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Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse. Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world.
Releasedatum: 25 sep 2013
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Recente updates Alles weergeven (6)

Win a Nihilumbra interactive making-off app by sharing with us your favourite moment in the game.

13 juni 2014

Grab It Magazine published an special app dedicated to Nihilumbra making off. It's full of insights and with tons of graphics and music.

We have four codes to giveaway! you only have to comment and like this post on facebook telling us your favourite moment in the game! Will decide the winners on Monday.

Link to the app: http://t.co/IYjhfD69x5

Esta semana la revista Grab It Magazine ha publicado un número especial dedicado a Nihilumbra, con un making off lleno de gráficos y muy bien ambientado. Tenemos cuatro códigos para sortear entre todos aquellos que comentéis aquí diciendo vuestro momento favorito del juego. ¡Estamos deseando conocerlo! Decidiremos los ganadores del sorteo el lunes.

Link a la app: http://t.co/IYjhfD69x5

0 opmerkingen Meer informatie

Nihilumbra for Android is on its way!

16 mei 2014

We're glad to announce Nihilumbra for Android is in the works. As you can see below, our progresses look promising! pic.twitter.com/2P8sqjJJhj

https://twitter.com/BeautiFunGames/status/467238519086526464

0 opmerkingen Meer informatie

Recensies

“is the kind of game that many will look over because they think they’ve played things like it hundreds of times before. It’s not. This is a project filled with incredibly smart puzzle design and an important message at its core. Anyone who absentmindedly picked it up during a sale should do themselves a favor and play right now. If you don’t yet own it, then definitely consider making a purchase in the near future. Nihilumbra is a thoroughly enjoyable experience that will stick with you. (4.5/5)”
http://www.hardcoregamer.com/2013/12/07/review-nihilumbra/64848/

“The whole game is great, but for me the presentation takes Nihilumbra from being a fun and clever indie game to something really special. Its presentation rivals games like Braid and Limbo. Everything looks hand drawn and a bit ethereal, a mix between a Tim Burton movie and a Jhonen Vasquez comic. The visuals are complemented by an orchestral score that’s just Danny Elfman enough, and narration that is very well voiced for the story. The tone of the game is serious, and the presentation really supports that rather than undermining it and making it come off as silly.”
http://www.4colorrebellion.com/archives/2013/09/23/4cr-plays-nihilumbra/

“Nihilumbra shines brightest here (Void Mode). Where the story merely hints at the potential of behind its mechanics, Void Mode demonstrates their genius. It brings out Nihilumbra’s best levels, testing your mettle while retaining the game’s penchant for easily understood puzzles. The mode tests you without employing opaque logic, making you reexamine how you approach problem solving. Plus, there’s even a couple story hooks that bring some additional closure, thus sweetening the deal. (4.5/5)”
http://entertainium.org/pc/nihilumbra-review/

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Info over het spel

Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse.
Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world. This is where his long odyssey begins, in which he will learn how to use the colors around him to gain powerful abilities and transform the world.

However, his experiences come at a high price. The Void must be one. It seeks to reclaim him and will never stop chasing him, destroying everything in its path along the way.
To survive, Born will have to condemn the earth he walks to its inevitable obliteration by The Void...

Advise: Nihilumbra has been designed in a way that everyone can enjoy its story, even without previous experience with puzzle games. However, players seeking for a challenge will find it on the second half of the game: the Void Mode.

Check www.nihilumbra.com for a browser demo!

For a better understanding about the game design and development process, we encourage you to read our Nihilumbra HD Gamasutra post-mortem.

Key Features


  • The ability to change ground physics using five different colors.
  • Use five worlds as your canvas and transform them at your will.
  • Original soundtrack composed by Álvaro Lafuente.
  • Unlock a great surprise by completing the game. Replayability assured.

New for this version
  • Voice Acting
  • Levels adapted to widescreen.
  • New HD Textures.
  • Improved and Fully Remastered Soundtrack.
  • Art gallery.
  • Re-imagined and intuitive controls and menus.
  • Improved atmospheric and weather effects.

Nihilumbra presskit.

Systeemeisen (PC)

    Minimum:
    • OS: Windows XP/Vista/7
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space

Systeemeisen (Mac)

    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Nihilumbra is not compatible with Apple Trackpad.

Systeemeisen Linux

    Minimum:
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
Nuttige klantrecensies
34 van de 34 mensen (100%) vonden deze recensie nuttig
201 producten op account
15 recensies
14.0 uur in totaal
One of my all-time favorite games. Nihilumbra is a side-scrolling puzzle game, where you control the lone protoganist, Born, guiding him through five varied realms. Born is alone, too- aside from the enemies in the game, which are few and far between, every landscape you travel through seems abandoned, deserted. It adds an apocalyptic feel to an already stark and melancholy game.

Born starts out with very few tricks up his sleeve- he can jump and move inexorably to the right, and the enemies he encounters are deadly. As you progress, though, you pick up new skills that allow you to alter the landscape around you- colors you can paint on the world to allow you to slide, bounce, stick, and more.

There's really two parts to this game- the story mode, which is relatively straight-forward but still retains a challenge, and the mode you unlock after beating the story, which is devilishly hard. The controls seemed fluid to me, though they take some getting used to- one hand moves Born, while the mouse uses the various colors to guide him along. The game rarely rushes you, and when it does, it's considerate enough to provide enough checkpoints to prevent too much repetition.

This seems to be Beautifun's Freshman game for the PC, and I am definitely looking forward to where they'll go from here.
Geplaatst: 8 februari 2014
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
122 producten op account
1 recensie
3.8 uur in totaal
Beautiful game, with perfect atmosphere.
When you play this game you dive into interesting and colourful world
Geplaatst: 17 februari 2014
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
300 producten op account
3 recensies
4.1 uur in totaal
One of the best indie games I´ve ever played.
Geplaatst: 26 januari 2014
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
1,000 producten op account
63 recensies
3.3 uur in totaal
This game will try to make you commit suicide.
Geplaatst: 30 maart 2014
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
571 producten op account
22 recensies
10.5 uur in totaal
A nice logic game, with a deep story. Can get challenging and definitely gives you many fun by playing it. Escape the Void and learn what it is to be alive. Collect different colors and use them to make your way through. Fight, run, outtrick and save yourself and the world. Definitely a game worth to be played.
Geplaatst: 28 januari 2014
Was deze recensie nuttig? Ja Nee

Prijzen

  • Fun and Serious Festival 2013: Best Independent Game.
  • Gamelab 2013: Best Game Design.
  • App Store Best of 2012: Hidden Gems.
  • hóPlay 2013: Best Playability Award.
  • Casual Connect Hamburgo 2012: Indie Award.
  • Generació Digital: Best Game of 2012.
  • gamingillustrated.com Best Mobile Game 2012.
  • Indie Burguer Awards 2013: We want a sequel and Crowd Awards.