Depths of Fear :: Knossos, a Greek-themed, 1st Person, Roguelike stealthy action-adventure where you play as Theseus out to kill the rampaging horror the Minotaur. Succeed in the beast’s slaughter or learn the meaning of fear trying. You will run. You will hide. You will fight. You will die.
User reviews: Mixed (343 reviews) - 65% of the 343 user reviews for this game are positive.
Release Date: Apr 24, 2014

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Reviews

“This is a fun game that will keep you on your toes and get your heart and adrenalin pumping. This is a game that everyone should try.”
9.2/10 – WatchTower Gaming

“Like a surreal and low budget horror film discovered on an obscure television channel during a night that has lasted too long, it’s jarring, hugely imperfect and strangely alarming. I’ve happily lost myself in it for two evenings now.”
Rock, Paper, Shotgun

“The overall design speaks not just to its retro-ish style but also its place among recent horror games. Depths of Fear: Knossos is a fairly small game in scope, simple and focused in a way that big budget, kitchen sink AAA titles are not, and to a large degree that is a relief.”
7/10 – Bloody Disgusting

About This Game

Depths of Fear :: Knossos is a Greek-themed 1st person adventure game with stealth, action and edge-of-your-seat elements within rogue-like procedurally generated levels. You will run. You will hide. You will fight. You will die.

The fate of Athens is in your hands as you step into the role of legendary Greek hero Theseus. Offering yourself for tribute unto the corrupt King Minos, you embark upon a perilous quest deep beneath the city of Knossos to slay the twisted mythical beast - The Minotaur. But, before you can complete this hero's journey you must steadfast the trials of ever-changing creature-filled labyrinths. Collect gold to deal with Daedalus, building up your armory whilst seeking out the mythological medallions that unlock a master sword, the only weapon known that can pierce the Minotaur's cursed flesh. May the gods of Greece be with you, son of Poseidon!

  • An ever changing Labyrinth: Each stage in Depths of Fear is crafted to never be the same twice creating a constant state of tension of the unknown.
  • Face the Beasts of Ancient Greece: Survive encounters against 8 immortal legendary creatures: Saytr, Cerberus, Centaur, Manticore, Griffin, Medusa, Hydra and the horror of the Minotaur.
  • Diverse Gameplay: To survive one must learn when to sneak through the shadows, when to run and when to engage in combat as they attempt to survive each rung down into in the darkness.
  • Knowledge is Power: Appease the gods by finding their books and earning their favor for special powers such as lightening from Zeus, Speed from Hermes, Earth shaking might from Poseidon or the illuminating light of Apollo.
  • Build an Arsenal: Loot the labyrinths for gold to purchase 8 trusty weapons that range from Blades and Clubs to the Trident and Crossbow. Use these weapons to secure the 8 creature medallions that unlock the only weapon known that can slay the legendary beast Minotaur.
  • Challenge the Unknown: When the adventure ends, the game has just begun. Beneath the skull a never-ending challenge awaits in the entrance of the unknown that provides countless replay value. How far down can you make it?
  • Unique & Adaptive soundtrack: Featuring a tension-based music system, the soundtrack (recorded with mind-altering 70’s era synthesizers) adapts to your situation.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Win Vista / Win 7, 8
    • Processor: 2.0GHz x86/64/Intel Core 2 Duo E6750 2.66 GHz / AMD Athlon II X2 245e
    • Memory: 2 GB RAM
    • Graphics: 128MB GForce 6600 or better
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Win Vista / Win 7, 8
    • Processor: 2.0GHz x86/64
    • Memory: 4 GB RAM
    • Graphics: 256MB GForce 8600 or better
    • DirectX: Version 9.0
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: Snow Leopard 10.6.3 | 10.6/10.8/10.9
    • Processor: 2 ghz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible graphics card, 258 MB video memory
    • Storage: 3000 MB available space
Helpful customer reviews
8 of 9 people (89%) found this review helpful
6.2 hrs on record
Posted: October 19, 2015
Pretty janky, but pulls off some amazing atmosphere with creepy sounds and strange maps.

Consistently gives me exciting times, avoiding or confronting what should be old, tired creatures. What are, however,
presented in such a way as to give them new life. Wouldn't have thought a satyr could be so creepy...
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5 of 6 people (83%) found this review helpful
0.9 hrs on record
Posted: December 12, 2015
Despite its occassional glitches, and despite its bizarre art and animations, I have to say, this game is genuinely scary and decently fun game. I haven't played it much, but for 6 dollars, it's defintely worth a shot. At the very least, I think it's the only game of its kind, where "its kind" means greek myth-based horror games.
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5 of 8 people (63%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: August 26, 2015
Oh noes. This is so disappointing. It looked so promising. :(I started the game, jumped down into the labyrinth, landed in the water puddle and fell trough the floor.
This seems to happen every time. At least the menu gives you an option to reset your location to the main hall which is the room with the puddle I should have landed in.
I went to the Satyr level and spotted him right away. He was stuck in a corner and couldn't move. I explored the level for a few seconds and went down to the next and deeper level. This time the Satyr didn't stuck... but I got stuck after I explored the level a bit further.
On top of that the game looks rather dull. Pixelated shadows, lava doesn't emit light and textures, models and animations are as weak as the A.I.

This game has so much potential! Is has such a great atmosphere and setting. I would love to see this improved.
I'm going to invest more time into this. My hope is that my first impression was wrong.
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79 of 95 people (83%) found this review helpful
10.5 hrs on record
Posted: April 27, 2014
I'm very impressed with this game so far.

Considering it was built by one person, this is a lot of work that could have fooled me into thinking a larger studio was behind it! The concept of the labyrinth and all the terrifying enemies lurking within is a very strong idea for a game. The dev could have taken the easy way out and just made it a simple linear hack and slash game. But instead there are procedurally generated environments, a host of different enemies, a stealth option, and even a simple economy. The hard work really speaks for itself and I'm very happy to support it.

Depths of Fear: Knossos is a fun experience that I can't wait to continue playing.
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61 of 73 people (84%) found this review helpful
19.2 hrs on record
Posted: April 26, 2014
*UPDATE 5-15-14* (This game is a total blast and a steal for $5.99; Phil, the dev, and John, from publishing are consistently on the forums answering questions and keeping players updated on future patches; I have beat the game thrice, I've gotten all achievements, and I've played for almost 19 hrs)

Depths of Fear Knossos is a randomly generated- immersive- atmospheric- horror- stealth- action- first person- dungeon crawler in which you play a Greek on a quest to defeat the great Minotaur in The Labyrinth.

Surprisingly this game is VERY good. It provides a wonderful mix of genres and is a blast to play. You start out in a hub world with multiple different dungeons. Within each dungeon there are three levels where you can get weapons, coins (to buy weapons), and books (supplies the player with tips and lore) and you do platforming, combat, stealth, and light puzzles. And the main objective for those three levels is to get the gold key to progress to the next level. The fourth (and final) level is a boss fight with whatever creature (saytr, manticore, etc) is the "mascot" of that specific dungeon.

The best part of the game has to be the absolutely phenomenal sound and music design. The sound is very atmospheric and scary. Everytime a boss spots you in one of the dungeons, techno-dubstep music starts playing which is very well made and very unique for a game that takes place in Ancient Greece. *there is no voice acting which may annoy some people but I like not having that*

The graphics are pretty good: Bloom effect, lighting, vignetting, some textures, object models, architecture, etc.

The story is pretty straightfoward- go into the labyrinth, kill things, defeat the minotaur, bang some hot Greek chicks (most likely :D) and the lore is surprisingly strong. All the lore in this game is acquired through books or pieces of parchment and is heavily inspired by surprise Ancient Greek mythology!

And now for the not so good/ bad: It's got some bugs (clipping, animation problems, spawning of objects and enemies in some levels, etc) Also some textures and foliage doesnt look the greatest. And the stealth mechanics are very simplistc, barebones, and broken. (atm)

Overall this game has great lore, atmosphere, combat, level design, and sound and music design. And on top of all that, the game never grows old. It consistently gives you great enterntainment. I can recommend this game to anyone who wants a thrilling gaming experience for the low low price of $5.99.

*Review copy was provided by Dirigo Games and Digital Tribe; Thank you!*
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