You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since...
Análises de utilizadores:
Recentes:
Muito positivas (93 análises) - 87% das 93 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Muito positivas (3,704 análises) - 89% das 3,704 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 28 Out, 2013

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Comprar Slender: The Arrival

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Análises

“A significant improvement over Parsec Production's original game, featuring a much more robust narrative, and a darker, more foreboding atmosphere.”
90 – The Escapist

“One of the most terrifying games in recent memory.”
85 – GameSpot

“The Arrival pushed me to the edge of sanity. With its clever combination of unsettling pictures and disturbing sounds this is one of the most intense horror experiences available today.”
85 – 4Players

Acerca deste jogo

You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.

Back in 2012, Mark Hadley (AgentParsec) created a game that captivated gamers around the world. Slender: The Eight Pages was a short, experimental first-person game that helped breathe new life into the horror genre through its use of unadulterated tension and fear.

Experience the horror all over again.

Slender: The Arrival is the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best.

The Arrival officially supports the Oculus Rift – a next generation virtual headset designed for super immersive gaming! The Rift intensifies the fear-factor, and gives players a brand new, immersive horror experience.

Requisitos do Sistema

Windows
Mac OS X
    Mínimos:
    • Sistema Operativo: Windows XP, Windows Vista, Windows 7
    • Processador: Dual core CPU @2GHz (Pentium D or better)
    • Memória: 1 GB de RAM
    • Placa gráfica: Intel HD 4000, GeForce 8800, ATI 1950 or better
    • DirectX: Versão 9.0c
    • Espaço no disco: Requer 2 GB de espaço livre
    • Placa de som: 100% DirectX 9.0c compatible audio device
    Recomendados:
    • Sistema Operativo: Windows 7
    • Processador: Quad Core Intel or AMD
    • Memória: 3 GB de RAM
    • Placa gráfica: GeForce 260 1GB or AMD HD4850 1GB
    • DirectX: Versão 9.0c
    • Espaço no disco: Requer 2 GB de espaço livre
    • Placa de som: 100% DirectX 9.0c compatible audio device
    Mínimos:
    • Sistema Operativo: MacOS X 10.6.6 or higher
    • Processador: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memória: 1 GB de RAM
    • Placa gráfica: ATI Radeon HD 2600 / NVidia Geforce 8800 / Intel HD 4000 or better
    • Espaço no disco: Requer 2 GB de espaço livre
Análises de clientes
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Recentes:
Muito positivas (93 análises)
No geral:
Muito positivas (3,704 análises)
Publicadas recentemente
IAM.exe
( 2.3 hrs em registo )
Publicada: 29 de Junho
This game has a perfect ballance between the atmosphere and jumpscares. The story is a bit short but it will probably take longer to finish in a harder gamemode.
I like this horror game!
7/10
Golden127
( 4.1 hrs em registo )
Publicada: 29 de Junho
Scary Good
Uchihaesien
( 1.9 hrs em registo )
Publicada: 28 de Junho
Scary as ♥♥♥♥
Got this from a friend because i forgot i had this on my wishlist, so i played the game and the first sight of slendy and i shut down my computer XD 10/10 must play again (still scared tho)
anelupu
( 3.9 hrs em registo )
Publicada: 26 de Junho
Slender the arrival is a good horror game,but it has a bug that doesn't save your progress if it happens to you too,use this cheat:unlockscenes 1
Sulec Boi
( 5.1 hrs em registo )
Publicada: 26 de Junho
♥♥♥♥ game dont even consider buying i bought this when i was 11 it is to late to refund it now rip 7€
evrolicious
( 0.9 hrs em registo )
Publicada: 25 de Junho
better than the original slender games. can't complain too much as i only paid $2.50 for the game. Story elements are decent, but i was hoping for something new. something other than hunting down mysterious pieces of paper stuck to trees. the easter egg hunt style game mechanic is way played out, and spending long periods of time going back and forth trying to find items that are necessary to push the story along isn't really my cup of tea.
Pengou
( 1.4 hrs em registo )
Publicada: 25 de Junho
ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์ส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ัส์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์็์ํ์ั์ํ์๋์ํ์ั์ํ์่์ํ์ั์ํ์๋์ํ์ั์ํ์
Spark
( 1.5 hrs em registo )
Publicada: 25 de Junho
HE CAME FOR ME ...
LaurenM2
( 2.1 hrs em registo )
Publicada: 24 de Junho
This noodle dude ain't too scary once you realise he's just a needy creep who's desperate for attention. So like in life, just avert your eyes, tell him to f*** off and walk the other way. Other than that the game causes pretty severe eye strain as you can barely see anything, so it's a thumbs up from me.
cmaexi *selling lol acc
( 4.4 hrs em registo )
Publicada: 24 de Junho
When Slender: The Eight Pages was released in the summer of 2012, horror fans praised its short, experimental, and completely free take on the genre. Manically dashing through the forest and trying to snag all eight pieces of paper before the creepy Slender Man finds you remains a surprisingly unnerving experience. Cut to spring of 2013, and we now have Slender: The Arrival on PC. This paid-for sequel attempts to pump up the horror experiment into a bigger (though still quite short) game, but it quickly becomes apparent that the simple mechanics of the original Slender crumble under the weight.

Most importantly, The Arrival remembers that the core of any good horror lies in its boogeyman. The Slender Man himself still stalks you with the same terrifying persistence he has in the original, exuding a menacing presence that evolves throughout the story in some unexpected ways. Though his iconic design may be simple, I still got freaked out every time I spotted his silhouette in the distance. You can't fight him, only run from him, and that in of itself makes him more frightening than most game monsters.

The world he haunts is larger and denser, as well. Instead of a dark forest, you’ll wander through abandoned homes, creepy mines, and sunbaked hillsides. Some of the better-lit areas look genuinely great. Trekking through autumnal forests and rummaging through homes that actually feel lived in make the world of Slender an interesting environment.

Some impressive sound design surrounds you with an ambient soundtrack and jarring noises, and it really adds to the already creepy atmosphere. Boards creak, children whisper, and there are some truly terrifying moments that wouldn’t exist without the impeccable use of audio. Like all great horror games, Slender is best served in a dark room with a pair of headphones.

These parts, at least, are done pretty well... but it's simply not enough. While I appreciate the lengths that developer Blue Isle went to flesh things out, The Arrival relies far too heavily on the rudimentary game mechanics of the original, which was only ever meant to last for a few minutes. Like its predecessor, the vast majority of The Arrival essentially boils down to finding a certain number of objects while an increasingly dangerous enemy stalks you. Whether it’s pieces of paper in a forest or generators in a mine, you’re repeating the exact same actions in every part of The Arrival. It feels like being asked to finish a Where’s Waldo book while your house burns down around you.

The fact that I got tired of it during a game this short shows just how repetitive The Arrival is. While a lucky player can dash through in about 20 minutes, it’ll probably take most people a few hours thanks to the unfair nature of the enemies. Slender Man and his minions don’t mind warping directly behind you and causing instant game over. The worst offender of this comes once you reach the abandoned mine and are introduced to a second enemy type. The Proxy, a creepy knife-wielding kid, stalks you throughout the level as you (yup, you guessed it) once again attempt to find a series of objects. He continually killed me with no warning whatsoever, which as you might imagine, gets pretty frustrating.

Although the mine level was genuinely spooky at first, it and many other areas quickly lose their terrifying charm once you’re forced to replay them dozens of times. I appreciate games that are tough yet fair, but those that arbitrarily punish their players sabotage their own fun. This problem persists throughout Slender: The Arrival. The horrifying atmosphere that Blue Isle manages to create is consistently squandered by dull mechanics and unfair difficulty spikes.

The Verdict

Slender: The Arrival manages to deliver some truly impressive scares, but you’ll have to wade through the muck of repetitive tasks and unfair enemies in order to experience them. I found more enjoyment in playing the free original installment, which delivers a powerful horror experience without the annoyances and filler. By trying to stretch the initial concept over five separate scenarios, Slender only succeeds in proving that some ideas are better left in the experimental phase.

~cmaexi 24.06.2016
Análises mais úteis  Nos últimos 30 dias
7 de 7 pessoas (100%) acharam esta análise útil
11 pessoas acharam esta análise engraçada
Recomendado
2.1 hrs em registo
Publicada: 24 de Junho
This noodle dude ain't too scary once you realise he's just a needy creep who's desperate for attention. So like in life, just avert your eyes, tell him to f*** off and walk the other way. Other than that the game causes pretty severe eye strain as you can barely see anything, so it's a thumbs up from me.
Achaste esta análise útil? Sim Não Engraçada
3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
3.4 hrs em registo
Publicada: 23 de Junho
The biggest ♥♥♥♥♥♥ on planet Earth is back! But with a story? In this game, you are investigating the death of you friends. There are a couple secrets... i would HIGHLY recommend this game! Its pretty long and scary.
Achaste esta análise útil? Sim Não Engraçada
4 de 5 pessoas (80%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
3.0 hrs em registo
Publicada: 15 de Junho
‘Slender: The Arrival’ is a decent horror game that can be enjoyable if you want a gaming experience that provides a little tension and a few jump scares… However, I found it fell short in several areas; firstly, the game is short (I finished in around 3 hours) admittedly you can collect all the collectables but I had no desire to do that, secondly the gameplay as a whole is a little bit boring and it instantly becomes relevant why the game was kept so short… Nobody would be able to endure several more hours of gameplay consisting of collect this many of this and then go here especially with the ludicrously slow springy-walk and sprint… It could have done with being elaborated on a little bit! That aside if you are looking for a horror based experience of being chased by little ghouls and evading tall ghostly figures that can literally (and unfairly) spawn right on top of you (seriously… there’s an achievement for this) then this could be the game for you!
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
2.3 hrs em registo
Publicada: 29 de Junho
This game has a perfect ballance between the atmosphere and jumpscares. The story is a bit short but it will probably take longer to finish in a harder gamemode.
I like this horror game!
7/10
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4 de 8 pessoas (50%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
0.8 hrs em registo
Publicada: 23 de Junho
⊗ T O ⊗
⊗⊗ T H E ⊗⊗
⊗⊗⊗ A R K ⊗⊗⊗
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3 de 6 pessoas (50%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
1.5 hrs em registo
Publicada: 25 de Junho
HE CAME FOR ME ...
Achaste esta análise útil? Sim Não Engraçada
Análises mais úteis  No geral
6 de 8 pessoas (75%) acharam esta análise útil
Recomendado
4.8 hrs em registo
Publicada: 26 de Novembro de 2013
De trancar o ..
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
5.0 hrs em registo
Publicada: 25 de Outubro de 2015
Suffers from questionable and repetitive design but still manages some nice atmosphere and scares. Stands out in the flood of Slender games.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
63.5 hrs em registo
Publicada: 3 de Julho de 2014
I.am like all slender arrival adventure,terror etc i buy i game for 10.00$ but realy i finast the game in 34 minutes and is over? Please people please creant next time more history of slender like what slender history or what about kate history or laure?
Now every time i play slender man genesis and arrival i think some hide easter egg but yes i realy love is game but please more history.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
7.6 hrs em registo
Publicada: 15 de Fevereiro de 2015
Enredo justificativo,jogabilidade simples mas bem fluida e responde bem,trilhas sonoras ausentes até chegar em partes onde precisam e são tenebrosas e dificuldade muito boa.Slender é um jogo que ñ transmite muito medo,mas a situação de ser perseguido e não poder fazer nada a não ser fugir te trás adrenalina e desespero.Um ótimo jogo para os amantes de terror.Recomendo.
Nota 8,7
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