Eldritch is a first-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft. Unearth ancient secrets and find your way to freedom! Sneak, fight, and explore strange worlds! Invoke mystical powers to augment your play style! Randomly generated levels provide fresh challenges and opportunities!
İncelemeler: Çok Olumlu (592 inceleme)
Çıkış Tarihi: 21 Eki 2013

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Eldritch Satın Alın

 

Küratörler Tarafından Öneriliyor

"There are dozens of "kinda roguelike" games on Steam. This is a creepy one that's actually enjoyable!"
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Son güncellemeler Tümünü görüntüle (5)

20 Ağustos

The "Happy Birthday, Lovecraft!" update

H.P. Lovecraft was born on August 20, 1890. In celebration of his significant influence on the horror genre, we're releasing a big update for Eldritch today!

Changelist:
Added Asylum expansion.
Added Steam trading cards.
Added Steam achievements.
Added Steam leaderboards.
Fixed Steam screenshots in OpenGL.
Fixed Mac savegame crashes.
Improved voxel lighting.
Improved audio occlusion.
Improved display of keys/buttons.
Improved display of FOV.

23 yorum Daha fazlasını oku

Bu Oyun Hakkında

Eldritch is a first-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft.
  • Unearth ancient secrets and find your way to freedom!
  • Sneak, fight, and explore strange worlds!
  • Invoke mystical powers to augment your play style!
  • Randomly generated levels provide fresh challenges and opportunities!
  • Unlock shortcuts to jump directly to deeper dungeons!

Now includes the free Eldritch: Mountains of Madness expansion!
  • Explore a 10-story dungeon beneath the mountains of Antarctica!
  • Face frightening new monsters!
  • Wield new weapons, powers, and tools!
  • Uncover grave secrets in the depths and live to tell the tale!

Sistem Gereksinimleri

PC
Mac
Linux
    Minimum:
    • OS: Windows XP
    • DirectX: Version 9.0c
    • Hard Drive: 150 MB available space
    Recommended:
    • Graphics: Dedicated graphics card
    Minimum:
    • OS: OS X 10.6 Snow Leopard
    • Graphics: GeForce 8 series or equivalent
    • Hard Drive: 150 MB available space
    Recommended:
    • Graphics: Dedicated graphics card
    Minimum:
    • OS: Ubuntu 12.04
    • Graphics: GeForce 8 series or equivalent
    • Hard Drive: 150 MB available space
Yararlı müşteri incelemeleri
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.5 saat
Bence cok değiişik oyun o sesler yok mu sesler :D yanı minecraft konseptinde minicik bi oyun birbirinden ilginç canavarlar var oyunda hele o ses yapanı yok mu tavsiye ediyom ama sırf ilginç oldugundan başka bişey değil 4,8/10,0

http://www.youtube.com/watch?v=SunlzsoQ25c&feature=youtu.be
Yayınlanma: 15 Eylül
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 11.0 saat
Eğer grafik önemsemiyor ve bazı oyunlardan sıkılınca mola için girmek istediğiniz bir oyun varsa bu oyun tam size göre sadece 40 dakika oynayacağımı düşündüğüm oyunu saatlerce oynuyorum gerçekten çok zevkli bir oyun...
Yayınlanma: 25 Ağustos
Bu inceleme yararlı oldu mu? Evet Hayır
15 kişiden 15 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 3.9 saat
I loved my first playthrough - it was eerie, tense, fresh, and fun. I hoarded coins, I explored every nook, and I took in every giant texel of the environment. I dealt with the enemies carefully, and triumphantly beat the first stage. I was in love.

Then I died and respawned. At that point, I realized that the elements I'd loved so much were not appealing upon replay. I understood how the monsters operated, I knew what the sound cues meant, I had figured out how many bullets I needed, and how far away from monsters I could be before they noticed me. I'd "gotten" the game in under half an hour of gameplay, and afterwards the whole veneer of tension and horror fell away, revealing a game that's still tough and can be fun, but has none of the thrill that I experienced before I could predict its every move.

Worse, the enemies have no apparent otherworldliness other than their appearance. When I think of horrifying things, I imagine creatures or forces which aren't predictable. These threats are very predictable - they don't vanish around corners, they don't change the environment without your consent, they don't even do much with their wandering/patrolling routes. To make this game effective, it needs to keep you from fully understanding the enemy - but it doesn't. It's the same one-track-minded stateful AI that's plagued games for 20+ years. Even the more interesting enemies (like the statue) follow very strict rules. The game falls into the tedium being too predictable, and offering punishments to the player for not predicting it - when this could have been a game that broke the mold.

The game is also not well served by being permadeath. Permadeath only works when you give the player some reason to replay. Maybe you let them play different classes, or pick different abilities, or try out new unlocks they got last playthrough, give them a new goal to chase, or even just give them a persistent gold storage that they can buy useful items from. This game doesn't do any of that. The store is limp and useless, and a replay just feels like rehashing what you've already accomplished - rather than picking up again with determination.

Ultimately the game is competently made, it has good generation, some fun textures, a neat premise, and a good opening. It's technologically solid and ticks all the boxes for a good game. But the gameplay melts in your hands - the longer you examine it, the less solid the it feels.
Yayınlanma: 28 Eylül
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42 kişiden 30 tanesi (71%) bu incelemeyi yararlı buldu
kayıtlarda 12.4 saat
Good value, addictive and atmospheric, with lots of replay value. Would recommend for fans of roguelikes, first person adventures games, etc. Just watch out for shoggoths.
Yayınlanma: 23 Haziran
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30 kişiden 23 tanesi (77%) bu incelemeyi yararlı buldu
kayıtlarda 5.8 saat
The difficulty curve is sudden and steep. This may not be readily apparent the first time you play the game, but after you die once, the game will suddenly become a great deal more atmospheric and involving. I do recommend!
Yayınlanma: 5 Mayıs
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