You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since...
User reviews: Very Positive (1,803 reviews)
Release Date: Oct 28, 2013

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Recommended By Curators

"Suffers from questionable and repetitive design but still manages some nice atmosphere and scares. Stands out in the flood of Slender games."

Recent updates View all (13)

November 6

Halloween Contest Winners

Congratulations to everyone who found all 9 markings and deciphered the secret message! We had over 80 entries and have randomly drawn 4 winners.

The correct secret message is:
“Abandon all hope for death is only the beginning”

And now the moment we’ve all been waiting for, the announcement of our winners! Drum roll please…

Our grand prize winner who will be taking home a $100 Steam gift card is:
Daniel Abraham

Our 3 runner ups who have each snagged a $50 Steam gift card:
Josh Guessit
Inilitus
Brian Taylor

We hope everyone enjoyed the contest! Our winners should expect a message from us soon!

Blue Isle Studios

14 comments Read more

October 31

Halloween Contest Extension

Happy Halloween!

Slender Man is having a tough time choosing his costume this year…



We are extending our Halloween contest deadline to Monday, Nov 3. That will be the last day you can submit all 9 hidden markings along with the secret message to contests@blueislestudios.com.

All details: http://blueislestudios.com/halloween-in-oakside-park/

38 comments Read more

Reviews

“A significant improvement over Parsec Production's original game, featuring a much more robust narrative, and a darker, more foreboding atmosphere.”
90 – The Escapist

“One of the most terrifying games in recent memory.”
85 – GameSpot

“The Arrival pushed me to the edge of sanity. With its clever combination of unsettling pictures and disturbing sounds this is one of the most intense horror experiences available today.”
85 – 4Players

About This Game

You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.

Back in 2012, Mark Hadley (AgentParsec) created a game that captivated gamers around the world. Slender: The Eight Pages was a short, experimental first-person game that helped breathe new life into the horror genre through its use of unadulterated tension and fear.

Experience the horror all over again.

Slender: The Arrival is the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best.

The Arrival officially supports the Oculus Rift – a next generation virtual headset designed for super immersive gaming! The Rift intensifies the fear-factor, and gives players a brand new, immersive horror experience.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7
    • Processor: Dual core CPU @2GHz (Pentium D or better)
    • Memory: 1 GB RAM
    • Graphics: Intel HD 4000, GeForce 8800, ATI 1950 or better
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: 100% DirectX 9.0c compatible audio device
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core Intel or AMD
    • Memory: 3 GB RAM
    • Graphics: GeForce 260 1GB or AMD HD4850 1GB
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: 100% DirectX 9.0c compatible audio device
    Minimum:
    • OS: MacOS X 10.6.6 or higher
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon HD 2600 / NVidia Geforce 8800 / Intel HD 4000 or better
    • Hard Drive: 2 GB available space
Helpful customer reviews
130 of 145 people (90%) found this review helpful
11.4 hrs on record
Posted: November 5
-
Click for Gameplay Trailer - Review
-
I Like:
+ brilliant horror atmosphere
+ genuinely great scares
+ disturbing sounds and effects
+ objects random generated
+ nice looking outdoor areals
+ slenderman and a other surprise

I Dont Like:
- trial & error sometimes frustrating
- short gametime
- no puzzles
- hide and crouch has no effect

When Slender: The Eight Pages was released in the summer of 2012, horror fans praised its short, experimental, and completely free take on the genre. Manically dashing through the forest and trying to snag all eight pieces of paper before the creepy Slender Man finds you remains a surprisingly unnerving experience.

Arrival expands on the ideas of the original with a basic story and the creative application of old mechanics. The game is broken up into five chapters, each with its own focus.
You have to perform such tasks as collecting a certain number of documents or activating generators, but as you get closer to completing your objective, Slenderman's pursuit gets more aggressive.
He can move now. You'll see him ahead and run away, only for him to appear suddenly behind you. It's incredibly unnerving, and playing in the dark with headphones is genuinely chilling. The subtle use of music and sound effects is excellently done.
Boards creak, children whisper, and there are some truly terrifying moments that wouldn’t exist without the impeccable use of audio.
The ever-so-slightly paranormal setting is matched by a surreal, atonal background hum. Footsteps and the errant rustling of leaves give you the constant feeling of being watched, even when nothing can be found, and each time you pick up a new clue, a new instrument enters the sonic landscape. Slender is best served in a dark room with a pair of headphones.

The lighting is beautiful, and the forests and corridors thick with atmosphere. A grainy film effect adds to the horror film feel, and whenever the Slenderman is near, the HUD – which mimics a video camera – distorts and flickers. Daylight scenes break up the gloom and show off the surprisingly beautiful world design. Don't get used to them, though. It's a relentlessly dark, bleak game.

A game this short shows just how repetitive The Arrival is. While a lucky player can dash through in about 20 minutes, it’ll probably take most people a few hours thanks to the unfair nature of the enemies.
Slender Man and his friends don’t mind warping directly behind you and causing instant game over. The worst offender of this comes once you reach the abandoned mine and are introduced to a second enemy type. A little knife-wielding kid, stalks you throughout the level and kill you without a warning. Very frustrating.

A hardcore mode gives you a finite amount of flashlight battery, more aggressive enemies, but an alternate ending if you can stomach it all the way through.
Slender: The Arrival manages to deliver some truly impressive scares, but you’ll have to wade through the muck of repetitive tasks and unfair enemies in order to experience them
Slender is not an experience you will soon forget, and the price just about right for its short length.


Sorry for my bad english.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
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106 of 122 people (87%) found this review helpful
2.7 hrs on record
Posted: October 15
Imagine it, you're walking down a dirt road in the woods at dusk, it is autumn the leaves are turning orange and red. You come across an abandon vehicle on the road. The sun quickly sets, leaving you in the dark without a flashlight and suddenly, you aren't alone anymore. You are being watched and stalked by something. It feeds off of the power of your video camera, which is the only way to see it (I guess).

When your video camera flickers, it is closing in on you. It is drawing the power from the batteries as it draws near. It is Slenderman. A tall thin humanoid creature that looks over you from afar from hilltops. The creature that opens the doors that you just closed. The creature that your only defense is to not look at it. To wish it away as you cower in fear by looking at the ground. No... just run away until your video recorder stops flickering. How do you run from something that just teleports in front of you? You can always walk backward.

This is Slender: The Arrival, less of a game and more of a first person experience along the lines of Dear Esther and Gone Home. It preys on your fears. It has a great, creepy atmosphere and great sound design. You have little in the way of controls, left stick to move, right stick to look, a sprint button, flashlight button, zoom button, and a use button. There are other buttons, but they feel redundant.

The game dumps you in and never explains why you're there. Not just the first chapter of the game, but over and over again, its the same thing, you start at dusk in the woods and go into the night and then find an abandon building. Each chapter has a different task, such as turn on X generators, find X pages in the woods and close X windows. Simple things, but you're just stuck with something that can be anywhere at anytime that will warn you when its near. The more things you collect, the more intensely you will be harassed.

As you wander in the dark you quickly come across an average house. Depending on where you enter, it looks like there is nothing wrong. Just a normal house for sale with a playground in the back. Soon enough you'll find things scrawled on the walls and rooms in disarray. Eventually, you'll find a flashlight that will help you. The idea of wandering in the woods might seem like an easy way to get lost, but as you roam the darkness, you'll be enticed by audio and visual cues such as paths, lights and dozens of arrows pointing in one direction that will guide your way.

If you think you'll get used to Slenderman, once you progress far enough, eventually you will reach an abandon facility and have a follower. Perhaps it is a follower of the Slenderman, but it follows, chases and strangles you. This isn't a creature like Slenderman, so it doesn't have magical powers other than it is getting closer, running after you. You'll hear its footsteps running up to you. Your only defense is to focus your flashlight and blind it. That adds something different to the game. Getting trapped in a side room means there is no way out and no where to run away from the follower.

It is a toss up if this experience is for you. If finding stuff in the dark isn't for you then skip it. You'll be searching open areas for sometimes tiny things (sheets of paper). Lost in the woods and abandon buildings. Being thrown off your direction from having to run away and forced to figure out where you're going again in an area that is mostly woods. If you can't handle bobbing and weaving cameras, avoid this game. It might be a nitpick but sometimes the camera seems to be at a person's waist. The height of a sink or a doorknob.

I couldn't really recommend Dear Esther or Gone Home. They were both beautiful and immersive, but I didn't feel anything playing those games like I did with Slender: The Arrival. Is it worth $10 for an hour or two of gameplay? I feel like I was engaged and always challenged by a single strange foe with powers to teleport anywhere.
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251 of 337 people (74%) found this review helpful
3.3 hrs on record
Posted: October 17
As a man who enjoys stalking children in the woods and murdering them, I find this game incredibly offensive, as it depicts good, innocent people like me as if we're evil or some bogus nonsense.

I give it a 9/11
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108 of 130 people (83%) found this review helpful
4.0 hrs on record
Posted: July 9
Slender: The Arrival is the follow-up to the popular freeware horror game, Slender: Eight Pages, being made by the people responsible for making Slender so popular (Mark J. Hadley, creator of Slender: Eight Pages, and the Marble Hornets team who made a series of Slender-themed YouTube videos). It's not just another Slender clone though, it goes for a more cinematic approach to gaming, and not as in fixed cutscenes or QTEs, but in providing an interactive cinematic horror experience.

The stories pretty simple. You are going to check in on a friend who lives deep in the forest who hasn't been responding to calls, texts, or emails for the last few days. Turns out, there's evil that lurks in these woods... Now can you escape?

Slender: The Arrival is probably the closest you'll get to playing a found-footage horror film in game form, at least yet. The way everything is told through the gameplay's lens, the 'folk-story' tone the game goes with the legend, the execution of how Slender and the events that transpire work, feels very much in-line with a found-footage horror film, except you are the driver and the one tasked with capturing it all and surviving.

In that regard, Slender: The Arrival is a very cool experience. It has some good build-up, atmosphere, and escalates the situation while still retaining a more down-to-earth feeling. All through gameplay, you experience a series of events and have to respond to them.

The basic Slender gameplay is still there... Collect different items and avoid the big tall man in the suit, but there's more to it here, and this is often where the split in opinion on this game begins.

The game is rather short, and honestly you probably spend more time just exploring places in-between the game's 'main' stages than you do actually playing the core Slender gameplay.This mainly involves going around locations, like a forest trail or a house, and opening doors to get to the next story location.

Slender: The Arrival is split into seven 'stages', five of them in the story, one as a secret hidden level, and one as a bonus stage. Beating the story should take 2-4 hours the first time (the five main stages), and consist of two stages with you actually collecting items, two scenarios with you avoiding Slender via other means 'cinematically', and most of these stages as well as one stage entirely having 'build-up' situations where nothing actually happens, but it builds-up to the next main gameplay scenario.

The length and the cinematic direction the game takes will turn some people off, but on my part it actually made me enjoy the game more. It legitimately feels like a playable found-footage horror film, and has charm and atmosphere in its design and oppressive stages. I found myself enjoying it during its short course.

I even got scared a few times, something the original Eight Pages and many Slender clones don't do to me. Scariness is subjective, but a feat I must mention as I don't actually find the character of Slender to be scary in general.

This said, I found myself more terrified by Slender's 'unidentified' midget mask girl in a cloak than Slender himself. She's a stalker who appears in a specific stage in the game, and her sounds, appearance, animations, and the environment you encounter her in legitimately made me afraid of her for a time.

However, for all of this 'cinematic charm' I'm spouting about, the game maybe alienated its main audience in some ways, as part of the charm of the original Slender game was with its minimalistic atmospheric gameplay and dreary feeling without need for story, explanation, and just throws you right in. This is a very different experience and very different game, and these changes completely alters the audience the game is designed for... And unfortunately, with a character who's been popularized like Slender, it can mean the game's audience is potentially very small, as some have come to ridicule or dislike his popularity and character, and those that like him may not like the way the game is designed differently and more aimed as a playable cinematic horror game.

I feel fond of it though, and it happens to be my favorite Slender-based game for the very reason of how its different. I find it to be enjoyable to play, and to experience, and craft an interesting world and scenario that was enjoyable to go through.

This all said, the best parts of the game maybe came out of the optional content. The 'bonus stage I mentioned is simply a recreation of the original Eight Pages game you can play outside of the main story, but a lot prettier. The game has difficulty levels and randomized features through all of its stages which is interesting. There are a variety of secrets and Easter eggs in the game, including a hidden ending.

And for me, the absolute best part of the game was the secret level. I don't want to spoil it here, but at least for me, it was definitely the creepiest part of the whole game, but a shame most probably wouldn't find it without looking it up... It's pretty well hidden.

Slender The Arrival isn't for everybody and ditches the minimalist direction for something more akin to a game version of a found-footage horror film, but during its short duration it delivers an interesting different take on both Slender and cinematic horror games. I'd say worth a trip for those who think the idea of playing a found-footage horror film sounds appealing.
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154 of 212 people (73%) found this review helpful
0.5 hrs on record
Posted: October 28
Taught me how to press Alt+f4 quicker than sanic 11/10 quickscopez - ign
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73 of 100 people (73%) found this review helpful
0.2 hrs on record
Posted: November 14
I punched my monitor

10/10
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55 of 71 people (77%) found this review helpful
5.2 hrs on record
Posted: August 1
Rule number 1. Dont look behind you.

Just like outlast, it has a storyline behind it, you collect notes, you collect pages, and you collect alot of other things, Its only you, Slender man, and his proxies, Really good background music for the eight pages part, The *thump thump* noise when you get your first page, but the music escalates with every 2nd page gotten, 3 to 5 to 7, the music gets higher, making you rush to get that final page.

Rule number 2. dont go to the house in between pages, like on 3-5 pages

^^^ doing that will just get you killed, I dont reccomend going into the building while your on your 3rd 4th or 5th page, I would instead Recommend going there first so thats out of the way. (This should be a guide not a Review LOL)

Graphics, and Atmosphere are good, depending on your graphics card, Storyline is somewhat good, but still a good way to get that adrenaline pumping, Slender man popping out of no where (atleast around 10-20 feet in front of you) thus scaring the fudge out of you.


10/10 Reccomended! (Not for small children, or elders who can get scared real easily, and get a heart attack)
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34 of 39 people (87%) found this review helpful
10.9 hrs on record
Posted: October 17
Compared to all the other Slender games, This one is a masterpiece, instead of relying solitarily on being jump scared by slender, this one uses the entire mythos to create a rather suspensful game. While it does contain the standard "Walk around and collect things" scheme, it doesn't really take you out of the experience. And the design choices deffinately go a long way to add to the scares.
Not to mention, this one is Story driven to some extent.

I loved this game, loved the story, and loved the scares and I reccomend giving this one a try.

Long story short, I love this game


Slender: the 8 pages was an introduction. Slender:The Arrival is the masterpiece.


Pros:
-Good suspense
-Great design choices
-Great atmosphere


Cons:
-Standard 8 pages gameplay.
-Considerably short.
-A little repettative



As a slender game 10/10

As a game 9.5/10
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125 of 197 people (63%) found this review helpful
1.5 hrs on record
Posted: August 23
I ♥♥♥♥ so much bricks I could rebuild the great wall of China.

10/10
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40 of 58 people (69%) found this review helpful
2.8 hrs on record
Posted: July 21
I found out... I scream like a little girl.
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26 of 34 people (76%) found this review helpful
2.2 hrs on record
Posted: October 18
REALLY scary. Although it's pretty easy to beat, you will still have to change your pants a few times. Worth every penny.
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19 of 22 people (86%) found this review helpful
3.2 hrs on record
Posted: November 10
This game scared the ♥♥♥♥ out of me, yet I can't get enough of it! I love it! I try to always expect him, but when I finally let my guard down, he pops up out of nowhere
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20 of 24 people (83%) found this review helpful
6.3 hrs on record
Posted: October 30
Slender: The Arrival is a very spooky horror game with an excellent coordination of music, sounds, atmosphere, and visuals that keep the chill factor high throughout. The story provides 8 different locations to explore, and offers a fair amount of clues that slowly unfold a sinister evil that has taken over the land. The game does a great job of presenting scares in moderation which creates a prolonging sense of anticipation of what's going to happen next.

Although the game can be relatively short, an initial playthrough should take several hours. Slender: The Arrival felt almost like starring in my own Blair Witch Project movie. One of the better horror games I've played that doesn't involve shooting.
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15 of 17 people (88%) found this review helpful
13.9 hrs on record
Posted: October 14
This is one of my favourite horror games on Steam. The graphics are beautiful and the intro level genuinely made me close my game the first time through. Slender is done justice with a faithful recreation of the gameplay from the flash game. My only complaint is that the game is a little too short but with the free DLC recently released I think it is just the right length for the game :).
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16 of 19 people (84%) found this review helpful
11.0 hrs on record
Posted: October 29
Slender The Arrival is a worthy successor to Slender The Eight Pages. More beautiful, immersive, still scary, the title gives chills and cold sweats the most courageous of you. Unfortunately, the player becomes accustomed too quickly their graphics and sound effects. In addition, the life duration is low and lack of variety in the objectives prevent him to rank among the essential of survival horror. Absolute fans of the genre can still be tempted.
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70 of 118 people (59%) found this review helpful
12.8 hrs on record
Posted: October 26
EDIT:
Spent few more hours on the game, rewrote parts of the review, fixed up some grammar
your comments and feedback matter, so please keep commenting :)


Remember Slender: the Eight Pages?
It basically was a level where you collect 8 spooky pages with child drawings, while being chased by so called Slenderman. And while nothing really special, it was pretty fun, atmospheric and scary

Now, this game is basically the Eight Pages on steroids, which is both a good and bad thing...
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Let's start with positives:
1. Game is very atmospheric and it gives you feeling of hopelessness. Since you only have a flashlight and a camera, your only options of defence is running away with your tail between your legs

2. Sound design is pretty good. Wind blowing through trees, camera static, creepy ambient sounds and echoes sound pretty great

3. There is also a new enemy type that you will meet on a few levels, adding some variaty

4. If you are easily scared, you'll probably get your heart and adrenaline a nice little workout

5. Game got some love with patches and some new (and old) levels completely for free, which is nice
-------------------------------------------------------------------------------------------------------------------------------

Now let's go over negatives and man, are there lot's of em:

1. Story is basically non existent. You're there to find some boy or a girl, but why, where and when is never really explained, unless you find and read all the collectibles.
Even then I had to go to on the internet to get my story fix. I know, it's a "scary simulator" but it is such a shame we don't get to know any of the rich lore behind Slenderman or ingame characters.

2. If you're into horror games, have played a few, or are not so easily scared - you will get bored pretty quickly. This game relies heavily on jump scares and spooky sound effects, which, while scary at first, will get repetitive pretty quickly

3. Difficulty is way to easy on easy (no pun intended) and medium but WAY to unforgiving on hardcore.
On medium you're pretty much unstoppable, save for a few spots, but on hardcore some levels are so EXTREMELY annoying and unforgiving, you'll be sent to the retry screen so fast, you'll think that the game has crashed and got stuck on the same screen.
Protagonists movement speed is something of the worst I have ever expirienced! Your movement speed is comparable to a turtle and sprint makes no sense at all, since it's completely random... Sometimes when you spot Slenderman, your character will run like a Nascar vehicle on a rampage, but other times (especially when you really need to) you really start to wonder if main protagonist you play as has a death wish or something, since her run speed will be so bad, a toddler would crawl past her while he was asleep...
It also doesn't help that the game is just so dark 90% of the time, which lead to...

4. This game is so friggin dark... I mean brightness cranked all the way to maximum but still dark - dark!
But don't give me flak about that, I know Slender: the Arrival is supposed to be dark and spooky game, which is the point, but I mean really? This games darkness will give a black hole a run for it's money!
Even with brightness at maximum, you are blind as a bat without you flashlight. You won't see crap and it is really frustrating, especially on hardcore, because you flashlight have limited battery.
Got 7 out of 8 pages but you flashlight depleted the battery? Might as well restart, since there is no way you'll be seeing anything, except maybe Slendermans buttcheeks rubbed against your face anyways if you're lucky.

5. Graphics are pretty terrible, even for a indie game. I mean, most of the game is dark and you won't be seeing much anyways. It still isn't good excuse for this game to look like Half Life 1. Textures looks old, muddy and dated, animations are just... basic, and water, trees and grass will probably make a senior pc enthusiast cry.

6. Game have been out for a year now, and it ran pretty terribly back then. Well, 1 year and 3 days later and it still performs somewhat terrible, even after patches...
While not nearly as bad as before, on some spots however, this game will really live up to it's predecessors name, the Eight Pages since your top notch gaming beast machine will cry and sweat proficiently to spit 8 FPS out of this game

7. For me personally, Slender: the Arrival got repetitive pretty quickly. While game started out really great, jumpscares got old and missions became repetitive and just plain boring. But It's hardly a problem though since Slender: the Arrival is so amazingly short...

8. Yes, this game is alarmingly short. I mean REALLY, REALLY short. There is even an achivement for completing it in 45 min. Don't worry, it isn't hard since you can easily ace through it in no more than 30 min with some practice.

-------------------------------------------------------------------------------------------------------------------------------

All in all, Slender: the Arrival is hit & miss. While some people will enjoy it, for me, it got boring really, really quickly.
I was hoping for a really scary game with rich lore and lot's of exploration, but what I got was a boring, short, walking simulator with a lot of jump scares, bad graphics, non existent story which was way to easy on normal and way to frustrating and rage indusing on hardcore.

My honest opinion?
Try it at friends house, get it on sale, or spend your money on something else
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13 of 15 people (87%) found this review helpful
2.4 hrs on record
Posted: October 18
Great game, great update. Love it. No matter how much the media demonizes Slender Man, it's an excellent series.
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13 of 16 people (81%) found this review helpful
19.7 hrs on record
Posted: October 18
this is a great game if you want to be scared
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15 of 20 people (75%) found this review helpful
3.0 hrs on record
Posted: October 15
2spooky4me

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22 of 34 people (65%) found this review helpful
0.8 hrs on record
Posted: November 2
Ive Seen Enough Hentai. To know were this is going.
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