Découvrez l'immense monde de Nihilumbra et accompagnez Born dans sa quête pour découvrir sa véritable identité tout en essayant d'échapper à son incurable malédiction. Born a été créé depuis le néant absolu.
Évaluations des utilisateurs : Très positive (1,269 évaluation(s))
Date de parution: 25 sept 2013

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Recommandé par les curateurs

"This hidden gem of an indie game. The game mechanics are unique, the artwork and music is beautiful. It has a steady difficulty curve from start to end."

Mises à jour récentes Tout voir (11)

21 mai

Nihilumbra v1.35 Released!!!!

Hello!,

We just released an update for Nihilumbra, these are the highlights:

- Bug fixes regarding a strange behaviour in a puzzle in Forest - Level 6.

- Bug fixes regarding a strange behaviour in a puzzle in Desert - Level 4.

- Bug fixes regarding a strange behaviour in a puzzle in Desert - Level Void.

We hope you enjoy playing Nihilumbra!,

-- BeautiFun Games Team

7 commentaires Lire la suite

29 janvier

Nihilumbra at Humble Bundle!

Today Nihilumbra appears at Humble Bundle along with 6 other awesome Spanish Games in the Humble Weekly Bundle 'MADE IN SPAIN'! This is a moment every aspirant to successful indie game awaits, and it has finally arrived for our good old pal Nihilumbra.

https://www.humblebundle.com/weekly

Pay what you want ($1 for Steam Key)
AR-K
Nihilumbra
Spy Chameleon

Pay more than the average
Full Mojo Rampage
Deadlight

Pay $10 or more
Pixel Piracy
UnEpic

Remember you can pay what you want and split it between developers, Humble Bundle and Charity.

Born is having a beer with the other Spanish videogame heroes to celebrate!

1 commentaires Lire la suite

Articles

“is the kind of game that many will look over because they think they’ve played things like it hundreds of times before. It’s not. This is a project filled with incredibly smart puzzle design and an important message at its core. Anyone who absentmindedly picked it up during a sale should do themselves a favor and play right now. If you don’t yet own it, then definitely consider making a purchase in the near future. Nihilumbra is a thoroughly enjoyable experience that will stick with you. (4.5/5)”
http://www.hardcoregamer.com/2013/12/07/review-nihilumbra/64848/

“The whole game is great, but for me the presentation takes Nihilumbra from being a fun and clever indie game to something really special. Its presentation rivals games like Braid and Limbo. Everything looks hand drawn and a bit ethereal, a mix between a Tim Burton movie and a Jhonen Vasquez comic. The visuals are complemented by an orchestral score that’s just Danny Elfman enough, and narration that is very well voiced for the story. The tone of the game is serious, and the presentation really supports that rather than undermining it and making it come off as silly.”
http://www.4colorrebellion.com/archives/2013/09/23/4cr-plays-nihilumbra/

“Nihilumbra shines brightest here (Void Mode). Where the story merely hints at the potential of behind its mechanics, Void Mode demonstrates their genius. It brings out Nihilumbra’s best levels, testing your mettle while retaining the game’s penchant for easily understood puzzles. The mode tests you without employing opaque logic, making you reexamine how you approach problem solving. Plus, there’s even a couple story hooks that bring some additional closure, thus sweetening the deal. (4.5/5)”
http://entertainium.org/pc/nihilumbra-review/

Steam Greenlight

À propos de ce jeu

Découvrez l'immense monde de Nihilumbra et accompagnez Born dans sa quête pour découvrir sa véritable identité tout en essayant d'échapper à son incurable malédiction.
Born a été créé depuis le néant absolu. Quand il quitte le vide et arrive dans le monde, il entame une longue odyssée où il apprendra comment utiliser les couleurs qui l'entourent, ce qui lui donnera de puissants pouvoirs; bien qu'il devra en payer le prix fort.

Le vide ne doit faire qu'un. Il le réclame et le traquera sans fin, détruisant tout sur son passage. Pour rester en vie, Born devra condamner la terre sur laquelle il marche, la faisant disparaître à jamais.

Check http://www.nihilumbra.com for a browser demo!

CARACTERISTIQUES

  • Changez votre environnement en utilisant cinq couleurs différentes.
  • Usez des cinq mondes comme bon vous semble et transformez-les selon votre guise.
  • Bande originale composée par Alvaro Lafuente.
  • Débloquez une bonne surprise en finissant le jeu. Nouveau jeu garanti.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP/Vista/7
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Nihilumbra is not compatible with Apple Trackpad.
    Minimum:
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
2.1 heures en tout
Posté le : 8 février
Nihilumbra est un très bon concept de puzzle/plate-forme à l'ambiance onirique.

L'histoire est très "éxistentielle" et pourrait amener à certaine réflexion.

Le gameplay est simple et efficace, et on se laisse vite prendre.

Bref, je le conseil à tout ceux qui aime les jeux à la sauce Limbo par exemple.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
20 personne(s) sur 20 (100%) ont trouvé cette évaluation utile
10.4 heures en tout
Posté le : 25 mai
Puzzle platformer, slow-paced, not very difficult. Main mechanic (besides moving your character) is altering game physics by "painting" 5 different colours (with different abilities, which are unlocked during main campaign) on almost any platform.

Campaign is short (~3 hours) which is basically a preparation for the harder mode (The Void, ~2x harder and longer), which is unlocked after beating the game for the first time. In this mode, you need to employ your platforming skills as well as brain cells a bit more. Good thing is, almost any level can be finished with different approach, using different colours which adds to replayability. Beating the hard mode will unlock a change which will give you the reason to replay main campaign again (I'll not tell you what that is ofcourse). This feature completely change the mood of the game (which is dark/depressing by its setting).

Steam achievements are not very difficult, most of them will be unlocked naturally by going through both playthroughs. Some requires higher skill and exploration, but nothing impossible for 100%.

Fair price, decent length, good game. I was pleasantly surprised. Totally recommended!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
30 personne(s) sur 49 (61%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2.1 heures en tout
Posté le : 25 mai
Note: video review embedded below.

There’s a specific scene you revisit a few times throughout Nihilumbra. It begins with you falling, the world having been twisted into something surreal, yet oddly soothing. You don’t stay here long, but it was within these brief moments that I was able to collect the scattered thoughts swirling around in my head that I had previously been unable to make sense of.

These scenes represented to me what Nihilumbra was on a conceptual level. They’re beautiful, empty, and meaningless. The reason I was finding it so hard to take something away from Nihilumbra was because there was nothing there. It’s a gorgeous experience filled with expression, but its aesthetics are simply a mask with nothing underneath.

Nihilumbra tries relentlessly to carve out a philosophical core within its narrative, but it comes across as venting the poorly formed ideas of someone who has given up on the world rather than something profound. The writing feels forced and lacks any impact, obnoxiously attempting to make you feel something - anything - by simply stating those feelings as if that is somehow enough to bring them into existence. Ultimately the constant reminders that I was supposed to feel guilty or scared only caused me to become despondent and annoyed.

The detached way in which Nihilumbra handles morality makes it feel as if it doesn’t really care. It wants to come across as deep without having anything to actually say, filling its world with empty words that bounced off me as quickly as they reappeared.

Eventually I simply tuned the writing out and attempted to focus on the puzzle designs instead, yet doing this only brought out how similarly hollow and disinteresting those elements were too. Controlling various elemental powers which can be painted on the environment should provide endless interesting applications, but Nihilumbra never even scratches that surface. It provides you new tools at a steady pace but never a creative way to use them.

Puzzle designs repeat the same basic ideas the entire way through, often requiring no forethought as the answer is simply a slightly altered version of the tutorial. Nihilumbra isn’t just easy, it’s numbingly repetitive and unstimulating. The only time I felt challenged was in navigating the interface, which while not terrible tended to feel awkward and more suited to its touch-based origins than a mouse and keyboard. But then as if to mock me, completing the game unlocks “void mode”, which far from the simplistic main game radically raises the difficulty with cheap trial and error level designs. This doesn’t in turn make them any more engaging however, as the only thing being tested is your patience and how quickly you can move your fingers, rather than your puzzle solving skills.

Nihilumbra is such an exquisite game to look at, that it’s disheartening to see such lovely artwork was wasted on an experience that only manages to dull the senses. It functions, but provides no incentive to spend even a few hours to complete it. Playing it felt almost like it was actively pushing me out, unintentionally but forcefully, as if despite having outrun the void pursuing me it had already devoured the game itself.

https://www.youtube.com/watch?v=4QDzcjqDf7E&ab_channel=MrNinjaSquirrel
You can read more of my writing on Kritiqal.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
2.4 heures en tout
Posté le : 4 février
One of the most original game I have ever played. It's a platform game with a tale about sens of life, colours embellished with great artism put into it's graphics. Your eyes are going to feast by watching well-drawn stuff, starting landscapes through enemies and ending on small elements. This game is also innovative because of it's mechanics based on the manipulation of various colours used to beat each level. Finishing basic storyline will be a short (but with great atmosphere) experience, although you have also a hard mode called "Void Mode".
I can fully recommend it for people who like platform games with original content.
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 25 juillet
You gotta love the voice acting that say, "This is not a game." ;p
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