game 'voxel editor'. Don't like the look of the fancy new sword you have just looted? That's fine just open it up in the voxel editor and change it to how you want it to look! You can also decorate your house and the world with as much custom scenery as you like all made using the very same voxel editor. All the objects and content in Vox is there for you to play around with and customize to your heart's content.

Main features of Vox:
  • Full 100% character creation. Use preset parts, or completely build a character from scratch, block by block.
  • Generate dynamic and random worlds that are fully destructible, every single block can be edited.
  • Different and distinct world biomes: forest, jungle, desert, snowy mountains, tundra, floating islands, graveyard, frozen wasteland, and more planned...
  • Weapon/item/equipment customization.
  • 'Zelda' style 3D targeting and combat camera lock-on system.
  • Play in first person or 3rd person camera modes.
  • Mining and world exploration to find hidden treasures.
  • Advanced rendering shaders including deferred rendering, SSAO, shadows, dynamic lighting, depth of field.
  • Villages with NPCs and a questing system.
  • Crafting system.
  • Character progression and leveling system.
  • Monsters, bosses, dungeons.
  • Monster editor.
  • Quest editor.
  • NPC creator.
  • Multiplayer modes (co-op and PVP).

As Vox is still in alpha expect these features to change and more functionality to be added as the game progresses during development. Content and story elements are going to be added throughout the development of Vox and the ability to share your custom content and upload/download new content that other players have created will soon be made available.

Steam Big Picture

Quotes

"If you like Minecraft you will love this!"

"Vox is taking player created content to the next level. It's refreshing to play a sandbox game with such a high level of customization and I found myself lost in the depths of creating my own custom character for hours, before I even dived into the main game mode."

"While still super early and not without its problems, Vox is already showing lots of promise and continues to develop at an extraordinary pace, I shall be keeping a close eye on this one."

Community

Vox is built on community support and the Community and Workshop features of Steam are used to enhance the Vox experience even further.

Featuring the amazing artwork of Dracula Fetus for the Steam Trading Cards, emotes, profile badges and the profile background rewards.


Achievements and Steam Workshop integration will be added at a later stage as well as stat tracking and item sharing via Steam.

A game by @AlwaysGeeky.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.6 Ghz
    • Memory: 1 GB RAM
    • Graphics: DX9.0c compatible graphics card, capable of running shaders.
    • Hard Drive: 200 MB available space
    • Additional Notes: May not be compatible with low specification laptops or integrated graphics cards.
    Recommended:
    • OS: Windows 7
    • Processor: 2.66 Ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce GTX 280, ATI HD 4800 or higher
    • Hard Drive: 200 MB available space
    • Additional Notes: May not be compatible with low specification laptops or integrated graphics cards.
Helpful customer reviews
1 of 2 people (50%) found this review helpful
4.9 hrs on record
Early Access Review
the only problem i have with this game is that my worlds dont save correctly but other than that its a wonderfull fantastic game
Posted: October 9
Was this review helpful? Yes No
1 of 3 people (33%) found this review helpful
0.2 hrs on record
Early Access Review
Right now it sucks. Like BADLY....but maybe it could get better? i dunno!
Posted: September 26
Was this review helpful? Yes No
0 of 2 people (0%) found this review helpful
0.6 hrs on record
Early Access Review
i was disepointed when i luanched the game there was a problem and it didn't let me play if alwaysgeeky could fix that i would ive it a fumbs up
Posted: October 11
Was this review helpful? Yes No
0.2 hrs on record
Early Access Review
SAVE YOUR MONEY!!! do not buy this game. It has massive lag even on a decent computer. This game was obviously NOT tested on an average computer to see if the average every day person could play it. I have 8GB of ram and it runs like molasses in a freezer. This game needs optimizations wether the devs like it or not.
Posted: October 12
Was this review helpful? Yes No
2.0 hrs on record
Early Access Review
I'd try and give this game a decent review but it crashes so much that I wasn't able to play.
Posted: October 24
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
0.9 hrs on record
Early Access Review
This game has great potential and looks like it will become something really fun.
However, it is in alpha and does have bugs and game breaking issues.
In the short amount of time I have been able to play, here is a couple.
Just playing the game causes the used memory to keep rising and rising. After just 10 minutes of play it will be using well over 1.3Gb of ram. Must have a memory leak somewhere, i'm sure it'll get fixed in future patches.
Also, I got an item called "Icarus Boots" (I think) and they let you fly. If you keep flying, you go higher than I believe you should and you can't see the ground or anything anymore.

All in all, very promising but remember, it still is in early alpha.
Posted: July 7
Was this review helpful? Yes No
4 of 6 people (67%) found this review helpful
7.8 hrs on record
Early Access Review
Yes, The game is buggy and laggy but it's in early alpha. Already in the next update it will be much more optimized.
In Vox you can pretty much customize everything in the game.
So far the game doesn't have much, the only thing you can really do is build, walk around, kill stuff, loot and craft stuff.
In the future there will be classes, abilities and much more wich will make the game a lot more fun.
Bosses and dungeons will also come.
Also, in the future people will be able to create online servers and create custom quests and npc's for the players.
The biomes doesn't look very good, but y2bcrazy is doing an awesome job remaking old biomes and adding new biomes.

The game also get's updated very often and the developers are awesome.
Posted: June 30
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
2.7 hrs on record
Early Access Review
A game who possibly out-did a game called Cube World because of it's character customization. Although the other game is worth checking out, because this game used to be extremely buggy.

Pros:
Really good customization
Starter Items
Soon to have quest making

Cons:
Used to be extremely buggy
Laggy sometimes
Quitting creates an error message
Posted: July 23
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
6.8 hrs on record
Early Access Review
like minecraft BUT you can customize to your imagination i would highlyreccomedn
Posted: September 13
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2 of 3 people (67%) found this review helpful
12.6 hrs on record
Early Access Review
This game is nice! It's like a combination of minecraft, cubeworld and a mmo game. I'm having problems with it crashing some times and some small bugs, but it's still in progress so I'm not complaining about it. I like the part very much were you can be as much creative as you want to when you are making the character, but also that you ingame can choose between watching your whole character while running around and killing, or just through the characters eyes.

I'm looking forward to see how this game will become much futher and I do not regret the buying!
Posted: June 29
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2 of 3 people (67%) found this review helpful
2.4 hrs on record
Early Access Review
The game is fun to play but a little bit crazy right now it it is pre alpha still so it does have problems right now but they are fixing it so if you want it but you dont know if it will work just wait.
Posted: May 20
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2 of 3 people (67%) found this review helpful
1.6 hrs on record
Early Access Review
This game seems pretty good and has potential. Steam workshop soon too! I think it needs more graphics settings.
Posted: May 22
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2 of 3 people (67%) found this review helpful
4.5 hrs on record
Early Access Review
Game is more complete than Cube World but it also isn't finished. The current version .53 has no working map which is really lame. Game itself is fun, havent found any castles though, never leave too far from town for fear of not making it back since there is no working map.
Posted: June 12
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
0.4 hrs on record
Early Access Review
It looked awesome but when I try to play it... IT DOESN'T WORK! D: can you fix it?
Posted: June 14
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2 of 3 people (67%) found this review helpful
3.4 hrs on record
Early Access Review
Vox is a strange experience, at first it was so bare-bones that I must admit I thought it would fail, because it was ridden with bugs and not that playable.

Now it's playable, enjoyable and starts to take form, it's awesome and it's bright colors are fun. Creating and editing objects with their voxels is quite fun.

IF you expect a minecraft RPG, you'll be dissapointed, but if you want a fun voxel based game where you can edit/create and build/mine everything you see, you'll sure have fun.

Waiting for more features, more quests but overal a very good start!
Posted: June 14
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2 of 3 people (67%) found this review helpful
1.5 hrs on record
Early Access Review
A MASTERPIECE.
While i WOULD say Cube World is better...
I wouldn't.
Cube world doesn't have as much...
Content.
It doesn't keep me thrilled EVERY second.
I rate this game a 10/10.
If you didn't find this review helpful, Please, Leave a "Dislike?" Dunno.
Anyway, Reccomended.
Posted: August 19
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3 of 5 people (60%) found this review helpful
8.4 hrs on record
Early Access Review
This is a very promising game that is pushing the boundaries of what power we give the players over the content.
This by turning pixels into a cube unit. The 3 dimensional manipulation of items is quite amazing.

I do not recommend this game for those of you that want a set storyline or seamless gameplay, being an early access game
there are still quite a few bugs that need to be worked out.

But I will recommend this game for those of you that love experimenting with new and interesting engines.
Because this is a really fun and interesting engine.
Posted: June 15
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3 of 5 people (60%) found this review helpful
11.1 hrs on record
Early Access Review
I have been playing the games on Win7 64bit and have had very few issues. It has crashed a few times but not enought to make me stop playing the game. The crashes abort your current quest but your inventory and the world inventory stays intact. So if you stored stuff in chests its still there after the crash.

The customization of the character is the fun part. This allows you to create an avatar of your choice. Although as you get armour, helmets, boots and gloves they will cover your customizations. I added a thumb to my hand that stuck out but when you added a glove that disappeared.

Crafting is detailed and you can make a lot of equipment, weapons, armour, potions and even furniture.

This is definitly worth the money and have already gotten value for money.

Well done, keep up the excellent work.
Posted: June 28
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4 of 7 people (57%) found this review helpful
1.7 hrs on record
Early Access Review
its a good game but really get it after it comes out fully there are alot of problems right now but keep an eye out for it.
Posted: July 1
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5 of 9 people (56%) found this review helpful
0.8 hrs on record
Early Access Review
This game looks great and the mechanics are smooth. Unfortunately, my machine (which isn't great, but runs Skyrim on the lowest setting) CANNOT run it with any fluidity. Slowdown is one thing, but waiting 10 seconds while the horizon is filled in? Even with the settings on Supreme Lowness, this is unplayable.
Posted: May 26
Was this review helpful? Yes No