Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
User reviews:
Recent:
Very Positive (15 reviews) - 80% of the 15 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,729 reviews) - 86% of the 1,729 user reviews for this game are positive.
Release Date: Sep 8, 2013

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About This Game

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.

STORY:

Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.

FEATURES:

  • Intense combat weaving sword and sorcery together seamlessly.
  • Find magic souls that aid in combat and traversing the ruins of the city.
  • Level up stats and a variety skills to customize your play style.
  • Upgrade Weapons and Armor.
  • Unique accessories that can give you the edge in combat, or get you killed!
  • Interconnected zones allow you to explore new areas or backtrack.
  • 2 playable characters on release and more to come!
  • Compelling original soundtrack spanning over 2 hours of music!

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7 or Windows 8
    • Processor: Processsor 1.7 Ghz or higher
    • Memory: 1024 MB RAM
    • Storage: 500 MB available space
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Very Positive (15 reviews)
Overall:
Very Positive (1,729 reviews)
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Recently Posted
[Acumen] CaptN3mo
2.7 hrs
Posted: September 13
Captains Log, 07.09.2016

Setting sail for uncharted waters! Destination: Valdis Story: Abyssal City. Atmospheric, story driven action-plattformer. ANGELS! DEMONS! 2.348 NPC's! Crafting! Jump & Slash!!

First look at the game:
also available as VOD on twitch

Valdis Story: Abyssal City is a skill based jump&fight game that features a crafting system as well as a spell and skill system. That makes it an ARPJ&RG (Action-roleplaying jump&run game). Kind of. It is very hard to compare it to other games, because it features so many aspects of different genres:
  • The Jump & Run part of the game is about different aspects that include exploration, timing, fighting, interacting and well….jumping and running.

  • The Roleplaying part of the game is where it gets more interesting for me (the old ARPG junkie that I am). You can earn experience points during the course of the game which you can spend in three different skill trees alongside some attributes that can be increased too. This gives you a lot of control over how your character plays through the game. Also: There is loot to equip you character and some materials for crafting!

  • You control one of three characters; choice diversifies after you accomplish certain achievements (hooray! for replayability). You can use a controller for that and I would recommend doing so.

  • Once in a while you meet npc´s who you can interact with. There is quite some dialogue in this game. And you can read through it at your choice of pace.(Story mode enabled!)
The game starts with something I would call a silent tutorial. That means that the game leads you into its inner workings and controls pretty smooth and with a minimal amount of frustration. Whilst doing so it does not use tutorial pop-ups or a teacher entity. It works perfectly. You can enjoy the atmosphere that the game offers, explore a bit, experiment a bit and after some time you are being led into the first fight, then the first boss encounter and then an enemy that does actually require you to do some action-thinking and spellcasting while dodging enemy spells a.k.a. The fun begins

Look and feel and sound:

Valdis Story features a good looking eastern comic style graphic, a fitting soundtrack, nice sound effects and most important of all in this case, precise and easy to master basic controls. For advanced controls you will need to do some training.

Captains Orders:

Valdis Story may look cute because of its comic/manga graphic style, but is really a very nice and demanding action platformer with some RPG –elements and there is loot! It is a very good game! Solid and well thought through. And above all it is easy to start up but I expect it to be giving the player some real challenges. If you can enjoy a nice story on the side and also like a lot of player’s choice you will find it in Valdis Story: Abyssal City. Both in terms of amount of story wanted and speedy or slow play through.

Verdict:

Cargo! Definite Cargo material, will stream this some time, but other games are just a bit more intriguing at the moment. That is totally a personal preference. Could be certainly a treasure for real 2D Action-Adventure Fans (I could have written metroidvania style) [just saying]{…but I didn’t}.

For more Reviews visit CaptNemo's Log
For Gameplay Videos and live streaming visit CaptN3mo's twitch channel
Helpful? Yes No Funny
demontrace
38.2 hrs
Posted: August 28
I would recommend this game, except for a handful of issues, some of them developer decisions, and others related to the gameplay.

First we have the awful controls. They simply aren't put together well enough, along with some HORRIBLE mechanics in the game, like how easy it is for your character to be constantly juggled or stun locked. God help you if you want to attack an enemy on a ledge, as you're going to have to hope it's an enemy that doesn't have stun locking programmed into it's moves. That, however, almost doesn't matter, as the game follows the castlevania decision of having your character fly backwards if he's hit while jumping.
You are going to be expected to be playing very smoothly and with skill, except that the controls makes that very difficult. Whether it's with controller or keyboard I found this game a pain in the ♥♥♥ to control. There are other character action/brawler games like bayonetta, devil may cry, and so on, that require you to learn the combat system very well if you want to progress far in anything other than an easy difficulty. This game also requires that of you. Unfortunately, those other games have a very well put together system of combat, combined with the controls, while this one does not. The attacks don't flow together well, your characters movement is overly reliant on the 'skill cancel' ability(which you can only use at most a handful of times before you are forced to let it recharge, which can be death), and hit detection is all kinds of off. The hit boxes are clearly beyond your characters graphics, as I've been hit by ranged attacks that were going to sail over my head, but much to my surprise I got to enjoy yet another cheap shot.
The game has a weird system as well when fighting a boss where if you do well in the battle, you get rewarded with stat bonuses, while if you do poorly, say goodbye to those nice rewards. Basically, if you're good at the game, the game gets even easier, while if you struggle, you will continue to struggle. That seems poorly thought out. Add to that, as I'm about to go into in the next section, that you absolutely do NOT want to use their convenient retry feature, to restart the boss battle from right at the beginning. That penalizes you 5 minutes towards your in game timer, that you are not notified about, and has catastrophic consequences if you allow to go on too long.

There are certain time management decisions by the developer that are absolutely unforgiveable given this is a metroidvania style game, with leveling, and if you want to meet certain objectives, you are expected to explore the entire map, and pick up all loot. The worst part, is you are not notified about these time limits, until you find out later on that you failed certain objectives because you took too long to accomplish certain things. Add to that a 5 minute penalty any time you decide to retry the game again upon death, or just wanting to restart at a checkpoint. You are actually expected to quit out of the game to the main menu, then reload your game from your save point, if you don't want this 5 minute penalty.
The time limits in question is first, a 2 hour game time limit for you to kill a certain enemy boss, otherwise it triggers a sccenario where it kills a town full of people. In addition, you have a 7 hour game time max to complete the game, before another town is killed because their source of heat expires, and everyone freezes to death. Once again, you are not notified about this, and even if you were, it's anyone's guess why the developer doesn't want you to just enjoy your time in this game.
As it is, you are forced from destination to destination, with very little leeway to explore or level up in the earlier parts of the game. That 2 hour time limit may be rearing it's ugly head a little too close for comfort when you're heading back from the library objective. The enemy is quite difficult as well, so squuezing in some leveling up before you go to fight him is almost mandatory, even though you will be trying to fit every minute is that you can. Oh and don't forget, before that 2 hour mark, you better not ever use that retry feature.

Among other terribly set up parts of this game, you have a very lackluster options menu. There are no resolution options, rather a resolution scale option, which is just weird. It gives you all of 4 choices. No vsync option, which potentially plays into the horrible feel of combat at times, along with bad hit detection. Graphics get a high or low option, that's it. In addition, if you choose low, it forces the game to run at 30 fps. If it's at high, you are allowed 60 fps. Needless to say, the options menu is unacceptable.

There is also very little information available from the game to teach you certain mechanics, or useful information. Like the combat ranking system, that rewards you with bonus experience. You are told nothing about it. The timers that count against you are not brought up. The map system is extremely lacking, given the loot hidden behind unaccessable areas until later in the game when you have a certain upgrade.
Basically you are reliant on the work of others, such as steam guides, and user created maps, unless you want to learn the hard way. I understand wanting to explore and understand something yourself, but that's a bit easier done when the game actually provides you with plenty of information. Crucial game mechanics should not be unexplained.

As far as positives, the graphics are nice, the music is good, and occasionally the gameplay is enjoyable. You just have to deal with many pitfalls. At it's heart, it's still a metroidvania, which I love. It's easily one of my favorite genres. It's just hampered by some bad design decisions, and a flawed combat system.
Unfortunately, I cannot recommend this game. There are too many annoying, or unforgivable negatives, that simply outweigh the positives, for the majority of people. I'm sure there will be some people that love this game regardless, but it's really not for everyone. If you want better luck with a metroidvania, maybe try Dust.
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Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
16.4 hrs on record
Posted: September 6
one of the most tight action metroidvania games available

the reality of the exploration of this game sets in with the addition of so many combat oriented combinations of armor/tactical decisions.

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3 of 4 people (75%) found this review helpful
Recommended
5.8 hrs on record
Posted: September 3
So I want to recommend this game but there are a few caveats. Before getting into pros and cons I want to say this is a game that I held off on buying for years but it was worth it in the end; I purchased it during the Summer sale this year for $3.75. This is a fairly standard Castlevania-esgue game in the same vein of SoN on though it has an interesting idea behind it a few quirks. So lets hit those pros and cons.

Pros:
-The art style of the game is gorgeous and everything looks fluid.
-The exploration aspects are fun
-The combat system is good but...(see below)
-The challenge is adjustable, great idea considering some of the things you can stumble into.
-An interesting story as mentioned earlier.

Cons:
-Certain "puzzles" are timed too short and have to be done almost perfectly to succeed.
-...Combat is good but there are bad quirks to it such as stopping dead in your tracks to attack or the classic Castlevania mechanic of flying backwards when being hit.
-Even with adjustable difficulty it's easy to run into something you aren't ready for if you go exploring or worse yet something you're supposed to be ready for but aren't yet levelled up.

Regardless of the pros and cons I heartilly recommend this game. The problems are things that can be adapted for especially if you've played 16bit or earlier action platformer games and the difficulty is still fair even when you are under levelled. Good game that deserves more love.
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1 of 1 people (100%) found this review helpful
Recommended
56.9 hrs on record
Posted: September 21
Worth the play awesome metroidvania
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
56.2 hrs on record
Posted: September 16
10/10- Great Replay Value. Endless fun in Heaven or Hell Arena Mode.


Hard Game so prepare yourself. It's a challenge, so no ♥♥♥♥♥ing.

Each playable character have different dialogue with NPC (very interesting). Lots of ways to build character based on playstyle. 4 craftable weapons for each character (1 hidden craftable golden weapon) on top of the 3 skill trees.


P.S.
90% negative reviews are on how hard it is. After doing 3 playthroughs with different characters I can get SSS rating on all bosses in God Slayer Mode. Just need to practice if you keep dying not the game's fault. Hard game so don't expect less.
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1 of 1 people (100%) found this review helpful
Recommended
39.9 hrs on record
Posted: September 11
Best metroid-vania I've played (except for the actual SOTN). I've been searching for another game that would give the feeling, chalenge, and sense of exploration that SOTN had, and this is IT. Awesome lore, artstyle, OST, and combat. The game is hard, but it's not cheap. It's like DMC3 on 2d, and it is tight. 4 characters to choose from, optional bosses, events that will trigger depending on your actions, 3 skill trees that REALLY matter, and give you ♥♥♥♥ ton of replayability. The secrets are awesome too, very well thought out. I've beaten the game twice, once on normal and another on hard with 100% completion and S rank, all with the main character. And still, there is a lot of content, and I do feel compeled to play it, beacuse the characters really differ from one another, and the gameplay is just to rewarding. Awesome game, I truly recommend it.
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1 of 1 people (100%) found this review helpful
Recommended
60.7 hrs on record
Posted: September 19
This game is awesome. Ignore all comments from people that whines about bad control (they are not, they respond perfectly, they are just a bit demanding - but way less demanding than a game like dark souls for example), difficulty (yes the game IS DIFFICULT, if you wanna play casual game, just don't buy this one) or stun lock (you can't be stun locked, learn to guard or dodge...). All these complaints are either invalid or coming from people that get frustrated at the first difficulty they encounter and don't want to train to overcome it.
If you have the right mindset, this game will blow your mind. The content is huge for a metroidvania (even more if you're a completionist like I am, I think I'm in for at least 60 hours). If you crave challenges, go for an SS rank run in the highest difficulty available and you'll be rewarded. I'm having a great time playing this game and I'm so happy I bought it.

To summarize, be wary that by buying this game, you enter a difficult yet really well built software. Don't put bad comments and destroy a game's reputation just because it's too difficult for you.
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2 of 3 people (67%) found this review helpful
Recommended
36.6 hrs on record
Posted: September 1
One of the best Metroidvania/RPG's I've ever played, if not the best. Lots of variety built into the game, different playable characters plus addition non-playable crew that add to the game (making the game highly replayable), great soft metal soundtrack, awesome story and world (humanist theme, fighting against both demons and angels), lots of little extras to find that help you along, tons of Steam achievements, great game to use a controller for, fun enemies and tactical combat, unique gameplay with movements that require skill, nice graphics. Overall, a very solid game. Keeps my attention and may be one I actually replay, which is rare for me. 10/10

-----------

Note: Some people find the controls hard and irresponsive and so choose to rate the game poorly. Other people complain about how so many enemies stunlock you. But there are ways to get around the stunlocking, like using armor that makes you immune, etc. The controls can be challenging in parts but I found it fun as much as frustrating. The level designs and combat maneuvering are meant for people looking for a challenge out of a game. If you like platformers then you should fall right into step with this game.
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3 of 5 people (60%) found this review helpful
Recommended
46.1 hrs on record
Posted: September 5
I've put some hours into this game, some boot on Steam. I read a few of the reviews, and I was appalled at all the whining.
Let's be frank. The controls are responsive, even elegant, on any computer that can run the game well. The combat system and your character build work together; one build requires a certain style, but will get you killed of you use a different style later in the game.

Thigh the customization isn't incredibly deep, it is involved enough to be satisfying and make you wonder what would have happened if...

I'm surprised how few have mentioned the wonderful soundtrack and the lovingly crafted art. This game is polished and complete in a way that not many games are.

On veteran difficulty, I retried almost 400 times before I finished the game with all S ratings for the bosses. It was professional Korean difficulty on God Slayer mode. When I finally figured out how to win (think megaman style for analysing patterns and weaknesses) consistently, the game was remarkably satisfying as a test of skill. I didn't for nearly so much after I figured out the flow and tactics of my build (shortly advise against starting on veteran difficulty). Discovering the flow and tactics for the next build went much faster.

It's not an easy game, so go play Dust I'd you want easy. Despite massive increases in power through equipment and leveling, skill truly matters. This is Valdis Story. Go play it.
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Most Helpful Reviews  Overall
351 of 397 people (88%) found this review helpful
Recommended
434.4 hrs on record
Posted: November 27, 2013
Valdis Story: Abyssal City is one of the best games i've played so far, i've been so hooked on to it that i have yet to become bored of doing the game over and over, it feels like each playthrough is a challenge and the hardest difficulty which is unlocked after your first playthrough really puts your skills to the test.

The storyline is quite a fun turn of events as neither hell or heaven is the good guy here!
You start off on a ship with your crew then some giant monster comes and crashes your ship and you all sink and end up in Abyssal City which is deep under the sea, it turns out that you have been caught up in the middle of a war between angels and demons and your only way out is to battle your way through hordes of angels and demons as you search for your missing crew!

Currently there are 2 playable characters out of 4 which will be available in an upcoming patch. The 2 currently available characters have very different playstyles, one of them is a monk which starts by using only fists while the other starts with a sword, both have their strengths and weaknesses which makes it really fun to play through the game a second time.
I started out playing the swords man in the hardest difficulty and finished the game and it was quite rewarding as i had to put some effort in to it, later i decided i was going to try out the monk and oh my did i get a surprise, it was like playing a COMPLETELY DIFFERENT GAME! i died a couple of times to bosses here and there which i had considered mastered, but because of the different playstyle and spells it really shook me up and made me have another blast through the game!

The game also features a leveling system and a talent tree system which is pretty rare for a sidescroller, it brings out allot of possibilities while leveling on what path you wish to take and what stats you require for your skill tree... Want to be a MONK MAGE?! no problem... Want to be a barehanded swordsman!? again no problem... the game is very well built to give you the different options of choosing what ever path suites you best!

The item system in the game is very pleasing, it's not to complex and not to simple, you will grind enemies along your travels and they will drop a variation of items for you, later in the game you will be able to use the items obtained to upgrade your weapons or armor as you see fit or even expand your mana or health pool.
This really brought out the good old RPG feeling in me and made me want to try to obtain all the items in the game in my first playthrough, i then realised that there are some items in the game that are only obtainable from chests and you will have to think wisely before you upgrade your weapons or armors as you may not be able to upgrade any other weapon or armor in your current playthrough!

While gliding through the game you will fight vicious bosses that will show you no mercy at all, you will struggle and enjoy the sensation of progressing them til you finally deliver the final blow! you will be required to try out various combinations of armors or spells in order to find out what the best possible way to kill the bosses are.
Every boss in the game has some sort of weakness and it's yours to figure out!

The game it self is well designed, the story is great, has beautiful graphics which are all hand drawn as well as amazing music that really puts you in the zone when fighting bosses or while you are exploring the world of Valdis Story!


Pros:

- Playable multiple times
- Very fun combat system
- Challenging boss fights
- Multiple characters to choose from
- Great leveling system with a unique leveling tree
- Difficulties made to please the average player to hardcore player
- Upgrading system

Cons:

- Map can be frustrating for beginners who have not played the game yet
- You will become hooked to the game and not want to leave your computer!


My Ratings:

Graphics: 94/100
Combat System: 91/100
Storyline: 89:100
Music: 95/100

Overall: 92/100


I highly recommend this game to everyone and if you have any questions, feel free to hit me up on twitch.tv/icyd3mon even if im not streaming, i'm usually in the chat channel!
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163 of 191 people (85%) found this review helpful
Recommended
206.2 hrs on record
Posted: November 25, 2013
Valdis Story is one of these rare Metroidvania-games that actually incorporates all the attributes of metroidvania-games which properly used and combined. Decent story? Well-developed and complex battle system? RPG elements? Exploration aspects and secrets? Beautiful 2D visuals and animations? All check.

It took almost 7 years for the game to crawl out of the concept cradle but it sure worth it. And the result? Unique combination of old-school gameplay core ideas with a modern approach.

Personal score; 8.5/10
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