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Maia is a colony building game set in the not-so-distant future. Your colonists make planetfall on a hostile world and you must ensure their survival and their safety, constructing their off-world habitat from almost nothing and sheltering them from a dangerous, often deadly environment.
Release Date: Dec 3, 2013
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Learn more about Early Access.

What the developers say:

“Hi! Thanks for checking out our early access release of Maia.

The game is still very deep in development, so many things might be broken. Sometimes in a rather amusing manner, sometimes... less so. The current sandbox build (0.40) allows a basic level of colony building, colonist interaction and base simulation, but the best is still to come!

We want to keep development hurtling forwards at a steady rate and plan to release update builds every week (probably on Fridays) as the game progresses.

Alpha access gives us the unique opportunity work with the community to craft the game together. You can follow updates and give us feedback on the game via Twitter on @Maia and on forums.maiagame.com. IRC users can join us on #maiagame on Quakenet. If you want to talk to me, the developer, I am @Simoroth on Twitter!”
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Buy Maia

$24.99

Recent updates View all (2)

Update 0.41 released

March 25th, 2014

We've released 0.41 early to let you start testing the new features.

  • Fatigue now kills your colonists. Build beds and couches to let them rest, try to manage their workloads by turning off objects that are not in use, reducing build orders and locking doors.
  • Colonists now have inventories. Ensure they have access to mined minerals so they can use them for producing objects.
  • Badly damaged items will now require building materials to repair.
  • Earthquakes can cause cave-ins in excavated areas, build rooms to prevent this rare, but deadly occurrence.
  • Colonists will now better balance the overall needs of the colony with their own.


Other things to check out:
  • A new animation system has been added which will remove footslip and several other issues and allow for more procedural animation in the future.
  • Lots of new animations have been added.
  • New HD rock models!
  • The physics mesh on the door frame is finally fixed. Woo!
  • Multithreaded loading code will improve game startup speeds.
  • Damage rates on items tweaked to better reflect their usage and to smooth out game play issues.
  • IMP AI stalls fixed.
  • Exterior building crash fixed.
  • Numerous bug fixes.

Maia will be at Rezzed this week. Come by and say hello!

0.40.1 Update Info

7 comments Read more

0.40.1 patch released.

March 6th, 2014

Update 0.40.1 has gone live. This release adds some new features to the game and fixes a fair number of issues.

Changes:

  • Fixes for Windows XP support.
  • Large address aware memory fixes.
  • Fixes to reduce GPU memory fragmentation (performance win)
  • Shader tweaks for better performance.

  • Door locking and unlocking added. (click on doors)
  • Turning objects on and off. (click on lights, atmosphere gens etc)
  • Colonist needs, such as hunger, are now better weighted.
  • Microwave communications tower added.
  • A multitude of gameplay related crash fixes.
  • Fixed GUI crash when placing things on the edge of the world.
  • New animations and rig for the space suit.
  • Lots of new Infotip text and corrections.
  • Save game optimisation and crash fixes.

Some save games may break.

0.40 update info

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Report bugs and leave feedback for this game on the discussion boards

About the Game

Maia is a colony building game set in the not-so-distant future. Your colonists make planetfall on a hostile world and you must ensure their survival and their safety, constructing their off-world habitat from almost nothing and sheltering them from a dangerous, often deadly environment.

Twelve light years from earth, the planet 3452C[Maia] circles Tau Ceti. Its atmosphere is toxic, its surface is ravaged by solar flares and meteor blasts and its unstable crust is constantly shifted by earthquakes. Nevertheless, it is habitable and your task is to gain a foothold on this strange alien world, building facilities where your colonists can live and work, as well as researching the secrets that this planet holds.

Taking inspiration from games as diverse as Dungeon Keeper, Theme Hospital and The Sims, Maia also draws from 1970s sci fi aesthetic and features a healthy dose of dry, dark humour. It's a mix of strategy, management, construction and terrible deaths on a distant world. Not everyone is up to the task of off-world colony command. Are you?

Key Features


  • A custom-made game engine with stunning graphics and visual effects.
  • Advanced colonist AI that models behaviour, needs and even mental health.
  • An enormous procedurally-generated world, up to 2km x 2km with multiple levels.
  • An atmospheric and adaptive soundtrack that responds to in-game events.
  • Detailed simulation of base temperature and atmosphere.
  • Meteor strikes, seismic activity and solar flares, among many, many other dangers.
  • Genetically engineered super chickens.
  • Hard science fiction research based on real future tech.
  • Occasionally reliable 1970s-style technology.

To Come


  • Both a sandbox mode and a single-player campaign.
  • A first-person exploration mode.
  • Indigenous life forms and a functioning food chain.
  • Somewhat sassy computers.
  • Realistic water and lava simulation.
  • Cats with bee suits.

Linux and Mac will be supported in the coming week.

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Intel Core i3-3250 or AMD 6350
    • Memory: 2 GB RAM
    • Graphics: Nvidia 260 or ATI 5770 - or equivilent with 1GB VRAM
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel i5-3570K or AMD FX 8350
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 470 or ATI 5870 - or equivilent with 2GB VRAM
    • Hard Drive: 2 GB available space

Mac System Requirements

    Minimum:
    • OS: Mavericks
    • Processor: Intel i5
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 6750M
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Mavericks
    • Processor: Intel i5
    • Memory: 4 GB RAM
    • Graphics: NVidia 650M
    • Hard Drive: 4 GB available space

Linux System Requirements

    Minimum:
    • OS: 64 bit
    • Processor: Intel Core i3-3250 or AMD 6350
    • Memory: 2 GB RAM
    • Graphics: Nvidia 260 or ATI 5770 - or equivilent with 1GB VRAM
    • Hard Drive: 4 GB available space
    • Additional Notes: OpenGL 3.2 support is required.
    Recommended:
    • OS: 64 bit
    • Processor: Intel i5-3570K or AMD FX 8350
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX 470 or ATI 5870 - or equivilent with 2GB VRAM
    • Hard Drive: 4 GB available space
    • Additional Notes: OpenGL 3.2 support is required.
Helpful customer reviews
452 of 509 people (89%) found this review helpful
153 products in account
2 reviews
1.0 hrs on record
This is a neat concept, but that's all it is for now - there's not much of actual game content. Keep an eye on this, as it is real promising, but not worth to buy right now unless you just want to support the project.
Posted: December 4th, 2013
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144 of 186 people (77%) found this review helpful
322 products in account
3 reviews
0.5 hrs on record
Looks very promising early access game, plays very much like Prison Architect and Dungeon Keeper 2 combined. However, it is still very early early access. Even the most basic stuff worked only half the time, my colonists just disappeared for no reason, and after about 15 minutes, 3 of them got stuck in... well, nothing. If you are one of us suckers who can't resists another game that could be like Dwarf Fortress lite, go ahead and buy this game, but not yet. It's still in early alpha, and while it looks pretty, there's really no game yet.
Posted: December 4th, 2013
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94 of 117 people (80%) found this review helpful
53 products in account
1 review
3.7 hrs on record
The current version of Maia really pushes the limits of what's acceptable to release as an Early Access game. It's literally a demo where you can place objects and watch animations, and sometimes crash to desktop. AI gets stuck a lot.

Not yet. Wait until we know whether it's all going to be vapor or not.
Posted: December 6th, 2013
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713 of 1,070 people (67%) found this review helpful
44 products in account
3 reviews
3.1 hrs on record
If you like Sci fi Sandboxer games, this might be for you.
There are some design kinks that need to get worked out tho, and of course it still requires some content. But for all its worth i give it my approval.
Simon, the developer really cares for what his players think about the game and you should totally join their forums as well, to give feedback and get yourself into the process of making this one awesome Sci Fi Game.

Original Text:
Yeah no more early access games for me.
I really love to support Indie game developers (and i did by buying this i guess) But to be fair and honest: This is not even Alpha. This is barely a short demo tops. No menus, no full screen, the game starts right away (by the way those darn messages are WAY too friggin fast!) So in the best interest for this game, which really seems to have potential. Let's wait for late beta i'd say. Do not let your opinion form just right now. By getting this now, you'll probably walk away from it, saying "what rubbish did i got again?" (like me). There is just so much missing that would make it an Alpha right now. I really like to see this evolving. But for now my thump remains down. If the game progresses in an acceptable manner i might rewrite this here and lift the thump.
Posted: December 4th, 2013
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129 of 205 people (63%) found this review helpful
21 products in account
1 review
2.5 hrs on record
Even though this game is still in early development, you can clearly see where the creator plans to take this game, and it's promising to be quite far! I'm loving the dark atmosphere, the odd behaviour of chickens, taking care of your colonists by trying to understand what they need and not just reading stats. It truly is a game worth trying in alpha stage!
Posted: December 3rd, 2013
Was this review helpful? Yes No