SteamWorld Dig is a platform mining adventure with strong Metroidvanian influences. Take the role of Rusty, a lone mining steambot, as he arrives at an old mining town in great need. Dig your way through the old earth, gaining riches while uncovering the ancient threat that lurks below...
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (35 arvostelua) - Edellisten 30 päivän aikana tehdyistä 35 arvostelusta 88% on myönteisiä.
Yhteensä:
Erittäin myönteinen (2,883 arvostelua) - 92% / 2,883 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 5. joulu, 2013

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Osta SteamWorld Dig

KESÄALE! Tarjous päättyy 4. heinäkuu

-75%
$9.99
$2.49
 

Uusimmat päivitykset Katso kaikki: (7)

8. kesäkuu

Want more SteamWorld games? You're in luck!

Howdy, everyone!

I'm Julius, the community manager at Image & Form Games (makers of SteamWorld Dig). Ever since we released SteamWorld Dig, many of you have been asking for more games set in SteamWorld. Today we answer your player prayers!



We just released SteamWorld Heist, the follow-up to SteamWorld Dig. It's a space adventure set in a post-apocalyptic SteamWorld. You see, a cataclysmic event of earth-shattering proportions has forced the robots out to space! It's a robot-eat-robot world out there and resources are slim. Many steambots have turned to space piracy in order to survive, and you're one of them!

As the captain you will command a steam-driven pirate crew in a series of epic tactical shootouts. Inspired by classics like XCOM and Worms, SteamWorld Heist is turn-based strategy with a twist: You manually aim the guns of your robots, allowing for insane skill shots and bullet-bouncing action!



What do players think?

If you enjoyed Dig we're sure you'll get drawn in by the atmosphere and gameplay loop offered by SteamWorld Heist. Critics love it, as the game's sitting comfortably at 86/100 on Metacritic. But let's hear it from the Steam user reviews:

"This game is perfect. Literally perfect." – Zaphnod

"Pirate robots in space who live for hats. Awesome." – FartHoofer1227

"Firefly with robots and hats. I like it." – CNN


Will you give SteamWorld Heist a try?

http://store.steampowered.com/app/322190

11 kommenttia Lue lisää

Arvostelut

“SteamWorld Dig is a really lovely, very fun time. What a great thing for a game to be.”
NA – ROCK, PAPER, SHOTGUN

“SteamWorld Dig is an utterly phenomenal video game.”
10/10 – Pocket Gamer UK

“SteamWorld Dig's simple hook and hypnotic rhythm will keep you mining long into the night.”
9.5/10 – IGN

Tietoja pelistä

SteamWorld Dig is a platform mining adventure with strong Metroidvanian influences. Take the role of Rusty, a lone mining steambot, as he arrives at an old mining town in great need. Dig your way through the old earth, gaining riches while uncovering the ancient threat that lurks below...

After making a huge impact on the Nintendo 3DS eShop, we've decided to bring SteamWorld Dig to PC/Mac/Linux. Introducing HD graphics, achievements and more, the game has been optimized for Steam!

Key Features

  • A rich world of steam-driven robots, inspired by Steampunk and Western themes.
  • Explore an underground world full of secrets, treasure and terrors.
  • Uncover the remnants of human civilization, a degenerate race of dynamite-wielding troglodytes.
  • Randomized worlds with emergent gameplay.

Additions

Compared to the Nintendo 3DS version, this release has:

  • HD graphics: Beautiful, high-resolution (1080p) graphics.
  • Gamepad support: Keyboard, gamepad - play the game your way!
  • Achievements: Completionists rejoice!
  • Eye candy: Animated character portraits, bloom filter and more!
  • Trading cards: With a character set like this? Of course!

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Vähintään:
    • Käyttöjärjestelmä: Windows XP (or newer)
    • Prosessori: 2 GHz
    • Muisti: 512 MB RAM
    • Grafiikka: OpenGL 2.1-compatible, 384 MB video memory, framebuffer object support
    • Tallennus: 193 MB vapaata muistia
    • Äänikortti: OpenAL-compatible
    • Lisätietoja: You may need to update your graphics drivers for OpenGL 2.1 support.
    Vähintään:
    • Käyttöjärjestelmä: 10.7
    • Prosessori: 2 GHz
    • Muisti: 512 MB RAM
    • Grafiikka: OpenGL 2.1-compatible, 384 MB video memory, framebuffer object support
    • Tallennus: 120 MB vapaata muistia
    • Äänikortti: OpenAL-compatible
    • Lisätietoja: You may need to update your graphics drivers for OpenGL 2.1 support.
    Vähintään:
    • Käyttöjärjestelmä: Ubuntu 12.04
    • Prosessori: 2 GHz
    • Muisti: 512 MB RAM
    • Grafiikka: OpenGL 2.1-compatible, 384 MB video memory, framebuffer object support
    • Tallennus: 80 MB vapaata muistia
    • Äänikortti: OpenAL-compatible
    • Lisätietoja: You may need to update your graphics drivers for OpenGL 2.1 support.
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Viimeaikaiset:
Erittäin myönteinen (35 arvostelua)
Yhteensä:
Erittäin myönteinen (2,883 arvostelua)
Lähiaikoina julkaistu
DragonElderX9
( 4.1 tuntia pelattu )
Julkaistu 26. kesäkuu.
A neat little game in which you dig and mine and upgrade gear to try to find out more about your father and the little town.
Hyödyllinen? Kyllä Ei Hauska
miyijura
( 9.6 tuntia pelattu )
Julkaistu 25. kesäkuu.
This is a great game.
Great graphics, great gameplay.
A Metroidvania game with lots of power-ups and a LOT of terrain to dig.
Will dig again.
Hyödyllinen? Kyllä Ei Hauska
( 7.6 tuntia pelattu )
Julkaistu 25. kesäkuu.
I really enjoyed playing this game. Just digging through the mine, killing time and killing monters as well. I bought this because its only $2.50 since its summer sale. Worth the money i must say!

Nice game mechanics, simple controls, nice story, great animation. This is why i love buying indie games because you will find a GEM like this one (yes, pun intended) if you don't have this game yet then get it.
Hyödyllinen? Kyllä Ei Hauska
Ears14U
( 1.9 tuntia pelattu )
Julkaistu 24. kesäkuu.
I felt like I was playing dig-dug for a second until I realized I had spent nearly an hour and a half playing another one of the best platformers I've played in a couple of years. The graphics with old western style are very crisp and clear, which is an absolute must while trying to dig your way deeper towards better booty while avoiding some of the monsters that lurk in the soil. The music is fitting since you're strategically planning your moves while listening to a Borderlands type, calming accompaniment. I would hope you would prefer using an Xbox 360 or compatible controller too. The controls are very responsive. Highly put this one on your list if you enjoy this genre of game.

In case you missed on the store page:

Awards
Platinum Award - Pocket Gamer
Gold Award - Official Nintendo Magazine
Gold Award - Games Master UK

Listed on IGN's Highest-Rated Games 2013

Nominated for no less than 4 (four!) IGN Black Beta Awards:
Best Original Game, Best Indie Game, Best Handheld Game, and - wait for it -
GAME OF THE YEAR 2013!
Cast your vote at http://go.ign.com/BBSA2013!

Nominated for Eurogamer Readers' Top 50 Games of 2013!
Cast your vote at http://www.eurogamer.net/articles/readers-top-50-games-of-2013-voting!
Hyödyllinen? Kyllä Ei Hauska
Mister_Horse
( 7.6 tuntia pelattu )
Julkaistu 24. kesäkuu.
This game was way more enjoyable than I expected! It wasn't as long as I wish it was but still worth it. Like a mix of spelunky, megaman and digdug.
Hyödyllinen? Kyllä Ei Hauska
Lowen
( 5.2 tuntia pelattu )
Julkaistu 23. kesäkuu.
From the discription, you might expect something like Terraria, but SteamWorld Dig isn't really like Terraria at all. The digging and mining is really just an exploration and optional upgrade mechanic, and there's no crafting. You just sell your ore and buy upgrades from shopkeepers.

The game isn't a random sandbox either, it's very much an puzzle oriented exploration/adventure metroidvania game with preset, themed areas. As you explore you end up deeper and finding more and more caves, as well as new areas.

The caves are puzzly setpieces, and the main caves give you a new free upgrade, which are usually required to access new areas. The side caves just have some ore (money, an optional upgrade resource) or orbs (the other optional upgrade resource). I enjoyed the puzzles and exploration.

Fighting enemies isn't very interesting because you can't attack and move at the same time. That's good for puzzles, but makes fighting a matter of dodging, then standing still and timing your swings.

Overall I really like game, but it's somewhat short. Five hours for the whole game, and only 3 areas plus one boss battle at the very end. I'm not complaining. It's long enough, but it's also a good game, so I'd like it to be longer.
Hyödyllinen? Kyllä Ei Hauska
MAX Critical
( 12.3 tuntia pelattu )
Julkaistu 20. kesäkuu.
Really rare to find such game! I must say - I do NOT like platformers, so I was really sceptic at first, but this one grabbed my mind and heart.
-Nice controls
-Nice gameplay
-Nice Story
-Really Nice Soundtrack/Music
-Cool Animations
-Nice RPG elements
-Nice Atmosphere
-Nice GAME!
Go for it! It is a 8/10 Game, for me at least!
Hyödyllinen? Kyllä Ei Hauska
UltrabotUltimus
( 19.3 tuntia pelattu )
Julkaistu 18. kesäkuu.
https://www.youtube.com/watch?v=QUbGJx0O9Gs

I do recommend first of all to anyone who may play this game, but I do suggest buying this game on a sale day, because one of the few problems I found with the game is that it is short for its pricing.

BUT I enjoyed the mechanics of platforming in a 2D enviroment but with the possiblity of destroying the grounds around you. It has some humor that I find quite charming, and some of the jokes are obvious but I smiled when some of them happen.

NOW there are some issues I did have such as some characters not being as well... memorable or as lasting to me, so I didn't feel to attached to them. But some were pretty funny and nice to talk to but there weren't that many good moments that allowed me to get to know them better. Maybe if the Saloon in town was a place you could hang out with all of them maybe that could have maybe them more memorable.

But overall I do suggest playing this at some point it is very great in my opinion, I just think you should get it cheaper.
Hyödyllinen? Kyllä Ei Hauska
Wolfe
( 3.3 tuntia pelattu )
Julkaistu 18. kesäkuu.
Remniscant of games like 'Digger' and it's offspring, this light puzzle-tinted digging game will keep you entertained, at least for a few (3-4) hours. Not sure if it was worth the price at initial purchase, though.
Hyödyllinen? Kyllä Ei Hauska
|M|
( 2.8 tuntia pelattu )
Julkaistu 17. kesäkuu.
Kind of boring
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Edeltävät 30 päivää
4/4 (100%) arvioi tämän hyödylliseksi
Suositeltu
12.3 tuntia pelattu
Julkaistu 20. kesäkuu.
Really rare to find such game! I must say - I do NOT like platformers, so I was really sceptic at first, but this one grabbed my mind and heart.
-Nice controls
-Nice gameplay
-Nice Story
-Really Nice Soundtrack/Music
-Cool Animations
-Nice RPG elements
-Nice Atmosphere
-Nice GAME!
Go for it! It is a 8/10 Game, for me at least!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
Suositeltu
5.2 tuntia pelattu
Julkaistu 23. kesäkuu.
From the discription, you might expect something like Terraria, but SteamWorld Dig isn't really like Terraria at all. The digging and mining is really just an exploration and optional upgrade mechanic, and there's no crafting. You just sell your ore and buy upgrades from shopkeepers.

The game isn't a random sandbox either, it's very much an puzzle oriented exploration/adventure metroidvania game with preset, themed areas. As you explore you end up deeper and finding more and more caves, as well as new areas.

The caves are puzzly setpieces, and the main caves give you a new free upgrade, which are usually required to access new areas. The side caves just have some ore (money, an optional upgrade resource) or orbs (the other optional upgrade resource). I enjoyed the puzzles and exploration.

Fighting enemies isn't very interesting because you can't attack and move at the same time. That's good for puzzles, but makes fighting a matter of dodging, then standing still and timing your swings.

Overall I really like game, but it's somewhat short. Five hours for the whole game, and only 3 areas plus one boss battle at the very end. I'm not complaining. It's long enough, but it's also a good game, so I'd like it to be longer.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Kaikken aikojen
0/1 (0%) arvioi tämän hyödylliseksi
Suositeltu
4.0 tuntia pelattu
Julkaistu 25. lokakuu, 2014.
absolutely fantastic!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
167/185 (90%) arvioi tämän hyödylliseksi
Suositeltu
13.9 tuntia pelattu
Julkaistu 5. joulukuu, 2013.
Deceptively simple but great fun to play and addictive as hell. My only real issue is that it's over a little too quickly, between 6-10 hours depending on how much you explore. It's got pretty good replay value too and I don't think you'll find too many other games as good as this in this price range. Definitely worth picking up!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
87/88 (99%) arvioi tämän hyödylliseksi
Suositeltu
10.3 tuntia pelattu
Julkaistu 14. joulukuu, 2013.
Steamworld Dig is a bit like a cross between Motherlode, Spelunky and a metroidvania. Motherlode because the game owes a lot to the concept of digging down into the earth, mining minerals and then selling them on the surface for gold to buy upgrades, which then enable you to dig deeper, take on more enemies etc. Spelunky because the main levels are procedurally generated, and the general feel of your character is quite similar to Spelunky (so much so that playing one after the other causes quite a bit of confusing pressing the wrong buttons!). Metroidvania because there are various caves that are set puzzles scattered throughout the main mine shafts, and completing them gives you upgrades that allow access to previously inaccessible areas. It's a compelling formula polished to a fine sheen here. There's a lot more depth (ho ho) to this game than first appears. I definitely dug it. In fact I'd say it's oresome. Ok, ok, I'll stop.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
102/116 (88%) arvioi tämän hyödylliseksi
Suositeltu
5.6 tuntia pelattu
Julkaistu 26. toukokuu, 2014.
Moving into Steamworld Dig, I knew two things. The first being that a tasty art style is not a good indicator of a game's quality, and two, that this was originally a handheld title. With these things in mind, I begin my journey into the depths of what turns out to be a charming and far more than competent Dig-Dug style, upgrade laden adventure.

When you first enter the only town in the game - which acts as the hub for your adventure - you're limited by the only tool you possess: your trusty pickaxe. In this beginning portion of the game, where your only moves are to jump and slowly break away the dirt beside and beneath your feet, this game's handheld roots seem to become apparent, as there doesn't appear to be any sort of depth to what your doing nor any real goal other than to find your long lost uncle Rusty. I was almost tempted to quit and write it off here as nothing more than a simple throwaway time waster. Luckily I didn't, as the game's (limited) depth soon bubbles it's way to the surface.

Your journey to find your uncle consists of digging deep and hard for minerals of varying value, which can be traded for currency, which in turn increases your "level" and the sorts of things that you can purchase. Finding these minerals is your primary goal in the game, as the ground gets harder the deeper you go, and your simple pickaxe won't always cut it. This is what drives the game, and caused me to play it for hours at a time: Upgrades! That feeling you get when you finally earn enough for that powerful new pickaxe or higher defense against the creepy crawlies that inhabit the underground persists throughout the duration of the game, and you'll have to do a lot of mining to earn enough for all of them. But you won't be able to stay down for hours, hoarding all of the loot you snag. You can only hold a finite amount of minerals, among other, upgradeable necessities, such as light and water, that you will need to replenish by returning to the surface. And that loot pouch fills up quickly, limiting how long you can explore at a time, and you will need upgrade it's capacity if you want to stay deeper for longer.

As you progress, you will find brand new abilities that you will constantly have to utilize if you want to survive and loot the entirety of the world beneath the surface, like a powerful drill arm and the ability to leap larger distances. You will have to use every move you earn if you want to make it to the bottom; there are no useless abilities here.

The world isn't limited to the drab and ordinary beneath that you start your journey, and soon opens up to several varying areas with far more dangerous traps and enemies, as well as more valuable loot. This is the sort of game that you need to stick with past the first hour, as prior to this point, it can seem like a boring and shallow experience. And in many ways, it is very limited by it's handheld origins. A full PC/Console sequel could very easily rectify any complaints I have, the greatest being the limited use of the minerals you find. For a game whose loot can so easily be associated with that of games like Terraria, Starbound or Minecraft, it feels like a massive waste of an opportunity to not utilize the minerals you find in the same way. Finding that last piece raritanium needed to craft the Quantum Drill Head is infinitely more exciting than just finding a gem that sells for the last few coins that you needed to just buy the thing. Especially given that the characters are all robots, it's a shame that there isn't any sort of customizable upgrade system in place, augmented by rare materials you can seek out.

As simple as the experience is, it never gets boring. As you progress downwards, there is always a new ability to be discovered, hidden gem caches to dig up, and upgrades to buy. The game scratches that very special itch to find every last hidden object, and can make playtime range anywhere from 3-10 hours, depending on just how much you really need that final upgrade.

As it is, Steamworld Dig is a fantastic time waster for the loot junkie needing a break from their poison of choice, even if the game does little more than scratch that itch for several hours. The potential for something far greater is there, and I truly do hope for a sequel that capitalizes on crafting systems already implemented in other similar titles. As a solid first entry, with a very real opportunity to make a fantastic sequel, I can only hope that the developers are already hard at work designing the next entry in the Steamworld series.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
87/95 (92%) arvioi tämän hyödylliseksi
5 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
5.9 tuntia pelattu
Julkaistu 28. lokakuu, 2015.
This game, is one of those games that you wish, they would never end, but they do, sadly.

PROS
-one of the best artwork I could ever see
-Easy to play (like Battbleblock Theater)
-Fast placed (you dont have to grind for stuff)
-Casual
-Amazing Story
-Platformer 2D
-NOT A SINGLE BUG or ERROR
-NO LAG (my pc sucks, had no lag at all)
-controller support

CONS
-kinda short :( (4-5 hours of gameplay)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
73/85 (86%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
4.8 tuntia pelattu
Julkaistu 15. tammikuu, 2014.
Do you like mines? Do you like weird, steampunk robots? Do you enjoy Metroidvania style action platformers where you get a lot of upgrades and upgrade a lot of equipment?

SteamWorld Dig may be right for you, as long as you don't mind the game's short, short length (I clocked in at 3 hours and 15 minutes), very slightly repetitive digging, and overall sort-of-Flash-game feel. The core gameplay loop is simple; dig through rocks to find gems and orbs, then make it back to town safely to upgrade your digging tool, water tank, health, or lantern, then rinse and repeat. It's fun, luckily, which stops it from feeling like a chore, but those of you looking for constantly changing ideas and gameplay should look elsewhere.

The theme is interesting; a dusty desert, a dangerous and ramshackle mine, filled with all sorts of dangers, and a town with a couple robots like yourself, along with some robots who make their way to town as you progress through the game. The sound design is fun; lots of tinky tinks as you hit things with your pickaxe, and loud booms as dynamite goes off deep inside of a mineshaft. The story is essentially non-existent; you're told of your predecessor and handed the tools to complete what he'd started, and only at the end is there really another story beat. It's not a bad choice, per se, but if you were hoping for meaty lore and plot-heavy digging, you'll be disappointed.

I liked SteamWorld Dig a lot, and had no problems with the short length. I wouldn't have minded more, and I felt like some of the tool upgrades and new gadgets were ultimately pointless, but I was satisfied with what I got.
I'll happily keep an eye out for Image&Form's next game, wherever and whatever it may be.

Overall rating: 7.5/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
55/59 (93%) arvioi tämän hyödylliseksi
Suositeltu
18.1 tuntia pelattu
Julkaistu 7. joulukuu, 2013.
The biggest negative I'd levy against the game is a distinct lack of difficulty. Dying is definitely a risk, but taking damage feels somewhat arbitrary. After I became accustomed to the controls and mechanics, which was relatively quick, I rarely felt especially challenged.

That said, it's a delight to play. The aesthetic is clean and beautiful, the sound (and music) is wonderful. In the roughly five hours it took me to complete, I never really had a dull moment. The sense of momentum is palpable.

Very fun and definitely worth the low price.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
53/57 (93%) arvioi tämän hyödylliseksi
Suositeltu
8.7 tuntia pelattu
Julkaistu 12. syyskuu, 2014.
At first, I didn't expect the game to be this fun; I was wrong.

My first impression of the game was the art style, quite unique on its own. And after I decided to buy it and played through, it was getting more and more addictive. You will dig, dig, dig and find many precious things, then you will turn them into money, now you will take your money to buy stuff so you can dig, dig, dig better and faster.

The adaptation of your playthrough, where you try to upgrade yourself (level-up and upgrade weapon/armor), is very well done. The gameplay's design is architechtural well built. The monsters get smarter and harder to kill, while you get stronger along the way. And it's all up to how you improve your character.

It's that simple, but so much fun.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska