This game is made by liquid flower who can be found here http://qbeh-1.com/
. It seems to be their one and only game at the moment.
I liken the experience of this game to going for a walk along the beach. Everytime i do i have to climb along all the rocks. Don't ask me why. I just do. It's not like i'm exploring new territory, or achieving parkor greatness, even though in my imagination I am. Eventually we play that game where you try and get your feet as close as possible to the waves of the sea without getting wet. Silly games, but they make the walk along the beach enjoyable.
Qbeh-1 (pronounced cube negative one) is exactly like that, but in heaven. Why heaven has portal puzzles I'm not exactly sure? I guess it sure beats just playing the harp for eternity. Anyway as you go out and explore Minecraft heaven your imagination will start to tell you that you are achieving parkor greatness and thanks to the various magical cubes scattered around the place you probably are. On top of this you will eventually notice a game that the developers want you to play and that is don't touch the water (more about that later), but as you can see it's clearly the beach. Jump around the rocks and don't get your feet wet.
Story? None. Zip. Completely void of story. Let me see. There are windmills and fans, and trees and fountains, and carpet and native american owl totems. We have no idea who you are other than the fact that you suddenly appear through a entry portal and your objective is to find the exit portal. Your journey is aided by various cubes which help you build, defy gravity, activate devices or simply tranport you. The game is divided up into 6 worlds, the 6th you will only unlock when you have found all the golden pyramids. There is 1 golden pyramid hidden in each level in which to find them you will basically need a phd in puzzle mechanics or at least a youtube walk through. Each world has 6 levels and the 6th level contains a unique portal cube which will transport you to the next world. Each world has a unique theme from summer, winter, autumn etc and sort of feels like its in homage to the old mario games. If you find all the pyramids including those in world 6, the secret ending hints that there are many more worlds to come. This could be true as the developers have been promising a level editor feature to the game, but alas they have been promising that for a while and since the developers hardly respond to any comments in the Steam forum anymore it stands to reason why many have become somewhat disheartened.
Graphics are superb and the art and level design really makes this game for what it is. While the game doesn't ever reach levels of sheer brilliance, it does have the workings of becoming that if the developers really wanted it to. Personally I had some graphical issues with the trees in the game flickering black lines and there were a few places I found where I could trap myself in a block here and there or even make blocks disappear, but with these lingering teething issues aside, the graphics and game play in general was inspiring.
The Music and Sound has its moments. All the tracks are fitting in some way, but some seemed slightly grating at times or not as relaxing as others did. There was one track in the game which was truly magical to listen to and would entice you to want to explore the place. The track i'm referencing is found in world 1 level 6 and interestingly is the same one they use in their preview for the game.
While the ending feels somewhat lackluster and there is no story to be absorbed in here, and the level editor is somewhere in limbo, there is enough in interesting graphics and game play to give this a solid thumbs up. Various gamers have furthered amused themselves by entering a speedrun competition which you can only complete in if you download various speedrun mods. Again unfortunately another oversight of the developers not to include a timer in their game. Lastly it deserves a mention this 'don't get your feet wet achievement'. It seems to be only possible to achieve this if you complete the whole game in 1 sitting without touching the water, which basically requires you to never make a mistake. Needless to say with my two left feet and my absent minded ways coupled with my nervous twitching fingers, it's one I probably won't be getting in this lifetime.
If your ever in need of a good jump around the rocks session. This is a good game to get.