Eldritch is a first-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft. Unearth ancient secrets and find your way to freedom! Sneak, fight, and explore strange worlds! Invoke mystical powers to augment your play style! Randomly generated levels provide fresh challenges and opportunities!
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Дата выхода: 21 окт, 2013

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"There are dozens of "kinda roguelike" games on Steam. This is a creepy one that's actually enjoyable!"

Об этой игре

Eldritch is a first-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft.
  • Unearth ancient secrets and find your way to freedom!
  • Sneak, fight, and explore strange worlds!
  • Invoke mystical powers to augment your play style!
  • Randomly generated levels provide fresh challenges and opportunities!
  • Unlock shortcuts to jump directly to deeper dungeons!

Now includes the free Eldritch: Mountains of Madness expansion!
  • Explore a 10-story dungeon beneath the mountains of Antarctica!
  • Face frightening new monsters!
  • Wield new weapons, powers, and tools!
  • Uncover grave secrets in the depths and live to tell the tale!

Системные требования

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • DirectX: Version 9.0c
    • Hard Drive: 150 MB available space
    Recommended:
    • Graphics: Dedicated graphics card
    Minimum:
    • OS: OS X 10.6 Snow Leopard
    • Graphics: GeForce 8 series or equivalent
    • Hard Drive: 150 MB available space
    Recommended:
    • Graphics: Dedicated graphics card
    Minimum:
    • OS: Ubuntu 12.04
    • Graphics: GeForce 8 series or equivalent
    • Hard Drive: 150 MB available space
Полезные обзоры покупателей
69 из 114 пользователей (61%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
6.6 ч. в игре
Опубликовано: 10 ноября, 2014
Если среднестатистического человека спросить по поводу творчества Говарда Лавкрафта, то ответ, в большинстве случаев, последует примерно такой - "Ну это..... который Ктулху написал...... или ещё этого....Дагона". Конечно степень развёрнутости ответа будет варьироваться, в зависимости от грамотности человека, но факт остаётся фактом - "идолы ужаса" стали частью поп культуры. Некомпетентные в вопросе - простой пипл, кавайно-узкоглазые ♥♥♥♥♥♥♥♥♥♥♥♥сы - япошки и беспощадное в троллинге - интернет сообщество, смешали с ♥♥♥♥♥♥♥♥ом творческое наследие талантливого человека.

В первую очередь, игра завладела моим интересом посредством названия, (почитатели сестёр милосердия меня поймут)а уже потом упоминанием Лавкрафта и всех его творений. Позже оказалось, что с таким названием есть рок-группа и настольная игра, так-что название выбрали удачно, правда, я бы лучше в настолку погонял, там от Лавкрафта явно поболее будет.

При детальном рассмотрении игра оставила поначалу смешанные, а потом негативные ощущения. Скажу сразу - своих денег она не стоит. По сути, являясь модом к Майнкрафт, игра до самых титров остаётся модом, простенькой поделкой с парой отсылок к разным произведениям писателя и не более. Прочитав огромное количество "обзоров", мне показалось, что мы с людьми играли в разные игры. Пришлось вспомнить о выше упомянутой некомпетентности, а ещё - стадном эффекте, заставляющем соглашаться с большинством. Воистину, не иметь собственного мнения нынче популярно.

В начале будет библиотека, среди бесконечных стеллажей, кроме жратвы, порталов и пустоты, можно найти зеркало, позволяющее слегка настроить внешний вид. Пара кликов и мой отважный негритосик с красными подтяжками готов к труду и обороне. Из раскиданых вокруг книг можно узнать предысторию всего действа.

Когда-то давно, или скорее - очень давно, общество хранителей заключило древних в их усыпальницы, тем самым спася человечество от неминуемой гибели. Долго они не проспали и спустя много веков предприняли попытку вырваться. Во второй раз общество решило заточить неугомонных чудовищ. Выбрав для ритуала библиотеку и назначив смотрителя, они приступили к делу. Древние были заточены повторно, но вот незадача, назначенный смотритель что-то взболтнул во время ритуала и лишился рассудка, что вылилось в болезнь всех главных героев, под названием - амнезия. Язык до добра не доводит.

Теперь нашему страшненькому аватару предстоит всё повторить, только в одно рыло и без тортика в конце. Задача проста - залезть в три мира(в каждом всего по три уровня)посредством книг и украсть три великих души - Ктулху, Дагона и Ньярлатотепа, возложить души на пьедесталы и пройти ещё пару этажей и.......и всё! В конце вы найдёте книгу, которая поведает мол, вы и есть, тот самый смотритель с отбитой башкой. Вот это поворот! А я в начале игры до этого догадался, нормально так, а потом титры. Правда есть ещё пара миров. "Хребты безумия" где нам предстоит спуститься на десять уровней ледяных пещер, чтобы забрать ключ от самолёта и вернуться обратно, попутно отбиваясь от сосулек, пингвинов и ещё какой-то неведомой ♥♥♥♥♥♥♥♥и. Не думайте о том - как там оказался ключ? Второй, это - "Приют", тоже самое за исключением сбора потерянных душ и наяривания кругов от непобедимого Азатота.

Также стоит упомянуть, что все уровни в игре это просто безликие-кубические подземелья со слегка отличающимся дизайном и врагами. Геймплейно игра рогалик, но очень простой и однообразный. Никаких уникальных ситуаций, предметов, врагов, короче того, чем славится жанр. Оружия мало, убивают за пару попаданий и в данном случае это не хардкор, а скорее растягивание времени. Проще сделать маленькую игру, но сложную до у♥♥♥♥♥♥♥♥ки, чтобы игрок рвал ♥♥♥♥♥♥♥♥ и наматывал время на счётчике. Жиденький эмбиент не создаёт особой атмосферы, вызывая зевоту и утомление , а вот графика - истинный ужас. Мне были в новинку, все эти кубики-рубики и руки, похожие на корявые барабанные палочки. Сюжета нет, так что, кроме перечисленных имён древних, в игре от Лавкрафта больше ничего нет.


Вывод - меня мышь под шкафом, по ночам, пугает эффективнее этой игры, а главное - бесплатно.
Был ли этот обзор полезен? Да Нет Забавный
4 из 5 пользователей (80%) посчитали этот обзор полезным
1.2 ч. в игре
Опубликовано: 10 января
First-Person Rogue-Like in Obscure Horror Universe
 Graphics: ☺☺☺☺☺OOOOO
 Gameplay: ☺☺☺☺☺☺☺☺OO
Был ли этот обзор полезен? Да Нет Забавный
7 из 11 пользователей (64%) посчитали этот обзор полезным
1.5 ч. в игре
Опубликовано: 7 ноября, 2014
Отличная игра, которую можно пройти если сильно постараться. Вы играете за библиотекаря, который охраняет книги с заточенными в них ордами монстров. И вам предстоит очистить все эти книги от нечисти если вы хотите пройти игру.
Был ли этот обзор полезен? Да Нет Забавный
3 из 4 пользователей (75%) посчитали этот обзор полезным
2.6 ч. в игре
Опубликовано: 17 декабря, 2014
Забавное смещение рогалика и ФПС со стелсом, эдакий сурвайвл хоррор в стилистике майнкрафта.
По началу выглядит новороченный, очень непонятным и поэтому загадочным. По сути, если не лазить по гайдам в инете, загодочность продлится какоето время )
Нарочито примитивная графика из модных нынче "кубиков", случайно генерируемые уровни, которые могут "терраморфироваться" игроком - в игре можно найти динамитные шашки и крику, и то и другое позволяет ковырять некоторые стены.
Основной геймплей - как и положено рогалику - исследовать запутанные лабиринты в поисках предметов и выхода, отстреливаясь или прячась от врагов.
Игра увлекает не слишком надолго, и своего "полного" ценника (300р на сейчас) имхо никак не стоит. Но на распродаже в пределах сотни - вполне, если жанр "рогалик-фпс" вас заинтересовал.
Был ли этот обзор полезен? Да Нет Забавный
3 из 4 пользователей (75%) посчитали этот обзор полезным
6.5 ч. в игре
Опубликовано: 2 января
Достойная убивалка времени, в неё легко и приятно играть, уровни всегда разные, разные предметы помогают тебе исследовать разные миры, и если тебя не пугает графика то полюбоми покупай эту игру, она тебе понравится, а если тебя пугает графика то покупай эту игру в подарок менее трусливому другу!
Был ли этот обзор полезен? Да Нет Забавный
32 из 41 пользователей (78%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 2
14.3 ч. в игре
Опубликовано: 6 ноября, 2014
Eldritch is the sort of game I would easily recommend to anyone, because I think just about anyone could have fun with it. Like shooting things? Play Eldritch. Like sneaking around? Play Eldritch. Like setting traps? Play Eldritch. Like navigating mazes? Play Eldritch. Don't like navigating mazes? Play Eldritch. I can't imagine anyone not getting at least some enjoyment out of it. Look past its homespun visuals and simple mechanics and you'll find a sophisticated experience that's best described as Dishonored seen through the lens of Binding of Isaac, written by H.P Lovecraft, with Minecraft's makeup and wardrobe, and a little sprinkle of adorable terror. If that doesn't sell the game to you, I don't know what will.

Read more here
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20 из 25 пользователей (80%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
7.3 ч. в игре
Опубликовано: 7 ноября, 2014
A Cthulu mythos inspired advenutre with rouge-like elements that will pretty much dictate your enjoyment of the game. Procedurally generated levels will challenge and almost certainly frustrate you; since you lose all of your progress upon death. Despite it's Minecraft-like graphics which leaves some monsters looking silly or even cute game can be creepy and downright stressful at times. This is mostly due to it's great sound design that will teach you to listen and identify what enemies are shuffling, wailing, thumping or snoring in the next room even before you see them. Risk/reward gameplay agumented by locked secret rooms that may or may not have some crucial health or ammo, and shrines that will give you spells powered by artifact you can collect around levels combine to create a stressful, disheartening experience that remains true to it's source of inspiration even though It did occasionally left me feeling like I'm just repeating the endless cycle of dying and resurrecting until I get that perfect level setup.
However, despite how many times I got killed by a dodgy platforming section literally two feet before the game ending, there was always a presence of that "I can't quit now. This game will not break me !" feeling. Definite reccomendation if you like rouge-likes and Lovecraft.
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11 из 14 пользователей (79%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
4.0 ч. в игре
Опубликовано: 27 ноября, 2014
+ Great audio; mob sounds are noticeably irksome
+ Interesting art style and level design
+ Simple, minimalist game-mechanics
+ Absolutely palpable atmosphere
+ Decent mob variety

- Endless fetch-quests; game encompasses little more than finding keys, coins, and exits
- Quickly becomes redundant
- Bare-bones mob AI
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7 из 9 пользователей (78%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
102.3 ч. в игре
Опубликовано: 13 ноября, 2014
Im not well known for my ability to write reviews, so i will make this as short and as readable as possible.

-Description- Eldritch is a game about how you got yourself stuck in this dungeon-library type room and need three keys to exit. The way you get these keys are by reading three glowing books in the main part of the room, once you read one of these books (you have to start with one specific book then continue to harder books) it drops you streight into a dungeon, this is where the main part of the game begins. from here on you have to scavange the place for weapons such as knifes, pistols, even trip wires. and with these you will be able to, obviously, kill the enemys. as you will find out, no-one will beat this on their first try its just way too hard, you will need to learn how to mix stealth AND combat to be able to beat it. this is all im going to say about its description as i do not want to spoil anything (else)

Now i will say the pros and cons to the game as un-biasly as possible.

-Pros-
+The game is easy to run - this is a big one, who likes a game thats laggy? i dont, thats for sure. and this is especially good if you have a simple laptop like mine which cant handly the power savvy games of today.
+The game is aesthetically pleasing - the game looks nice, pixel games are pixel games but the way this game puts them toghether with all of its shapes and colors just seems 'right'
+The game is fairly unique - i havnt seen a game much like this before and definatly not one with the same mechanics.
+The game has a sweet and sour feeling - when i first started the game, it scared me...alot just enough to make me lose out of not useing critical thinking. but before the game could lose its fun factor out of being 'scary' i had gotten used to it and was able to play it normally, allowing for a different type of play giving strategy a whole new meaning.
+They are STILL adding more updates - name says it all

-Cons-
= It does eventually get Extreemly hard - this happens around the third and last book, enemys will kill you either one or two shot and it becomes very difficult to play. some will find this as a pro but to me, it could be just a tad easier.

-END-
Thanks for reading and i really hope this helped your decision on wether to but the game or not, would i recommend it? YES this game is unique in many ways and is a must play. if i find any more necessessary pros or cons, i will add them but for now the only bad thing i can say about it is listed. Wow i made this alot longer than i planned on making it, anyways, goodbye ^u^

9/10 - Great game
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6 из 8 пользователей (75%) посчитали этот обзор полезным
9.4 ч. в игре
Опубликовано: 30 января
Eldritch
Minor Key Games

The ancient, unspeakable alien horrors of H.P. Lovecraft's Cthulhu Mythos universe have never been more adorable. I especially like Minor Key's rendition of the Deep Ones - the fishlike servants and enforcers of the Great Old One called Dagon. I don't know if its their bulging pixelated amphibic eyes or the sound of their confused moans echoing through the underground halls, regardless of what you will feel a little sorry for these guys everytime you squeeze the trigger of your revolver. And trust me on this one, being a game with randomly generated worlds and permanent death, Eldritch will have you squeeze that thing alot.

So yeah, Eldritch is a horror themed game that isn't a horror game. Instead it's a first-person action game that places you in an old library in New England. Through books scattered across the dusty shelves and tables you'll slowly come to understand that this isn't exactly a regular library, and not all books in there are regular books.

The preconditions of the game are very simple. Some of the books in the library will transport you to other realms, or in boring, technical terms - levels. On each level you must find and bring back a certain object to the library. Once you have them all you can access the endgame. During your exploration you can equip up to two weapons and a spell at the same time, you may also carry up to three helpful objects - a pair of boots, a kit and a piece of equipment. Weapons and objects can be found scattered across the levels, stolen, looted from dead bodies or even bought legimitately for the money (artifacts) you've collected. That's about it.

Don't be fooled by the simple setup though. You'll die easly, and when you die you'll be transported back to the library, stripped of all the buffs, artifacts (money) and items you've found and the world resets and randomizes before you enter it again. Now this obviously can be very intimidating for gamers unfamiliar with the rougelike genre, but this is also a big part of why Eldritch is such a fun experience.

The non-linear levels, the randomization of both the environments and the enemy positions, the power in combining the right type of boots with a certain kit or a spell - all are things that help create one of the most open play styles I've ever experienced in a game with so simple mechanics. The fact that the game's designer - David Pittman (Super Win The Game) used to work as a programmer on projects like BioShock 2 and The Bureau: XCOM Declassified doesn't come as a huge surprise.

If you're into adventure games and exploration and a big amount of improvisation, this is definitely a game for you.
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3 из 3 пользователей (100%) посчитали этот обзор полезным
5.8 ч. в игре
Опубликовано: 2 декабря, 2014
10/10.
Has that original feel to it.
Gameplay is amazing.
Atmosphere is amazing.
Difficulty is present.
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9 из 15 пользователей (60%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 2
3.6 ч. в игре
Опубликовано: 6 января
I couldnt stop playing this game! Its a rouge-like horror were you play in a dungeon. The creepy background noises makes a balance of creepy and FP!
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9 из 15 пользователей (60%) посчитали этот обзор полезным
3.4 ч. в игре
Опубликовано: 1 января
A rogue-like game inspired by H.P. Lovecraft's work, what's not to like?

Well, a lot, unfortunately.

Of course, I'm not talking about the graphics... voxel-based worlds kind of grew on me after being forced to play Minecraft and Pixel Gun for countless hours with my son ;-)
The problem is really about gameplay. I tried playing it like a stealth-based game, but it wasn't really that fun. Then I tried playing it Doom style, fully knowing that on a H.P. Lovecraft universe that can only end in tears... and so it did.

So I'm left with a game that feels like a first-person Pac Man game, in which I'm thrown at little mazes, and am constantly trying to eat/grab little rewards while either attacking or fleeing baddies.

Guess what, I'd rather play a real Pac Man game.

And you know what, I was thinking I don't really like humorous takes on H.P. Lovecraft's mythos after all. "Cthulhu Saves the Earth" also fell flat for me recently. At least Eldritch made me confirm that feeling.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
4.5 ч. в игре
Опубликовано: 24 февраля
Extremely entertaining Lovecraftian roguelike that has great combat mechanics and atmosphere. The graphics are relatively primitive and Minecraft-esqe, but that doesn't hold it back in any way. Any Lovecraft fans will find a lot to enjoy in this game. Eldritch is well worth your time and money.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
7.4 ч. в игре
Опубликовано: 28 февраля
this is a really fun and interesting indie game and should be look at more. It has interesting machanics and overall simple story line. With the levels spawning randomely it alows for hours of gameplay. Play this game if you like exploration and RPG's.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
10.7 ч. в игре
Опубликовано: 30 декабря, 2014
Eldritch perfectly captures the strange worlds of HP Lovecraft. Chosen graphical stylisation suits here, between pixels, my imagination fills the gaps, it invokes images of unknown terrors and alien landscapes. Eerie sound design gives this game another (otherworldly) dimension, i was so drawn in, that i tried to look beyond corners from my chair :) Danger of permadeath only heightens the immersion, it coerced me to give my best on every try - to hide from monsters, search every corner for useful items and avoid deadly traps. Eldritch truly evokes sense of wonder and dread, as the player explores these strange and unknown worlds.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
19.2 ч. в игре
Опубликовано: 17 февраля
To go off of what another reviewer said, don't trust how the trailer makes the game atmosphere seem. It's way more tense, especially if you play cautiously.

What's interesting about this game is it can be completed in different ways. You can get lots of ammo and shoot whatever moves, you can quickly run through areas and dodge attacks...or you can make the game take three times as long like I did and take the "must stealth kill EVERY enemy approach" (protip: Not looting corpses prevents them from respawning somewhere else!).

Despite its cube-styled graphics, I think depending on how you play this game, it can be a very rewarding experience. Even after you beat the game, you can also check out the Mountains of Madness, or the Asylum if you're one of those time-trial highscorer types :)
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2 из 2 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
24.6 ч. в игре
Опубликовано: 10 февраля
Do you like stoning fish-men to death with big rocks? I know I do! But if you're like me, it's a private pleasure and no one must know. So you creep out at night, ducking behind cover, keeping low to the ground, slowly rotating your irregular bit of rock (sedimentary perhaps), finding the grip to put the perfect english on it, listening for the hop-hop sounds of the fish-man as you slowly peak out, glancing briefly to see that his dopey face is turned away revealing his moist, tender cranium...

What was I talking about? Oh, yeah, Eldritch. It's pretty good.

No, scratch that, Eldritch is a ♥♥♥♥♥♥♥ miracle. Procedural generation and permadeath, the marks of the roguelike genre are two things that used to send me running like I'm trying to outrun my fat, juicy friend, who is also trying to outrun some squamous monster from the primordial deep. But somehow the dark wizards behind Eldritch managed to create the perfect combination of play to reach all the way deep into this previously forbidden zone of mine. Well, that got weird.

Anyway, what does Eldritch do so right? Well, it allows you to move in the least efficient way possible! Crouching low to the ground to move slow and silent, sliding from a run, peeking around corners while still counting as being behind the corner, jumping and pulling yourself onto ledges you can't quite clear (i.e. mantling). Those up on their gaming history might recognize these as the controls for the early Thief games and any game that has them and implements them correctly gives me a stiffy. Next, the game traps you in a nightmarish loop from which you can never escape... something, something, profit? When you die, resurrecting is only a click away, ensuring that you can get right back into the fray armed with new knowledge that may save your dumb ♥♥♥ next time. The game also takes a bit of the edge off the permadeath by allowing you to store artifacts (the game's currency and fuel for your magic) in banks that will carry over if you die.

And the in-game map is brilliant. Really? I'm trying to sell you a game based on its in-game map? Yes, I am bloody-well trying to sell you a game based on an in-game map! The procedural generation works nicely, never feeling like you're being led nowhere. Every square on the map has something to reward your exploration and the map I just touted comunicates it to you brilliantly. The map doesn't show you fine details, but simply breaks the dungeon into a leveled grid, marking off which squares you've been to and if they contain a major feature. You couldn't ask for a better companion in seeking out forbidden items spewing particle effects for you to get your sticky human hands on. Finally, the main game is just the right length. Doing a patient stealthy run, you can easily finish in about three/four hours. You'll definitely feel incentive to be careful once you make progress, but every death will make you feel like you're one more corpse in the pile you can climb to victory rather than feeling like you've just graduated college only to light yourself on fire.

And that's just the main game. Eldritch also includes two complete scenarios that lesser games would call DLC and charge you for. One simulates a cocaine and dynamite fueled rampage through an asylum to bust souls out of the walls and escape to safety before a cosmic horror chases you down and eats you. This mode will teach you that berserker raging your way through your problems is a perfectly valid solution in Eldritch, even if the stealth is so strong you just want to smear tanning butter on its pecs. Also included is a long endurance dungeon to test your stealth skills with tough foes, few resources, and no trips back to safety for a breather like are found periodically in the main game.

As for the overall aesthetic and treatment of HP Lovecraft's work? This game was made with love. Love for unfathomable abominations from beyond the stars that just want to dissect your brain and stick it in a jar. As Lovecraft fans know, old Howard P. spent a lot of time dealing with the intangibles of cosmic horror where terror comes from not being able to percieve or understand vast entities to which you are little more than the dirt beneath their heels. He also wrote schlocky adventure stories about explorers fighting monsters and zombies and ♥♥♥♥. Eldritch pulls off the balance nicely. Most of the enemies you face will be out of Lovecraft's more tangible gallery, but even with the Minecrafty graphics and squishy fish-men, the indestructible monsters like the Shoggoth and Yog Sothoth feel amorphous and dangerous. You won't spend too long looking at them because you'll be running the ♥♥♥♥ away. The bigger "cosmic" side is represented in the minimal story told only at the beginning and end with text boxes. You can't represent that sort of thing visually and Eldritch knows well enough not to try, but rest assured it's there and you will confront it along with your seeming immortality. And on the note of knowing what you can't do visually, Eldritch makes up for it with it's awesome sound design. The Minecraft look might be a little too goofy to be horrifying, but damn if the sounds don't manage to freak my ♥♥♥♥ out.

There are few indie games that I think are worth their normal asking price. I'll admit, I got this game on sale for five bucks and won't blame you if you do the same. But after having played it thoroughly, fifteen may well have been fair. Though as a fan of Thief and HP Lovecraft, it's almost like this was tailor-made for me. Bottom line: if you like stealth games, get Eldritch; if you like HP Lovecraft, get Eldritch; if you're really into roguelikes, I have no idea. Maybe this is too soft for a dedicated fan of roguelikes, but if nothing else it might be the gateway drug for somebody (me) who is put off by them.
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0.6 ч. в игре
Опубликовано: 8 ноября, 2014
I was laughing when I let loose a giant blob monster that ate all the enemies around me. It was less funny when it then ate me. All of this because I dared to read a book in the library.

10/10, would go mad again.
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Опубликовано: 12 января
It's somewhat shallow, but atmospheric with a unique sound design. Not quite worth the full price.
I recommend this with a big maybe. If you're into Lovecraft, get it from a bundle or a sale.
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