Depths of Fear :: Knossos, a Greek-themed, 1st Person, Roguelike stealthy action-adventure where you play as Theseus out to kill the rampaging horror the Minotaur. Succeed in the beast’s slaughter or learn the meaning of fear trying. You will run. You will hide. You will fight. You will die.
User reviews: Mixed (316 reviews)
Release Date: Apr 24, 2014

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Recommended By Curators

"A low budget FPS action game which makes up for its shortcomings with a ton of heart and an incredibly unique setting. Lovable, like a B-movie."
Read the full review here.

Reviews

“This is a fun game that will keep you on your toes and get your heart and adrenalin pumping. This is a game that everyone should try.”
9.2/10 – WatchTower Gaming

“Like a surreal and low budget horror film discovered on an obscure television channel during a night that has lasted too long, it’s jarring, hugely imperfect and strangely alarming. I’ve happily lost myself in it for two evenings now.”
Rock, Paper, Shotgun

“The overall design speaks not just to its retro-ish style but also its place among recent horror games. Depths of Fear: Knossos is a fairly small game in scope, simple and focused in a way that big budget, kitchen sink AAA titles are not, and to a large degree that is a relief.”
7/10 – Bloody Disgusting

About This Game

Depths of Fear :: Knossos is a Greek-themed 1st person adventure game with stealth, action and edge-of-your-seat elements within rogue-like procedurally generated levels. You will run. You will hide. You will fight. You will die.

The fate of Athens is in your hands as you step into the role of legendary Greek hero Theseus. Offering yourself for tribute unto the corrupt King Minos, you embark upon a perilous quest deep beneath the city of Knossos to slay the twisted mythical beast - The Minotaur. But, before you can complete this hero's journey you must steadfast the trials of ever-changing creature-filled labyrinths. Collect gold to deal with Daedalus, building up your armory whilst seeking out the mythological medallions that unlock a master sword, the only weapon known that can pierce the Minotaur's cursed flesh. May the gods of Greece be with you, son of Poseidon!

  • An ever changing Labyrinth: Each stage in Depths of Fear is crafted to never be the same twice creating a constant state of tension of the unknown.
  • Face the Beasts of Ancient Greece: Survive encounters against 8 immortal legendary creatures: Saytr, Cerberus, Centaur, Manticore, Griffin, Medusa, Hydra and the horror of the Minotaur.
  • Diverse Gameplay: To survive one must learn when to sneak through the shadows, when to run and when to engage in combat as they attempt to survive each rung down into in the darkness.
  • Knowledge is Power: Appease the gods by finding their books and earning their favor for special powers such as lightening from Zeus, Speed from Hermes, Earth shaking might from Poseidon or the illuminating light of Apollo.
  • Build an Arsenal: Loot the labyrinths for gold to purchase 8 trusty weapons that range from Blades and Clubs to the Trident and Crossbow. Use these weapons to secure the 8 creature medallions that unlock the only weapon known that can slay the legendary beast Minotaur.
  • Challenge the Unknown: When the adventure ends, the game has just begun. Beneath the skull a never-ending challenge awaits in the entrance of the unknown that provides countless replay value. How far down can you make it?
  • Unique & Adaptive soundtrack: Featuring a tension-based music system, the soundtrack (recorded with mind-altering 70’s era synthesizers) adapts to your situation.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Win Vista / Win 7, 8
    • Processor: 2.0GHz x86/64/Intel Core 2 Duo E6750 2.66 GHz / AMD Athlon II X2 245e
    • Memory: 2 GB RAM
    • Graphics: 128MB GForce 6600 or better
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Win Vista / Win 7, 8
    • Processor: 2.0GHz x86/64
    • Memory: 4 GB RAM
    • Graphics: 256MB GForce 8600 or better
    • DirectX: Version 9.0
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: Snow Leopard 10.6.3 | 10.6/10.8/10.9
    • Processor: 2 ghz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible graphics card, 258 MB video memory
    • Hard Drive: 3000 MB available space
Helpful customer reviews
49 of 70 people (70%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: March 10
I find it difficult to recommend this game because it's largely unchanged from early access. The concept is really great, you're navigating a series of randomly generated mazes as you avoid monsters from Greek mythology. It's a cool idea but the stealth doesn't always work and the levels are so dark you can barely see a thing.

The sound and lighting is really good and there are some spooky sections, but the overall thing just feels unfinished and still like it's in development. This is not a full release as far as I'm concerned.

Here's hoping they keep patching it and fixing things up.

Full video review:
https://www.youtube.com/watch?v=h85cQkRg36Q
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15 of 21 people (71%) found this review helpful
1 person found this review funny
3.0 hrs on record
Posted: April 6
The questline is very similar to Labours of Hercules where you need to slay mythical beasts. Really liked the creepy Greek mythology aspects. Animations were weird and the graphics weren't the best thing ever but I enjoyed the randomly generated dungeons and boss battles.
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6 of 8 people (75%) found this review helpful
3.5 hrs on record
Posted: March 14
I really quite like Knossos.

Knossos is a first person simulator (near) rogue-like, where you are trapped in the Minotaurs maze, fight various greek monsters in randomly generated levels.

The random level generation is really good - everything felt built by hand but there was so much variation it must be random.

The lighting model is superb, the models are fine (they are probably very basic, but things are not well lit, and the realtime lighting makes everything look better than it probably is). Textures are average.

The monster AI is excellent - monsters path about and when they spot you they attack, if you lose them, they search for you, there is plenty of telegraphing of state.

Death can come frequently, but its not terrible, you only lose progress on the current level, which might take up to a minute to recover, and because of the random level design, things feel fresh - in fact death felt less like a punishment, and more like an opportunity to play another map.

You level up your avatar by buying weapons and collect gold, arrows etc which are not lost once you complete a level. Dont buy anything lower, just save up for the trident, and then enjoy :)

It took me 3.5 hours to beat the minotaur, which felt like the right length. Plenty of progress was made, I started to master the game, and I wasnt bored of it. There is a proper random roguelike campaign as well, which theoretically has inifinte playability, but I suspect it would start to grind (havent tried).
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3 of 3 people (100%) found this review helpful
2.0 hrs on record
Posted: August 10
I don't know if to love this game or to hate it. It has a pretty badass concept of having to fight legendary monsters from Greek mythology in eerie dark dungeons, but it's just executed so badly that I am only left disappointed.

The levels seem to be randomly generated, and your main goal is to slay 7 legendary creatures so that you can unlock a weapon that will let you defeat the final challenge - the Minotaur. The atmosphere is great. It really is spooky and keeps you on the edge of your seat. But it's also ridiculously dark and you can barely see anything, even with your torch fully lit. Switch off the torch and you might as well play with your eyes closed, because there won't be any difference.

The creatures are all crazy overpowered. They all seem to have tonnes of health, some get backup from lesser creatures, and some can even 1-hit kill you. To add salt to the wound, even if you try to be stealthy and hide in the shadows, the creatures still spot you a lot of the time, from behind walls or far corners of the map. You can't hide from them and you can't beat them. You just keep dying over and over.

There are some weapons you can buy before going into the dungeon areas, but those cost a lot of gold, and gold can only be found in the dungeon areas themselves, and you can't backtrack to the shop once you're in the dungeon. The only way out is to either complete the level or to die, and when you die, you lose all the gold you've found in that level. So you just end up having to face impossible odds with weak weapons over and over.

The game also seems to lag a fair bit. I put all the settings to low and switched off camera fx, and the best I can do is to run it at a stable 12 FPS. I guess that makes those hard battles even harder.

Overall, I kind of wish this game was streamlined a bit better, to let the player get better and be able to challenge stronger creatures with time and persistence. From the almost 2 hours I've played of this game, I've gotten nowhere. I did gain some fun out of getting killed in funny ways and recording it, but that eventually gets old and you just wish to be able to actually play the game as it was intended. Not a bad game, but try at your own risk. Unfortunately I can't recommend it in its current state.
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1 of 1 people (100%) found this review helpful
4.2 hrs on record
Posted: July 17
<3
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