EDIT:
Spent few more hours on the game, rewrote parts of the review, fixed up some grammar
your comments and feedback matter, so please keep commenting :)
Remember Slender: the Eight Pages?
It basically was a level where you collect 8 spooky pages with child drawings, while being chased by so called Slenderman. And while nothing really special, it was pretty fun, atmospheric and scary
Now, this game is basically the Eight Pages on steroids, which is both a good and bad thing...
-------------------------------------------------------------------------------------------------------------------------------
Let's start with positives:
1. Game is very atmospheric and it gives you feeling of hopelessness. Since you only have a flashlight and a camera, your only options of defence is running away with your tail between your legs
2. Sound design is pretty good. Wind blowing through trees, camera static, creepy ambient sounds and echoes sound pretty great
3. There is also a new enemy type that you will meet on a few levels, adding some variaty
4. If you are easily scared, you'll probably get your heart and adrenaline a nice little workout
5. Game got some love with patches and some new (and old) levels completely for free, which is nice
-------------------------------------------------------------------------------------------------------------------------------
Now let's go over negatives and man, are there lot's of em:
1. Story is basically non existent. You're there to find some boy or a girl, but why, where and when is never really explained, unless you find and read all the collectibles.
Even then I had to go to on the internet to get my story fix. I know, it's a "scary simulator" but it is such a shame we don't get to know any of the rich lore behind Slenderman or ingame characters.
2. If you're into horror games, have played a few, or are not so easily scared - you will get bored pretty quickly. This game relies heavily on jump scares and spooky sound effects, which, while scary at first, will get repetitive pretty quickly
3. Difficulty is way to easy on easy (no pun intended) and medium but WAY to unforgiving on hardcore.
On medium you're pretty much unstoppable, save for a few spots, but on hardcore some levels are so EXTREMELY annoying and unforgiving, you'll be sent to the retry screen so fast, you'll think that the game has crashed and got stuck on the same screen.
Protagonists movement speed is something of the worst I have ever expirienced! Your movement speed is comparable to a turtle and sprint makes no sense at all, since it's completely random... Sometimes when you spot Slenderman, your character will run like a Nascar vehicle on a rampage, but other times (especially when you really need to) you really start to wonder if main protagonist you play as has a death wish or something, since her run speed will be so bad, a toddler would crawl past her while he was asleep...
It also doesn't help that the game is just so dark 90% of the time, which lead to...
4. This game is so friggin dark... I mean brightness cranked all the way to maximum but still dark - dark!
But don't give me flak about that, I know Slender: the Arrival is supposed to be dark and spooky game, which is the point, but I mean really? This games darkness will give a black hole a run for it's money!
Even with brightness at maximum, you are blind as a bat without you flashlight. You won't see crap and it is really frustrating, especially on hardcore, because you flashlight have limited battery.
Got 7 out of 8 pages but you flashlight depleted the battery? Might as well restart, since there is no way you'll be seeing anything, except maybe Slendermans buttcheeks rubbed against your face anyways if you're lucky.
5. Graphics are pretty terrible, even for a indie game. I mean, most of the game is dark and you won't be seeing much anyways. It still isn't good excuse for this game to look like Half Life 1. Textures looks old, muddy and dated, animations are just... basic, and water, trees and grass will probably make a senior pc enthusiast cry.
6. Game have been out for a year now, and it ran pretty terribly back then. Well, 1 year and 3 days later and it still performs somewhat terrible, even after patches...
While not nearly as bad as before, on some spots however, this game will really live up to it's predecessors name, the Eight Pages since your top notch gaming beast machine will cry and sweat proficiently to spit 8 FPS out of this game
7. For me personally, Slender: the Arrival got repetitive pretty quickly. While game started out really great, jumpscares got old and missions became repetitive and just plain boring. But It's hardly a problem though since Slender: the Arrival is so amazingly short...
8. Yes, this game is alarmingly short. I mean REALLY, REALLY short. There is even an achivement for completing it in 45 min. Don't worry, it isn't hard since you can easily ace through it in no more than 30 min with some practice.
-------------------------------------------------------------------------------------------------------------------------------
All in all, Slender: the Arrival is hit & miss. While some people will enjoy it, for me, it got boring really, really quickly.
I was hoping for a really scary game with rich lore and lot's of exploration, but what I got was a boring, short, walking simulator with a lot of jump scares, bad graphics, non existent story which was way to easy on normal and way to frustrating and rage indusing on hardcore.
My honest opinion?
Try it at friends house, get it on sale, or spend your money on something else