QBEH-1 is an atmospheric 1st-person puzzle platformer that takes players on a quest through a series of divergent worlds. Each world is filled with new puzzles that require special cubes to solve as well as fun secrets to uncover. Includes a LEVEL EDITOR and STEAM WORKSHOP support!
User reviews: Very Positive (337 reviews) - 90% of the 337 user reviews for this game are positive.
Release Date: May 15, 2014

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Recommended By Curators

"Compatible with DK2 http://www.reddit.com/r/oculus/comments/1flb37/qbeh_for_oculus_rift/"

Recent updates View all (14)

November 1

Building levels in Qbeh-1

If you are new into level design - or want to try building levels with the Qbeh-1 level editor - Steam user Mrs Ellie has written an interesting article about level design in Qbeh-1. Mrs Ellie discusses how to create good gameplay in general - and how to avoid common problems when building your levels. Check out the article here!

ps. Don't forget to check our official guide for the level editor, which should get you started with the basics!

5 comments Read more

October 23

Community Levels

Qbeh-1 level editor is now a bit over one month old. While you can still experience some bugs - and the editor still doesn't have all of the assets you can find in the main game - that hasn't stopped you from creating exciting and interesting levels for others to venture in.

We decided to feature different community levels from time to time. We might even turn this into a monthly thing. What do you guys & girls think?

by Steam user Don "Newton" Quixote

First community level we wanted to feature is Disparity by Steam user Don "Newton" Quixote. This level has a mysterious feeling with interesting use of both the geometry and lighting in its level design. The creator even hid in some secrets for you to find out! We suggest to check this one out and of course check out what other levels our players have uploaded into the workshop.

Download Disparity here.

7 comments Read more


“A simple idea has been taken and turned into a complex puzzle game, with stunning visuals and relaxing music. If you've not played this great indie title yet, I highly suggest you give it a go!”
10/10 – Glacier Gaming

“It’s peaceful, intellectually rewarding, and of all things a stress reliever. Qbeh-1: The Atlas Cube, is great.”
9/10 – Hooked Gamers

“Qbeh-1 take’s everything that made Portal’s puzzles great and mix’s it with elements of MineCraft and even Tetris and blends them all together to create something unique yet familiar. Its Rift implementation is the best we have seen yet from a previously released 2D game so much so that it’s hard to imagine that it was not originally designed with VR in mind. Qbeh-1 is well worth your time and money as it’s a modern classic and a must play experience.”
4/5 – Virtual Reality Reviewer

Level Editor & Steam Workshop

Get Virtual! Oculus Rift DK1 & DK2 Support now Included

Try Before You Buy!

Still not sure after all the rave reviews, videos and pictures if you want to pick up the game? Check out the DEMO and get some hands on experience!

About This Game

QBEH-1: The Atlas Cube is an atmospheric 1st-person puzzle platformer by Liquid Flower that takes players on an inspired quest through a variety of divergent worlds, each filled with new mysteries and secrets to uncover. In each world, players find special cubes that must be collected and used to navigate to the next portal. Some cubes will simply be used as stepping stones to new areas while others are imbued with magical properties such as gravity and propulsion.

Created by Liquid Flower, QBEH-1: The Atlas Cube is a prequel to their much beloved Qbeh, a small student project that found its way online and into the hands of gamers and journalists alike who wanted more after feasting on the appetizer. Now, QBEH-1: The Atlas Cube builds on the core concept and aesthetics introduced in the original and brings even more polish, passion and gameplay into the new game.

Now includes a LEVEL EDITOR with STEAM WORKSHOP support! Build your own levels then share and play those made by the community.


  • Solve elaborate puzzles using a variety of Cube types such as Building Blocks, Energy Cubes and Gravity Manipulators
  • Explore atmospheric Worlds, each with 6 challenging levels and unique themes
  • Discover alternate paths, intriguing platforming elements and secrets to unlock an unfolding mystery
  • Experience an immersive & mesmerizing Soundtrack that pulls you into the adventure
  • Uncover the game’s narrative through interpretive imagery
  • Oculus Rift Support (supports DK1 & DK2)


  • Create levels using similar (world) styles found in the game
  • Mix and match styles from multiple themes in one level
  • Add doors, switch activated doors, moving platforms, fans and more
  • Add special cubes (basic, energy, gravity and force)
  • Add geometry blocks such as walls and floors with different styles
  • Move, resize and rotate objects (only geometry blocks are resizable)
  • Change lighting and add light cubes as light sources
  • Change skybox
  • Select your background music from tracks available in the game
  • Test levels right in the editor
  • Share levels through Steam Workshop
  • Play levels made by others

System Requirements

Mac OS X
    • OS: Windows Vista/7 /8
    • Processor: 2 GHz (or 4 GHz for CPUs like Celeron/Duron)
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c compatible; integrated or very low budget cards may not work
    • DirectX: Version 9.0c
    • Storage: 3000 MB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows Vista/7 /8
    • Processor: 2.0GHz x86/64
    • Memory: 4 GB RAM
    • Graphics: 256MB GForce 8600 or better
    • DirectX: Version 9.0c
    • Storage: 3000 MB available space
    • Sound Card: DirectX compatible sound card
    • OS: Snow Leopard 10.6.3 or later
    • Processor: 2 ghz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible graphics card, 258 MB video memory
    • Storage: 3000 MB available space
Helpful customer reviews
17 of 17 people (100%) found this review helpful
2 people found this review funny
59.0 hrs on record
Posted: July 1
This game is made by liquid flower who can be found here http://qbeh-1.com/ . It seems to be their one and only game at the moment.

I liken the experience of this game to going for a walk along the beach. Everytime i do i have to climb along all the rocks. Don't ask me why. I just do. It's not like i'm exploring new territory, or achieving parkor greatness, even though in my imagination I am. Eventually we play that game where you try and get your feet as close as possible to the waves of the sea without getting wet. Silly games, but they make the walk along the beach enjoyable.

Qbeh-1 (pronounced cube negative one) is exactly like that, but in heaven. Why heaven has portal puzzles I'm not exactly sure? I guess it sure beats just playing the harp for eternity. Anyway as you go out and explore Minecraft heaven your imagination will start to tell you that you are achieving parkor greatness and thanks to the various magical cubes scattered around the place you probably are. On top of this you will eventually notice a game that the developers want you to play and that is don't touch the water (more about that later), but as you can see it's clearly the beach. Jump around the rocks and don't get your feet wet.

Story? None. Zip. Completely void of story. Let me see. There are windmills and fans, and trees and fountains, and carpet and native american owl totems. We have no idea who you are other than the fact that you suddenly appear through a entry portal and your objective is to find the exit portal. Your journey is aided by various cubes which help you build, defy gravity, activate devices or simply tranport you. The game is divided up into 6 worlds, the 6th you will only unlock when you have found all the golden pyramids. There is 1 golden pyramid hidden in each level in which to find them you will basically need a phd in puzzle mechanics or at least a youtube walk through. Each world has 6 levels and the 6th level contains a unique portal cube which will transport you to the next world. Each world has a unique theme from summer, winter, autumn etc and sort of feels like its in homage to the old mario games. If you find all the pyramids including those in world 6, the secret ending hints that there are many more worlds to come. This could be true as the developers have been promising a level editor feature to the game, but alas they have been promising that for a while and since the developers hardly respond to any comments in the Steam forum anymore it stands to reason why many have become somewhat disheartened.

Graphics are superb and the art and level design really makes this game for what it is. While the game doesn't ever reach levels of sheer brilliance, it does have the workings of becoming that if the developers really wanted it to. Personally I had some graphical issues with the trees in the game flickering black lines and there were a few places I found where I could trap myself in a block here and there or even make blocks disappear, but with these lingering teething issues aside, the graphics and game play in general was inspiring.

The Music and Sound has its moments. All the tracks are fitting in some way, but some seemed slightly grating at times or not as relaxing as others did. There was one track in the game which was truly magical to listen to and would entice you to want to explore the place. The track i'm referencing is found in world 1 level 6 and interestingly is the same one they use in their preview for the game.

While the ending feels somewhat lackluster and there is no story to be absorbed in here, and the level editor is somewhere in limbo, there is enough in interesting graphics and game play to give this a solid thumbs up. Various gamers have furthered amused themselves by entering a speedrun competition which you can only complete in if you download various speedrun mods. Again unfortunately another oversight of the developers not to include a timer in their game. Lastly it deserves a mention this 'don't get your feet wet achievement'. It seems to be only possible to achieve this if you complete the whole game in 1 sitting without touching the water, which basically requires you to never make a mistake. Needless to say with my two left feet and my absent minded ways coupled with my nervous twitching fingers, it's one I probably won't be getting in this lifetime.

If your ever in need of a good jump around the rocks session. This is a good game to get.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
7.0 hrs on record
Posted: June 1
This game is like the love child of either one of the Portal games and any 3-D platformer, and it is fantastic! The soundtrack for the game is amazing and each level has its own song that makes it unique. Keep in mind that this game is not meant for those who want something to completely penetrate their mind and make their heads bleed from various places. The puzzles in this game are very casual and are meant to be played a little at a time, take it slow and enjoy each level for its music and its individual challenge.

This game deserves a solid 10/10 because it is truly great!
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4 of 4 people (100%) found this review helpful
6.4 hrs on record
Posted: June 3
Buy this during a steam sale, great puzzle platformer.
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3 of 3 people (100%) found this review helpful
5.9 hrs on record
Posted: June 5
One of the best games I've played in a while. I love this game. It is a Portal like game, but without portals. You are the only being in this mysterious world, and your objective is to get to the exit in each room.

Now, after beating the first world, I realized I only picked up one pyramid. I went back to level 1 to start finding the other 5 in the first world, and I have to say, they are really tricky to get to. They are usually in a hidden room that you won't normally see. Now those made the game for me!

The game is good at leading you in the right direction, except for the pyramids, those are a lot harder to find. But to simply get to the exit, you can usually just follow the paths and do the jump puzzles.

Basically, you pick up these red blocks and use them to get to places. You can climb them, walk across them, create stairs, whatever you need, as long as you have enough. There are climbing puzzles where there is a huge wall, and you have to somehow climb up to the edge.

I love the graphics, I love the music, I love the atmosphere, I love the Portal like world. You are the only being, and you are trying to simply get to the end of each level.

When I say these graphics are better than COD, I mean it. I know that's a joke that goes around, but I was shocked to see these graphics on Very High with MSAA turned on. Advanced Warfare was a million dollar game and doesn't look as good as this.

Great job guys! One of the best indie games I've played in a long time.
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3 of 3 people (100%) found this review helpful
11.1 hrs on record
Posted: June 30
This is one of the only games I've actually been sad to see it end, in which I'm going to go back and collect all the achievements now. Puzzles made you think twice and some were super challenging, music was perfect for the environment and the artstyle was insane. Definitely recommend this game.
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